| Concepts for Game Backgammon Computed with Random playouts
 
 
                 
                           
						Other concept computations are available:   UCT   Or   Alpha-Beta  						   
 Backgammon
 
 Boolean
 Properties
 Discrete, Alternating, Stochastic, TwoPlayer
 Meta
 Start
 Start, PiecesPlacedOnBoard
 Play
 Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, FromToDecisionEmpty, FromToDecisionFriend, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, Roll, MovesOperators, ByDieMove, MaxDistance, Capture, ReplacementCapture, Conditions, SpaceConditions, Contains, MoveConditions, CanMove, PieceConditions, NoPiece, NoPieceMover, IsEmpty, IsEnemy, IsFriend, PieceCount
 End
 End, RaceEnd, NoOwnPiecesEnd, NoOwnPiecesWin
 Behaviour
 Implementation
 State, StateType, StackState, PieceState, SiteState, CopyContext, Then, ForEachPiece, DoLudeme
 Visual
 BoardStyle, GraphStyle, BackgammonStyle, ComponentStyle, DiscComponent, StackType, Stack
 Math
 Arithmetic, Comparison, Equal, NotEqual, LesserThan, Logic, Conjunction, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement
 Container
 Shape, RegularShape, PolygonShape, RectangleShape, Track, TrackOwned, Region, PlayableSites, Vertex, Tiling, SquareTiling
 Component
 Piece, Dice, DiceD6
 
 Numerical
 Properties
 NumPlayers(2)
 Start
 NumStartComponents(30), NumStartComponentsBoardPerPlayer(15), NumStartComponentsPerPlayer(15), NumStartComponentsBoard(30)
 Play
 PassDecisionFrequency(2%), RemoveDecisionFrequency(12%), FromToDecisionWithinBoardFrequency(3%), FromToDecisionFriendFrequency(3%), SetNextPlayerFrequency(52%), MoveAgainFrequency(52%), RollFrequency(55%), NumPlayPhase(1)
 End
 NoOwnPiecesEndFrequency(100%), NoOwnPiecesWinFrequency(100%)
 Behaviour
 PieceNumberAverage(0), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(87.8), DurationTurnsStdDev(29), DurationTurnsNotTimeouts(87.8), DecisionMoves(0.87), BoardCoverageDefault(1), AdvantageP1(0.53), Balance(0.93), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0), BranchingFactorAverage(0), DecisionFactorAverage(0)
 Implementation
 PlayoutsPerSecond(4.94), MovesPerSecond(1221.69)
 Container
 NumPlayableSitesOnBoard(26), NumColumns(13), NumRows(2), NumCorners(4), NumDirections(4.69), NumOrthogonalDirections(2.85), NumDiagonalDirections(1.85), NumAdjacentDirections(2.85), NumOffDiagonalDirections(0), NumOuterSites(26), NumInnerSites(0), NumLayers(1), NumEdges(37), NumCells(12), NumVertices(26), NumPerimeterSites(26), NumTopSites(13), NumBottomSites(13), NumRightSites(2), NumLeftSites(2), NumCentreSites(2), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(28)
 Component
 NumComponentsType(4), NumComponentsTypePerPlayer(1), NumDice(2)
 
 
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