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Concepts for Game Natt Klab ash-Shawk
Natt Klab ash-Shawk Properties Properties, Format, Time, Discrete, Turns, Alternating, Players, NumPlayers(2), TwoPlayer Equipment Equipment, Container, Board, Shape, SquareShape, NumRows(5), NumCorners(4), NumDirections(5.76), NumOrthogonalDirections(3.2), NumDiagonalDirections(2.56), NumAdjacentDirections(5.76), NumOuterSites(16), NumInnerSites(9), NumLayers(1), Tiling, SquareTiling, NumEdges(60), NumCells(25), NumVertices(36), NumPerimeterSites(16), NumTopSites(5), NumBottomSites(5), NumRightSites(5), NumLeftSites(5), NumCentreSites(1), NumConvexCorners(4), NumPhasesBoard(2), PlayableSites, Cell, NumPlayableSitesOnBoard(25), NumColumns(5), NumContainers(1), NumPlayableSites(25), Component, Piece, NumComponentsType(2), NumComponentsTypePerPlayer(1) Start Start, PiecesPlacedOnBoard Play Rules, Play, Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionFrequency(90%), StepDecisionToEmpty, StepDecisionToEmptyFrequency(90%), HopDecision, HopDecisionFrequency(10%), HopDecisionEnemyToEmpty, HopDecisionEnemyToEmptyFrequency(10%), MovesNonDecision, MovesEffects, RemoveEffect, RemoveEffectFrequency(10%), Capture, HopCapture, HopCaptureFrequency(10%), Conditions, PieceConditions, NoPiece, IsEmpty, IsEnemy, Directions, AbsoluteDirections, OrthogonalDirection, NumPlayPhase(1) Behaviour PositionalRepetition(0.97), SituationalRepetition(0.97), MoveDistanceAverage(1.1), MoveDistanceMaxIncrease(1), MoveDistanceMaxDecrease(), MoveDistanceMedian(1), MoveDistanceMaximum(2), MoveDistanceMinimum(0), MoveDistanceVariance(0.09), MoveDistanceChangeAverage(0), MoveDistanceChangeSign(0), MoveDistanceChangeLineBestFit(-0), MoveDistanceChangeNumTimes(0), PieceNumberAverage(9.72), PieceNumberMaxIncrease(0), PieceNumberMaxDecrease(), PieceNumberMedian(8.09), PieceNumberMaximum(24), PieceNumberMinimum(0), PieceNumberVariance(35.98), PieceNumberChangeAverage(-0.1), PieceNumberChangeSign(-0.1), PieceNumberChangeLineBestFit(-0.09), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(0), ScoreDifferenceMaxIncrease(0), ScoreDifferenceMaxDecrease(0), ScoreDifferenceMedian(0), ScoreDifferenceMaximum(0), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(0), ScoreDifferenceChangeAverage(0), ScoreDifferenceChangeSign(0), ScoreDifferenceChangeLineBestFit(0), ScoreDifferenceChangeNumTimes(0), DurationActions(259.53), DurationMoves(237.39), DurationTurns(237.39), DecisionMoves(1), GameTreeComplexity(215.2), StateTreeComplexity(11.93), BoardCoverageDefault(1), BoardCoverageFull(0.21), BoardCoverageUsed(1), AdvantageP1(0.43), Balance(0.86), Completion(1), Drawishness(0), Timeouts(0), Narrowness(0.02), Variance(0.02), DecisivenessMoves(0.66), DecisivenessThreshold(0.88), LeadChange(0.05), Stability(0.5), DramaAverage(0.85), DramaMaxIncrease(1.43), DramaMaxDecrease(-1.31), DramaMedian(0.83), DramaMaximum(1.76), DramaMinimum(0), DramaVariance(0.43), DramaChangeAverage(0), DramaChangeSign(0.01), DramaChangeLineBestFit(0), DramaChangeNumTimes(0), MoveEvaluationAverage(0.02), MoveEvaluationMaxIncrease(1.97), MoveEvaluationMaxDecrease(-1.97), MoveEvaluationMedian(0.04), MoveEvaluationMaximum(1), MoveEvaluationMinimum(-0.98), MoveEvaluationVariance(0.58), MoveEvaluationChangeAverage(0), MoveEvaluationChangeSign(0), MoveEvaluationChangeLineBestFit(-0), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(1.29), StateEvaluationDifferenceMaxIncrease(1.81), StateEvaluationDifferenceMaxDecrease(-1.47), StateEvaluationDifferenceMedian(1.45), StateEvaluationDifferenceMaximum(2), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0.52), StateEvaluationDifferenceChangeAverage(0.01), StateEvaluationDifferenceChangeSign(0.01), StateEvaluationDifferenceChangeLineBestFit(-0), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.39), BoardSitesOccupiedMaxIncrease(0), BoardSitesOccupiedMaxDecrease(-0.04), BoardSitesOccupiedMedian(0.32), BoardSitesOccupiedMaximum(0.96), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0.06), BoardSitesOccupiedChangeAverage(-0), BoardSitesOccupiedChangeSign(-0.1), BoardSitesOccupiedChangeLineBestFit(-0), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(8.26), BranchingFactorChangeMaxIncrease(10.71), BranchingFactorChangeMaxDecrease(-10.69), BranchingFactorMedian(7.97), BranchingFactorMaximum(18.21), BranchingFactorMinimum(0), BranchingFactorVariance(14.41), BranchingFactorChangeAverage(0.02), BranchingFactorChangeSign(0.01), BranchingFactorChangeLineBestFit(-0.02), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(8.29), DecisionFactorMaxIncrease(10.71), DecisionFactorMaxDecrease(-10.69), DecisionFactorMedian(7.98), DecisionFactorMaximum(18.21), DecisionFactorMinimum(0), DecisionFactorVariance(14.26), DecisionFactorChangeAverage(0.02), DecisionFactorChangeSign(0.01), DecisionFactorChangeLineBestFit(-0.02), DecisionFactorChangeNumTimes(0) Implementation Implementation, Efficiency, ForEachPiece, PlayoutsPerSecond(911.13), MovesPerSecond(230917.86) Visual Visual, Style, ComponentStyle, MarkerComponent, Symbols Math Math, Set, Union, Algorithmics, ControlFlowStatement
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