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Concepts for Game Banqi
Default Properties Properties, Format, Time, Discrete, Turns, Alternating, Stochastic, HiddenInformation, Players, NumPlayers(2), TwoPlayer Equipment Equipment, Container, Board, Shape, RectangleShape, NumCorners(4), NumDirections(5.88), NumOrthogonalDirections(3.25), NumDiagonalDirections(2.62), NumAdjacentDirections(5.88), NumOuterSites(20), NumInnerSites(12), NumLayers(1), NumEdges(76), Tiling, SquareTiling, NumCells(32), NumVertices(45), NumPerimeterSites(20), NumTopSites(8), NumBottomSites(8), NumRightSites(4), NumLeftSites(4), NumCentreSites(4), NumConvexCorners(4), NumPhasesBoard(2), PlayableSites, Cell, NumPlayableSitesOnBoard(32), NumColumns(8), NumRows(4), NumContainers(1), NumPlayableSites(32), Component, Piece, NumComponentsType(14), NumComponentsTypePerPlayer(7), PieceValue Start Start, InitialRandomPlacement Play Rules, Play, Moves, Remove, Step, StepDecision, StepToEmpty, StepToEnemy, Capture, ReplacementCapture, Conditions, MoveConditions, Stalemate, PieceConditions, IsEmpty, IsEnemy, Directions, AbsoluteDirections, OrthogonalDirection, Information, HidePieceType, HidePieceOwner, Phase, NumPlayPhase(2), PieceCount End End, StalemateGoal Implementation Implementation, Efficiency, Then, ForEachPiece Visual Visual, Style, ComponentStyle, XiangqiComponent Math Math, Arithmetic, Comparison, Equal, GreaterThanOrEqual, Logic, Conjunction, Disjunction, Negation, Set, Union, Algorithmics, ControlFlowStatement
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