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Concepts for Game Jeu de Renard Computed with Random playouts

Other concept computations are available: UCT Or Alpha-Beta

Jeu de Renard

Boolean
Properties
Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, FromToDecision, MovesNonDecision, MovesEffects, RemoveEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, PieceConditions, NoPiece, IsEmpty, IsEnemy, Directions, AbsoluteDirections, DiagonalDirection, RelativeDirections, ForwardRightDirection, ForwardLeftDirection, Phase
End
End, CaptureEnd, EliminatePiecesEnd, NoMovesEnd
Behaviour
Implementation
ForEachPiece
Visual
ChessStyle, ComponentStyle, AnimalComponent, MarkerComponent
Math
Set, Union, Complement, Algorithmics, ControlFlowStatement
Container
Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Cell, Tiling, SquareTiling, Hand
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(13), NumStartComponentsBoardPerPlayer(6), NumStartComponentsHandPerPlayer(0.5), NumStartComponentsPerPlayer(6.5), NumStartComponentsBoard(12), NumStartComponentsHand(1)
Play
PassDecisionFrequency(47%), StepDecisionFrequency(52%), StepDecisionToEmptyFrequency(52%), NumPlayPhase(2)
End
DrawFrequency(100%)
Behaviour
PieceNumberAverage(8.28), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2475.71), DurationTurnsStdDev(241.68), DurationTurnsNotTimeouts(71), DecisionMoves(0.51), BoardCoverageDefault(0.5), AdvantageP1(0.49), Balance(0.99), Completion(0.01), Drawishness(0.99), Timeouts(0.99), BoardSitesOccupiedAverage(0.13), BranchingFactorAverage(2.36), DecisionFactorAverage(3.64)
Implementation
PlayoutsPerSecond(197.46), MovesPerSecond(489491.92)
Container
NumPlayableSitesOnBoard(64), NumColumns(8), NumRows(8), NumCorners(4), NumDirections(6.56), NumOrthogonalDirections(3.5), NumDiagonalDirections(3.06), NumAdjacentDirections(6.56), NumOffDiagonalDirections(0), NumOuterSites(28), NumInnerSites(36), NumLayers(1), NumEdges(144), NumCells(64), NumVertices(81), NumPerimeterSites(28), NumTopSites(8), NumBottomSites(8), NumRightSites(8), NumLeftSites(8), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(65)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

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lkjh Maastricht University Department of Advanced Computing Sciences (DACS), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council