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Concepts for Game Siryu (Race) Computed with Random playouts

Other concept computations are available: UCT Or Alpha-Beta

Siryu (Race)

Boolean
Properties
Discrete, Alternating, Stochastic, Multiplayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, TwoSitesMoves, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, Roll, Conditions, SpaceConditions, Contains, PieceConditions, IsEnemy, SumDice
End
End
Behaviour
Implementation
State, StateType, StackState, PieceState, SiteState, SetSiteState, Variable, SetVar, CopyContext, Then, ForEachPiece, DoLudeme
Visual
StackType, Symbols
Math
Arithmetic, Operations, Addition, Subtraction, Multiplication, Comparison, Equal, NotEqual, LesserThan, LesserThanOrEqual, GreaterThan, Logic, Conjunction, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Track, PlayableSites, Cell
Component
Piece, Dice, DiceD2

Numerical
Properties
NumPlayers(4)
Start
NumStartComponents(18), NumStartComponentsBoardPerPlayer(3), NumStartComponentsHandPerPlayer(1.5), NumStartComponentsPerPlayer(4.5), NumStartComponentsBoard(12), NumStartComponentsHand(6)
Play
PassDecisionFrequency(80%), FromToDecisionWithinBoardFrequency(20%), FromToDecisionEmptyFrequency(12%), FromToDecisionEnemyFrequency(6%), FromToDecisionFriendFrequency(7%), SetNextPlayerFrequency(25%), MoveAgainFrequency(25%), RollFrequency(100%), NumPlayPhase(1)
End
Behaviour
PieceNumberAverage(12), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2265.7), DurationTurnsStdDev(254.83), DurationTurnsNotTimeouts(2265.7), DecisionMoves(0.18), BoardCoverageDefault(0.99), AdvantageP1(0.48), Balance(0.91), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.26), BranchingFactorAverage(1.31), DecisionFactorAverage(2.75)
Implementation
PlayoutsPerSecond(22.04), MovesPerSecond(66889.93)
Container
NumPlayableSitesOnBoard(31), NumColumns(5), NumRows(11), NumCorners(8), NumDirections(5.1), NumOrthogonalDirections(2.9), NumDiagonalDirections(2.19), NumAdjacentDirections(5.1), NumOffDiagonalDirections(0), NumOuterSites(22), NumInnerSites(9), NumLayers(1), NumEdges(79), NumCells(31), NumVertices(50), NumPerimeterSites(22), NumTopSites(5), NumBottomSites(1), NumRightSites(5), NumLeftSites(5), NumCentreSites(1), NumConvexCorners(7), NumConcaveCorners(1), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(37)
Component
NumComponentsType(18), NumComponentsTypePerPlayer(3), NumDice(6)

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lkjh Maastricht University Department of Advanced Computing Sciences (DACS), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council