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Concepts for Game Inkblots Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Default
Boolean Properties Discrete, Alternating, Stochastic, TwoPlayer Meta Meta, OpeningContract, SwapOption Start Start, InitialRandomPlacement Play Moves, MovesDecision, NoSiteMoves, SwapPlayersDecision, SingleSiteMoves, AddDecision, MovesNonDecision, MovesEffects, AddEffect, Conditions, MoveConditions, NoMoves, NoMovesNext, Scoring, PieceCount End End, ScoringEnd, ScoringWin, NoMovesEnd Behaviour Implementation Then Visual Math Set, Intersection Container Shape, RegularShape, PolygonShape, HexShape, PlayableSites, Cell, Tiling, TriangleTiling Component Tile
Numerical Properties NumPlayers(2) Start NumStartComponents(3), NumStartComponentsBoardPerPlayer(1.5), NumStartComponentsPerPlayer(1.5), NumStartComponentsBoard(3) Play AddDecisionFrequency(100%), AddEffectFrequency(98%), NumPlayPhase(1) End ScoringEndFrequency(100%), ScoringWinFrequency(100%), NoMovesEndFrequency(100%) Behaviour PieceNumberAverage(152.25), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(19.17), DurationTurnsStdDev(1.55), DurationTurnsNotTimeouts(19.17), DecisionMoves(0.98), BoardCoverageDefault(1), AdvantageP1(0.6), Balance(0.8), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.52), BranchingFactorAverage(149.27), DecisionFactorAverage(152.2) Implementation PlayoutsPerSecond(1140.69), MovesPerSecond(25199.41) Container NumPlayableSitesOnBoard(294), NumColumns(27), NumRows(28), NumCorners(12), NumDirections(10.88), NumOrthogonalDirections(2.86), NumDiagonalDirections(2.84), NumAdjacentDirections(10.88), NumOffDiagonalDirections(5.18), NumOuterSites(78), NumInnerSites(216), NumLayers(1), NumEdges(462), NumCells(294), NumVertices(169), NumPerimeterSites(78), NumTopSites(7), NumBottomSites(7), NumRightSites(2), NumLeftSites(2), NumCentreSites(6), NumConvexCorners(12), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(294) Component NumComponentsType(3), NumComponentsTypePerPlayer(1), NumDice(0)
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