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Concepts for Game Kanji Guti
Kanji Guti Properties Properties, Format, Time, Discrete, Turns, Alternating, Players, NumPlayers(2), TwoPlayer Equipment Equipment, Container, Board, NumRows(2), NumCorners(4), NumDirections(4.43), NumOrthogonalDirections(2.71), NumDiagonalDirections(1.71), NumAdjacentDirections(2.71), NumOuterSites(14), NumLayers(1), NumEdges(19), NumCells(6), NumVertices(14), NumPerimeterSites(14), NumTopSites(7), NumBottomSites(7), NumRightSites(2), NumLeftSites(2), NumCentreSites(2), NumConvexCorners(4), MancalaBoard, MancalaTwoRows, NumPhasesBoard(2), Track, TrackLoop, Region, PlayableSites, Vertex, Cell, NumPlayableSitesOnBoard(20), NumColumns(7), Hand, NumContainers(3), NumPlayableSites(22), Component, Piece, NumComponentsType(1) Start Start, PiecesPlacedOnBoard Play Rules, Play, Moves, PassDecisionFrequency(2%), MovesNonDecision, MovesEffects, SetMove, SetNextPlayerFrequency(74%), MoveAgain, MoveAgainFrequency(74%), FromToEffect, Sow, SowWithEffect, SowCapture, SowCaptureFrequency(98%), SowProperties, SowOriginFirst, SowCCW, Conditions, SpaceConditions, Contains, NumPlayPhase(1), Scoring, PieceCount, DrawFrequency(100%) End End, ScoringEnd, ScoringWin Behaviour PositionalRepetition(1), SituationalRepetition(0.01), MoveDistanceAverage(0), MoveDistanceMaxIncrease(0), MoveDistanceMaxDecrease(0), MoveDistanceMedian(0), MoveDistanceMaximum(0), MoveDistanceMinimum(0), MoveDistanceVariance(0), MoveDistanceChangeAverage(0), MoveDistanceChangeSign(0), MoveDistanceChangeLineBestFit(0), MoveDistanceChangeNumTimes(0), PieceNumberAverage(67.14), PieceNumberMaxIncrease(0), PieceNumberMaxDecrease(-24.29), PieceNumberMedian(66.95), PieceNumberMaximum(145), PieceNumberMinimum(0), PieceNumberVariance(1838.14), PieceNumberChangeAverage(-0.69), PieceNumberChangeSign(-0.15), PieceNumberChangeLineBestFit(-0.7), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(0), ScoreDifferenceMaxIncrease(0), ScoreDifferenceMaxDecrease(0), ScoreDifferenceMedian(0), ScoreDifferenceMaximum(0), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(0), ScoreDifferenceChangeAverage(0), ScoreDifferenceChangeSign(0), ScoreDifferenceChangeLineBestFit(0), ScoreDifferenceChangeNumTimes(0), DurationActions(2077.26), DurationMoves(313.16), DurationTurns(54.15), DecisionMoves(0.2), GameTreeComplexity(42.42), StateTreeComplexity(49.25), BoardCoverageDefault(1), BoardCoverageFull(0.36), BoardCoverageUsed(0.7), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(0), Narrowness(0.81), Variance(0.12), DecisivenessMoves(0), DecisivenessThreshold(), LeadChange(0.26), Stability(1.26), DramaAverage(0.81), DramaMaxIncrease(0.24), DramaMaxDecrease(-0.24), DramaMedian(0.76), DramaMaximum(1), DramaMinimum(0), DramaVariance(0.01), DramaChangeAverage(-0), DramaChangeSign(-0), DramaChangeLineBestFit(0), DramaChangeNumTimes(0), MoveEvaluationAverage(-0.33), MoveEvaluationMaxIncrease(1.76), MoveEvaluationMaxDecrease(-1.76), MoveEvaluationMedian(-0.76), MoveEvaluationMaximum(1), MoveEvaluationMinimum(-0.76), MoveEvaluationVariance(0.54), MoveEvaluationChangeAverage(0), MoveEvaluationChangeSign(-0), MoveEvaluationChangeLineBestFit(0.01), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(1.61), StateEvaluationDifferenceMaxIncrease(0.48), StateEvaluationDifferenceMaxDecrease(-1.52), StateEvaluationDifferenceMedian(1.52), StateEvaluationDifferenceMaximum(2), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0.05), StateEvaluationDifferenceChangeAverage(-0.01), StateEvaluationDifferenceChangeSign(-0.01), StateEvaluationDifferenceChangeLineBestFit(0), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.75), BoardSitesOccupiedMaxIncrease(0.42), BoardSitesOccupiedMaxDecrease(-0.14), BoardSitesOccupiedMedian(0.81), BoardSitesOccupiedMaximum(1), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0.05), BoardSitesOccupiedChangeAverage(-0), BoardSitesOccupiedChangeSign(-0.2), BoardSitesOccupiedChangeLineBestFit(-0), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(1.58), BranchingFactorChangeMaxIncrease(5), BranchingFactorChangeMaxDecrease(-5), BranchingFactorMedian(1), BranchingFactorMaximum(6), BranchingFactorMinimum(0), BranchingFactorVariance(1.67), BranchingFactorChangeAverage(-0.02), BranchingFactorChangeSign(-0), BranchingFactorChangeLineBestFit(0), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(3.89), DecisionFactorMaxIncrease(3.18), DecisionFactorMaxDecrease(-3.25), DecisionFactorMedian(3.9), DecisionFactorMaximum(6), DecisionFactorMinimum(0), DecisionFactorVariance(1.75), DecisionFactorChangeAverage(-0.1), DecisionFactorChangeSign(-0.05), DecisionFactorChangeLineBestFit(-0.07), DecisionFactorChangeNumTimes(0) Implementation Implementation, Efficiency, CopyContext, Then, PlayoutsPerSecond(181.43), MovesPerSecond(47136.32) Visual Visual, Style, BoardStyle, GraphStyle, MancalaStyle Math Math, Arithmetic, Operations, Addition, Subtraction, Comparison, Equal, LesserThan, GreaterThan, Set, Complement, Algorithmics, ConditionalStatement
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