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Concepts for Game Andantino Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Default
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, SingleSiteMoves, AddDecision, Conditions, SpaceConditions, Line, Loop, Directions, AbsoluteDirections, AdjacentDirection End End, SpaceEnd, LineEnd, LineWin, LoopEnd, LoopWin, Draw Behaviour Implementation Visual Math Arithmetic, Operations, Multiplication, Comparison, Equal, LesserThanOrEqual, Logic, Disjunction Container Shape, RegularShape, PolygonShape, HexShape, Boardless, PlayableSites, Cell, Tiling, HexTiling Component Tile
Numerical Properties NumPlayers(2) Start NumStartComponents(2), NumStartComponentsBoardPerPlayer(1), NumStartComponentsPerPlayer(1), NumStartComponentsBoard(2) Play AddDecisionFrequency(100%), NumPlayPhase(1) End LineEndFrequency(63%), LineWinFrequency(63%), LoopEndFrequency(18%), LoopWinFrequency(18%), DrawFrequency(20%) Behaviour PieceNumberAverage(17.77), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(31.53), DurationTurnsStdDev(12.14), DurationTurnsNotTimeouts(31.53), DecisionMoves(1), BoardCoverageDefault(0.03), AdvantageP1(0.57), Balance(0.86), Completion(0.8), Drawishness(0.2), Timeouts(0), BoardSitesOccupiedAverage(0.01), BranchingFactorAverage(9.81), DecisionFactorAverage(9.81) Implementation PlayoutsPerSecond(839.36), MovesPerSecond(28074.95) Container NumPlayableSitesOnBoard(1261), NumColumns(41), NumRows(41), NumCorners(6), NumDirections(11.42), NumOrthogonalDirections(5.8), NumDiagonalDirections(5.61), NumAdjacentDirections(5.8), NumOffDiagonalDirections(0), NumOuterSites(120), NumInnerSites(1141), NumLayers(0), NumEdges(3906), NumCells(1261), NumVertices(2646), NumPerimeterSites(120), NumTopSites(21), NumBottomSites(21), NumRightSites(1), NumLeftSites(1), NumCentreSites(1), NumConvexCorners(6), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(1261) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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