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Concepts for Game Blue Nile Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Default
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Play Moves, MovesDecision, SingleSiteMoves, AddDecision, Conditions, MoveConditions, NoMoves, NoMovesNext, PieceConditions, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, Phase End End, NoMovesEnd, NoMovesWin Behaviour Implementation Visual ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, Logic, Conjunction, Negation, Set, Complement Container Shape, RegularShape, PolygonShape, HexShape, PlayableSites, Cell, Tiling, HexTiling Component Piece
Numerical Properties NumPlayers(2) Start Play AddDecisionFrequency(100%), NumPlayPhase(2) End NoMovesEndFrequency(100%), NoMovesWinFrequency(100%) Behaviour PieceNumberAverage(8.55), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(17.1), DurationTurnsStdDev(7.58), DurationTurnsNotTimeouts(17.1), DecisionMoves(0.81), BoardCoverageDefault(0.28), AdvantageP1(0.46), Balance(0.92), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.14), BranchingFactorAverage(7.95), DecisionFactorAverage(9.11) Implementation PlayoutsPerSecond(3078.36), MovesPerSecond(52902.28) Container NumPlayableSitesOnBoard(61), NumColumns(9), NumRows(9), NumCorners(6), NumDirections(9.44), NumOrthogonalDirections(5.11), NumDiagonalDirections(4.33), NumAdjacentDirections(5.11), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(37), NumLayers(1), NumEdges(210), NumCells(61), NumVertices(150), NumPerimeterSites(24), NumTopSites(5), NumBottomSites(5), NumRightSites(1), NumLeftSites(1), NumCentreSites(1), NumConvexCorners(6), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(61) Component NumComponentsType(1), NumComponentsTypePerPlayer(0), NumDice(0)
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