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Concepts for Game Konane Computed with Random playouts

Other concept computations are available: UCT Or Alpha-Beta

10x10 Konane

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, NoSiteMoves, PassDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, Capture, HopCapture, Conditions, MoveConditions, NoMoves, NoMovesNext, CanMove, PieceConditions, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, RelativeDirections, SameDirection, Phase
End
End, NoMovesEnd, NoMovesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
ComponentStyle, MarkerComponent
Math
Set, Union, Intersection, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Cell, Tiling, SquareTiling
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(100), NumStartComponentsBoardPerPlayer(50), NumStartComponentsPerPlayer(50), NumStartComponentsBoard(100)
Play
PassDecisionFrequency(7%), RemoveDecisionFrequency(2%), HopDecisionFrequency(91%), HopDecisionMoreThanOneFrequency(91%), HopDecisionEnemyToEmptyFrequency(91%), RemoveEffectFrequency(91%), SetNextPlayerFrequency(13%), MoveAgainFrequency(13%), HopCaptureFrequency(91%), HopCaptureMoreThanOneFrequency(91%), NumPlayPhase(3)
End
NoMovesEndFrequency(100%), NoMovesWinFrequency(100%)
Behaviour
PieceNumberAverage(59), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(75.35), DurationTurnsStdDev(3.76), DurationTurnsNotTimeouts(75.35), DecisionMoves(0.98), BoardCoverageDefault(1), AdvantageP1(0.51), Balance(0.98), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.59), BranchingFactorAverage(9.64), DecisionFactorAverage(9.84)
Implementation
PlayoutsPerSecond(880.2), MovesPerSecond(164716.78)
Container
NumPlayableSitesOnBoard(100), NumColumns(10), NumRows(10), NumCorners(4), NumDirections(6.84), NumOrthogonalDirections(3.6), NumDiagonalDirections(3.24), NumAdjacentDirections(6.84), NumOffDiagonalDirections(0), NumOuterSites(36), NumInnerSites(64), NumLayers(1), NumEdges(220), NumCells(100), NumVertices(121), NumPerimeterSites(36), NumTopSites(10), NumBottomSites(10), NumRightSites(10), NumLeftSites(10), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(100)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

8x8 Konane

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, NoSiteMoves, PassDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, Capture, HopCapture, Conditions, MoveConditions, NoMoves, NoMovesNext, CanMove, PieceConditions, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, RelativeDirections, SameDirection, Phase
End
End, NoMovesEnd, NoMovesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
ComponentStyle, MarkerComponent
Math
Set, Union, Intersection, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Cell, Tiling, SquareTiling
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(64), NumStartComponentsBoardPerPlayer(32), NumStartComponentsPerPlayer(32), NumStartComponentsBoard(64)
Play
PassDecisionFrequency(5%), RemoveDecisionFrequency(4%), HopDecisionFrequency(91%), HopDecisionMoreThanOneFrequency(91%), HopDecisionEnemyToEmptyFrequency(91%), RemoveEffectFrequency(91%), SetNextPlayerFrequency(11%), MoveAgainFrequency(11%), HopCaptureFrequency(91%), HopCaptureMoreThanOneFrequency(91%), NumPlayPhase(3)
End
NoMovesEndFrequency(100%), NoMovesWinFrequency(100%)
Behaviour
PieceNumberAverage(38.08), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(48.65), DurationTurnsStdDev(3.22), DurationTurnsNotTimeouts(48.65), DecisionMoves(0.96), BoardCoverageDefault(1), AdvantageP1(0.55), Balance(0.9), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.59), BranchingFactorAverage(6.69), DecisionFactorAverage(6.92)
Implementation
PlayoutsPerSecond(1567.02), MovesPerSecond(185260.38)
Container
NumPlayableSitesOnBoard(64), NumColumns(8), NumRows(8), NumCorners(4), NumDirections(6.56), NumOrthogonalDirections(3.5), NumDiagonalDirections(3.06), NumAdjacentDirections(6.56), NumOffDiagonalDirections(0), NumOuterSites(28), NumInnerSites(36), NumLayers(1), NumEdges(144), NumCells(64), NumVertices(81), NumPerimeterSites(28), NumTopSites(8), NumBottomSites(8), NumRightSites(8), NumLeftSites(8), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(64)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

8x11 Konane

Boolean

Numerical

8x13 Konane

Boolean

Numerical

9x9 Konane

Boolean

Numerical

9x10 Konane

Boolean

Numerical

9x13 Konane

Boolean

Numerical

11x11 Konane

Boolean

Numerical

11x13 Konane

Boolean

Numerical

12x15 Konane

Boolean

Numerical

13x13 Konane

Boolean

Numerical

13x15 Konane

Boolean

Numerical

13x20 Konane

Boolean

Numerical

14x17 Konane

Boolean

Numerical

15x15 Konane

Boolean

Numerical

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lkjh Maastricht University Department of Advanced Computing Sciences (DACS), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council