|
Concepts for Game Capture the Queen
Default Properties Properties, Format, Time, Discrete, Turns, Alternating, Players, NumPlayers(2), TwoPlayer Equipment Equipment, Container, Board, Shape, SquareShape, NumRows(8), NumCorners(4), NumDirections(6.56), NumOrthogonalDirections(3.5), NumDiagonalDirections(3.06), NumAdjacentDirections(6.56), NumOuterSites(28), NumInnerSites(36), NumLayers(1), Tiling, SquareTiling, NumEdges(144), NumCells(64), NumVertices(81), NumPerimeterSites(28), NumTopSites(8), NumBottomSites(8), NumRightSites(8), NumLeftSites(8), NumCentreSites(4), NumConvexCorners(4), NumPhasesBoard(2), PlayableSites, Cell, NumPlayableSitesOnBoard(64), NumColumns(8), NumContainers(1), NumPlayableSites(64), Component, Piece, NumComponentsType(2), NumComponentsTypePerPlayer(1) Start Start, PiecesPlacedOnBoard Play Rules, Play, Moves, MovesDecision, PassDecisionFrequency(1%), TwoSitesMoves, SlideDecision, SlideDecisionFrequency(99%), SlideDecisionToEmptyFrequency(96%), SlideDecisionToEnemyFrequency(3%), MovesNonDecision, MovesEffects, RemoveEffect, RemoveEffectFrequency(3%), Capture, ReplacementCapture, ReplacementCaptureFrequency(3%), Conditions, SpaceConditions, Contains, PieceConditions, NoPiece, IsEnemy, LineOfSight, Directions, AbsoluteDirections, AdjacentDirection, NumPlayPhase(1) Behaviour PositionalRepetition(0.14), SituationalRepetition(0.13), MoveDistanceAverage(2.72), MoveDistanceMaxIncrease(5.11), MoveDistanceMaxDecrease(-4.96), MoveDistanceMedian(2.23), MoveDistanceMaximum(6.65), MoveDistanceMinimum(0), MoveDistanceVariance(2.68), MoveDistanceChangeAverage(0.02), MoveDistanceChangeSign(-0), MoveDistanceChangeLineBestFit(0.03), MoveDistanceChangeNumTimes(0), PieceNumberAverage(4.2), PieceNumberMaxIncrease(0), PieceNumberMaxDecrease(-0.96), PieceNumberMedian(4.17), PieceNumberMaximum(5), PieceNumberMinimum(0), PieceNumberVariance(0.51), PieceNumberChangeAverage(-0.05), PieceNumberChangeSign(-0.05), PieceNumberChangeLineBestFit(-0.04), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(0), ScoreDifferenceMaxIncrease(0), ScoreDifferenceMaxDecrease(0), ScoreDifferenceMedian(0), ScoreDifferenceMaximum(0), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(0), ScoreDifferenceChangeAverage(0), ScoreDifferenceChangeSign(0), ScoreDifferenceChangeLineBestFit(0), ScoreDifferenceChangeNumTimes(0), DurationActions(71.09), DurationMoves(69.11), DurationTurns(69.11), DecisionMoves(0.99), GameTreeComplexity(110.64), StateTreeComplexity(30.54), BoardCoverageDefault(0.63), BoardCoverageFull(0.14), BoardCoverageUsed(0.63), AdvantageP1(0.53), Balance(0.94), Completion(1), Drawishness(0), Timeouts(0), Narrowness(0.01), Variance(0.01), DecisivenessMoves(0.53), DecisivenessThreshold(0.54), LeadChange(1), Stability(0.42), DramaAverage(0.49), DramaMaxIncrease(1.07), DramaMaxDecrease(-1.07), DramaMedian(0.77), DramaMaximum(1.07), DramaMinimum(0), DramaVariance(0.25), DramaChangeAverage(0), DramaChangeSign(0), DramaChangeLineBestFit(-0), DramaChangeNumTimes(0), MoveEvaluationAverage(-0.4), MoveEvaluationMaxIncrease(1.44), MoveEvaluationMaxDecrease(-0.41), MoveEvaluationMedian(-0.37), MoveEvaluationMaximum(0.98), MoveEvaluationMinimum(-0.67), MoveEvaluationVariance(0.09), MoveEvaluationChangeAverage(0.06), MoveEvaluationChangeSign(0.01), MoveEvaluationChangeLineBestFit(0.03), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(0.94), StateEvaluationDifferenceMaxIncrease(1.12), StateEvaluationDifferenceMaxDecrease(-0.82), StateEvaluationDifferenceMedian(1.02), StateEvaluationDifferenceMaximum(2), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0.12), StateEvaluationDifferenceChangeAverage(0.03), StateEvaluationDifferenceChangeSign(0.03), StateEvaluationDifferenceChangeLineBestFit(0.02), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.07), BoardSitesOccupiedMaxIncrease(0), BoardSitesOccupiedMaxDecrease(-0.01), BoardSitesOccupiedMedian(0.07), BoardSitesOccupiedMaximum(0.08), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0), BoardSitesOccupiedChangeAverage(-0), BoardSitesOccupiedChangeSign(-0.05), BoardSitesOccupiedChangeLineBestFit(-0), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(42.01), BranchingFactorChangeMaxIncrease(63.21), BranchingFactorChangeMaxDecrease(-62.52), BranchingFactorMedian(44.92), BranchingFactorMaximum(82.15), BranchingFactorMinimum(0), BranchingFactorVariance(527.43), BranchingFactorChangeAverage(-0.01), BranchingFactorChangeSign(-0.01), BranchingFactorChangeLineBestFit(0.05), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(42.26), DecisionFactorMaxIncrease(63.21), DecisionFactorMaxDecrease(-62.52), DecisionFactorMedian(44.98), DecisionFactorMaximum(82.15), DecisionFactorMinimum(0), DecisionFactorVariance(523.89), DecisionFactorChangeAverage(-0.01), DecisionFactorChangeSign(-0), DecisionFactorChangeLineBestFit(0.05), DecisionFactorChangeNumTimes(0) Implementation Implementation, Efficiency, ForEachPiece, PlayoutsPerSecond(1309.68), MovesPerSecond(97816.26) Visual Visual, Style, ChessStyle, ComponentStyle, ChessComponent, QueenComponent Math Math, Arithmetic, Comparison, Equal, Algorithmics, ControlFlowStatement
|