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Concepts for Game Los Doze Canes

Los Doze Canes
Properties, Format, Time, Discrete, Turns, Alternating, Stochastic, Players, NumPlayers(2), TwoPlayer
Equipment, Container, Board, NumCorners(8), NumDirections(1.67), NumOrthogonalDirections(1.67), NumAdjacentDirections(1.67), NumOuterSites(24), NumLayers(1), NumEdges(20), NumVertices(24), NumPerimeterSites(24), NumTopSites(12), NumBottomSites(12), NumRightSites(2), NumLeftSites(2), NumCentreSites(4), NumConcaveCorners(8), Track, NumPhasesBoard(2), PlayableSites, Vertex, NumPlayableSitesOnBoard(24), NumColumns(12), NumRows(2), Hand, ManyContainers, NumContainers(4), NumPlayableSites(28), Component, Piece, NumComponentsType(4), NumComponentsTypePerPlayer(1), NumDice(2), Dice
Start, PiecesPlacedOutsideBoard
Rules, Play, Moves, FromTo, ByDieMove, Capture, ReplacementCapture, Conditions, PieceConditions, IsEmpty, IsEnemy, IsFriend, NumPlayPhase(1), PieceCount
Implementation, State, StateType, StackState, PieceState, SiteState, Efficiency, CopyContext, Then, ForEachPiece, DoLudeme
Visual, Style, BoardStyle, GraphStyle, TableStyle, ComponentStyle, DiscComponent, StackType, Stack
Math, Arithmetic, Comparison, Equal, NotEqual, LesserThan, Logic, Conjunction, Disjunction, Negation, Set, Union, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement

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