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Concepts for Game Game of Solomon Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Default
Boolean Properties Discrete, Alternating, TwoPlayer, PlayersWithDirections Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, PromotionEffect, RemoveEffect, MovesOperators, Priority, Capture, HopCapture, Conditions, SpaceConditions, Contains, MoveConditions, NoMoves, NoMovesNext, PieceConditions, IsEmpty, IsEnemy, CountPiecesComparison, Directions, AbsoluteDirections, AdjacentDirection, RelativeDirections, ForwardsDirection, RightwardDirection, LeftwardDirection End End, NoMovesEnd, NoMovesWin, Draw Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, CheckersComponent Math Arithmetic, Comparison, Equal, Logic, Conjunction, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Region, PlayableSites, Vertex Component Piece, PieceDirection
Numerical Properties NumPlayers(2) Start NumStartComponents(12), NumStartComponentsBoardPerPlayer(6), NumStartComponentsPerPlayer(6), NumStartComponentsBoard(12) Play StepDecisionFrequency(65%), StepDecisionToEmptyFrequency(65%), HopDecisionFrequency(35%), HopDecisionMoreThanOneFrequency(35%), HopDecisionEnemyToEmptyFrequency(35%), PromotionEffectFrequency(4%), RemoveEffectFrequency(35%), HopCaptureFrequency(35%), HopCaptureMoreThanOneFrequency(35%), NumPlayPhase(1) End NoMovesEndFrequency(87%), NoMovesWinFrequency(87%), DrawFrequency(13%) Behaviour PieceNumberAverage(6.79), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(31.29), DurationTurnsStdDev(15.74), DurationTurnsNotTimeouts(31.29), DecisionMoves(0.69), BoardCoverageDefault(0.97), AdvantageP1(0.47), Balance(0.95), Completion(0.87), Drawishness(0.13), Timeouts(0), BoardSitesOccupiedAverage(0.36), BranchingFactorAverage(4.05), DecisionFactorAverage(5.45) Implementation PlayoutsPerSecond(3644.25), MovesPerSecond(160680.75) Container NumPlayableSitesOnBoard(19), NumColumns(9), NumRows(7), NumCorners(6), NumDirections(5.05), NumOrthogonalDirections(3.79), NumDiagonalDirections(1.26), NumAdjacentDirections(3.79), NumOffDiagonalDirections(0), NumOuterSites(12), NumInnerSites(7), NumLayers(1), NumEdges(36), NumCells(18), NumVertices(19), NumPerimeterSites(12), NumTopSites(1), NumBottomSites(1), NumRightSites(2), NumLeftSites(2), NumCentreSites(1), NumConvexCorners(6), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(19) Component NumComponentsType(4), NumComponentsTypePerPlayer(2), NumDice(0)
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