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Concepts for Game Tic-Tac-Toe Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Standard
Boolean Properties Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer Meta Start Play Moves, MovesDecision, SingleSiteMoves, AddDecision, Conditions, SpaceConditions, Line, Directions, AbsoluteDirections, AdjacentDirection End End, SpaceEnd, LineEnd, LineWin Behaviour Implementation Visual ComponentStyle, DiscComponent Math Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Cell, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(2) Start Play PassDecisionFrequency(3%), AddDecisionFrequency(97%), NumPlayPhase(1) End LineEndFrequency(86%), LineWinFrequency(86%), DrawFrequency(14%) Behaviour PieceNumberAverage(4.02), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(8.11), DurationTurnsStdDev(1.63), DurationTurnsNotTimeouts(8.11), DecisionMoves(0.93), BoardCoverageDefault(0.87), AdvantageP1(0.6), Balance(0.8), Completion(0.86), Drawishness(0.14), Timeouts(0), BoardSitesOccupiedAverage(0.45), BranchingFactorAverage(5.48), DecisionFactorAverage(5.79) Implementation PlayoutsPerSecond(171808.58), MovesPerSecond(1353943.71) Container NumPlayableSitesOnBoard(9), NumColumns(3), NumRows(3), NumCorners(4), NumDirections(4.44), NumOrthogonalDirections(2.67), NumDiagonalDirections(1.78), NumAdjacentDirections(4.44), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(1), NumLayers(1), NumEdges(24), NumCells(9), NumVertices(16), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(9) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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