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Concepts for Game Komikan Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Araucania
Boolean Properties Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, HopEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, CanMove, PieceConditions, NoPiece, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection, RelativeDirections, ForwardDirection End End, CaptureEnd, EliminatePiecesEnd, NoMovesEnd, NoMovesDraw, Draw Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, AnimalComponent, MarkerComponent Math Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container PlayableSites, Vertex Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(13), NumStartComponentsBoardPerPlayer(6.5), NumStartComponentsPerPlayer(6.5), NumStartComponentsBoard(13) Play PassDecisionFrequency(2%), StepDecisionFrequency(95%), StepDecisionToEmptyFrequency(95%), HopDecisionFrequency(3%), HopDecisionMoreThanOneFrequency(3%), HopDecisionEnemyToEmptyFrequency(3%), RemoveEffectFrequency(3%), SetNextPlayerFrequency(1%), MoveAgainFrequency(1%), HopCaptureFrequency(3%), HopCaptureMoreThanOneFrequency(3%), NumPlayPhase(1) End DrawFrequency(100%) Behaviour PieceNumberAverage(12.3), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(66.46), DurationTurnsStdDev(7.64), DurationTurnsNotTimeouts(66.46), DecisionMoves(0.95), BoardCoverageDefault(0.91), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(0), BoardSitesOccupiedAverage(0.32), BranchingFactorAverage(4.41), DecisionFactorAverage(4.6) Implementation PlayoutsPerSecond(6547.48), MovesPerSecond(528764.06) Container NumPlayableSitesOnBoard(38), NumColumns(9), NumRows(8), NumCorners(7), NumDirections(4.79), NumOrthogonalDirections(4.16), NumDiagonalDirections(0.63), NumAdjacentDirections(4.16), NumOffDiagonalDirections(0), NumOuterSites(25), NumInnerSites(13), NumLayers(1), NumEdges(79), NumCells(42), NumVertices(38), NumPerimeterSites(25), NumTopSites(5), NumBottomSites(5), NumRightSites(5), NumLeftSites(5), NumCentreSites(1), NumConvexCorners(6), NumConcaveCorners(1), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(38) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
MapuChess
Boolean Properties Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, HopEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, CanMove, PieceConditions, NoPiece, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection End End, CaptureEnd, EliminatePiecesEnd, NoMovesEnd, NoMovesDraw, Draw Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, AnimalComponent, MarkerComponent Math Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container PlayableSites, Vertex Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(13), NumStartComponentsBoardPerPlayer(6.5), NumStartComponentsPerPlayer(6.5), NumStartComponentsBoard(13) Play PassDecisionFrequency(1%), StepDecisionFrequency(96%), StepDecisionToEmptyFrequency(96%), HopDecisionFrequency(3%), HopDecisionMoreThanOneFrequency(3%), HopDecisionEnemyToEmptyFrequency(3%), RemoveEffectFrequency(3%), SetNextPlayerFrequency(1%), MoveAgainFrequency(1%), HopCaptureFrequency(3%), HopCaptureMoreThanOneFrequency(3%), NumPlayPhase(1) End EliminatePiecesEndFrequency(99%), DrawFrequency(1%) Behaviour PieceNumberAverage(6.92), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(424.1), DurationTurnsStdDev(183.27), DurationTurnsNotTimeouts(424.1), DecisionMoves(1), BoardCoverageDefault(0.98), AdvantageP1(0.99), Balance(0.02), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.18), BranchingFactorAverage(10.4), DecisionFactorAverage(10.41) Implementation PlayoutsPerSecond(1008.03), MovesPerSecond(467247.18) Container NumPlayableSitesOnBoard(38), NumColumns(9), NumRows(8), NumCorners(7), NumDirections(4.79), NumOrthogonalDirections(4.16), NumDiagonalDirections(0.63), NumAdjacentDirections(4.16), NumOffDiagonalDirections(0), NumOuterSites(25), NumInnerSites(13), NumLayers(1), NumEdges(79), NumCells(42), NumVertices(38), NumPerimeterSites(25), NumTopSites(5), NumBottomSites(5), NumRightSites(5), NumLeftSites(5), NumCentreSites(1), NumConvexCorners(6), NumConcaveCorners(1), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(38) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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