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Concepts for Game Gabata (Shoa I)

Gabata I
Properties
Properties, Format, Time, Discrete, Turns, Alternating, Stochastic, Players, NumPlayers(2), TwoPlayer
Equipment
Equipment
Meta
Start
Start, PiecesPlacedOnBoard, NumStartComponents(48), NumStartComponentsBoardPerPlayer(24), NumStartComponentsPerPlayer(24), NumStartComponentsBoard(48)
Play
Rules, Play, Moves, MovesDecision, PassDecisionFrequency(6%), TwoSitesMoves, FromToDecision, FromToDecisionBetweenContainersFrequency(14%), FromToDecisionEmptyFrequency(14%), MovesNonDecision, MovesEffects, SetMove, SetNextPlayerFrequency(53%), MoveAgain, MoveAgainFrequency(52%), FromToEffect, Sow, SowFrequency(79%), SowWithEffect, SowCapture, SowCaptureFrequency(79%), SowProperties, SowOriginFirst, SowCW, SowCCW, Conditions, PieceConditions, IsEmpty, Phase, NumPlayPhase(2), PieceCount, DrawFrequency(100%)
End
End
Behaviour
PositionalRepetition(), SituationalRepetition(), MoveDistanceAverage(), MoveDistanceMaxIncrease(), MoveDistanceMaxDecrease(), MoveDistanceMedian(), MoveDistanceMaximum(), MoveDistanceMinimum(), MoveDistanceVariance(), MoveDistanceChangeAverage(), MoveDistanceChangeSign(), MoveDistanceChangeLineBestFit(), MoveDistanceChangeNumTimes(), PieceNumberAverage(41.03), PieceNumberMaxIncrease(), PieceNumberMaxDecrease(), PieceNumberMedian(), PieceNumberMaximum(), PieceNumberMinimum(), PieceNumberVariance(), PieceNumberChangeAverage(), PieceNumberChangeSign(), PieceNumberChangeLineBestFit(), PieceNumberChangeNumTimes(), ScoreDifferenceAverage(), ScoreDifferenceMaxIncrease(), ScoreDifferenceMaxDecrease(), ScoreDifferenceMedian(), ScoreDifferenceMaximum(), ScoreDifferenceMinimum(), ScoreDifferenceVariance(), ScoreDifferenceChangeAverage(), ScoreDifferenceChangeSign(), ScoreDifferenceChangeLineBestFit(), ScoreDifferenceChangeNumTimes(), DurationActions(), DurationMoves(), DurationTurns(2161.29), DurationTurnsStdDev(565.7), DurationTurnsNotTimeouts(827.83), DecisionMoves(0.31), GameTreeComplexity(), StateTreeComplexity(), BoardCoverageDefault(1), BoardCoverageFull(), BoardCoverageUsed(), AdvantageP1(0.5), Balance(1), Completion(0.12), Drawishness(0.88), Timeouts(0.88), OutcomeUniformity(), Narrowness(), Variance(), DecisivenessMoves(), DecisivenessThreshold(), LeadChange(), Stability(), DramaAverage(), DramaMaxIncrease(), DramaMaxDecrease(), DramaMedian(), DramaMaximum(), DramaMinimum(), DramaVariance(), DramaChangeAverage(), DramaChangeSign(), DramaChangeLineBestFit(), DramaChangeNumTimes(), MoveEvaluationAverage(), MoveEvaluationMaxIncrease(), MoveEvaluationMaxDecrease(), MoveEvaluationMedian(), MoveEvaluationMaximum(), MoveEvaluationMinimum(), MoveEvaluationVariance(), MoveEvaluationChangeAverage(), MoveEvaluationChangeSign(), MoveEvaluationChangeLineBestFit(), MoveEvaluationChangeNumTimes(), StateEvaluationDifferenceAverage(), StateEvaluationDifferenceMaxIncrease(), StateEvaluationDifferenceMaxDecrease(), StateEvaluationDifferenceMedian(), StateEvaluationDifferenceMaximum(), StateEvaluationDifferenceMinimum(), StateEvaluationDifferenceVariance(), StateEvaluationDifferenceChangeAverage(), StateEvaluationDifferenceChangeSign(), StateEvaluationDifferenceChangeLineBestFit(), StateEvaluationDifferenceChangeNumTimes(), BoardSitesOccupiedAverage(0.7), BoardSitesOccupiedMaxIncrease(), BoardSitesOccupiedMaxDecrease(), BoardSitesOccupiedMedian(), BoardSitesOccupiedMaximum(), BoardSitesOccupiedMinimum(), BoardSitesOccupiedVariance(), BoardSitesOccupiedChangeAverage(), BoardSitesOccupiedChangeSign(), BoardSitesOccupiedChangeLineBestFit(), BoardSitesOccupiedChangeNumTimes(), BranchingFactorAverage(1.9), BranchingFactorChangeMaxIncrease(), BranchingFactorChangeMaxDecrease(), BranchingFactorMedian(), BranchingFactorMaximum(), BranchingFactorMinimum(), BranchingFactorVariance(), BranchingFactorChangeAverage(), BranchingFactorChangeSign(), BranchingFactorChangeLineBestFit(), BranchingFactorChangeNumTimesn(), DecisionFactorAverage(3.89), DecisionFactorMaxIncrease(), DecisionFactorMaxDecrease(), DecisionFactorMedian(), DecisionFactorMaximum(), DecisionFactorMinimum(), DecisionFactorVariance(), DecisionFactorChangeAverage(), DecisionFactorChangeSign(), DecisionFactorChangeLineBestFit(), DecisionFactorChangeNumTimes()
Implementation
Implementation, State, PieceState, SiteState, SetSiteState, Variable, SetVar, RememberValues, ForgetValues, SetPending, Efficiency, CopyContext, Then, PlayoutsPerSecond(14.33), MovesPerSecond(67202.28)
Visual
Visual, Style, BoardStyle, GraphStyle, MancalaStyle
Math
Math, Arithmetic, Operations, Addition, Minimum, Comparison, Equal, NotEqual, LesserThan, LesserThanOrEqual, GreaterThanOrEqual, Parity, Even, Logic, Conjunction, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Container, Board, Track, TrackLoop, Region, PlayableSites, Vertex, Cell, NumPlayableSitesOnBoard(17), NumColumns(6), NumRows(2), NumCorners(4), NumDirections(4.33), NumOrthogonalDirections(2.67), NumDiagonalDirections(1.67), NumAdjacentDirections(2.67), NumOffDiagonalDirections(0), NumOuterSites(12), NumInnerSites(0), NumLayers(1), NumEdges(16), NumCells(5), MancalaBoard, MancalaTwoRows, NumVertices(12), NumPerimeterSites(12), NumTopSites(6), NumBottomSites(6), NumRightSites(2), NumLeftSites(2), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), Hand, NumContainers(3), NumPlayableSites(19)
Component
Component, Piece, NumComponentsType(1), NumComponentsTypePerPlayer(0), NumDice(0)

Five holes
Properties
Properties, Format, Time, Discrete, Turns, Alternating, Stochastic, Players, NumPlayers(2), TwoPlayer
Equipment
Equipment
Meta
Start
Start, PiecesPlacedOnBoard, NumStartComponents(40), NumStartComponentsBoardPerPlayer(20), NumStartComponentsPerPlayer(20), NumStartComponentsBoard(40)
Play
Rules, Play, Moves, MovesDecision, PassDecisionFrequency(7%), TwoSitesMoves, FromToDecision, FromToDecisionBetweenContainersFrequency(14%), FromToDecisionEmptyFrequency(14%), MovesNonDecision, MovesEffects, SetMove, SetNextPlayerFrequency(52%), MoveAgain, MoveAgainFrequency(51%), FromToEffect, Sow, SowFrequency(79%), SowWithEffect, SowCapture, SowCaptureFrequency(79%), SowProperties, SowOriginFirst, SowCW, SowCCW, Conditions, PieceConditions, IsEmpty, Phase, NumPlayPhase(2), PieceCount, DrawFrequency(100%)
End
End
Behaviour
PositionalRepetition(), SituationalRepetition(), MoveDistanceAverage(), MoveDistanceMaxIncrease(), MoveDistanceMaxDecrease(), MoveDistanceMedian(), MoveDistanceMaximum(), MoveDistanceMinimum(), MoveDistanceVariance(), MoveDistanceChangeAverage(), MoveDistanceChangeSign(), MoveDistanceChangeLineBestFit(), MoveDistanceChangeNumTimes(), PieceNumberAverage(34.34), PieceNumberMaxIncrease(), PieceNumberMaxDecrease(), PieceNumberMedian(), PieceNumberMaximum(), PieceNumberMinimum(), PieceNumberVariance(), PieceNumberChangeAverage(), PieceNumberChangeSign(), PieceNumberChangeLineBestFit(), PieceNumberChangeNumTimes(), ScoreDifferenceAverage(), ScoreDifferenceMaxIncrease(), ScoreDifferenceMaxDecrease(), ScoreDifferenceMedian(), ScoreDifferenceMaximum(), ScoreDifferenceMinimum(), ScoreDifferenceVariance(), ScoreDifferenceChangeAverage(), ScoreDifferenceChangeSign(), ScoreDifferenceChangeLineBestFit(), ScoreDifferenceChangeNumTimes(), DurationActions(), DurationMoves(), DurationTurns(2070.7), DurationTurnsStdDev(628.48), DurationTurnsNotTimeouts(1157.89), DecisionMoves(0.3), GameTreeComplexity(), StateTreeComplexity(), BoardCoverageDefault(1), BoardCoverageFull(), BoardCoverageUsed(), AdvantageP1(0.49), Balance(0.99), Completion(0.27), Drawishness(0.73), Timeouts(0.73), OutcomeUniformity(), Narrowness(), Variance(), DecisivenessMoves(), DecisivenessThreshold(), LeadChange(), Stability(), DramaAverage(), DramaMaxIncrease(), DramaMaxDecrease(), DramaMedian(), DramaMaximum(), DramaMinimum(), DramaVariance(), DramaChangeAverage(), DramaChangeSign(), DramaChangeLineBestFit(), DramaChangeNumTimes(), MoveEvaluationAverage(), MoveEvaluationMaxIncrease(), MoveEvaluationMaxDecrease(), MoveEvaluationMedian(), MoveEvaluationMaximum(), MoveEvaluationMinimum(), MoveEvaluationVariance(), MoveEvaluationChangeAverage(), MoveEvaluationChangeSign(), MoveEvaluationChangeLineBestFit(), MoveEvaluationChangeNumTimes(), StateEvaluationDifferenceAverage(), StateEvaluationDifferenceMaxIncrease(), StateEvaluationDifferenceMaxDecrease(), StateEvaluationDifferenceMedian(), StateEvaluationDifferenceMaximum(), StateEvaluationDifferenceMinimum(), StateEvaluationDifferenceVariance(), StateEvaluationDifferenceChangeAverage(), StateEvaluationDifferenceChangeSign(), StateEvaluationDifferenceChangeLineBestFit(), StateEvaluationDifferenceChangeNumTimes(), BoardSitesOccupiedAverage(0.72), BoardSitesOccupiedMaxIncrease(), BoardSitesOccupiedMaxDecrease(), BoardSitesOccupiedMedian(), BoardSitesOccupiedMaximum(), BoardSitesOccupiedMinimum(), BoardSitesOccupiedVariance(), BoardSitesOccupiedChangeAverage(), BoardSitesOccupiedChangeSign(), BoardSitesOccupiedChangeLineBestFit(), BoardSitesOccupiedChangeNumTimes(), BranchingFactorAverage(1.77), BranchingFactorChangeMaxIncrease(), BranchingFactorChangeMaxDecrease(), BranchingFactorMedian(), BranchingFactorMaximum(), BranchingFactorMinimum(), BranchingFactorVariance(), BranchingFactorChangeAverage(), BranchingFactorChangeSign(), BranchingFactorChangeLineBestFit(), BranchingFactorChangeNumTimesn(), DecisionFactorAverage(3.55), DecisionFactorMaxIncrease(), DecisionFactorMaxDecrease(), DecisionFactorMedian(), DecisionFactorMaximum(), DecisionFactorMinimum(), DecisionFactorVariance(), DecisionFactorChangeAverage(), DecisionFactorChangeSign(), DecisionFactorChangeLineBestFit(), DecisionFactorChangeNumTimes()
Implementation
Implementation, State, PieceState, SiteState, SetSiteState, Variable, SetVar, RememberValues, ForgetValues, SetPending, Efficiency, CopyContext, Then, PlayoutsPerSecond(10.14), MovesPerSecond(42689.07)
Visual
Visual, Style, BoardStyle, GraphStyle, MancalaStyle
Math
Math, Arithmetic, Operations, Addition, Minimum, Comparison, Equal, NotEqual, LesserThan, LesserThanOrEqual, GreaterThanOrEqual, Parity, Even, Logic, Conjunction, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Container, Board, Track, TrackLoop, Region, PlayableSites, Vertex, Cell, NumPlayableSitesOnBoard(14), NumColumns(5), NumRows(2), NumCorners(4), NumDirections(4.2), NumOrthogonalDirections(2.6), NumDiagonalDirections(1.6), NumAdjacentDirections(2.6), NumOffDiagonalDirections(0), NumOuterSites(10), NumInnerSites(0), NumLayers(1), NumEdges(13), NumCells(4), MancalaBoard, MancalaTwoRows, NumVertices(10), NumPerimeterSites(10), NumTopSites(5), NumBottomSites(5), NumRightSites(2), NumLeftSites(2), NumCentreSites(2), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), Hand, NumContainers(3), NumPlayableSites(16)
Component
Component, Piece, NumComponentsType(1), NumComponentsTypePerPlayer(0), NumDice(0)

Seven holes
Properties
Properties, Format, Time, Discrete, Turns, Alternating, Stochastic, Players, NumPlayers(2), TwoPlayer
Equipment
Equipment
Meta
Start
Start, PiecesPlacedOnBoard, NumStartComponents(56), NumStartComponentsBoardPerPlayer(28), NumStartComponentsPerPlayer(28), NumStartComponentsBoard(56)
Play
Rules, Play, Moves, MovesDecision, PassDecisionFrequency(5%), TwoSitesMoves, FromToDecision, FromToDecisionBetweenContainersFrequency(15%), FromToDecisionEmptyFrequency(15%), MovesNonDecision, MovesEffects, SetMove, SetNextPlayerFrequency(53%), MoveAgain, MoveAgainFrequency(52%), FromToEffect, Sow, SowFrequency(81%), SowWithEffect, SowCapture, SowCaptureFrequency(81%), SowProperties, SowOriginFirst, SowCW, SowCCW, Conditions, PieceConditions, IsEmpty, Phase, NumPlayPhase(2), PieceCount, DrawFrequency(100%)
End
End
Behaviour
PositionalRepetition(), SituationalRepetition(), MoveDistanceAverage(), MoveDistanceMaxIncrease(), MoveDistanceMaxDecrease(), MoveDistanceMedian(), MoveDistanceMaximum(), MoveDistanceMinimum(), MoveDistanceVariance(), MoveDistanceChangeAverage(), MoveDistanceChangeSign(), MoveDistanceChangeLineBestFit(), MoveDistanceChangeNumTimes(), PieceNumberAverage(47.81), PieceNumberMaxIncrease(), PieceNumberMaxDecrease(), PieceNumberMedian(), PieceNumberMaximum(), PieceNumberMinimum(), PieceNumberVariance(), PieceNumberChangeAverage(), PieceNumberChangeSign(), PieceNumberChangeLineBestFit(), PieceNumberChangeNumTimes(), ScoreDifferenceAverage(), ScoreDifferenceMaxIncrease(), ScoreDifferenceMaxDecrease(), ScoreDifferenceMedian(), ScoreDifferenceMaximum(), ScoreDifferenceMinimum(), ScoreDifferenceVariance(), ScoreDifferenceChangeAverage(), ScoreDifferenceChangeSign(), ScoreDifferenceChangeLineBestFit(), ScoreDifferenceChangeNumTimes(), DurationActions(), DurationMoves(), DurationTurns(2373.7), DurationTurnsStdDev(45.85), DurationTurnsNotTimeouts(2329), DecisionMoves(0.34), GameTreeComplexity(), StateTreeComplexity(), BoardCoverageDefault(1), BoardCoverageFull(), BoardCoverageUsed(), AdvantageP1(0.51), Balance(0.99), Completion(0.01), Drawishness(0.99), Timeouts(0.99), OutcomeUniformity(), Narrowness(), Variance(), DecisivenessMoves(), DecisivenessThreshold(), LeadChange(), Stability(), DramaAverage(), DramaMaxIncrease(), DramaMaxDecrease(), DramaMedian(), DramaMaximum(), DramaMinimum(), DramaVariance(), DramaChangeAverage(), DramaChangeSign(), DramaChangeLineBestFit(), DramaChangeNumTimes(), MoveEvaluationAverage(), MoveEvaluationMaxIncrease(), MoveEvaluationMaxDecrease(), MoveEvaluationMedian(), MoveEvaluationMaximum(), MoveEvaluationMinimum(), MoveEvaluationVariance(), MoveEvaluationChangeAverage(), MoveEvaluationChangeSign(), MoveEvaluationChangeLineBestFit(), MoveEvaluationChangeNumTimes(), StateEvaluationDifferenceAverage(), StateEvaluationDifferenceMaxIncrease(), StateEvaluationDifferenceMaxDecrease(), StateEvaluationDifferenceMedian(), StateEvaluationDifferenceMaximum(), StateEvaluationDifferenceMinimum(), StateEvaluationDifferenceVariance(), StateEvaluationDifferenceChangeAverage(), StateEvaluationDifferenceChangeSign(), StateEvaluationDifferenceChangeLineBestFit(), StateEvaluationDifferenceChangeNumTimes(), BoardSitesOccupiedAverage(0.7), BoardSitesOccupiedMaxIncrease(), BoardSitesOccupiedMaxDecrease(), BoardSitesOccupiedMedian(), BoardSitesOccupiedMaximum(), BoardSitesOccupiedMinimum(), BoardSitesOccupiedVariance(), BoardSitesOccupiedChangeAverage(), BoardSitesOccupiedChangeSign(), BoardSitesOccupiedChangeLineBestFit(), BoardSitesOccupiedChangeNumTimes(), BranchingFactorAverage(2.14), BranchingFactorChangeMaxIncrease(), BranchingFactorChangeMaxDecrease(), BranchingFactorMedian(), BranchingFactorMaximum(), BranchingFactorMinimum(), BranchingFactorVariance(), BranchingFactorChangeAverage(), BranchingFactorChangeSign(), BranchingFactorChangeLineBestFit(), BranchingFactorChangeNumTimesn(), DecisionFactorAverage(4.35), DecisionFactorMaxIncrease(), DecisionFactorMaxDecrease(), DecisionFactorMedian(), DecisionFactorMaximum(), DecisionFactorMinimum(), DecisionFactorVariance(), DecisionFactorChangeAverage(), DecisionFactorChangeSign(), DecisionFactorChangeLineBestFit(), DecisionFactorChangeNumTimes()
Implementation
Implementation, State, PieceState, SiteState, SetSiteState, Variable, SetVar, RememberValues, ForgetValues, SetPending, Efficiency, CopyContext, Then, PlayoutsPerSecond(10.83), MovesPerSecond(53782.35)
Visual
Visual, Style, BoardStyle, GraphStyle, MancalaStyle
Math
Math, Arithmetic, Operations, Addition, Minimum, Comparison, Equal, NotEqual, LesserThan, LesserThanOrEqual, GreaterThanOrEqual, Parity, Even, Logic, Conjunction, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Container, Board, Track, TrackLoop, Region, PlayableSites, Vertex, Cell, NumPlayableSitesOnBoard(20), NumColumns(7), NumRows(2), NumCorners(4), NumDirections(4.43), NumOrthogonalDirections(2.71), NumDiagonalDirections(1.71), NumAdjacentDirections(2.71), NumOffDiagonalDirections(0), NumOuterSites(14), NumInnerSites(0), NumLayers(1), NumEdges(19), NumCells(6), MancalaBoard, MancalaTwoRows, NumVertices(14), NumPerimeterSites(14), NumTopSites(7), NumBottomSites(7), NumRightSites(2), NumLeftSites(2), NumCentreSites(2), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), Hand, NumContainers(3), NumPlayableSites(22)
Component
Component, Piece, NumComponentsType(1), NumComponentsTypePerPlayer(0), NumDice(0)

Gabata 3
Properties
Properties, Format, Time, Discrete, Turns, Alternating, Stochastic, Players, NumPlayers(2), TwoPlayer
Equipment
Equipment
Meta
Start
Start, PiecesPlacedOnBoard, NumStartComponents(48), NumStartComponentsBoardPerPlayer(24), NumStartComponentsPerPlayer(24), NumStartComponentsBoard(48)
Play
Rules, Play, Moves, MovesDecision, PassDecisionFrequency(6%), TwoSitesMoves, FromToDecision, FromToDecisionBetweenContainersFrequency(14%), FromToDecisionEmptyFrequency(14%), MovesNonDecision, MovesEffects, SetMove, SetNextPlayerFrequency(53%), MoveAgain, MoveAgainFrequency(52%), FromToEffect, Sow, SowFrequency(79%), SowWithEffect, SowCapture, SowCaptureFrequency(79%), SowProperties, SowOriginFirst, SowCW, SowCCW, Conditions, PieceConditions, IsEmpty, Phase, NumPlayPhase(3), PieceCount, DrawFrequency(100%)
End
End
Behaviour
PositionalRepetition(), SituationalRepetition(), MoveDistanceAverage(), MoveDistanceMaxIncrease(), MoveDistanceMaxDecrease(), MoveDistanceMedian(), MoveDistanceMaximum(), MoveDistanceMinimum(), MoveDistanceVariance(), MoveDistanceChangeAverage(), MoveDistanceChangeSign(), MoveDistanceChangeLineBestFit(), MoveDistanceChangeNumTimes(), PieceNumberAverage(41.11), PieceNumberMaxIncrease(), PieceNumberMaxDecrease(), PieceNumberMedian(), PieceNumberMaximum(), PieceNumberMinimum(), PieceNumberVariance(), PieceNumberChangeAverage(), PieceNumberChangeSign(), PieceNumberChangeLineBestFit(), PieceNumberChangeNumTimes(), ScoreDifferenceAverage(), ScoreDifferenceMaxIncrease(), ScoreDifferenceMaxDecrease(), ScoreDifferenceMedian(), ScoreDifferenceMaximum(), ScoreDifferenceMinimum(), ScoreDifferenceVariance(), ScoreDifferenceChangeAverage(), ScoreDifferenceChangeSign(), ScoreDifferenceChangeLineBestFit(), ScoreDifferenceChangeNumTimes(), DurationActions(), DurationMoves(), DurationTurns(2138.04), DurationTurnsStdDev(578.06), DurationTurnsNotTimeouts(1050.31), DecisionMoves(0.32), GameTreeComplexity(), StateTreeComplexity(), BoardCoverageDefault(1), BoardCoverageFull(), BoardCoverageUsed(), AdvantageP1(0.51), Balance(0.98), Completion(0.16), Drawishness(0.84), Timeouts(0.84), OutcomeUniformity(), Narrowness(), Variance(), DecisivenessMoves(), DecisivenessThreshold(), LeadChange(), Stability(), DramaAverage(), DramaMaxIncrease(), DramaMaxDecrease(), DramaMedian(), DramaMaximum(), DramaMinimum(), DramaVariance(), DramaChangeAverage(), DramaChangeSign(), DramaChangeLineBestFit(), DramaChangeNumTimes(), MoveEvaluationAverage(), MoveEvaluationMaxIncrease(), MoveEvaluationMaxDecrease(), MoveEvaluationMedian(), MoveEvaluationMaximum(), MoveEvaluationMinimum(), MoveEvaluationVariance(), MoveEvaluationChangeAverage(), MoveEvaluationChangeSign(), MoveEvaluationChangeLineBestFit(), MoveEvaluationChangeNumTimes(), StateEvaluationDifferenceAverage(), StateEvaluationDifferenceMaxIncrease(), StateEvaluationDifferenceMaxDecrease(), StateEvaluationDifferenceMedian(), StateEvaluationDifferenceMaximum(), StateEvaluationDifferenceMinimum(), StateEvaluationDifferenceVariance(), StateEvaluationDifferenceChangeAverage(), StateEvaluationDifferenceChangeSign(), StateEvaluationDifferenceChangeLineBestFit(), StateEvaluationDifferenceChangeNumTimes(), BoardSitesOccupiedAverage(0.7), BoardSitesOccupiedMaxIncrease(), BoardSitesOccupiedMaxDecrease(), BoardSitesOccupiedMedian(), BoardSitesOccupiedMaximum(), BoardSitesOccupiedMinimum(), BoardSitesOccupiedVariance(), BoardSitesOccupiedChangeAverage(), BoardSitesOccupiedChangeSign(), BoardSitesOccupiedChangeLineBestFit(), BoardSitesOccupiedChangeNumTimes(), BranchingFactorAverage(1.91), BranchingFactorChangeMaxIncrease(), BranchingFactorChangeMaxDecrease(), BranchingFactorMedian(), BranchingFactorMaximum(), BranchingFactorMinimum(), BranchingFactorVariance(), BranchingFactorChangeAverage(), BranchingFactorChangeSign(), BranchingFactorChangeLineBestFit(), BranchingFactorChangeNumTimesn(), DecisionFactorAverage(3.89), DecisionFactorMaxIncrease(), DecisionFactorMaxDecrease(), DecisionFactorMedian(), DecisionFactorMaximum(), DecisionFactorMinimum(), DecisionFactorVariance(), DecisionFactorChangeAverage(), DecisionFactorChangeSign(), DecisionFactorChangeLineBestFit(), DecisionFactorChangeNumTimes()
Implementation
Implementation, State, PieceState, SiteState, SetSiteState, Variable, SetVar, RememberValues, ForgetValues, SetPending, Efficiency, CopyContext, Then, PlayoutsPerSecond(11.25), MovesPerSecond(52755.02)
Visual
Visual, Style, BoardStyle, GraphStyle, MancalaStyle
Math
Math, Arithmetic, Operations, Addition, Minimum, Comparison, Equal, NotEqual, LesserThan, LesserThanOrEqual, GreaterThanOrEqual, Parity, Even, Logic, Conjunction, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Container, Board, Track, TrackLoop, Region, PlayableSites, Vertex, Cell, NumPlayableSitesOnBoard(17), NumColumns(6), NumRows(2), NumCorners(4), NumDirections(4.33), NumOrthogonalDirections(2.67), NumDiagonalDirections(1.67), NumAdjacentDirections(2.67), NumOffDiagonalDirections(0), NumOuterSites(12), NumInnerSites(0), NumLayers(1), NumEdges(16), NumCells(5), MancalaBoard, MancalaTwoRows, NumVertices(12), NumPerimeterSites(12), NumTopSites(6), NumBottomSites(6), NumRightSites(2), NumLeftSites(2), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), Hand, NumContainers(3), NumPlayableSites(19)
Component
Component, Piece, NumComponentsType(1), NumComponentsTypePerPlayer(0), NumDice(0)

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lkjh Maastricht University Data Science and Knowledge Engineering (DKE), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council