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Concepts for Game Crossline Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Default
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, SingleSiteMoves, AddDecision, Conditions, MoveConditions, NoMoves, NoMovesNext, Phase End End, NoMovesEnd, NoMovesWin Behaviour Implementation CopyContext, DoLudeme Visual BoardStyle, GraphStyle, PenAndPaperStyle, ComponentStyle, DiscComponent, MarkerComponent Math Arithmetic, Comparison, Equal Container PlayableSites, Edge Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(10), NumStartComponentsBoardPerPlayer(5), NumStartComponentsPerPlayer(5), NumStartComponentsBoard(10) Play AddDecisionFrequency(100%), NumPlayPhase(3) End NoMovesEndFrequency(100%), NoMovesWinFrequency(100%) Behaviour PieceNumberAverage(15.59), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(11.18), DurationTurnsStdDev(1.4), DurationTurnsNotTimeouts(11.18), DecisionMoves(0.9), BoardCoverageDefault(0.47), AdvantageP1(0.44), Balance(0.88), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.35), BranchingFactorAverage(10.94), DecisionFactorAverage(12.02) Implementation PlayoutsPerSecond(3327.24), MovesPerSecond(70652.03) Container NumPlayableSitesOnBoard(45), NumColumns(15), NumRows(15), NumCorners(45), NumDirections(16), NumOrthogonalDirections(16), NumDiagonalDirections(0), NumAdjacentDirections(16), NumOffDiagonalDirections(0), NumOuterSites(10), NumInnerSites(35), NumLayers(1), NumEdges(45), NumCells(40), NumVertices(10), NumPerimeterSites(10), NumTopSites(2), NumBottomSites(2), NumRightSites(1), NumLeftSites(1), NumCentreSites(2), NumConvexCorners(45), NumConcaveCorners(0), NumPhasesBoard(5), NumContainers(1), NumPlayableSites(45) Component NumComponentsType(3), NumComponentsTypePerPlayer(1), NumDice(0)
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