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Concepts for Game Kawasukuts Computed with Random playouts

Other concept computations are available: UCT Or Alpha-Beta

Kawasukuts

Boolean
Properties
Discrete, Alternating, Stochastic, TwoPlayer
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, TwoSitesMoves, FromToDecision, MovesNonDecision, MovesEffects, SetMove, SetValue, FromToEffect, Roll, Capture, ReplacementCapture, Conditions, SpaceConditions, Contains, PieceConditions, IsEnemy, Phase, SumDice
End
End
Behaviour
Implementation
State, StateType, StackState, PieceState, SiteState, PlayerValue, CopyContext, Then, ForEachPiece, DoLudeme
Visual
BoardStyle, GraphStyle, ComponentStyle, MarkerComponent, StackType, Symbols
Math
Arithmetic, Comparison, Equal, NotEqual, Logic, Conjunction, Disjunction, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
FortyStonesWithFourGapsBoard, Track, TrackLoop, Region, PlayableSites, Edge, Hand
Component
Piece, PieceValue, Dice, DiceD2

Numerical
Properties
NumPlayers(2)
Start
Play
PassDecisionFrequency(10%), FromToDecisionWithinBoardFrequency(73%), FromToDecisionBetweenContainersFrequency(17%), FromToDecisionEmptyFrequency(87%), FromToDecisionEnemyFrequency(4%), FromToDecisionFriendFrequency(1%), SetValueFrequency(17%), RollFrequency(83%), NumPlayPhase(2)
End
DrawFrequency(100%)
Behaviour
PieceNumberAverage(1.76), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(12.03), DurationTurnsStdDev(2.7), DurationTurnsNotTimeouts(12.03), DecisionMoves(0.35), BoardCoverageDefault(0.24), AdvantageP1(0.53), Balance(0.94), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.04), BranchingFactorAverage(1.7), DecisionFactorAverage(3)
Implementation
PlayoutsPerSecond(11657.76), MovesPerSecond(195449.31)
Container
NumPlayableSitesOnBoard(40), NumColumns(21), NumRows(21), NumCorners(4), NumDirections(2), NumOrthogonalDirections(2), NumDiagonalDirections(0), NumAdjacentDirections(2), NumOffDiagonalDirections(0), NumOuterSites(40), NumInnerSites(0), NumLayers(1), NumEdges(40), NumCells(0), NumVertices(40), NumPerimeterSites(40), NumTopSites(1), NumBottomSites(1), NumRightSites(1), NumLeftSites(1), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(4), NumPlayableSites(45)
Component
NumComponentsType(5), NumComponentsTypePerPlayer(1), NumDice(3)

Door Hazard

Boolean
Properties
Discrete, Alternating, Stochastic, Multiplayer
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, TwoSitesMoves, FromToDecision, MovesNonDecision, MovesEffects, SetMove, SetValue, FromToEffect, Roll, Capture, ReplacementCapture, Conditions, SpaceConditions, Contains, PieceConditions, IsEnemy, Phase, SumDice
End
End
Behaviour
Implementation
State, StateType, StackState, PieceState, SiteState, PlayerValue, CopyContext, Then, ForEachPiece, DoLudeme
Visual
BoardStyle, GraphStyle, ComponentStyle, MarkerComponent, StackType, Symbols
Math
Arithmetic, Comparison, Equal, NotEqual, Logic, Conjunction, Disjunction, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
FortyStonesWithFourGapsBoard, Track, TrackLoop, Region, PlayableSites, Edge, Hand
Component
Piece, PieceValue, Dice, DiceD2

Numerical
Properties
NumPlayers(4)
Start
Play
PassDecisionFrequency(10%), FromToDecisionWithinBoardFrequency(76%), FromToDecisionBetweenContainersFrequency(15%), FromToDecisionEmptyFrequency(82%), FromToDecisionEnemyFrequency(12%), FromToDecisionFriendFrequency(2%), SetValueFrequency(15%), RollFrequency(85%), NumPlayPhase(2)
End
DrawFrequency(100%)
Behaviour
PieceNumberAverage(3.64), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(27.84), DurationTurnsStdDev(4.56), DurationTurnsNotTimeouts(27.84), DecisionMoves(0.3), BoardCoverageDefault(0.43), AdvantageP1(0.56), Balance(0.84), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.09), BranchingFactorAverage(1.59), DecisionFactorAverage(3)
Implementation
PlayoutsPerSecond(4030.69), MovesPerSecond(141860.63)
Container
NumPlayableSitesOnBoard(40), NumColumns(21), NumRows(21), NumCorners(4), NumDirections(2), NumOrthogonalDirections(2), NumDiagonalDirections(0), NumAdjacentDirections(2), NumOffDiagonalDirections(0), NumOuterSites(40), NumInnerSites(0), NumLayers(1), NumEdges(40), NumCells(0), NumVertices(40), NumPerimeterSites(40), NumTopSites(1), NumBottomSites(1), NumRightSites(1), NumLeftSites(1), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(6), NumPlayableSites(47)
Component
NumComponentsType(7), NumComponentsTypePerPlayer(1), NumDice(3)

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lkjh Maastricht University Department of Advanced Computing Sciences (DACS), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council