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Concepts for Game OddEvenTree Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Default
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard, InitialScore, InitialCost Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, MovesNonDecision, MovesEffects, RemoveEffect, Scoring End End, ScoringEnd Behaviour Implementation Then Visual BoardStyle, GraphStyle, PenAndPaperStyle, ComponentStyle, MarkerComponent Math Arithmetic, Operations, Subtraction, Parity, Odd, Set, Union Container PlayableSites, Edge Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(12), NumStartComponentsBoardPerPlayer(6), NumStartComponentsPerPlayer(6), NumStartComponentsBoard(12) Play RemoveDecisionFrequency(100%), NumPlayPhase(1) End Behaviour PieceNumberAverage(9.12), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(5.76), DurationTurnsStdDev(0.86), DurationTurnsNotTimeouts(5.76), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.56), Balance(0.88), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.76), BranchingFactorAverage(9.62), DecisionFactorAverage(9.62) Implementation PlayoutsPerSecond(75105.56), MovesPerSecond(2312288.78) Container NumPlayableSitesOnBoard(12), NumColumns(8), NumRows(8), NumCorners(4), NumDirections(4), NumOrthogonalDirections(4), NumDiagonalDirections(0), NumAdjacentDirections(4), NumOffDiagonalDirections(0), NumOuterSites(6), NumInnerSites(6), NumLayers(1), NumEdges(12), NumCells(6), NumVertices(8), NumPerimeterSites(6), NumTopSites(1), NumBottomSites(1), NumRightSites(1), NumLeftSites(1), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(12) Component NumComponentsType(1), NumComponentsTypePerPlayer(0), NumDice(0)
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