background Ludii Portal
Home of the Ludii General Game System

   

Home Games Forum Downloads References Concepts Contribute Tutorials Tournaments World Map Ludemes About


 
Concepts for Game Mu Torere Computed with Random playouts

Other concept computations are available: UCT Or Alpha-Beta

Adjacent Enemy to Centre

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, Conditions, MoveConditions, NoMoves, NoMovesNext, PieceConditions, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection
End
End, NoMovesEnd, NoMovesWin
Behaviour
Implementation
ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, MarkerComponent, Symbols
Math
Arithmetic, Comparison, Equal, Logic, Conjunction, Disjunction, Negation, Algorithmics, ControlFlowStatement
Container
Shape, CircleShape, PlayableSites, Vertex, Tiling, ConcentricTiling, CircleTiling
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(8), NumStartComponentsBoardPerPlayer(4), NumStartComponentsPerPlayer(4), NumStartComponentsBoard(8)
Play
StepDecisionFrequency(100%), StepDecisionToEmptyFrequency(100%), NumPlayPhase(1)
End
NoMovesEndFrequency(100%), NoMovesWinFrequency(100%)
Behaviour
PieceNumberAverage(8), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(45.89), DurationTurnsStdDev(43.32), DurationTurnsNotTimeouts(45.89), DecisionMoves(0.61), BoardCoverageDefault(1), AdvantageP1(0.45), Balance(0.9), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.89), BranchingFactorAverage(2.01), DecisionFactorAverage(2.65)
Implementation
PlayoutsPerSecond(8896.9), MovesPerSecond(503681.64)
Container
NumPlayableSitesOnBoard(9), NumColumns(3), NumRows(3), NumCorners(8), NumDirections(3.56), NumOrthogonalDirections(3.56), NumDiagonalDirections(0), NumAdjacentDirections(3.56), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(1), NumLayers(1), NumEdges(16), NumCells(0), NumVertices(9), NumPerimeterSites(8), NumTopSites(1), NumBottomSites(1), NumRightSites(1), NumLeftSites(1), NumCentreSites(1), NumConvexCorners(8), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(9)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

No Restriction

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, Conditions, MoveConditions, NoMoves, NoMovesNext, PieceConditions, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection
End
End, NoMovesEnd, NoMovesWin
Behaviour
Implementation
ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, MarkerComponent, Symbols
Math
Algorithmics, ControlFlowStatement
Container
Shape, CircleShape, PlayableSites, Vertex, Tiling, ConcentricTiling, CircleTiling
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(8), NumStartComponentsBoardPerPlayer(4), NumStartComponentsPerPlayer(4), NumStartComponentsBoard(8)
Play
StepDecisionFrequency(100%), StepDecisionToEmptyFrequency(100%), NumPlayPhase(1)
End
NoMovesEndFrequency(100%), NoMovesWinFrequency(100%)
Behaviour
PieceNumberAverage(8), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(11.69), DurationTurnsStdDev(19.22), DurationTurnsNotTimeouts(11.69), DecisionMoves(0.77), BoardCoverageDefault(1), AdvantageP1(0.67), Balance(0.66), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.89), BranchingFactorAverage(3.07), DecisionFactorAverage(3.62)
Implementation
PlayoutsPerSecond(39312.74), MovesPerSecond(859518.31)
Container
NumPlayableSitesOnBoard(9), NumColumns(3), NumRows(3), NumCorners(8), NumDirections(3.56), NumOrthogonalDirections(3.56), NumDiagonalDirections(0), NumAdjacentDirections(3.56), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(1), NumLayers(1), NumEdges(16), NumCells(0), NumVertices(9), NumPerimeterSites(8), NumTopSites(1), NumBottomSites(1), NumRightSites(1), NumLeftSites(1), NumCentreSites(1), NumConvexCorners(8), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(9)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

First Move

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, Conditions, MoveConditions, NoMoves, NoMovesNext, PieceConditions, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection
End
End, NoMovesEnd, NoMovesWin
Behaviour
Implementation
ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, MarkerComponent, Symbols
Math
Arithmetic, Comparison, Equal, GreaterThan, Logic, Conjunction, Disjunction, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, CircleShape, PlayableSites, Vertex, Tiling, ConcentricTiling, CircleTiling
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(8), NumStartComponentsBoardPerPlayer(4), NumStartComponentsPerPlayer(4), NumStartComponentsBoard(8)
Play
StepDecisionFrequency(100%), StepDecisionToEmptyFrequency(100%), NumPlayPhase(1)
End
NoMovesEndFrequency(100%), NoMovesWinFrequency(100%)
Behaviour
PieceNumberAverage(8), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(27.9), DurationTurnsStdDev(37.19), DurationTurnsNotTimeouts(27.9), DecisionMoves(0.59), BoardCoverageDefault(1), AdvantageP1(0.44), Balance(0.88), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.89), BranchingFactorAverage(2.09), DecisionFactorAverage(2.87)
Implementation
PlayoutsPerSecond(19763.35), MovesPerSecond(685886.49)
Container
NumPlayableSitesOnBoard(9), NumColumns(3), NumRows(3), NumCorners(8), NumDirections(3.56), NumOrthogonalDirections(3.56), NumDiagonalDirections(0), NumAdjacentDirections(3.56), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(1), NumLayers(1), NumEdges(16), NumCells(0), NumVertices(9), NumPerimeterSites(8), NumTopSites(1), NumBottomSites(1), NumRightSites(1), NumLeftSites(1), NumCentreSites(1), NumConvexCorners(8), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(9)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

First Two Turns

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, Conditions, MoveConditions, NoMoves, NoMovesNext, PieceConditions, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection
End
End, NoMovesEnd, NoMovesWin
Behaviour
Implementation
ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, MarkerComponent, Symbols
Math
Arithmetic, Comparison, Equal, GreaterThan, Logic, Conjunction, Disjunction, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, CircleShape, PlayableSites, Vertex, Tiling, ConcentricTiling, CircleTiling
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(8), NumStartComponentsBoardPerPlayer(4), NumStartComponentsPerPlayer(4), NumStartComponentsBoard(8)
Play
StepDecisionFrequency(100%), StepDecisionToEmptyFrequency(100%), NumPlayPhase(1)
End
NoMovesEndFrequency(100%), NoMovesWinFrequency(100%)
Behaviour
PieceNumberAverage(8), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(38.25), DurationTurnsStdDev(38.76), DurationTurnsNotTimeouts(38.25), DecisionMoves(0.62), BoardCoverageDefault(1), AdvantageP1(0.53), Balance(0.94), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.89), BranchingFactorAverage(2.06), DecisionFactorAverage(2.72)
Implementation
PlayoutsPerSecond(14775.24), MovesPerSecond(623140.8)
Container
NumPlayableSitesOnBoard(9), NumColumns(3), NumRows(3), NumCorners(8), NumDirections(3.56), NumOrthogonalDirections(3.56), NumDiagonalDirections(0), NumAdjacentDirections(3.56), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(1), NumLayers(1), NumEdges(16), NumCells(0), NumVertices(9), NumPerimeterSites(8), NumTopSites(1), NumBottomSites(1), NumRightSites(1), NumLeftSites(1), NumCentreSites(1), NumConvexCorners(8), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(9)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Adjacent Enemy

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, Conditions, MoveConditions, NoMoves, NoMovesNext, PieceConditions, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection
End
End, NoMovesEnd, NoMovesWin
Behaviour
Implementation
ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, MarkerComponent, Symbols
Math
Logic, Conjunction, Algorithmics, ControlFlowStatement
Container
Shape, CircleShape, PlayableSites, Vertex, Tiling, ConcentricTiling, CircleTiling
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(8), NumStartComponentsBoardPerPlayer(4), NumStartComponentsPerPlayer(4), NumStartComponentsBoard(8)
Play
StepDecisionFrequency(100%), StepDecisionToEmptyFrequency(100%), NumPlayPhase(1)
End
DrawFrequency(100%)
Behaviour
PieceNumberAverage(8), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2500), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(2500), DecisionMoves(0.59), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(1), BoardSitesOccupiedAverage(0.89), BranchingFactorAverage(2.07), DecisionFactorAverage(2.82)
Implementation
PlayoutsPerSecond(158.48), MovesPerSecond(397478.24)
Container
NumPlayableSitesOnBoard(9), NumColumns(3), NumRows(3), NumCorners(8), NumDirections(3.56), NumOrthogonalDirections(3.56), NumDiagonalDirections(0), NumAdjacentDirections(3.56), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(1), NumLayers(1), NumEdges(16), NumCells(0), NumVertices(9), NumPerimeterSites(8), NumTopSites(1), NumBottomSites(1), NumRightSites(1), NumLeftSites(1), NumCentreSites(1), NumConvexCorners(8), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(9)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

     Contact Us
     ludii.games@gmail.com
     cameron.browne@maastrichtuniversity.nl

lkjh Maastricht University Department of Advanced Computing Sciences (DACS), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council