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Concepts for Game Connect6 Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Default
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Play Moves, MovesDecision, SingleSiteMoves, AddDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, Directions, AbsoluteDirections, AllDirections, Phase End End, SpaceEnd, LineEnd, LineWin Behaviour Implementation Then Visual BoardStyle, GraphStyle, GoStyle, ComponentStyle, MarkerComponent Math Arithmetic, Parity, Even, Algorithmics, ConditionalStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(2) Start Play AddDecisionFrequency(100%), SetNextPlayerFrequency(50%), MoveAgainFrequency(50%), NumPlayPhase(2) End LineEndFrequency(100%), LineWinFrequency(100%) Behaviour PieceNumberAverage(101.68), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(102.37), DurationTurnsStdDev(19.64), DurationTurnsNotTimeouts(102.37), DecisionMoves(1), BoardCoverageDefault(0.56), AdvantageP1(0.43), Balance(0.86), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.28), BranchingFactorAverage(259.82), DecisionFactorAverage(259.82) Implementation PlayoutsPerSecond(267.36), MovesPerSecond(54598.06) Container NumPlayableSitesOnBoard(361), NumColumns(19), NumRows(19), NumCorners(4), NumDirections(7.38), NumOrthogonalDirections(3.79), NumDiagonalDirections(3.59), NumAdjacentDirections(3.79), NumOffDiagonalDirections(0), NumOuterSites(72), NumInnerSites(289), NumLayers(1), NumEdges(684), NumCells(324), NumVertices(361), NumPerimeterSites(72), NumTopSites(19), NumBottomSites(19), NumRightSites(19), NumLeftSites(19), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(361) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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