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Concepts for Game Doblet
Doblet Properties Properties, Format, Time, Discrete, Turns, Alternating, Stochastic, Players, NumPlayers(2), TwoPlayer Equipment Equipment, Container, Board, NumCorners(8), NumDirections(1.67), NumOrthogonalDirections(1.67), NumAdjacentDirections(1.67), NumOuterSites(24), NumLayers(1), NumEdges(20), NumVertices(24), NumPerimeterSites(24), NumTopSites(12), NumBottomSites(12), NumRightSites(2), NumLeftSites(2), NumCentreSites(4), NumConcaveCorners(8), Track, NumPhasesBoard(2), PlayableSites, Vertex, NumPlayableSitesOnBoard(24), NumColumns(12), NumRows(2), ManyContainers, NumContainers(2), NumPlayableSites(27), Component, Piece, NumComponentsType(5), NumComponentsTypePerPlayer(1), NumDice(3), Dice Start Start, PiecesPlacedOnBoard Play Rules, Play, Moves, Remove, RemoveDecision, FromTo, ByDieMove, Capture, ReplacementCapture, Conditions, PieceConditions, NoPiece, IsEnemy, Phase, NumPlayPhase(2), PieceCount End End, RaceGoal, Escape Implementation Implementation, State, StateType, StackState, PieceState, SiteState, Efficiency, CopyContext, Then, ForEachPiece, DoLudeme Visual Visual, Style, BoardStyle, GraphStyle, TableStyle, ComponentStyle, DiscComponent, StackType, Stack Math Math, Arithmetic, Operations, Subtraction, Comparison, Equal, NotEqual, LesserThan, Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement
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