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Concepts for Game Konane Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
10x10 Konane
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, Capture, HopCapture, Conditions, MoveConditions, NoMoves, NoMovesNext, CanMove, PieceConditions, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, RelativeDirections, SameDirection, Phase End End, NoMovesEnd, NoMovesWin Behaviour Implementation Then, ForEachPiece Visual ComponentStyle, MarkerComponent Math Set, Union, Intersection, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Cell, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(100), NumStartComponentsBoardPerPlayer(50), NumStartComponentsPerPlayer(50), NumStartComponentsBoard(100) Play PassDecisionFrequency(7%), RemoveDecisionFrequency(2%), HopDecisionFrequency(91%), HopDecisionMoreThanOneFrequency(91%), HopDecisionEnemyToEmptyFrequency(91%), RemoveEffectFrequency(91%), SetNextPlayerFrequency(13%), MoveAgainFrequency(13%), HopCaptureFrequency(91%), HopCaptureMoreThanOneFrequency(91%), NumPlayPhase(3) End NoMovesEndFrequency(100%), NoMovesWinFrequency(100%) Behaviour PieceNumberAverage(59), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(75.35), DurationTurnsStdDev(3.76), DurationTurnsNotTimeouts(75.35), DecisionMoves(0.98), BoardCoverageDefault(1), AdvantageP1(0.51), Balance(0.98), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.59), BranchingFactorAverage(9.64), DecisionFactorAverage(9.84) Implementation PlayoutsPerSecond(880.2), MovesPerSecond(164716.78) Container NumPlayableSitesOnBoard(100), NumColumns(10), NumRows(10), NumCorners(4), NumDirections(6.84), NumOrthogonalDirections(3.6), NumDiagonalDirections(3.24), NumAdjacentDirections(6.84), NumOffDiagonalDirections(0), NumOuterSites(36), NumInnerSites(64), NumLayers(1), NumEdges(220), NumCells(100), NumVertices(121), NumPerimeterSites(36), NumTopSites(10), NumBottomSites(10), NumRightSites(10), NumLeftSites(10), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(100) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
8x8 Konane
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, Capture, HopCapture, Conditions, MoveConditions, NoMoves, NoMovesNext, CanMove, PieceConditions, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, RelativeDirections, SameDirection, Phase End End, NoMovesEnd, NoMovesWin Behaviour Implementation Then, ForEachPiece Visual ComponentStyle, MarkerComponent Math Set, Union, Intersection, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Cell, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(64), NumStartComponentsBoardPerPlayer(32), NumStartComponentsPerPlayer(32), NumStartComponentsBoard(64) Play PassDecisionFrequency(5%), RemoveDecisionFrequency(4%), HopDecisionFrequency(91%), HopDecisionMoreThanOneFrequency(91%), HopDecisionEnemyToEmptyFrequency(91%), RemoveEffectFrequency(91%), SetNextPlayerFrequency(11%), MoveAgainFrequency(11%), HopCaptureFrequency(91%), HopCaptureMoreThanOneFrequency(91%), NumPlayPhase(3) End NoMovesEndFrequency(100%), NoMovesWinFrequency(100%) Behaviour PieceNumberAverage(38.08), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(48.65), DurationTurnsStdDev(3.22), DurationTurnsNotTimeouts(48.65), DecisionMoves(0.96), BoardCoverageDefault(1), AdvantageP1(0.55), Balance(0.9), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.59), BranchingFactorAverage(6.69), DecisionFactorAverage(6.92) Implementation PlayoutsPerSecond(1567.02), MovesPerSecond(185260.38) Container NumPlayableSitesOnBoard(64), NumColumns(8), NumRows(8), NumCorners(4), NumDirections(6.56), NumOrthogonalDirections(3.5), NumDiagonalDirections(3.06), NumAdjacentDirections(6.56), NumOffDiagonalDirections(0), NumOuterSites(28), NumInnerSites(36), NumLayers(1), NumEdges(144), NumCells(64), NumVertices(81), NumPerimeterSites(28), NumTopSites(8), NumBottomSites(8), NumRightSites(8), NumLeftSites(8), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(64) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
8x11 Konane
Boolean
Numerical
8x13 Konane
Boolean
Numerical
9x9 Konane
Boolean
Numerical
9x10 Konane
Boolean
Numerical
9x13 Konane
Boolean
Numerical
11x11 Konane
Boolean
Numerical
11x13 Konane
Boolean
Numerical
12x15 Konane
Boolean
Numerical
13x13 Konane
Boolean
Numerical
13x15 Konane
Boolean
Numerical
13x20 Konane
Boolean
Numerical
14x17 Konane
Boolean
Numerical
15x15 Konane
Boolean
Numerical
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