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Concepts for Game Deka
Yombe Properties Properties, Format, Time, Discrete, Turns, Alternating, Players, NumPlayers(2), TwoPlayer Equipment Equipment, Container, Board, NumRows(3), NumCorners(4), NumDirections(2.77), NumOrthogonalDirections(1.85), NumDiagonalDirections(0.92), NumAdjacentDirections(1.85), NumOuterSites(12), NumInnerSites(1), NumLayers(1), NumEdges(12), NumCells(1), NumVertices(13), NumPerimeterSites(12), NumTopSites(5), NumBottomSites(5), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(4), MancalaBoard, NumPhasesBoard(2), Track, TrackLoop, Region, PlayableSites, Vertex, NumPlayableSitesOnBoard(13), NumColumns(5), NumContainers(1), NumPlayableSites(13), Component, Piece, NumComponentsType(1) Start Start, PiecesPlacedOnBoard Play Rules, Play, Moves, PassDecisionFrequency(4%), MovesNonDecision, MovesEffects, SetMove, SetNextPlayerFrequency(36%), MoveAgain, MoveAgainFrequency(36%), FromToEffect, Sow, SowWithEffect, SowCapture, SowCaptureFrequency(96%), SowProperties, SowSkip, SowOriginFirst, SowCCW, Conditions, MoveConditions, NoMoves, NumPlayPhase(1), PieceCount, DrawFrequency(100%) End End, NoMovesEnd Behaviour PositionalRepetition(1), SituationalRepetition(0), MoveDistanceAverage(0), MoveDistanceMaxIncrease(0), MoveDistanceMaxDecrease(0), MoveDistanceMedian(0), MoveDistanceMaximum(0), MoveDistanceMinimum(0), MoveDistanceVariance(0), MoveDistanceChangeAverage(0), MoveDistanceChangeSign(0), MoveDistanceChangeLineBestFit(0), MoveDistanceChangeNumTimes(0), PieceNumberAverage(24), PieceNumberMaxIncrease(0), PieceNumberMaxDecrease(0), PieceNumberMedian(24), PieceNumberMaximum(24), PieceNumberMinimum(0), PieceNumberVariance(0), PieceNumberChangeAverage(0), PieceNumberChangeSign(0), PieceNumberChangeLineBestFit(0), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(0), ScoreDifferenceMaxIncrease(0), ScoreDifferenceMaxDecrease(0), ScoreDifferenceMedian(0), ScoreDifferenceMaximum(0), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(0), ScoreDifferenceChangeAverage(0), ScoreDifferenceChangeSign(0), ScoreDifferenceChangeLineBestFit(0), ScoreDifferenceChangeNumTimes(0), DurationActions(234.35), DurationMoves(33.38), DurationTurns(21.34), DecisionMoves(0.55), GameTreeComplexity(12.77), StateTreeComplexity(28.06), BoardCoverageDefault(1), BoardCoverageFull(0.5), BoardCoverageUsed(1), AdvantageP1(0.28), Balance(0.56), Completion(1), Drawishness(0), Timeouts(0), Narrowness(0.49), Variance(0), DecisivenessMoves(0.76), DecisivenessThreshold(0.01), LeadChange(0.63), Stability(0), DramaAverage(0), DramaMaxIncrease(0.01), DramaMaxDecrease(-0.01), DramaMedian(0), DramaMaximum(0.01), DramaMinimum(0), DramaVariance(0), DramaChangeAverage(-0), DramaChangeSign(-0.11), DramaChangeLineBestFit(-0), DramaChangeNumTimes(0), MoveEvaluationAverage(-0.04), MoveEvaluationMaxIncrease(0.01), MoveEvaluationMaxDecrease(-1), MoveEvaluationMedian(-0), MoveEvaluationMaximum(0), MoveEvaluationMinimum(), MoveEvaluationVariance(0.04), MoveEvaluationChangeAverage(-0.04), MoveEvaluationChangeSign(0.02), MoveEvaluationChangeLineBestFit(-0.01), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(0.08), StateEvaluationDifferenceMaxIncrease(2), StateEvaluationDifferenceMaxDecrease(-0.01), StateEvaluationDifferenceMedian(0), StateEvaluationDifferenceMaximum(2), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0.14), StateEvaluationDifferenceChangeAverage(0.08), StateEvaluationDifferenceChangeSign(-0.05), StateEvaluationDifferenceChangeLineBestFit(0.02), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.56), BoardSitesOccupiedMaxIncrease(0.18), BoardSitesOccupiedMaxDecrease(-0.18), BoardSitesOccupiedMedian(0.57), BoardSitesOccupiedMaximum(0.92), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0.02), BoardSitesOccupiedChangeAverage(-0.02), BoardSitesOccupiedChangeSign(-0.21), BoardSitesOccupiedChangeLineBestFit(-0.01), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(2.54), BranchingFactorChangeMaxIncrease(3.67), BranchingFactorChangeMaxDecrease(-3.97), BranchingFactorMedian(2.12), BranchingFactorMaximum(6), BranchingFactorMinimum(0), BranchingFactorVariance(2.73), BranchingFactorChangeAverage(-0.22), BranchingFactorChangeSign(-0.09), BranchingFactorChangeLineBestFit(-0.13), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(3.83), DecisionFactorMaxIncrease(1.91), DecisionFactorMaxDecrease(-2.28), DecisionFactorMedian(3.75), DecisionFactorMaximum(6), DecisionFactorMinimum(0), DecisionFactorVariance(1.39), DecisionFactorChangeAverage(-0.24), DecisionFactorChangeSign(-0.17), DecisionFactorChangeLineBestFit(-0.22), DecisionFactorChangeNumTimes(0) Implementation Implementation, State, PieceState, SiteState, SetSiteState, Variable, SetVar, Efficiency, CopyContext, Then, PlayoutsPerSecond(1874.72), MovesPerSecond(87547.61) Visual Visual, Style, BoardStyle, GraphStyle, MancalaStyle Math Math, Arithmetic, Comparison, Equal, LesserThan, Logic, Conjunction, Negation, Set, Union, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement
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