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Concepts for Game ||Hus (Damara)

Damara
Properties
Properties, Format, Time, Discrete, Turns, Alternating, Players, NumPlayers(2), TwoPlayer
Equipment
Equipment, Container, Board, NumRows(4), NumCorners(4), NumDirections(6.08), NumOrthogonalDirections(3.33), NumDiagonalDirections(2.75), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(28), NumInnerSites(20), NumLayers(1), NumEdges(80), NumCells(33), NumVertices(48), NumPerimeterSites(28), NumTopSites(12), NumBottomSites(12), NumRightSites(4), NumLeftSites(4), NumCentreSites(4), NumConvexCorners(4), MancalaBoard, MancalaFourRows, NumConcaveCorners(0), NumPhasesBoard(2), Track, TrackLoop, TrackOwned, Region, PlayableSites, Vertex, Cell, NumPlayableSitesOnBoard(81), NumColumns(12), Hand, NumContainers(3), NumPlayableSites(83), Component, Piece, NumComponentsType(1), NumComponentsTypePerPlayer(0), NumDice(0)
Start
Start, PiecesPlacedOnBoard
Play
Rules, Play, Moves, MovesNonDecision, MovesEffects, SetMove, SetNextPlayerFrequency(16%), MoveAgain, MoveAgainFrequency(16%), FromToEffect, Sow, SowWithEffect, SowCapture, SowCaptureFrequency(100%), SowProperties, SowOriginFirst, SowCCW, Conditions, MoveConditions, NoMoves, NoMovesMover, NumPlayPhase(1), Scoring, PieceCount, DrawFrequency(100%)
End
End, ScoringEnd, ScoringWin, NoMovesEnd
Behaviour
PositionalRepetition(0.54), SituationalRepetition(0.31), MoveDistanceAverage(0), MoveDistanceMaxIncrease(0), MoveDistanceMaxDecrease(0), MoveDistanceMedian(0), MoveDistanceMaximum(0), MoveDistanceMinimum(0), MoveDistanceVariance(0), MoveDistanceChangeAverage(0), MoveDistanceChangeSign(0), MoveDistanceChangeLineBestFit(0), MoveDistanceChangeNumTimes(0), PieceNumberAverage(10.61), PieceNumberMaxIncrease(0), PieceNumberMaxDecrease(-8.85), PieceNumberMedian(7.96), PieceNumberMaximum(64), PieceNumberMinimum(0), PieceNumberVariance(67.94), PieceNumberChangeAverage(-0.03), PieceNumberChangeSign(-0.01), PieceNumberChangeLineBestFit(-0.01), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(0.01), ScoreDifferenceMaxIncrease(6.21), ScoreDifferenceMaxDecrease(0), ScoreDifferenceMedian(0), ScoreDifferenceMaximum(6.21), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(0.47), ScoreDifferenceChangeAverage(0.01), ScoreDifferenceChangeSign(0), ScoreDifferenceChangeLineBestFit(0), ScoreDifferenceChangeNumTimes(0), DurationActions(6354.67), DurationMoves(2650.44), DurationTurns(2231.8), DecisionMoves(0.7), GameTreeComplexity(1440), StateTreeComplexity(170.68), BoardCoverageDefault(1), BoardCoverageFull(0.3), BoardCoverageUsed(0.59), AdvantageP1(0.48), Balance(0.96), Completion(0.15), Drawishness(0), Timeouts(0.85), Narrowness(0.31), Variance(0.01), DecisivenessMoves(0.14), DecisivenessThreshold(-0.71), LeadChange(0.03), Stability(0.48), DramaAverage(0.93), DramaMaxIncrease(1.12), DramaMaxDecrease(-1.11), DramaMedian(1.05), DramaMaximum(1.15), DramaMinimum(0), DramaVariance(0.13), DramaChangeAverage(0), DramaChangeSign(0), DramaChangeLineBestFit(0), DramaChangeNumTimes(0), MoveEvaluationAverage(0.06), MoveEvaluationMaxIncrease(2), MoveEvaluationMaxDecrease(-2), MoveEvaluationMedian(0.32), MoveEvaluationMaximum(1), MoveEvaluationMinimum(-1), MoveEvaluationVariance(0.74), MoveEvaluationChangeAverage(-0), MoveEvaluationChangeSign(-0), MoveEvaluationChangeLineBestFit(0), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(1.61), StateEvaluationDifferenceMaxIncrease(1.96), StateEvaluationDifferenceMaxDecrease(-1.95), StateEvaluationDifferenceMedian(1.83), StateEvaluationDifferenceMaximum(2), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0.35), StateEvaluationDifferenceChangeAverage(0), StateEvaluationDifferenceChangeSign(0), StateEvaluationDifferenceChangeLineBestFit(0), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.18), BoardSitesOccupiedMaxIncrease(0.07), BoardSitesOccupiedMaxDecrease(-0.08), BoardSitesOccupiedMedian(0.16), BoardSitesOccupiedMaximum(0.67), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0.01), BoardSitesOccupiedChangeAverage(-0), BoardSitesOccupiedChangeSign(-0.01), BoardSitesOccupiedChangeLineBestFit(-0), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(3.72), BranchingFactorChangeMaxIncrease(15.4), BranchingFactorChangeMaxDecrease(-15.41), BranchingFactorMedian(2.66), BranchingFactorMaximum(16.46), BranchingFactorMinimum(0), BranchingFactorVariance(8.09), BranchingFactorChangeAverage(-0.01), BranchingFactorChangeSign(0.03), BranchingFactorChangeLineBestFit(-0), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(5.12), DecisionFactorMaxIncrease(5.73), DecisionFactorMaxDecrease(-6.42), DecisionFactorMedian(5.31), DecisionFactorMaximum(16.46), DecisionFactorMinimum(0), DecisionFactorVariance(5.59), DecisionFactorChangeAverage(-0.01), DecisionFactorChangeSign(-0), DecisionFactorChangeLineBestFit(-0), DecisionFactorChangeNumTimes(0)
Implementation
Implementation, State, Variable, SetPending, Efficiency, CopyContext, Then, PlayoutsPerSecond(66.66), MovesPerSecond(163792.41)
Visual
Visual, Style, BoardStyle, GraphStyle, MancalaStyle
Math
Math, Arithmetic, Operations, Addition, Subtraction, Multiplication, Comparison, GreaterThan, Logic, Conjunction, Set, Union, Intersection, Complement, Algorithmics, ConditionalStatement

Wagner
Properties
Properties, Format, Time, Discrete, Turns, Alternating, Players, NumPlayers(2), TwoPlayer
Equipment
Equipment, Container, Board, NumRows(4), NumCorners(4), NumDirections(6.08), NumOrthogonalDirections(3.33), NumDiagonalDirections(2.75), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(28), NumInnerSites(20), NumLayers(1), NumEdges(80), NumCells(33), NumVertices(48), NumPerimeterSites(28), NumTopSites(12), NumBottomSites(12), NumRightSites(4), NumLeftSites(4), NumCentreSites(4), NumConvexCorners(4), MancalaBoard, MancalaFourRows, NumConcaveCorners(0), NumPhasesBoard(2), Track, TrackLoop, TrackOwned, Region, PlayableSites, Vertex, Cell, NumPlayableSitesOnBoard(81), NumColumns(12), Hand, NumContainers(3), NumPlayableSites(83), Component, Piece, NumComponentsType(1), NumComponentsTypePerPlayer(0), NumDice(0)
Start
Start, PiecesPlacedOnBoard
Play
Rules, Play, Moves, PassDecisionFrequency(1%), MovesNonDecision, MovesEffects, SetMove, SetNextPlayerFrequency(54%), MoveAgain, MoveAgainFrequency(54%), FromToEffect, Sow, SowWithEffect, SowCapture, SowCaptureFrequency(99%), SowProperties, SowOriginFirst, SowCCW, Conditions, MoveConditions, NoMoves, NoMovesMover, NumPlayPhase(1), Scoring, PieceCount, DrawFrequency(100%)
End
End, ScoringEnd, ScoringWin, NoMovesEnd
Behaviour
PositionalRepetition(1), SituationalRepetition(0.03), MoveDistanceAverage(0), MoveDistanceMaxIncrease(0), MoveDistanceMaxDecrease(0), MoveDistanceMedian(0), MoveDistanceMaximum(0), MoveDistanceMinimum(0), MoveDistanceVariance(0), MoveDistanceChangeAverage(0), MoveDistanceChangeSign(0), MoveDistanceChangeLineBestFit(0), MoveDistanceChangeNumTimes(0), PieceNumberAverage(40.47), PieceNumberMaxIncrease(0), PieceNumberMaxDecrease(-7.35), PieceNumberMedian(37.92), PieceNumberMaximum(64), PieceNumberMinimum(0), PieceNumberVariance(202.86), PieceNumberChangeAverage(-0.46), PieceNumberChangeSign(-0.09), PieceNumberChangeLineBestFit(-0.5), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(0.11), ScoreDifferenceMaxIncrease(9.72), ScoreDifferenceMaxDecrease(0), ScoreDifferenceMedian(0), ScoreDifferenceMaximum(9.72), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(1.85), ScoreDifferenceChangeAverage(0.11), ScoreDifferenceChangeSign(0.01), ScoreDifferenceChangeLineBestFit(0.01), ScoreDifferenceChangeNumTimes(0), DurationActions(1005.18), DurationMoves(260.28), DurationTurns(121.18), DecisionMoves(0.37), GameTreeComplexity(45.22), StateTreeComplexity(170.68), BoardCoverageDefault(0.98), BoardCoverageFull(0.29), BoardCoverageUsed(0.58), AdvantageP1(0.62), Balance(0.75), Completion(0.79), Drawishness(0.18), Timeouts(0.03), Narrowness(0.64), Variance(0.05), DecisivenessMoves(0.51), DecisivenessThreshold(0.58), LeadChange(0.13), Stability(1.12), DramaAverage(0.83), DramaMaxIncrease(1.71), DramaMaxDecrease(-1.69), DramaMedian(0.8), DramaMaximum(1.78), DramaMinimum(0), DramaVariance(0.6), DramaChangeAverage(0.01), DramaChangeSign(0), DramaChangeLineBestFit(0), DramaChangeNumTimes(0), MoveEvaluationAverage(-0.02), MoveEvaluationMaxIncrease(2), MoveEvaluationMaxDecrease(-2), MoveEvaluationMedian(0), MoveEvaluationMaximum(1), MoveEvaluationMinimum(-1), MoveEvaluationVariance(0.69), MoveEvaluationChangeAverage(-0), MoveEvaluationChangeSign(-0), MoveEvaluationChangeLineBestFit(0), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(1.5), StateEvaluationDifferenceMaxIncrease(1.93), StateEvaluationDifferenceMaxDecrease(-1.87), StateEvaluationDifferenceMedian(1.8), StateEvaluationDifferenceMaximum(2), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0.5), StateEvaluationDifferenceChangeAverage(0.02), StateEvaluationDifferenceChangeSign(0.01), StateEvaluationDifferenceChangeLineBestFit(0.01), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.48), BoardSitesOccupiedMaxIncrease(0.07), BoardSitesOccupiedMaxDecrease(-0.08), BoardSitesOccupiedMedian(0.48), BoardSitesOccupiedMaximum(0.67), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0.01), BoardSitesOccupiedChangeAverage(-0), BoardSitesOccupiedChangeSign(-0.04), BoardSitesOccupiedChangeLineBestFit(-0), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(2.67), BranchingFactorChangeMaxIncrease(14.97), BranchingFactorChangeMaxDecrease(-15), BranchingFactorMedian(1.02), BranchingFactorMaximum(16), BranchingFactorMinimum(0), BranchingFactorVariance(9.41), BranchingFactorChangeAverage(-0.16), BranchingFactorChangeSign(-0.02), BranchingFactorChangeLineBestFit(-0.03), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(5.47), DecisionFactorMaxIncrease(2.91), DecisionFactorMaxDecrease(-5.51), DecisionFactorMedian(4.5), DecisionFactorMaximum(16), DecisionFactorMinimum(0), DecisionFactorVariance(12.35), DecisionFactorChangeAverage(-0.4), DecisionFactorChangeSign(-0.13), DecisionFactorChangeLineBestFit(-0.29), DecisionFactorChangeNumTimes(0)
Implementation
Implementation, State, Variable, SetPending, Efficiency, CopyContext, Then, PlayoutsPerSecond(947.98), MovesPerSecond(145028.25)
Visual
Visual, Style, BoardStyle, GraphStyle, MancalaStyle
Math
Math, Arithmetic, Operations, Addition, Subtraction, Multiplication, Comparison, GreaterThan, Logic, Conjunction, Set, Union, Intersection, Complement, Algorithmics, ConditionalStatement

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lkjh Maastricht University Data Science and Knowledge Engineering (DKE), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council