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Concepts for Game Domineering Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Default
Boolean Properties Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer Meta Start Play Moves, MovesDecision, SingleSiteMoves, AddDecision, Conditions, MoveConditions, NoMoves, NoMovesNext End End, NoMovesEnd, NoMovesWin Behaviour Implementation State, PieceState, SiteState Visual Math Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Cell, Tiling, SquareTiling Component LargePiece, Tile
Numerical Properties NumPlayers(2) Start Play AddDecisionFrequency(100%), NumPlayPhase(1) End NoMovesEndFrequency(100%), NoMovesWinFrequency(100%) Behaviour PieceNumberAverage(7.68), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(15.37), DurationTurnsStdDev(1.23), DurationTurnsNotTimeouts(15.37), DecisionMoves(0.94), BoardCoverageDefault(0.43), AdvantageP1(0.55), Balance(0.9), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.21), BranchingFactorAverage(13.27), DecisionFactorAverage(14.06) Implementation PlayoutsPerSecond(10388.73), MovesPerSecond(160798.33) Container NumPlayableSitesOnBoard(36), NumColumns(6), NumRows(6), NumCorners(4), NumDirections(6.11), NumOrthogonalDirections(3.33), NumDiagonalDirections(2.78), NumAdjacentDirections(6.11), NumOffDiagonalDirections(0), NumOuterSites(20), NumInnerSites(16), NumLayers(1), NumEdges(84), NumCells(36), NumVertices(49), NumPerimeterSites(20), NumTopSites(6), NumBottomSites(6), NumRightSites(6), NumLeftSites(6), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(36) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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