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Concepts for Game Odd Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Default
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, TwoSitesMoves, FromToDecision, Conditions, SpaceConditions, Group, Directions, AbsoluteDirections, AdjacentDirection End End, SpaceEnd, GroupEnd Behaviour Implementation Visual ComponentStyle, MarkerComponent Math Arithmetic, Operations, Addition, Comparison, Equal, Parity, Odd Container Shape, RegularShape, PolygonShape, HexShape, PlayableSites, Cell, Tiling, HexTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(2), NumStartComponentsHandPerPlayer(1), NumStartComponentsPerPlayer(1), NumStartComponentsHand(2) Play FromToDecisionFrequency(100%), FromToDecisionBetweenContainersFrequency(100%), FromToDecisionEmptyFrequency(100%), NumPlayPhase(1) End Behaviour PieceNumberAverage(30.5), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(61), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(61), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.5), BranchingFactorAverage(62), DecisionFactorAverage(62) Implementation PlayoutsPerSecond(2967.86), MovesPerSecond(186975.1) Container NumPlayableSitesOnBoard(61), NumColumns(9), NumRows(9), NumCorners(6), NumDirections(9.44), NumOrthogonalDirections(5.11), NumDiagonalDirections(4.33), NumAdjacentDirections(5.11), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(37), NumLayers(1), NumEdges(210), NumCells(61), NumVertices(150), NumPerimeterSites(24), NumTopSites(1), NumBottomSites(1), NumRightSites(5), NumLeftSites(5), NumCentreSites(1), NumConvexCorners(6), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(2), NumPlayableSites(63) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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