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Concepts for Game Ho-Bag Gonu
Default Properties Properties, Format, Time, Discrete, Turns, Alternating, Players, NumPlayers(2), TwoPlayer Equipment Equipment, Container, Board, NumRows(5), NumCorners(2), NumDirections(2.55), NumOrthogonalDirections(2.55), NumAdjacentDirections(2.55), NumOuterSites(10), NumInnerSites(1), NumLayers(1), NumEdges(14), NumCells(4), NumVertices(11), NumPerimeterSites(10), NumTopSites(3), NumBottomSites(3), NumRightSites(2), NumLeftSites(2), NumCentreSites(1), NumConcaveCorners(2), NumPhasesBoard(3), Region, PlayableSites, Vertex, NumPlayableSitesOnBoard(11), NumColumns(5), NumContainers(1), NumPlayableSites(11), Component, Piece, NumComponentsType(2), NumComponentsTypePerPlayer(1) Start Start, PiecesPlacedOnBoard Play Rules, Play, Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionFrequency(100%), StepDecisionToEmpty, StepDecisionToEmptyFrequency(100%), Conditions, MoveConditions, NoMoves, NoMovesNext, PieceConditions, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, NumPlayPhase(1), NoMovesEndFrequency(62%), NoMovesWinFrequency(62%), DrawFrequency(38%) End End, NoMovesEnd, NoMovesWin Behaviour PositionalRepetition(0.95), SituationalRepetition(0.93), MoveDistanceAverage(1), MoveDistanceMaxIncrease(0), MoveDistanceMaxDecrease(0), MoveDistanceMedian(1), MoveDistanceMaximum(1), MoveDistanceMinimum(0), MoveDistanceVariance(0), MoveDistanceChangeAverage(0), MoveDistanceChangeSign(0), MoveDistanceChangeLineBestFit(0), MoveDistanceChangeNumTimes(0), PieceNumberAverage(6), PieceNumberMaxIncrease(0), PieceNumberMaxDecrease(0), PieceNumberMedian(6), PieceNumberMaximum(6), PieceNumberMinimum(0), PieceNumberVariance(0), PieceNumberChangeAverage(0), PieceNumberChangeSign(0), PieceNumberChangeLineBestFit(0), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(0), ScoreDifferenceMaxIncrease(0), ScoreDifferenceMaxDecrease(0), ScoreDifferenceMedian(0), ScoreDifferenceMaximum(0), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(0), ScoreDifferenceChangeAverage(0), ScoreDifferenceChangeSign(0), ScoreDifferenceChangeLineBestFit(0), ScoreDifferenceChangeNumTimes(0), DurationActions(1016.68), DurationMoves(1016.68), DurationTurns(1016.68), DecisionMoves(0.87), GameTreeComplexity(463.95), StateTreeComplexity(5.25), BoardCoverageDefault(1), BoardCoverageFull(0.38), BoardCoverageUsed(1), AdvantageP1(0.53), Balance(0.94), Completion(0.62), Drawishness(0), Timeouts(0.38), Narrowness(0.19), Variance(0.01), DecisivenessMoves(0.28), DecisivenessThreshold(-0.16), LeadChange(0.06), Stability(0.23), DramaAverage(0.66), DramaMaxIncrease(0.19), DramaMaxDecrease(-0.2), DramaMedian(0.66), DramaMaximum(1.1), DramaMinimum(0), DramaVariance(0.12), DramaChangeAverage(-0), DramaChangeSign(-0.05), DramaChangeLineBestFit(-0), DramaChangeNumTimes(0), MoveEvaluationAverage(0.01), MoveEvaluationMaxIncrease(1.97), MoveEvaluationMaxDecrease(-1.96), MoveEvaluationMedian(0.26), MoveEvaluationMaximum(0.99), MoveEvaluationMinimum(-0.99), MoveEvaluationVariance(0.59), MoveEvaluationChangeAverage(0.02), MoveEvaluationChangeSign(0.02), MoveEvaluationChangeLineBestFit(0), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(1.44), StateEvaluationDifferenceMaxIncrease(0.62), StateEvaluationDifferenceMaxDecrease(-0.64), StateEvaluationDifferenceMedian(1.52), StateEvaluationDifferenceMaximum(1.99), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0.11), StateEvaluationDifferenceChangeAverage(-0), StateEvaluationDifferenceChangeSign(-0.1), StateEvaluationDifferenceChangeLineBestFit(-0.01), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.55), BoardSitesOccupiedMaxIncrease(0), BoardSitesOccupiedMaxDecrease(0), BoardSitesOccupiedMedian(0.55), BoardSitesOccupiedMaximum(0.55), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0), BoardSitesOccupiedChangeAverage(0), BoardSitesOccupiedChangeSign(0), BoardSitesOccupiedChangeLineBestFit(0), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(3.35), BranchingFactorChangeMaxIncrease(4.49), BranchingFactorChangeMaxDecrease(-4.36), BranchingFactorMedian(3.53), BranchingFactorMaximum(6.46), BranchingFactorMinimum(0), BranchingFactorVariance(1.79), BranchingFactorChangeAverage(0.02), BranchingFactorChangeSign(-0.01), BranchingFactorChangeLineBestFit(-0), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(3.7), DecisionFactorMaxIncrease(3.96), DecisionFactorMaxDecrease(-3.82), DecisionFactorMedian(3.75), DecisionFactorMaximum(6.46), DecisionFactorMinimum(0), DecisionFactorVariance(1.21), DecisionFactorChangeAverage(-0.01), DecisionFactorChangeSign(-0.02), DecisionFactorChangeLineBestFit(-0.01), DecisionFactorChangeNumTimes(0) Implementation Implementation, Efficiency, ForEachPiece, PlayoutsPerSecond(283.55), MovesPerSecond(316611.61) Visual Visual, Style, BoardStyle, GraphStyle, ComponentStyle, DiscComponent Math Math, Logic, Conjunction, Disjunction, Negation, Set, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement
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