background Ludii Portal
Home of the Ludii General Game System


Home Games Forum Downloads Concepts Contribute Tutorials Tournaments World Map About

Concepts for Game Jeu de Renard (Two Foxes)

Jeu de Renard (Two Foxes)
Properties, Format, Time, Discrete, Turns, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, Players, NumPlayers(2), TwoPlayer
Equipment, Container, Board, Shape, SquareShape, NumCorners(4), NumDirections(6.56), NumOrthogonalDirections(3.5), NumDiagonalDirections(3.06), NumAdjacentDirections(6.56), NumOuterSites(28), NumInnerSites(36), NumLayers(1), NumEdges(144), Tiling, SquareTiling, NumCells(64), NumVertices(81), NumPerimeterSites(28), NumTopSites(8), NumBottomSites(8), NumRightSites(8), NumLeftSites(8), NumCentreSites(4), NumConvexCorners(4), NumPhasesBoard(2), PlayableSites, Cell, NumPlayableSitesOnBoard(64), NumColumns(8), NumRows(8), NumContainers(1), NumPlayableSites(64), Component, Piece, NumComponentsType(2), NumComponentsTypePerPlayer(1)
Start, PiecesPlacedOnBoard
Rules, Play, Moves, Remove, Step, StepDecision, StepToEmpty, Hop, HopDecision, HopEnemyToEmpty, Capture, HopCapture, Conditions, MoveConditions, Stalemate, PieceConditions, NoPiece, IsEmpty, IsEnemy, Directions, AbsoluteDirections, DiagonalDirection, RelativeDirections, ForwardRightDirection, ForwardLeftDirection, Phase, NumPlayPhase(2)
End, StalemateGoal
Implementation, State, PieceState, SiteState, Efficiency, Then, ForEachPiece
Visual, Style, ChessStyle, ComponentStyle, AnimalComponent, BallComponent
Math, Arithmetic, Comparison, Equal, Set, Union, Intersection, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement

     Contact Us

lkjh Maastricht University Data Science and Knowledge Engineering (DKE), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council