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Concepts for Game Senet

Simple Senet

Simple Marked Senet

Middle Kingdom Senet

Early New Kingdom Senet

Late New Kingdom Senet

Vertical Senet

Double Senet

Cypriot Senet

Historical Information

Bell
Properties
Properties, Format, Time, Discrete, Turns, Alternating, Stochastic, Players, NumPlayers(2), TwoPlayer
Equipment
Equipment, Container, Board, Shape, RectangleShape, NumRows(3), NumCorners(4), NumDirections(5.53), NumOrthogonalDirections(3.13), NumDiagonalDirections(2.4), NumAdjacentDirections(5.53), NumOffDiagonalDirections(0), NumOuterSites(22), NumInnerSites(8), NumLayers(1), Tiling, SquareTiling, NumEdges(73), NumCells(30), NumVertices(44), NumPerimeterSites(22), NumTopSites(10), NumBottomSites(10), NumRightSites(3), NumLeftSites(3), NumCentreSites(2), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), Track, TrackOwned, Region, PlayableSites, Cell, NumPlayableSitesOnBoard(30), NumColumns(10), Hand, NumContainers(4), NumPlayableSites(36), Component, Piece, NumComponentsType(6), NumComponentsTypePerPlayer(1), NumDice(4), Dice
Start
Start, PiecesPlacedOnBoard
Play
Rules, Play, Moves, MovesDecision, NoSiteMoves, PassDecision, PassDecisionFrequency(31%), SingleSiteMoves, RemoveDecision, RemoveDecisionFrequency(6%), TwoSitesMoves, FromToDecision, FromToDecisionWithinBoardFrequency(62%), FromToDecisionEmptyFrequency(54%), FromToDecisionEnemyFrequency(8%), MovesNonDecision, MovesEffects, RemoveEffect, RemoveEffectFrequency(8%), SetMove, MoveAgain, Roll, RollFrequency(100%), MovesOperators, Priority, Capture, ReplacementCapture, ReplacementCaptureFrequency(15%), Conditions, SpaceConditions, Contains, PieceConditions, NoPiece, IsEmpty, IsEnemy, Phase, NumPlayPhase(2), Scoring, SumDice, ScoringEndFrequency(100%)
End
End, ScoringEnd, ScoringWin
Behaviour
PositionalRepetition(0.99), SituationalRepetition(0.01), MoveDistanceAverage(2.17), MoveDistanceMaxIncrease(3), MoveDistanceMaxDecrease(-2.93), MoveDistanceMedian(2.04), MoveDistanceMaximum(4), MoveDistanceMinimum(0), MoveDistanceVariance(1.17), MoveDistanceChangeAverage(0.01), MoveDistanceChangeSign(-0), MoveDistanceChangeLineBestFit(0), MoveDistanceChangeNumTimes(0), PieceNumberAverage(6.65), PieceNumberMaxIncrease(0), PieceNumberMaxDecrease(-1), PieceNumberMedian(4.95), PieceNumberMaximum(20), PieceNumberMinimum(0), PieceNumberVariance(26.27), PieceNumberChangeAverage(-0.23), PieceNumberChangeSign(-0.23), PieceNumberChangeLineBestFit(-0.18), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(0.81), ScoreDifferenceMaxIncrease(1), ScoreDifferenceMaxDecrease(-0.98), ScoreDifferenceMedian(0.72), ScoreDifferenceMaximum(2.73), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(0.7), ScoreDifferenceChangeAverage(0.02), ScoreDifferenceChangeSign(0.02), ScoreDifferenceChangeLineBestFit(0.02), ScoreDifferenceChangeNumTimes(0), DurationActions(304.92), DurationMoves(94.52), DurationTurns(94.16), DecisionMoves(0.56), GameTreeComplexity(36.02), StateTreeComplexity(89.47), BoardCoverageDefault(0.99), BoardCoverageFull(0.2), BoardCoverageUsed(0.99), AdvantageP1(0.83), Balance(0.33), Completion(0.93), Drawishness(0.07), Timeouts(0), Narrowness(0.46), Variance(0.02), DecisivenessMoves(0.88), DecisivenessThreshold(0.84), LeadChange(0.12), Stability(0.34), DramaAverage(1.44), DramaMaxIncrease(1.47), DramaMaxDecrease(-1.18), DramaMedian(1.67), DramaMaximum(1.9), DramaMinimum(0), DramaVariance(0.39), DramaChangeAverage(0.02), DramaChangeSign(0.01), DramaChangeLineBestFit(0.01), DramaChangeNumTimes(0), MoveEvaluationAverage(0.04), MoveEvaluationMaxIncrease(1.99), MoveEvaluationMaxDecrease(-1.99), MoveEvaluationMedian(0), MoveEvaluationMaximum(1), MoveEvaluationMinimum(-0.99), MoveEvaluationVariance(0.74), MoveEvaluationChangeAverage(0.01), MoveEvaluationChangeSign(0.01), MoveEvaluationChangeLineBestFit(-0), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(1.57), StateEvaluationDifferenceMaxIncrease(1.52), StateEvaluationDifferenceMaxDecrease(-1.39), StateEvaluationDifferenceMedian(1.84), StateEvaluationDifferenceMaximum(2), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0.39), StateEvaluationDifferenceChangeAverage(0.02), StateEvaluationDifferenceChangeSign(0.02), StateEvaluationDifferenceChangeLineBestFit(0.01), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.22), BoardSitesOccupiedMaxIncrease(0), BoardSitesOccupiedMaxDecrease(-0.03), BoardSitesOccupiedMedian(0.16), BoardSitesOccupiedMaximum(0.67), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0.03), BoardSitesOccupiedChangeAverage(-0.01), BoardSitesOccupiedChangeSign(-0.23), BoardSitesOccupiedChangeLineBestFit(-0.01), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(2.51), BranchingFactorChangeMaxIncrease(8.16), BranchingFactorChangeMaxDecrease(-5.72), BranchingFactorMedian(1.9), BranchingFactorMaximum(9.54), BranchingFactorMinimum(0), BranchingFactorVariance(3.44), BranchingFactorChangeAverage(0), BranchingFactorChangeSign(-0.02), BranchingFactorChangeLineBestFit(-0.04), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(3.7), DecisionFactorMaxIncrease(5.43), DecisionFactorMaxDecrease(-5.58), DecisionFactorMedian(3.34), DecisionFactorMaximum(9.54), DecisionFactorMinimum(0), DecisionFactorVariance(2.9), DecisionFactorChangeAverage(-0.1), DecisionFactorChangeSign(-0.05), DecisionFactorChangeLineBestFit(-0.07), DecisionFactorChangeNumTimes(0)
Implementation
Implementation, State, PieceState, SiteState, Variable, SetVar, Efficiency, CopyContext, Then, ForEachPiece, DoLudeme, PlayoutsPerSecond(1457.64), MovesPerSecond(178389.95)
Visual
Symbols
Math
Math, Arithmetic, Comparison, Equal, LesserThan, Logic, Conjunction, Negation, Set, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement

Kendall
Properties
Properties, Format, Time, Discrete, Turns, Alternating, Stochastic, Players, NumPlayers(2), TwoPlayer
Equipment
Equipment, Container, Board, Shape, RectangleShape, NumRows(3), NumCorners(4), NumDirections(5.53), NumOrthogonalDirections(3.13), NumDiagonalDirections(2.4), NumAdjacentDirections(5.53), NumOffDiagonalDirections(0), NumOuterSites(22), NumInnerSites(8), NumLayers(1), Tiling, SquareTiling, NumEdges(73), NumCells(30), NumVertices(44), NumPerimeterSites(22), NumTopSites(10), NumBottomSites(10), NumRightSites(3), NumLeftSites(3), NumCentreSites(2), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), Track, TrackOwned, Region, PlayableSites, Cell, NumPlayableSitesOnBoard(30), NumColumns(10), Hand, NumContainers(4), NumPlayableSites(36), Component, Piece, NumComponentsType(6), NumComponentsTypePerPlayer(1), NumDice(4), Dice
Start
Start, PiecesPlacedOnBoard
Play
Rules, Play, Moves, MovesDecision, NoSiteMoves, PassDecision, PassDecisionFrequency(3%), SingleSiteMoves, RemoveDecision, RemoveDecisionFrequency(6%), TwoSitesMoves, FromToDecision, FromToDecisionWithinBoardFrequency(91%), FromToDecisionEmptyFrequency(74%), FromToDecisionEnemyFrequency(17%), SwapPiecesDecision, SwapPiecesDecisionFrequency(90%), MovesNonDecision, MovesEffects, SetMove, SetNextPlayerFrequency(37%), MoveAgain, MoveAgainFrequency(37%), FromToEffect, SwapPlayersEffect, Roll, RollFrequency(100%), AddEffectFrequency(17%), MovesOperators, Priority, Conditions, SpaceConditions, Line, Contains, MoveConditions, CanMove, PieceConditions, NoPiece, IsEmpty, IsEnemy, Phase, NumPlayPhase(2), PieceCount, SumDice
Behaviour
PositionalRepetition(0.65), SituationalRepetition(0.15), MoveDistanceAverage(2), MoveDistanceMaxIncrease(3.86), MoveDistanceMaxDecrease(-3.87), MoveDistanceMedian(2), MoveDistanceMaximum(5), MoveDistanceMinimum(0), MoveDistanceVariance(1), MoveDistanceChangeAverage(0), MoveDistanceChangeSign(0.01), MoveDistanceChangeLineBestFit(-0), MoveDistanceChangeNumTimes(0), PieceNumberAverage(10.1), PieceNumberMaxIncrease(0), PieceNumberMaxDecrease(-1), PieceNumberMedian(11.1), PieceNumberMaximum(14), PieceNumberMinimum(0), PieceNumberVariance(13.78), PieceNumberChangeAverage(-0.06), PieceNumberChangeSign(-0.06), PieceNumberChangeLineBestFit(-0.05), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(0), ScoreDifferenceMaxIncrease(0), ScoreDifferenceMaxDecrease(0), ScoreDifferenceMedian(0), ScoreDifferenceMaximum(0), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(0), ScoreDifferenceChangeAverage(0), ScoreDifferenceChangeSign(0), ScoreDifferenceChangeLineBestFit(0), ScoreDifferenceChangeNumTimes(0), DurationActions(1465.88), DurationMoves(223.11), DurationTurns(141.84), DecisionMoves(0.73), GameTreeComplexity(97.16), StateTreeComplexity(93.01), BoardCoverageDefault(0.99), BoardCoverageFull(0.2), BoardCoverageUsed(0.99), AdvantageP1(0.56), Balance(0.88), Completion(1), Drawishness(0), Timeouts(0), Narrowness(0.32), Variance(0), DecisivenessMoves(0.72), DecisivenessThreshold(0.18), LeadChange(0.63), Stability(0.01), DramaAverage(0.07), DramaMaxIncrease(0.34), DramaMaxDecrease(-0.34), DramaMedian(0.02), DramaMaximum(0.35), DramaMinimum(0), DramaVariance(0.01), DramaChangeAverage(0), DramaChangeSign(-0.01), DramaChangeLineBestFit(-0), DramaChangeNumTimes(0), MoveEvaluationAverage(-0), MoveEvaluationMaxIncrease(0.72), MoveEvaluationMaxDecrease(-0.6), MoveEvaluationMedian(-0), MoveEvaluationMaximum(0.66), MoveEvaluationMinimum(-0.52), MoveEvaluationVariance(0.01), MoveEvaluationChangeAverage(0), MoveEvaluationChangeSign(0), MoveEvaluationChangeLineBestFit(0), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(0.16), StateEvaluationDifferenceMaxIncrease(1.96), StateEvaluationDifferenceMaxDecrease(-0.25), StateEvaluationDifferenceMedian(0.15), StateEvaluationDifferenceMaximum(2), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0.02), StateEvaluationDifferenceChangeAverage(0.01), StateEvaluationDifferenceChangeSign(-0), StateEvaluationDifferenceChangeLineBestFit(-0), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.34), BoardSitesOccupiedMaxIncrease(0), BoardSitesOccupiedMaxDecrease(-0.03), BoardSitesOccupiedMedian(0.37), BoardSitesOccupiedMaximum(0.47), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0.02), BoardSitesOccupiedChangeAverage(-0), BoardSitesOccupiedChangeSign(-0.06), BoardSitesOccupiedChangeLineBestFit(-0), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(2.75), BranchingFactorChangeMaxIncrease(5.08), BranchingFactorChangeMaxDecrease(-4.65), BranchingFactorMedian(2.61), BranchingFactorMaximum(6.75), BranchingFactorMinimum(0), BranchingFactorVariance(2.17), BranchingFactorChangeAverage(0), BranchingFactorChangeSign(-0.01), BranchingFactorChangeLineBestFit(-0.01), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(3.38), DecisionFactorMaxIncrease(4.02), DecisionFactorMaxDecrease(-3.91), DecisionFactorMedian(3.12), DecisionFactorMaximum(6.75), DecisionFactorMinimum(0), DecisionFactorVariance(1.48), DecisionFactorChangeAverage(-0.01), DecisionFactorChangeSign(-0.01), DecisionFactorChangeLineBestFit(-0.01), DecisionFactorChangeNumTimes(0)
Implementation
Implementation, State, PieceState, SiteState, SetSiteState, Efficiency, CopyContext, Then, ForEachPiece, DoLudeme, PlayoutsPerSecond(314.82), MovesPerSecond(80220.89)
Visual
Symbols
Math
Math, Arithmetic, Comparison, Equal, NotEqual, Logic, Conjunction, Disjunction, Negation, Set, Union, Intersection, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement

Kendall Five Pieces
Properties
Properties, Format, Time, Discrete, Turns, Alternating, Stochastic, Players, NumPlayers(2), TwoPlayer
Equipment
Equipment, Container, Board, Shape, RectangleShape, NumRows(3), NumCorners(4), NumDirections(5.53), NumOrthogonalDirections(3.13), NumDiagonalDirections(2.4), NumAdjacentDirections(5.53), NumOffDiagonalDirections(0), NumOuterSites(22), NumInnerSites(8), NumLayers(1), Tiling, SquareTiling, NumEdges(73), NumCells(30), NumVertices(44), NumPerimeterSites(22), NumTopSites(10), NumBottomSites(10), NumRightSites(3), NumLeftSites(3), NumCentreSites(2), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), Track, TrackOwned, Region, PlayableSites, Cell, NumPlayableSitesOnBoard(30), NumColumns(10), Hand, NumContainers(4), NumPlayableSites(36), Component, Piece, NumComponentsType(6), NumComponentsTypePerPlayer(1), NumDice(4), Dice
Start
Start, PiecesPlacedOnBoard
Play
Rules, Play, Moves, MovesDecision, NoSiteMoves, PassDecision, PassDecisionFrequency(4%), SingleSiteMoves, RemoveDecision, RemoveDecisionFrequency(5%), TwoSitesMoves, FromToDecision, FromToDecisionWithinBoardFrequency(90%), FromToDecisionEmptyFrequency(76%), FromToDecisionEnemyFrequency(14%), SwapPiecesDecision, SwapPiecesDecisionFrequency(90%), MovesNonDecision, MovesEffects, SetMove, SetNextPlayerFrequency(37%), MoveAgain, MoveAgainFrequency(37%), FromToEffect, SwapPlayersEffect, Roll, RollFrequency(100%), AddEffectFrequency(14%), MovesOperators, Priority, Conditions, SpaceConditions, Line, Contains, MoveConditions, CanMove, PieceConditions, NoPiece, IsEmpty, IsEnemy, Phase, NumPlayPhase(2), PieceCount, SumDice
Behaviour
PositionalRepetition(0.64), SituationalRepetition(0.19), MoveDistanceAverage(1.99), MoveDistanceMaxIncrease(3.73), MoveDistanceMaxDecrease(-3.8), MoveDistanceMedian(2), MoveDistanceMaximum(4.97), MoveDistanceMinimum(0), MoveDistanceVariance(1.02), MoveDistanceChangeAverage(0), MoveDistanceChangeSign(0), MoveDistanceChangeLineBestFit(-0), MoveDistanceChangeNumTimes(0), PieceNumberAverage(7.75), PieceNumberMaxIncrease(0), PieceNumberMaxDecrease(-1), PieceNumberMedian(8.68), PieceNumberMaximum(10), PieceNumberMinimum(0), PieceNumberVariance(6.22), PieceNumberChangeAverage(-0.05), PieceNumberChangeSign(-0.05), PieceNumberChangeLineBestFit(-0.05), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(0), ScoreDifferenceMaxIncrease(0), ScoreDifferenceMaxDecrease(0), ScoreDifferenceMedian(0), ScoreDifferenceMaximum(0), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(0), ScoreDifferenceChangeAverage(0), ScoreDifferenceChangeSign(0), ScoreDifferenceChangeLineBestFit(0), ScoreDifferenceChangeNumTimes(0), DurationActions(1085.1), DurationMoves(165.54), DurationTurns(104.51), DecisionMoves(0.72), GameTreeComplexity(64.22), StateTreeComplexity(93.01), BoardCoverageDefault(0.98), BoardCoverageFull(0.2), BoardCoverageUsed(0.98), AdvantageP1(0.45), Balance(0.9), Completion(1), Drawishness(0), Timeouts(0), Narrowness(0.45), Variance(0.01), DecisivenessMoves(0.56), DecisivenessThreshold(0.51), LeadChange(0.13), Stability(0.1), DramaAverage(0.29), DramaMaxIncrease(0.55), DramaMaxDecrease(-0.51), DramaMedian(0.23), DramaMaximum(1.01), DramaMinimum(0), DramaVariance(0.09), DramaChangeAverage(0), DramaChangeSign(-0.05), DramaChangeLineBestFit(-0), DramaChangeNumTimes(0), MoveEvaluationAverage(0), MoveEvaluationMaxIncrease(1.3), MoveEvaluationMaxDecrease(-1.3), MoveEvaluationMedian(0.01), MoveEvaluationMaximum(0.85), MoveEvaluationMinimum(-0.81), MoveEvaluationVariance(0.11), MoveEvaluationChangeAverage(0), MoveEvaluationChangeSign(0.01), MoveEvaluationChangeLineBestFit(-0), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(0.53), StateEvaluationDifferenceMaxIncrease(1.73), StateEvaluationDifferenceMaxDecrease(-0.6), StateEvaluationDifferenceMedian(0.46), StateEvaluationDifferenceMaximum(2), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0.15), StateEvaluationDifferenceChangeAverage(0.01), StateEvaluationDifferenceChangeSign(-0.06), StateEvaluationDifferenceChangeLineBestFit(-0), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.26), BoardSitesOccupiedMaxIncrease(0), BoardSitesOccupiedMaxDecrease(-0.03), BoardSitesOccupiedMedian(0.29), BoardSitesOccupiedMaximum(0.33), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0.01), BoardSitesOccupiedChangeAverage(-0), BoardSitesOccupiedChangeSign(-0.05), BoardSitesOccupiedChangeLineBestFit(-0), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(2.5), BranchingFactorChangeMaxIncrease(3.57), BranchingFactorChangeMaxDecrease(-3.32), BranchingFactorMedian(2.37), BranchingFactorMaximum(5), BranchingFactorMinimum(0), BranchingFactorVariance(1.51), BranchingFactorChangeAverage(0), BranchingFactorChangeSign(-0), BranchingFactorChangeLineBestFit(-0.01), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(3.09), DecisionFactorMaxIncrease(2.8), DecisionFactorMaxDecrease(-2.79), DecisionFactorMedian(3), DecisionFactorMaximum(5), DecisionFactorMinimum(0), DecisionFactorVariance(0.9), DecisionFactorChangeAverage(-0.01), DecisionFactorChangeSign(-0.01), DecisionFactorChangeLineBestFit(-0.01), DecisionFactorChangeNumTimes(0)
Implementation
Implementation, State, PieceState, SiteState, SetSiteState, Efficiency, CopyContext, Then, ForEachPiece, DoLudeme, PlayoutsPerSecond(459.33), MovesPerSecond(87288.91)
Visual
Symbols
Math
Math, Arithmetic, Comparison, Equal, NotEqual, Logic, Conjunction, Disjunction, Negation, Set, Union, Intersection, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement

Kendall Starting Throw
Properties
Properties, Format, Time, Discrete, Turns, Alternating, Stochastic, Players, NumPlayers(2), TwoPlayer
Equipment
Equipment, Container, Board, Shape, RectangleShape, NumRows(3), NumCorners(4), NumDirections(5.53), NumOrthogonalDirections(3.13), NumDiagonalDirections(2.4), NumAdjacentDirections(5.53), NumOffDiagonalDirections(0), NumOuterSites(22), NumInnerSites(8), NumLayers(1), Tiling, SquareTiling, NumEdges(73), NumCells(30), NumVertices(44), NumPerimeterSites(22), NumTopSites(10), NumBottomSites(10), NumRightSites(3), NumLeftSites(3), NumCentreSites(2), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), Track, TrackOwned, Region, PlayableSites, Cell, NumPlayableSitesOnBoard(30), NumColumns(10), Hand, NumContainers(4), NumPlayableSites(36), Component, Piece, NumComponentsType(6), NumComponentsTypePerPlayer(1), NumDice(4), Dice
Start
Start, PiecesPlacedOnBoard
Play
Rules, Play, Moves, MovesDecision, NoSiteMoves, PassDecision, PassDecisionFrequency(5%), SingleSiteMoves, RemoveDecision, RemoveDecisionFrequency(6%), TwoSitesMoves, FromToDecision, FromToDecisionWithinBoardFrequency(89%), FromToDecisionEmptyFrequency(73%), FromToDecisionEnemyFrequency(16%), SwapPiecesDecision, SwapPiecesDecisionFrequency(89%), MovesNonDecision, MovesEffects, SetMove, SetNextPlayerFrequency(37%), MoveAgain, MoveAgainFrequency(37%), FromToEffect, SwapPlayersEffect, Roll, RollFrequency(100%), AddEffectFrequency(16%), MovesOperators, Priority, Conditions, SpaceConditions, Line, Contains, MoveConditions, CanMove, PieceConditions, NoPiece, IsEmpty, IsEnemy, Phase, NumPlayPhase(2), PieceCount, SumDice
Behaviour
PositionalRepetition(0.66), SituationalRepetition(0.23), MoveDistanceAverage(1.99), MoveDistanceMaxIncrease(3.89), MoveDistanceMaxDecrease(-3.89), MoveDistanceMedian(2), MoveDistanceMaximum(5), MoveDistanceMinimum(0), MoveDistanceVariance(1), MoveDistanceChangeAverage(0), MoveDistanceChangeSign(-0), MoveDistanceChangeLineBestFit(-0), MoveDistanceChangeNumTimes(0), PieceNumberAverage(10.04), PieceNumberMaxIncrease(0), PieceNumberMaxDecrease(-1), PieceNumberMedian(11.24), PieceNumberMaximum(14), PieceNumberMinimum(0), PieceNumberVariance(14.35), PieceNumberChangeAverage(-0.06), PieceNumberChangeSign(-0.06), PieceNumberChangeLineBestFit(-0.05), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(0), ScoreDifferenceMaxIncrease(0), ScoreDifferenceMaxDecrease(0), ScoreDifferenceMedian(0), ScoreDifferenceMaximum(0), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(0), ScoreDifferenceChangeAverage(0), ScoreDifferenceChangeSign(0), ScoreDifferenceChangeLineBestFit(0), ScoreDifferenceChangeNumTimes(0), DurationActions(1515.38), DurationMoves(230.43), DurationTurns(146.66), DecisionMoves(0.71), GameTreeComplexity(97.87), StateTreeComplexity(93.01), BoardCoverageDefault(0.99), BoardCoverageFull(0.2), BoardCoverageUsed(0.99), AdvantageP1(0.58), Balance(0.84), Completion(1), Drawishness(0), Timeouts(0), Narrowness(0.42), Variance(0.05), DecisivenessMoves(0.62), DecisivenessThreshold(0.98), LeadChange(0.15), Stability(0.8), DramaAverage(0.66), DramaMaxIncrease(1.4), DramaMaxDecrease(-1.36), DramaMedian(0.45), DramaMaximum(1.96), DramaMinimum(0), DramaVariance(0.51), DramaChangeAverage(0), DramaChangeSign(-0), DramaChangeLineBestFit(0), DramaChangeNumTimes(0), MoveEvaluationAverage(-0), MoveEvaluationMaxIncrease(1.98), MoveEvaluationMaxDecrease(-1.98), MoveEvaluationMedian(-0.01), MoveEvaluationMaximum(1), MoveEvaluationMinimum(-1), MoveEvaluationVariance(0.49), MoveEvaluationChangeAverage(0), MoveEvaluationChangeSign(0), MoveEvaluationChangeLineBestFit(0), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(1.26), StateEvaluationDifferenceMaxIncrease(1.56), StateEvaluationDifferenceMaxDecrease(-1.41), StateEvaluationDifferenceMedian(1.39), StateEvaluationDifferenceMaximum(2), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0.35), StateEvaluationDifferenceChangeAverage(0.01), StateEvaluationDifferenceChangeSign(0), StateEvaluationDifferenceChangeLineBestFit(0), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.33), BoardSitesOccupiedMaxIncrease(0), BoardSitesOccupiedMaxDecrease(-0.03), BoardSitesOccupiedMedian(0.37), BoardSitesOccupiedMaximum(0.47), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0.02), BoardSitesOccupiedChangeAverage(-0), BoardSitesOccupiedChangeSign(-0.06), BoardSitesOccupiedChangeLineBestFit(-0), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(2.7), BranchingFactorChangeMaxIncrease(5.19), BranchingFactorChangeMaxDecrease(-4.81), BranchingFactorMedian(2.43), BranchingFactorMaximum(6.76), BranchingFactorMinimum(0), BranchingFactorVariance(2.21), BranchingFactorChangeAverage(0), BranchingFactorChangeSign(-0), BranchingFactorChangeLineBestFit(-0.01), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(3.38), DecisionFactorMaxIncrease(4.05), DecisionFactorMaxDecrease(-3.93), DecisionFactorMedian(3.14), DecisionFactorMaximum(6.76), DecisionFactorMinimum(0), DecisionFactorVariance(1.51), DecisionFactorChangeAverage(-0.02), DecisionFactorChangeSign(-0.01), DecisionFactorChangeLineBestFit(-0.01), DecisionFactorChangeNumTimes(0)
Implementation
Implementation, State, PieceState, SiteState, SetSiteState, PlayerValue, Efficiency, CopyContext, Then, ForEachPiece, DoLudeme, PlayoutsPerSecond(304.64), MovesPerSecond(78601.47)
Visual
Symbols
Math
Math, Arithmetic, Comparison, Equal, NotEqual, Logic, Conjunction, Disjunction, Negation, Set, Union, Intersection, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement

Kendall Trap
Properties
Properties, Format, Time, Discrete, Turns, Alternating, Stochastic, Players, NumPlayers(2), TwoPlayer
Equipment
Equipment, Container, Board, Shape, RectangleShape, NumRows(3), NumCorners(4), NumDirections(5.53), NumOrthogonalDirections(3.13), NumDiagonalDirections(2.4), NumAdjacentDirections(5.53), NumOffDiagonalDirections(0), NumOuterSites(22), NumInnerSites(8), NumLayers(1), Tiling, SquareTiling, NumEdges(73), NumCells(30), NumVertices(44), NumPerimeterSites(22), NumTopSites(10), NumBottomSites(10), NumRightSites(3), NumLeftSites(3), NumCentreSites(2), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), Track, TrackOwned, Region, PlayableSites, Cell, NumPlayableSitesOnBoard(30), NumColumns(10), Hand, NumContainers(4), NumPlayableSites(36), Component, Piece, NumComponentsType(6), NumComponentsTypePerPlayer(1), NumDice(4), Dice
Start
Start, PiecesPlacedOnBoard
Play
Rules, Play, Moves, MovesDecision, NoSiteMoves, PassDecision, PassDecisionFrequency(11%), SingleSiteMoves, RemoveDecision, RemoveDecisionFrequency(5%), TwoSitesMoves, FromToDecision, FromToDecisionWithinBoardFrequency(84%), FromToDecisionEmptyFrequency(71%), FromToDecisionEnemyFrequency(13%), SwapPiecesDecision, SwapPiecesDecisionFrequency(82%), MovesNonDecision, MovesEffects, SetMove, SetNextPlayerFrequency(34%), MoveAgain, MoveAgainFrequency(34%), FromToEffect, SwapPlayersEffect, Roll, RollFrequency(100%), AddEffectFrequency(13%), MovesOperators, Priority, Conditions, SpaceConditions, Line, Contains, MoveConditions, CanMove, PieceConditions, NoPiece, IsEmpty, IsEnemy, Phase, NumPlayPhase(2), PieceCount, SumDice
Behaviour
PositionalRepetition(0.9), SituationalRepetition(0.42), MoveDistanceAverage(1.99), MoveDistanceMaxIncrease(3.83), MoveDistanceMaxDecrease(-3.86), MoveDistanceMedian(2), MoveDistanceMaximum(4.99), MoveDistanceMinimum(0), MoveDistanceVariance(0.97), MoveDistanceChangeAverage(0), MoveDistanceChangeSign(0.01), MoveDistanceChangeLineBestFit(-0), MoveDistanceChangeNumTimes(0), PieceNumberAverage(9.98), PieceNumberMaxIncrease(0), PieceNumberMaxDecrease(-1), PieceNumberMedian(10.47), PieceNumberMaximum(14), PieceNumberMinimum(0), PieceNumberVariance(12.09), PieceNumberChangeAverage(-0.05), PieceNumberChangeSign(-0.05), PieceNumberChangeLineBestFit(-0.05), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(0), ScoreDifferenceMaxIncrease(0), ScoreDifferenceMaxDecrease(0), ScoreDifferenceMedian(0), ScoreDifferenceMaximum(0), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(0), ScoreDifferenceChangeAverage(0), ScoreDifferenceChangeSign(0), ScoreDifferenceChangeLineBestFit(0), ScoreDifferenceChangeNumTimes(0), DurationActions(1624.83), DurationMoves(249.81), DurationTurns(169.86), DecisionMoves(0.73), GameTreeComplexity(110.84), StateTreeComplexity(93.01), BoardCoverageDefault(0.99), BoardCoverageFull(0.2), BoardCoverageUsed(0.99), AdvantageP1(0.38), Balance(0.76), Completion(1), Drawishness(0), Timeouts(0), Narrowness(0.4), Variance(0.01), DecisivenessMoves(0.54), DecisivenessThreshold(0.58), LeadChange(0.03), Stability(0.11), DramaAverage(0.58), DramaMaxIncrease(0.55), DramaMaxDecrease(-0.57), DramaMedian(0.61), DramaMaximum(1.16), DramaMinimum(0), DramaVariance(0.1), DramaChangeAverage(-0), DramaChangeSign(-0.02), DramaChangeLineBestFit(-0), DramaChangeNumTimes(0), MoveEvaluationAverage(0), MoveEvaluationMaxIncrease(1.71), MoveEvaluationMaxDecrease(-1.71), MoveEvaluationMedian(0.03), MoveEvaluationMaximum(0.95), MoveEvaluationMinimum(-0.93), MoveEvaluationVariance(0.32), MoveEvaluationChangeAverage(-0), MoveEvaluationChangeSign(-0.02), MoveEvaluationChangeLineBestFit(-0), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(1.04), StateEvaluationDifferenceMaxIncrease(1.65), StateEvaluationDifferenceMaxDecrease(-0.71), StateEvaluationDifferenceMedian(1.09), StateEvaluationDifferenceMaximum(2), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0.18), StateEvaluationDifferenceChangeAverage(0.01), StateEvaluationDifferenceChangeSign(-0.02), StateEvaluationDifferenceChangeLineBestFit(-0), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.33), BoardSitesOccupiedMaxIncrease(0), BoardSitesOccupiedMaxDecrease(-0.03), BoardSitesOccupiedMedian(0.35), BoardSitesOccupiedMaximum(0.47), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0.01), BoardSitesOccupiedChangeAverage(-0), BoardSitesOccupiedChangeSign(-0.05), BoardSitesOccupiedChangeLineBestFit(-0), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(2.83), BranchingFactorChangeMaxIncrease(5.35), BranchingFactorChangeMaxDecrease(-4.91), BranchingFactorMedian(2.69), BranchingFactorMaximum(6.86), BranchingFactorMinimum(0), BranchingFactorVariance(2.29), BranchingFactorChangeAverage(0), BranchingFactorChangeSign(0), BranchingFactorChangeLineBestFit(-0.01), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(3.5), DecisionFactorMaxIncrease(4.08), DecisionFactorMaxDecrease(-4.14), DecisionFactorMedian(3.33), DecisionFactorMaximum(6.86), DecisionFactorMinimum(0), DecisionFactorVariance(1.53), DecisionFactorChangeAverage(-0.01), DecisionFactorChangeSign(-0.01), DecisionFactorChangeLineBestFit(-0.01), DecisionFactorChangeNumTimes(0)
Implementation
Implementation, State, PieceState, SiteState, SetSiteState, Efficiency, CopyContext, Then, ForEachPiece, DoLudeme, PlayoutsPerSecond(257.16), MovesPerSecond(74657.42)
Visual
Symbols
Math
Math, Arithmetic, Comparison, Equal, NotEqual, Logic, Conjunction, Disjunction, Negation, Set, Union, Intersection, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement

Kendall Home Row
Properties
Properties, Format, Time, Discrete, Turns, Alternating, Stochastic, Players, NumPlayers(2), TwoPlayer
Equipment
Equipment, Container, Board, Shape, RectangleShape, NumRows(3), NumCorners(4), NumDirections(5.53), NumOrthogonalDirections(3.13), NumDiagonalDirections(2.4), NumAdjacentDirections(5.53), NumOffDiagonalDirections(0), NumOuterSites(22), NumInnerSites(8), NumLayers(1), Tiling, SquareTiling, NumEdges(73), NumCells(30), NumVertices(44), NumPerimeterSites(22), NumTopSites(10), NumBottomSites(10), NumRightSites(3), NumLeftSites(3), NumCentreSites(2), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), Track, TrackOwned, Region, PlayableSites, Cell, NumPlayableSitesOnBoard(30), NumColumns(10), Hand, NumContainers(4), NumPlayableSites(36), Component, Piece, NumComponentsType(6), NumComponentsTypePerPlayer(1), NumDice(4), Dice
Start
Start, PiecesPlacedOnBoard
Play
Rules, Play, Moves, MovesDecision, NoSiteMoves, PassDecision, PassDecisionFrequency(5%), SingleSiteMoves, RemoveDecision, RemoveDecisionFrequency(6%), TwoSitesMoves, FromToDecision, FromToDecisionWithinBoardFrequency(89%), FromToDecisionEmptyFrequency(72%), FromToDecisionEnemyFrequency(17%), SwapPiecesDecision, SwapPiecesDecisionFrequency(89%), MovesNonDecision, MovesEffects, SetMove, SetNextPlayerFrequency(36%), MoveAgain, MoveAgainFrequency(36%), FromToEffect, SwapPlayersEffect, Roll, RollFrequency(100%), AddEffectFrequency(17%), MovesOperators, Priority, Conditions, SpaceConditions, Line, Contains, MoveConditions, CanMove, PieceConditions, NoPiece, IsEmpty, IsEnemy, Phase, NumPlayPhase(2), PieceCount, SumDice
Behaviour
PositionalRepetition(0.7), SituationalRepetition(0.19), MoveDistanceAverage(2.01), MoveDistanceMaxIncrease(3.9), MoveDistanceMaxDecrease(-3.9), MoveDistanceMedian(2), MoveDistanceMaximum(4.99), MoveDistanceMinimum(0), MoveDistanceVariance(1.03), MoveDistanceChangeAverage(0), MoveDistanceChangeSign(-0), MoveDistanceChangeLineBestFit(-0), MoveDistanceChangeNumTimes(0), PieceNumberAverage(10.67), PieceNumberMaxIncrease(0), PieceNumberMaxDecrease(-1), PieceNumberMedian(12.6), PieceNumberMaximum(14), PieceNumberMinimum(0), PieceNumberVariance(15.11), PieceNumberChangeAverage(-0.05), PieceNumberChangeSign(-0.05), PieceNumberChangeLineBestFit(-0.05), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(0), ScoreDifferenceMaxIncrease(0), ScoreDifferenceMaxDecrease(0), ScoreDifferenceMedian(0), ScoreDifferenceMaximum(0), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(0), ScoreDifferenceChangeAverage(0), ScoreDifferenceChangeSign(0), ScoreDifferenceChangeLineBestFit(0), ScoreDifferenceChangeNumTimes(0), DurationActions(1521.03), DurationMoves(231.8), DurationTurns(149.02), DecisionMoves(0.7), GameTreeComplexity(95.42), StateTreeComplexity(93.01), BoardCoverageDefault(0.99), BoardCoverageFull(0.2), BoardCoverageUsed(0.99), AdvantageP1(0.46), Balance(0.92), Completion(1), Drawishness(0), Timeouts(0), Narrowness(0.46), Variance(0.01), DecisivenessMoves(0.51), DecisivenessThreshold(0.71), LeadChange(0.09), Stability(0.25), DramaAverage(0.41), DramaMaxIncrease(0.67), DramaMaxDecrease(-0.69), DramaMedian(0.32), DramaMaximum(1.43), DramaMinimum(0), DramaVariance(0.19), DramaChangeAverage(-0), DramaChangeSign(0), DramaChangeLineBestFit(-0), DramaChangeNumTimes(0), MoveEvaluationAverage(0), MoveEvaluationMaxIncrease(1.75), MoveEvaluationMaxDecrease(-1.75), MoveEvaluationMedian(0), MoveEvaluationMaximum(0.95), MoveEvaluationMinimum(-0.94), MoveEvaluationVariance(0.24), MoveEvaluationChangeAverage(-0), MoveEvaluationChangeSign(0), MoveEvaluationChangeLineBestFit(-0), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(0.83), StateEvaluationDifferenceMaxIncrease(1.65), StateEvaluationDifferenceMaxDecrease(-0.75), StateEvaluationDifferenceMedian(0.8), StateEvaluationDifferenceMaximum(2), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0.25), StateEvaluationDifferenceChangeAverage(0.01), StateEvaluationDifferenceChangeSign(0.01), StateEvaluationDifferenceChangeLineBestFit(-0), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.36), BoardSitesOccupiedMaxIncrease(0), BoardSitesOccupiedMaxDecrease(-0.03), BoardSitesOccupiedMedian(0.42), BoardSitesOccupiedMaximum(0.47), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0.02), BoardSitesOccupiedChangeAverage(-0), BoardSitesOccupiedChangeSign(-0.05), BoardSitesOccupiedChangeLineBestFit(-0), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(2.62), BranchingFactorChangeMaxIncrease(5.13), BranchingFactorChangeMaxDecrease(-4.58), BranchingFactorMedian(2.35), BranchingFactorMaximum(6.71), BranchingFactorMinimum(0), BranchingFactorVariance(2.11), BranchingFactorChangeAverage(0), BranchingFactorChangeSign(-0.01), BranchingFactorChangeLineBestFit(-0.01), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(3.3), DecisionFactorMaxIncrease(4.02), DecisionFactorMaxDecrease(-3.93), DecisionFactorMedian(3.04), DecisionFactorMaximum(6.71), DecisionFactorMinimum(0), DecisionFactorVariance(1.47), DecisionFactorChangeAverage(-0.02), DecisionFactorChangeSign(-0.01), DecisionFactorChangeLineBestFit(-0.01), DecisionFactorChangeNumTimes(0)
Implementation
Implementation, State, PieceState, SiteState, SetSiteState, Efficiency, CopyContext, Then, ForEachPiece, DoLudeme, PlayoutsPerSecond(279.83), MovesPerSecond(77949.17)
Visual
Symbols
Math
Math, Arithmetic, Comparison, Equal, NotEqual, Logic, Conjunction, Disjunction, Negation, Set, Union, Intersection, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement

Kendall Five Pieces Starting Throw
Properties
Properties, Format, Time, Discrete, Turns, Alternating, Stochastic, Players, NumPlayers(2), TwoPlayer
Equipment
Equipment, Container, Board, Shape, RectangleShape, NumRows(3), NumCorners(4), NumDirections(5.53), NumOrthogonalDirections(3.13), NumDiagonalDirections(2.4), NumAdjacentDirections(5.53), NumOffDiagonalDirections(0), NumOuterSites(22), NumInnerSites(8), NumLayers(1), Tiling, SquareTiling, NumEdges(73), NumCells(30), NumVertices(44), NumPerimeterSites(22), NumTopSites(10), NumBottomSites(10), NumRightSites(3), NumLeftSites(3), NumCentreSites(2), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), Track, TrackOwned, Region, PlayableSites, Cell, NumPlayableSitesOnBoard(30), NumColumns(10), Hand, NumContainers(4), NumPlayableSites(36), Component, Piece, NumComponentsType(6), NumComponentsTypePerPlayer(1), NumDice(4), Dice
Start
Start, PiecesPlacedOnBoard
Play
Rules, Play, Moves, MovesDecision, NoSiteMoves, PassDecision, PassDecisionFrequency(6%), SingleSiteMoves, RemoveDecision, RemoveDecisionFrequency(5%), TwoSitesMoves, FromToDecision, FromToDecisionWithinBoardFrequency(88%), FromToDecisionEmptyFrequency(74%), FromToDecisionEnemyFrequency(14%), SwapPiecesDecision, SwapPiecesDecisionFrequency(88%), MovesNonDecision, MovesEffects, SetMove, SetNextPlayerFrequency(37%), MoveAgain, MoveAgainFrequency(37%), FromToEffect, SwapPlayersEffect, Roll, RollFrequency(100%), AddEffectFrequency(14%), MovesOperators, Priority, Conditions, SpaceConditions, Line, Contains, MoveConditions, CanMove, PieceConditions, NoPiece, IsEmpty, IsEnemy, Phase, NumPlayPhase(2), PieceCount, SumDice
Behaviour
PositionalRepetition(0.78), SituationalRepetition(0.25), MoveDistanceAverage(1.98), MoveDistanceMaxIncrease(3.8), MoveDistanceMaxDecrease(-3.79), MoveDistanceMedian(2), MoveDistanceMaximum(4.97), MoveDistanceMinimum(0), MoveDistanceVariance(0.97), MoveDistanceChangeAverage(0), MoveDistanceChangeSign(0), MoveDistanceChangeLineBestFit(-0), MoveDistanceChangeNumTimes(0), PieceNumberAverage(7.65), PieceNumberMaxIncrease(0), PieceNumberMaxDecrease(-1), PieceNumberMedian(8.61), PieceNumberMaximum(10), PieceNumberMinimum(0), PieceNumberVariance(6.41), PieceNumberChangeAverage(-0.05), PieceNumberChangeSign(-0.05), PieceNumberChangeLineBestFit(-0.05), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(0), ScoreDifferenceMaxIncrease(0), ScoreDifferenceMaxDecrease(0), ScoreDifferenceMedian(0), ScoreDifferenceMaximum(0), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(0), ScoreDifferenceChangeAverage(0), ScoreDifferenceChangeSign(0), ScoreDifferenceChangeLineBestFit(0), ScoreDifferenceChangeNumTimes(0), DurationActions(1150.55), DurationMoves(175.51), DurationTurns(112.02), DecisionMoves(0.68), GameTreeComplexity(65.45), StateTreeComplexity(93.01), BoardCoverageDefault(0.98), BoardCoverageFull(0.2), BoardCoverageUsed(0.98), AdvantageP1(0.54), Balance(0.92), Completion(1), Drawishness(0), Timeouts(0), Narrowness(0.48), Variance(0), DecisivenessMoves(0.51), DecisivenessThreshold(0.41), LeadChange(0.08), Stability(0.07), DramaAverage(0.29), DramaMaxIncrease(0.41), DramaMaxDecrease(-0.39), DramaMedian(0.28), DramaMaximum(0.83), DramaMinimum(0), DramaVariance(0.06), DramaChangeAverage(0), DramaChangeSign(-0.01), DramaChangeLineBestFit(0), DramaChangeNumTimes(0), MoveEvaluationAverage(0), MoveEvaluationMaxIncrease(1.24), MoveEvaluationMaxDecrease(-1.24), MoveEvaluationMedian(-0), MoveEvaluationMaximum(0.86), MoveEvaluationMinimum(-0.76), MoveEvaluationVariance(0.12), MoveEvaluationChangeAverage(0), MoveEvaluationChangeSign(0.04), MoveEvaluationChangeLineBestFit(0), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(0.57), StateEvaluationDifferenceMaxIncrease(1.63), StateEvaluationDifferenceMaxDecrease(-0.51), StateEvaluationDifferenceMedian(0.55), StateEvaluationDifferenceMaximum(2), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0.12), StateEvaluationDifferenceChangeAverage(0.01), StateEvaluationDifferenceChangeSign(-0.02), StateEvaluationDifferenceChangeLineBestFit(0), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.26), BoardSitesOccupiedMaxIncrease(0), BoardSitesOccupiedMaxDecrease(-0.03), BoardSitesOccupiedMedian(0.29), BoardSitesOccupiedMaximum(0.33), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0.01), BoardSitesOccupiedChangeAverage(-0), BoardSitesOccupiedChangeSign(-0.05), BoardSitesOccupiedChangeLineBestFit(-0), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(2.41), BranchingFactorChangeMaxIncrease(3.64), BranchingFactorChangeMaxDecrease(-3.55), BranchingFactorMedian(2.26), BranchingFactorMaximum(5), BranchingFactorMinimum(0), BranchingFactorVariance(1.54), BranchingFactorChangeAverage(0), BranchingFactorChangeSign(0), BranchingFactorChangeLineBestFit(-0.01), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(3.08), DecisionFactorMaxIncrease(2.77), DecisionFactorMaxDecrease(-2.75), DecisionFactorMedian(3.01), DecisionFactorMaximum(5), DecisionFactorMinimum(0), DecisionFactorVariance(0.9), DecisionFactorChangeAverage(-0.01), DecisionFactorChangeSign(-0.01), DecisionFactorChangeLineBestFit(-0.01), DecisionFactorChangeNumTimes(0)
Implementation
Implementation, State, PieceState, SiteState, SetSiteState, PlayerValue, Efficiency, CopyContext, Then, ForEachPiece, DoLudeme, PlayoutsPerSecond(473.74), MovesPerSecond(91061.1)
Visual
Symbols
Math
Math, Arithmetic, Comparison, Equal, NotEqual, Logic, Conjunction, Disjunction, Negation, Set, Union, Intersection, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement

Kendall Five Pieces Trap
Properties
Properties, Format, Time, Discrete, Turns, Alternating, Stochastic, Players, NumPlayers(2), TwoPlayer
Equipment
Equipment, Container, Board, Shape, RectangleShape, NumRows(3), NumCorners(4), NumDirections(5.53), NumOrthogonalDirections(3.13), NumDiagonalDirections(2.4), NumAdjacentDirections(5.53), NumOffDiagonalDirections(0), NumOuterSites(22), NumInnerSites(8), NumLayers(1), Tiling, SquareTiling, NumEdges(73), NumCells(30), NumVertices(44), NumPerimeterSites(22), NumTopSites(10), NumBottomSites(10), NumRightSites(3), NumLeftSites(3), NumCentreSites(2), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), Track, TrackOwned, Region, PlayableSites, Cell, NumPlayableSitesOnBoard(30), NumColumns(10), Hand, NumContainers(4), NumPlayableSites(36), Component, Piece, NumComponentsType(6), NumComponentsTypePerPlayer(1), NumDice(4), Dice
Start
Start, PiecesPlacedOnBoard
Play
Rules, Play, Moves, MovesDecision, NoSiteMoves, PassDecision, PassDecisionFrequency(8%), SingleSiteMoves, RemoveDecision, RemoveDecisionFrequency(5%), TwoSitesMoves, FromToDecision, FromToDecisionWithinBoardFrequency(87%), FromToDecisionEmptyFrequency(76%), FromToDecisionEnemyFrequency(11%), SwapPiecesDecision, SwapPiecesDecisionFrequency(85%), MovesNonDecision, MovesEffects, SetMove, SetNextPlayerFrequency(35%), MoveAgain, MoveAgainFrequency(35%), FromToEffect, SwapPlayersEffect, Roll, RollFrequency(100%), AddEffectFrequency(11%), MovesOperators, Priority, Conditions, SpaceConditions, Line, Contains, MoveConditions, CanMove, PieceConditions, NoPiece, IsEmpty, IsEnemy, Phase, NumPlayPhase(2), PieceCount, SumDice
Behaviour
PositionalRepetition(0.69), SituationalRepetition(0.22), MoveDistanceAverage(2), MoveDistanceMaxIncrease(3.76), MoveDistanceMaxDecrease(-3.8), MoveDistanceMedian(2), MoveDistanceMaximum(4.98), MoveDistanceMinimum(0), MoveDistanceVariance(1.01), MoveDistanceChangeAverage(0), MoveDistanceChangeSign(0), MoveDistanceChangeLineBestFit(-0), MoveDistanceChangeNumTimes(0), PieceNumberAverage(7.48), PieceNumberMaxIncrease(0), PieceNumberMaxDecrease(-1), PieceNumberMedian(8.04), PieceNumberMaximum(10), PieceNumberMinimum(0), PieceNumberVariance(6.25), PieceNumberChangeAverage(-0.05), PieceNumberChangeSign(-0.05), PieceNumberChangeLineBestFit(-0.05), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(0), ScoreDifferenceMaxIncrease(0), ScoreDifferenceMaxDecrease(0), ScoreDifferenceMedian(0), ScoreDifferenceMaximum(0), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(0), ScoreDifferenceChangeAverage(0), ScoreDifferenceChangeSign(0), ScoreDifferenceChangeLineBestFit(0), ScoreDifferenceChangeNumTimes(0), DurationActions(1133.27), DurationMoves(173.69), DurationTurns(115.01), DecisionMoves(0.75), GameTreeComplexity(70.99), StateTreeComplexity(93.01), BoardCoverageDefault(0.99), BoardCoverageFull(0.2), BoardCoverageUsed(0.99), AdvantageP1(0.49), Balance(0.98), Completion(1), Drawishness(0), Timeouts(0), Narrowness(0.41), Variance(0.02), DecisivenessMoves(0.5), DecisivenessThreshold(0.66), LeadChange(0.13), Stability(0.19), DramaAverage(0.34), DramaMaxIncrease(0.75), DramaMaxDecrease(-0.77), DramaMedian(0.25), DramaMaximum(1.31), DramaMinimum(0), DramaVariance(0.15), DramaChangeAverage(0), DramaChangeSign(0), DramaChangeLineBestFit(0), DramaChangeNumTimes(0), MoveEvaluationAverage(0), MoveEvaluationMaxIncrease(1.57), MoveEvaluationMaxDecrease(-1.57), MoveEvaluationMedian(0.01), MoveEvaluationMaximum(0.91), MoveEvaluationMinimum(-0.9), MoveEvaluationVariance(0.17), MoveEvaluationChangeAverage(-0), MoveEvaluationChangeSign(0), MoveEvaluationChangeLineBestFit(0), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(0.68), StateEvaluationDifferenceMaxIncrease(1.49), StateEvaluationDifferenceMaxDecrease(-0.84), StateEvaluationDifferenceMedian(0.62), StateEvaluationDifferenceMaximum(2), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0.2), StateEvaluationDifferenceChangeAverage(0.01), StateEvaluationDifferenceChangeSign(0.01), StateEvaluationDifferenceChangeLineBestFit(-0), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.25), BoardSitesOccupiedMaxIncrease(0), BoardSitesOccupiedMaxDecrease(-0.03), BoardSitesOccupiedMedian(0.27), BoardSitesOccupiedMaximum(0.33), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0.01), BoardSitesOccupiedChangeAverage(-0), BoardSitesOccupiedChangeSign(-0.05), BoardSitesOccupiedChangeLineBestFit(-0), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(2.62), BranchingFactorChangeMaxIncrease(3.56), BranchingFactorChangeMaxDecrease(-3.32), BranchingFactorMedian(2.59), BranchingFactorMaximum(5), BranchingFactorMinimum(0), BranchingFactorVariance(1.53), BranchingFactorChangeAverage(0), BranchingFactorChangeSign(-0), BranchingFactorChangeLineBestFit(-0.01), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(3.14), DecisionFactorMaxIncrease(2.73), DecisionFactorMaxDecrease(-2.71), DecisionFactorMedian(3.02), DecisionFactorMaximum(5), DecisionFactorMinimum(0), DecisionFactorVariance(0.94), DecisionFactorChangeAverage(-0.01), DecisionFactorChangeSign(-0.01), DecisionFactorChangeLineBestFit(-0.01), DecisionFactorChangeNumTimes(0)
Implementation
Implementation, State, PieceState, SiteState, SetSiteState, Efficiency, CopyContext, Then, ForEachPiece, DoLudeme, PlayoutsPerSecond(380.94), MovesPerSecond(81674)
Visual
Symbols
Math
Math, Arithmetic, Comparison, Equal, NotEqual, Logic, Conjunction, Disjunction, Negation, Set, Union, Intersection, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement

Kendall Five Pieces Home Row
Properties
Properties, Format, Time, Discrete, Turns, Alternating, Stochastic, Players, NumPlayers(2), TwoPlayer
Equipment
Equipment, Container, Board, Shape, RectangleShape, NumRows(3), NumCorners(4), NumDirections(5.53), NumOrthogonalDirections(3.13), NumDiagonalDirections(2.4), NumAdjacentDirections(5.53), NumOffDiagonalDirections(0), NumOuterSites(22), NumInnerSites(8), NumLayers(1), Tiling, SquareTiling, NumEdges(73), NumCells(30), NumVertices(44), NumPerimeterSites(22), NumTopSites(10), NumBottomSites(10), NumRightSites(3), NumLeftSites(3), NumCentreSites(2), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), Track, TrackOwned, Region, PlayableSites, Cell, NumPlayableSitesOnBoard(30), NumColumns(10), Hand, NumContainers(4), NumPlayableSites(36), Component, Piece, NumComponentsType(6), NumComponentsTypePerPlayer(1), NumDice(4), Dice
Start
Start, PiecesPlacedOnBoard
Play
Rules, Play, Moves, MovesDecision, NoSiteMoves, PassDecision, PassDecisionFrequency(4%), SingleSiteMoves, RemoveDecision, RemoveDecisionFrequency(5%), TwoSitesMoves, FromToDecision, FromToDecisionWithinBoardFrequency(90%), FromToDecisionEmptyFrequency(76%), FromToDecisionEnemyFrequency(14%), SwapPiecesDecision, SwapPiecesDecisionFrequency(90%), MovesNonDecision, MovesEffects, SetMove, SetNextPlayerFrequency(36%), MoveAgain, MoveAgainFrequency(36%), FromToEffect, SwapPlayersEffect, Roll, RollFrequency(100%), AddEffectFrequency(14%), MovesOperators, Priority, Conditions, SpaceConditions, Line, Contains, MoveConditions, CanMove, PieceConditions, NoPiece, IsEmpty, IsEnemy, Phase, NumPlayPhase(2), PieceCount, SumDice
Behaviour
PositionalRepetition(0.62), SituationalRepetition(0.17), MoveDistanceAverage(2), MoveDistanceMaxIncrease(3.8), MoveDistanceMaxDecrease(-3.84), MoveDistanceMedian(1.99), MoveDistanceMaximum(4.99), MoveDistanceMinimum(0), MoveDistanceVariance(1), MoveDistanceChangeAverage(0), MoveDistanceChangeSign(0), MoveDistanceChangeLineBestFit(-0), MoveDistanceChangeNumTimes(0), PieceNumberAverage(7.86), PieceNumberMaxIncrease(0), PieceNumberMaxDecrease(-1), PieceNumberMedian(9.17), PieceNumberMaximum(10), PieceNumberMinimum(0), PieceNumberVariance(6.58), PieceNumberChangeAverage(-0.05), PieceNumberChangeSign(-0.05), PieceNumberChangeLineBestFit(-0.05), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(0), ScoreDifferenceMaxIncrease(0), ScoreDifferenceMaxDecrease(0), ScoreDifferenceMedian(0), ScoreDifferenceMaximum(0), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(0), ScoreDifferenceChangeAverage(0), ScoreDifferenceChangeSign(0), ScoreDifferenceChangeLineBestFit(0), ScoreDifferenceChangeNumTimes(0), DurationActions(1124.71), DurationMoves(171.99), DurationTurns(111.31), DecisionMoves(0.7), GameTreeComplexity(64.88), StateTreeComplexity(93.01), BoardCoverageDefault(0.98), BoardCoverageFull(0.2), BoardCoverageUsed(0.98), AdvantageP1(0.49), Balance(0.98), Completion(1), Drawishness(0), Timeouts(0), Narrowness(0.47), Variance(0.01), DecisivenessMoves(0.37), DecisivenessThreshold(0.4), LeadChange(0.1), Stability(0.07), DramaAverage(0.19), DramaMaxIncrease(0.4), DramaMaxDecrease(-0.41), DramaMedian(0.16), DramaMaximum(0.79), DramaMinimum(0), DramaVariance(0.05), DramaChangeAverage(0), DramaChangeSign(-0.01), DramaChangeLineBestFit(-0), DramaChangeNumTimes(0), MoveEvaluationAverage(-0.01), MoveEvaluationMaxIncrease(1.14), MoveEvaluationMaxDecrease(-1.13), MoveEvaluationMedian(-0.01), MoveEvaluationMaximum(0.83), MoveEvaluationMinimum(-0.75), MoveEvaluationVariance(0.09), MoveEvaluationChangeAverage(0), MoveEvaluationChangeSign(0.01), MoveEvaluationChangeLineBestFit(0), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(0.5), StateEvaluationDifferenceMaxIncrease(1.81), StateEvaluationDifferenceMaxDecrease(-0.45), StateEvaluationDifferenceMedian(0.47), StateEvaluationDifferenceMaximum(2), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0.1), StateEvaluationDifferenceChangeAverage(0.01), StateEvaluationDifferenceChangeSign(-0.05), StateEvaluationDifferenceChangeLineBestFit(-0), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.26), BoardSitesOccupiedMaxIncrease(0), BoardSitesOccupiedMaxDecrease(-0.03), BoardSitesOccupiedMedian(0.31), BoardSitesOccupiedMaximum(0.33), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0.01), BoardSitesOccupiedChangeAverage(-0), BoardSitesOccupiedChangeSign(-0.05), BoardSitesOccupiedChangeLineBestFit(-0), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(2.44), BranchingFactorChangeMaxIncrease(3.58), BranchingFactorChangeMaxDecrease(-3.4), BranchingFactorMedian(2.28), BranchingFactorMaximum(5), BranchingFactorMinimum(0), BranchingFactorVariance(1.48), BranchingFactorChangeAverage(0), BranchingFactorChangeSign(-0), BranchingFactorChangeLineBestFit(-0.01), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(3.05), DecisionFactorMaxIncrease(2.85), DecisionFactorMaxDecrease(-2.82), DecisionFactorMedian(2.99), DecisionFactorMaximum(5), DecisionFactorMinimum(0), DecisionFactorVariance(0.88), DecisionFactorChangeAverage(-0.01), DecisionFactorChangeSign(-0.01), DecisionFactorChangeLineBestFit(-0.01), DecisionFactorChangeNumTimes(0)
Implementation
Implementation, State, PieceState, SiteState, SetSiteState, Efficiency, CopyContext, Then, ForEachPiece, DoLudeme, PlayoutsPerSecond(482.58), MovesPerSecond(94757.12)
Visual
Symbols
Math
Math, Arithmetic, Comparison, Equal, NotEqual, Logic, Conjunction, Disjunction, Negation, Set, Union, Intersection, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement

Kendall Starting Throw Trap
Properties
Properties, Format, Time, Discrete, Turns, Alternating, Stochastic, Players, NumPlayers(2), TwoPlayer
Equipment
Equipment, Container, Board, Shape, RectangleShape, NumRows(3), NumCorners(4), NumDirections(5.53), NumOrthogonalDirections(3.13), NumDiagonalDirections(2.4), NumAdjacentDirections(5.53), NumOffDiagonalDirections(0), NumOuterSites(22), NumInnerSites(8), NumLayers(1), Tiling, SquareTiling, NumEdges(73), NumCells(30), NumVertices(44), NumPerimeterSites(22), NumTopSites(10), NumBottomSites(10), NumRightSites(3), NumLeftSites(3), NumCentreSites(2), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), Track, TrackOwned, Region, PlayableSites, Cell, NumPlayableSitesOnBoard(30), NumColumns(10), Hand, NumContainers(4), NumPlayableSites(36), Component, Piece, NumComponentsType(6), NumComponentsTypePerPlayer(1), NumDice(4), Dice
Start
Start, PiecesPlacedOnBoard
Play
Rules, Play, Moves, MovesDecision, NoSiteMoves, PassDecision, PassDecisionFrequency(12%), SingleSiteMoves, RemoveDecision, RemoveDecisionFrequency(5%), TwoSitesMoves, FromToDecision, FromToDecisionWithinBoardFrequency(83%), FromToDecisionEmptyFrequency(71%), FromToDecisionEnemyFrequency(12%), SwapPiecesDecision, SwapPiecesDecisionFrequency(81%), MovesNonDecision, MovesEffects, SetMove, SetNextPlayerFrequency(34%), MoveAgain, MoveAgainFrequency(34%), FromToEffect, SwapPlayersEffect, Roll, RollFrequency(100%), AddEffectFrequency(12%), MovesOperators, Priority, Conditions, SpaceConditions, Line, Contains, MoveConditions, CanMove, PieceConditions, NoPiece, IsEmpty, IsEnemy, Phase, NumPlayPhase(2), PieceCount, SumDice
Behaviour
PositionalRepetition(0.94), SituationalRepetition(0.48), MoveDistanceAverage(1.99), MoveDistanceMaxIncrease(3.8), MoveDistanceMaxDecrease(-3.9), MoveDistanceMedian(2), MoveDistanceMaximum(5), MoveDistanceMinimum(0), MoveDistanceVariance(0.99), MoveDistanceChangeAverage(0), MoveDistanceChangeSign(-0), MoveDistanceChangeLineBestFit(-0), MoveDistanceChangeNumTimes(0), PieceNumberAverage(9.88), PieceNumberMaxIncrease(0), PieceNumberMaxDecrease(-1), PieceNumberMedian(10.45), PieceNumberMaximum(14), PieceNumberMinimum(0), PieceNumberVariance(12.52), PieceNumberChangeAverage(-0.05), PieceNumberChangeSign(-0.05), PieceNumberChangeLineBestFit(-0.05), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(0), ScoreDifferenceMaxIncrease(0), ScoreDifferenceMaxDecrease(0), ScoreDifferenceMedian(0), ScoreDifferenceMaximum(0), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(0), ScoreDifferenceChangeAverage(0), ScoreDifferenceChangeSign(0), ScoreDifferenceChangeLineBestFit(0), ScoreDifferenceChangeNumTimes(0), DurationActions(1638.78), DurationMoves(251.87), DurationTurns(172.04), DecisionMoves(0.72), GameTreeComplexity(110.94), StateTreeComplexity(93.01), BoardCoverageDefault(0.99), BoardCoverageFull(0.2), BoardCoverageUsed(0.99), AdvantageP1(0.52), Balance(0.96), Completion(1), Drawishness(0), Timeouts(0), Narrowness(0.42), Variance(0.01), DecisivenessMoves(0.44), DecisivenessThreshold(0.66), LeadChange(0.13), Stability(0.21), DramaAverage(0.34), DramaMaxIncrease(0.74), DramaMaxDecrease(-0.74), DramaMedian(0.23), DramaMaximum(1.33), DramaMinimum(0), DramaVariance(0.15), DramaChangeAverage(-0), DramaChangeSign(-0), DramaChangeLineBestFit(0), DramaChangeNumTimes(0), MoveEvaluationAverage(0.01), MoveEvaluationMaxIncrease(1.44), MoveEvaluationMaxDecrease(-1.46), MoveEvaluationMedian(0.01), MoveEvaluationMaximum(0.9), MoveEvaluationMinimum(-0.84), MoveEvaluationVariance(0.16), MoveEvaluationChangeAverage(0), MoveEvaluationChangeSign(0.03), MoveEvaluationChangeLineBestFit(0), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(0.66), StateEvaluationDifferenceMaxIncrease(1.57), StateEvaluationDifferenceMaxDecrease(-0.8), StateEvaluationDifferenceMedian(0.66), StateEvaluationDifferenceMaximum(2), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0.17), StateEvaluationDifferenceChangeAverage(0), StateEvaluationDifferenceChangeSign(-0.01), StateEvaluationDifferenceChangeLineBestFit(0), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.33), BoardSitesOccupiedMaxIncrease(0), BoardSitesOccupiedMaxDecrease(-0.03), BoardSitesOccupiedMedian(0.35), BoardSitesOccupiedMaximum(0.47), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0.01), BoardSitesOccupiedChangeAverage(-0), BoardSitesOccupiedChangeSign(-0.05), BoardSitesOccupiedChangeLineBestFit(-0), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(2.82), BranchingFactorChangeMaxIncrease(5.34), BranchingFactorChangeMaxDecrease(-4.96), BranchingFactorMedian(2.58), BranchingFactorMaximum(6.86), BranchingFactorMinimum(0), BranchingFactorVariance(2.4), BranchingFactorChangeAverage(0), BranchingFactorChangeSign(-0), BranchingFactorChangeLineBestFit(-0.01), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(3.53), DecisionFactorMaxIncrease(4.14), DecisionFactorMaxDecrease(-3.93), DecisionFactorMedian(3.39), DecisionFactorMaximum(6.86), DecisionFactorMinimum(0), DecisionFactorVariance(1.6), DecisionFactorChangeAverage(-0.01), DecisionFactorChangeSign(-0.01), DecisionFactorChangeLineBestFit(-0.01), DecisionFactorChangeNumTimes(0)
Implementation
Implementation, State, PieceState, SiteState, SetSiteState, PlayerValue, Efficiency, CopyContext, Then, ForEachPiece, DoLudeme, PlayoutsPerSecond(257), MovesPerSecond(75274.52)
Visual
Symbols
Math
Math, Arithmetic, Comparison, Equal, NotEqual, Logic, Conjunction, Disjunction, Negation, Set, Union, Intersection, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement

Kendall Starting Throw Home Row
Properties
Properties, Format, Time, Discrete, Turns, Alternating, Stochastic, Players, NumPlayers(2), TwoPlayer
Equipment
Equipment, Container, Board, Shape, RectangleShape, NumRows(3), NumCorners(4), NumDirections(5.53), NumOrthogonalDirections(3.13), NumDiagonalDirections(2.4), NumAdjacentDirections(5.53), NumOffDiagonalDirections(0), NumOuterSites(22), NumInnerSites(8), NumLayers(1), Tiling, SquareTiling, NumEdges(73), NumCells(30), NumVertices(44), NumPerimeterSites(22), NumTopSites(10), NumBottomSites(10), NumRightSites(3), NumLeftSites(3), NumCentreSites(2), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), Track, TrackOwned, Region, PlayableSites, Cell, NumPlayableSitesOnBoard(30), NumColumns(10), Hand, NumContainers(4), NumPlayableSites(36), Component, Piece, NumComponentsType(6), NumComponentsTypePerPlayer(1), NumDice(4), Dice
Start
Start, PiecesPlacedOnBoard
Play
Rules, Play, Moves, MovesDecision, NoSiteMoves, PassDecision, PassDecisionFrequency(6%), SingleSiteMoves, RemoveDecision, RemoveDecisionFrequency(6%), TwoSitesMoves, FromToDecision, FromToDecisionWithinBoardFrequency(88%), FromToDecisionEmptyFrequency(72%), FromToDecisionEnemyFrequency(17%), SwapPiecesDecision, SwapPiecesDecisionFrequency(88%), MovesNonDecision, MovesEffects, SetMove, SetNextPlayerFrequency(36%), MoveAgain, MoveAgainFrequency(36%), FromToEffect, SwapPlayersEffect, Roll, RollFrequency(100%), AddEffectFrequency(17%), MovesOperators, Priority, Conditions, SpaceConditions, Line, Contains, MoveConditions, CanMove, PieceConditions, NoPiece, IsEmpty, IsEnemy, Phase, NumPlayPhase(2), PieceCount, SumDice
Behaviour
PositionalRepetition(0.81), SituationalRepetition(0.22), MoveDistanceAverage(2.01), MoveDistanceMaxIncrease(3.85), MoveDistanceMaxDecrease(-3.9), MoveDistanceMedian(2), MoveDistanceMaximum(4.99), MoveDistanceMinimum(0), MoveDistanceVariance(1.02), MoveDistanceChangeAverage(0), MoveDistanceChangeSign(-0), MoveDistanceChangeLineBestFit(-0), MoveDistanceChangeNumTimes(0), PieceNumberAverage(10.63), PieceNumberMaxIncrease(0), PieceNumberMaxDecrease(-1), PieceNumberMedian(12.33), PieceNumberMaximum(14), PieceNumberMinimum(0), PieceNumberVariance(14.82), PieceNumberChangeAverage(-0.05), PieceNumberChangeSign(-0.05), PieceNumberChangeLineBestFit(-0.05), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(0), ScoreDifferenceMaxIncrease(0), ScoreDifferenceMaxDecrease(0), ScoreDifferenceMedian(0), ScoreDifferenceMaximum(0), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(0), ScoreDifferenceChangeAverage(0), ScoreDifferenceChangeSign(0), ScoreDifferenceChangeLineBestFit(0), ScoreDifferenceChangeNumTimes(0), DurationActions(1569.57), DurationMoves(239.12), DurationTurns(153.5), DecisionMoves(0.69), GameTreeComplexity(95.87), StateTreeComplexity(93.01), BoardCoverageDefault(0.99), BoardCoverageFull(0.2), BoardCoverageUsed(0.99), AdvantageP1(0.48), Balance(0.96), Completion(1), Drawishness(0), Timeouts(0), Narrowness(0.46), Variance(0.01), DecisivenessMoves(0.48), DecisivenessThreshold(0.58), LeadChange(0.06), Stability(0.12), DramaAverage(0.41), DramaMaxIncrease(0.53), DramaMaxDecrease(-0.62), DramaMedian(0.41), DramaMaximum(1.16), DramaMinimum(0), DramaVariance(0.1), DramaChangeAverage(-0), DramaChangeSign(0), DramaChangeLineBestFit(-0), DramaChangeNumTimes(0), MoveEvaluationAverage(0), MoveEvaluationMaxIncrease(1.55), MoveEvaluationMaxDecrease(-1.56), MoveEvaluationMedian(0.02), MoveEvaluationMaximum(0.94), MoveEvaluationMinimum(-0.85), MoveEvaluationVariance(0.22), MoveEvaluationChangeAverage(0), MoveEvaluationChangeSign(-0.01), MoveEvaluationChangeLineBestFit(0), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(0.82), StateEvaluationDifferenceMaxIncrease(1.37), StateEvaluationDifferenceMaxDecrease(-0.65), StateEvaluationDifferenceMedian(0.83), StateEvaluationDifferenceMaximum(2), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0.16), StateEvaluationDifferenceChangeAverage(0), StateEvaluationDifferenceChangeSign(0), StateEvaluationDifferenceChangeLineBestFit(-0), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.35), BoardSitesOccupiedMaxIncrease(0), BoardSitesOccupiedMaxDecrease(-0.03), BoardSitesOccupiedMedian(0.41), BoardSitesOccupiedMaximum(0.47), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0.02), BoardSitesOccupiedChangeAverage(-0), BoardSitesOccupiedChangeSign(-0.05), BoardSitesOccupiedChangeLineBestFit(-0), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(2.57), BranchingFactorChangeMaxIncrease(5.38), BranchingFactorChangeMaxDecrease(-4.7), BranchingFactorMedian(2.22), BranchingFactorMaximum(6.69), BranchingFactorMinimum(0), BranchingFactorVariance(2.03), BranchingFactorChangeAverage(0), BranchingFactorChangeSign(-0), BranchingFactorChangeLineBestFit(-0.01), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(3.26), DecisionFactorMaxIncrease(4.01), DecisionFactorMaxDecrease(-3.84), DecisionFactorMedian(3.02), DecisionFactorMaximum(6.69), DecisionFactorMinimum(0), DecisionFactorVariance(1.4), DecisionFactorChangeAverage(-0.02), DecisionFactorChangeSign(-0.01), DecisionFactorChangeLineBestFit(-0.01), DecisionFactorChangeNumTimes(0)
Implementation
Implementation, State, PieceState, SiteState, SetSiteState, PlayerValue, Efficiency, CopyContext, Then, ForEachPiece, DoLudeme, PlayoutsPerSecond(269.25), MovesPerSecond(75381.66)
Visual
Symbols
Math
Math, Arithmetic, Comparison, Equal, NotEqual, Logic, Conjunction, Disjunction, Negation, Set, Union, Intersection, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement

Kendall Trap Home Row
Properties
Properties, Format, Time, Discrete, Turns, Alternating, Stochastic, Players, NumPlayers(2), TwoPlayer
Equipment
Equipment, Container, Board, Shape, RectangleShape, NumRows(3), NumCorners(4), NumDirections(5.53), NumOrthogonalDirections(3.13), NumDiagonalDirections(2.4), NumAdjacentDirections(5.53), NumOffDiagonalDirections(0), NumOuterSites(22), NumInnerSites(8), NumLayers(1), Tiling, SquareTiling, NumEdges(73), NumCells(30), NumVertices(44), NumPerimeterSites(22), NumTopSites(10), NumBottomSites(10), NumRightSites(3), NumLeftSites(3), NumCentreSites(2), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), Track, TrackOwned, Region, PlayableSites, Cell, NumPlayableSitesOnBoard(30), NumColumns(10), Hand, NumContainers(4), NumPlayableSites(36), Component, Piece, NumComponentsType(6), NumComponentsTypePerPlayer(1), NumDice(4), Dice
Start
Start, PiecesPlacedOnBoard
Play
Rules, Play, Moves, MovesDecision, NoSiteMoves, PassDecision, PassDecisionFrequency(22%), SingleSiteMoves, RemoveDecision, RemoveDecisionFrequency(3%), TwoSitesMoves, FromToDecision, FromToDecisionWithinBoardFrequency(75%), FromToDecisionEmptyFrequency(65%), FromToDecisionEnemyFrequency(10%), SwapPiecesDecision, SwapPiecesDecisionFrequency(73%), MovesNonDecision, MovesEffects, SetMove, SetNextPlayerFrequency(33%), MoveAgain, MoveAgainFrequency(33%), FromToEffect, SwapPlayersEffect, Roll, RollFrequency(100%), AddEffectFrequency(10%), MovesOperators, Priority, Conditions, SpaceConditions, Line, Contains, MoveConditions, CanMove, PieceConditions, NoPiece, IsEmpty, IsEnemy, Phase, NumPlayPhase(2), PieceCount, SumDice, DrawFrequency(7%)
Behaviour
PositionalRepetition(0.97), SituationalRepetition(0.67), MoveDistanceAverage(1.97), MoveDistanceMaxIncrease(3.91), MoveDistanceMaxDecrease(-3.82), MoveDistanceMedian(2), MoveDistanceMaximum(5), MoveDistanceMinimum(0), MoveDistanceVariance(0.97), MoveDistanceChangeAverage(0), MoveDistanceChangeSign(-0), MoveDistanceChangeLineBestFit(-0), MoveDistanceChangeNumTimes(0), PieceNumberAverage(11.38), PieceNumberMaxIncrease(0), PieceNumberMaxDecrease(-0.98), PieceNumberMedian(12.57), PieceNumberMaximum(14), PieceNumberMinimum(0), PieceNumberVariance(8.82), PieceNumberChangeAverage(-0.03), PieceNumberChangeSign(-0.03), PieceNumberChangeLineBestFit(-0.03), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(0), ScoreDifferenceMaxIncrease(0), ScoreDifferenceMaxDecrease(0), ScoreDifferenceMedian(0), ScoreDifferenceMaximum(0), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(0), ScoreDifferenceChangeAverage(0), ScoreDifferenceChangeSign(0), ScoreDifferenceChangeLineBestFit(0), ScoreDifferenceChangeNumTimes(0), DurationActions(3375.62), DurationMoves(531.08), DurationTurns(386.01), DecisionMoves(0.59), GameTreeComplexity(130.67), StateTreeComplexity(93.01), BoardCoverageDefault(0.99), BoardCoverageFull(0.2), BoardCoverageUsed(0.99), AdvantageP1(0.48), Balance(0.97), Completion(0.93), Drawishness(0), Timeouts(0.07), Narrowness(0.51), Variance(0.03), DecisivenessMoves(0.53), DecisivenessThreshold(0.83), LeadChange(0.08), Stability(0.73), DramaAverage(0.76), DramaMaxIncrease(1.19), DramaMaxDecrease(-1.11), DramaMedian(0.72), DramaMaximum(1.87), DramaMinimum(0), DramaVariance(0.45), DramaChangeAverage(0), DramaChangeSign(-0), DramaChangeLineBestFit(0), DramaChangeNumTimes(0), MoveEvaluationAverage(-0.01), MoveEvaluationMaxIncrease(1.99), MoveEvaluationMaxDecrease(-1.99), MoveEvaluationMedian(-0.03), MoveEvaluationMaximum(1), MoveEvaluationMinimum(-1), MoveEvaluationVariance(0.6), MoveEvaluationChangeAverage(0), MoveEvaluationChangeSign(-0), MoveEvaluationChangeLineBestFit(0), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(1.43), StateEvaluationDifferenceMaxIncrease(1.32), StateEvaluationDifferenceMaxDecrease(-1.27), StateEvaluationDifferenceMedian(1.61), StateEvaluationDifferenceMaximum(2), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0.32), StateEvaluationDifferenceChangeAverage(0), StateEvaluationDifferenceChangeSign(-0.01), StateEvaluationDifferenceChangeLineBestFit(0), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.38), BoardSitesOccupiedMaxIncrease(0), BoardSitesOccupiedMaxDecrease(-0.03), BoardSitesOccupiedMedian(0.42), BoardSitesOccupiedMaximum(0.47), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0.01), BoardSitesOccupiedChangeAverage(-0), BoardSitesOccupiedChangeSign(-0.03), BoardSitesOccupiedChangeLineBestFit(-0), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(2.41), BranchingFactorChangeMaxIncrease(5.25), BranchingFactorChangeMaxDecrease(-5.03), BranchingFactorMedian(2.04), BranchingFactorMaximum(6.83), BranchingFactorMinimum(0), BranchingFactorVariance(2.12), BranchingFactorChangeAverage(0), BranchingFactorChangeSign(-0), BranchingFactorChangeLineBestFit(-0.01), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(3.37), DecisionFactorMaxIncrease(4.12), DecisionFactorMaxDecrease(-3.97), DecisionFactorMedian(3.14), DecisionFactorMaximum(6.83), DecisionFactorMinimum(0), DecisionFactorVariance(1.47), DecisionFactorChangeAverage(-0.01), DecisionFactorChangeSign(-0.01), DecisionFactorChangeLineBestFit(-0.01), DecisionFactorChangeNumTimes(0)
Implementation
Implementation, State, PieceState, SiteState, SetSiteState, Efficiency, CopyContext, Then, ForEachPiece, DoLudeme, PlayoutsPerSecond(133.91), MovesPerSecond(64868.33)
Visual
Symbols
Math
Math, Arithmetic, Comparison, Equal, NotEqual, Logic, Conjunction, Disjunction, Negation, Set, Union, Intersection, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement

Kendall Five Pieces Starting Throw Trap
Properties
Properties, Format, Time, Discrete, Turns, Alternating, Stochastic, Players, NumPlayers(2), TwoPlayer
Equipment
Equipment, Container, Board, Shape, RectangleShape, NumRows(3), NumCorners(4), NumDirections(5.53), NumOrthogonalDirections(3.13), NumDiagonalDirections(2.4), NumAdjacentDirections(5.53), NumOffDiagonalDirections(0), NumOuterSites(22), NumInnerSites(8), NumLayers(1), Tiling, SquareTiling, NumEdges(73), NumCells(30), NumVertices(44), NumPerimeterSites(22), NumTopSites(10), NumBottomSites(10), NumRightSites(3), NumLeftSites(3), NumCentreSites(2), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), Track, TrackOwned, Region, PlayableSites, Cell, NumPlayableSitesOnBoard(30), NumColumns(10), Hand, NumContainers(4), NumPlayableSites(36), Component, Piece, NumComponentsType(6), NumComponentsTypePerPlayer(1), NumDice(4), Dice
Start
Start, PiecesPlacedOnBoard
Play
Rules, Play, Moves, MovesDecision, NoSiteMoves, PassDecision, PassDecisionFrequency(9%), SingleSiteMoves, RemoveDecision, RemoveDecisionFrequency(5%), TwoSitesMoves, FromToDecision, FromToDecisionWithinBoardFrequency(86%), FromToDecisionEmptyFrequency(75%), FromToDecisionEnemyFrequency(11%), SwapPiecesDecision, SwapPiecesDecisionFrequency(84%), MovesNonDecision, MovesEffects, SetMove, SetNextPlayerFrequency(35%), MoveAgain, MoveAgainFrequency(35%), FromToEffect, SwapPlayersEffect, Roll, RollFrequency(100%), AddEffectFrequency(11%), MovesOperators, Priority, Conditions, SpaceConditions, Line, Contains, MoveConditions, CanMove, PieceConditions, NoPiece, IsEmpty, IsEnemy, Phase, NumPlayPhase(2), PieceCount, SumDice
Behaviour
PositionalRepetition(0.79), SituationalRepetition(0.32), MoveDistanceAverage(2), MoveDistanceMaxIncrease(3.7), MoveDistanceMaxDecrease(-3.75), MoveDistanceMedian(2), MoveDistanceMaximum(4.98), MoveDistanceMinimum(0), MoveDistanceVariance(1), MoveDistanceChangeAverage(0), MoveDistanceChangeSign(0), MoveDistanceChangeLineBestFit(-0), MoveDistanceChangeNumTimes(0), PieceNumberAverage(7.52), PieceNumberMaxIncrease(0), PieceNumberMaxDecrease(-1), PieceNumberMedian(8.3), PieceNumberMaximum(10), PieceNumberMinimum(0), PieceNumberVariance(6.35), PieceNumberChangeAverage(-0.05), PieceNumberChangeSign(-0.05), PieceNumberChangeLineBestFit(-0.05), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(0), ScoreDifferenceMaxIncrease(0), ScoreDifferenceMaxDecrease(0), ScoreDifferenceMedian(0), ScoreDifferenceMaximum(0), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(0), ScoreDifferenceChangeAverage(0), ScoreDifferenceChangeSign(0), ScoreDifferenceChangeLineBestFit(0), ScoreDifferenceChangeNumTimes(0), DurationActions(1113.14), DurationMoves(170.52), DurationTurns(112.26), DecisionMoves(0.75), GameTreeComplexity(69.85), StateTreeComplexity(93.01), BoardCoverageDefault(0.99), BoardCoverageFull(0.2), BoardCoverageUsed(0.99), AdvantageP1(0.54), Balance(0.92), Completion(1), Drawishness(0), Timeouts(0), Narrowness(0.4), Variance(0.01), DecisivenessMoves(0.58), DecisivenessThreshold(0.54), LeadChange(0.1), Stability(0.13), DramaAverage(0.29), DramaMaxIncrease(0.59), DramaMaxDecrease(-0.53), DramaMedian(0.21), DramaMaximum(1.08), DramaMinimum(0), DramaVariance(0.1), DramaChangeAverage(0), DramaChangeSign(0), DramaChangeLineBestFit(-0), DramaChangeNumTimes(0), MoveEvaluationAverage(0.01), MoveEvaluationMaxIncrease(1.28), MoveEvaluationMaxDecrease(-1.29), MoveEvaluationMedian(0.01), MoveEvaluationMaximum(0.88), MoveEvaluationMinimum(-0.77), MoveEvaluationVariance(0.11), MoveEvaluationChangeAverage(0), MoveEvaluationChangeSign(-0.01), MoveEvaluationChangeLineBestFit(-0), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(0.54), StateEvaluationDifferenceMaxIncrease(1.6), StateEvaluationDifferenceMaxDecrease(-0.62), StateEvaluationDifferenceMedian(0.5), StateEvaluationDifferenceMaximum(2), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0.13), StateEvaluationDifferenceChangeAverage(0.01), StateEvaluationDifferenceChangeSign(0.01), StateEvaluationDifferenceChangeLineBestFit(-0), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.25), BoardSitesOccupiedMaxIncrease(0), BoardSitesOccupiedMaxDecrease(-0.03), BoardSitesOccupiedMedian(0.28), BoardSitesOccupiedMaximum(0.33), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0.01), BoardSitesOccupiedChangeAverage(-0), BoardSitesOccupiedChangeSign(-0.05), BoardSitesOccupiedChangeLineBestFit(-0), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(2.63), BranchingFactorChangeMaxIncrease(3.64), BranchingFactorChangeMaxDecrease(-3.49), BranchingFactorMedian(2.55), BranchingFactorMaximum(5), BranchingFactorMinimum(0), BranchingFactorVariance(1.58), BranchingFactorChangeAverage(0), BranchingFactorChangeSign(-0), BranchingFactorChangeLineBestFit(-0.01), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(3.19), DecisionFactorMaxIncrease(2.79), DecisionFactorMaxDecrease(-2.81), DecisionFactorMedian(3.08), DecisionFactorMaximum(5), DecisionFactorMinimum(0), DecisionFactorVariance(0.96), DecisionFactorChangeAverage(-0.01), DecisionFactorChangeSign(-0.01), DecisionFactorChangeLineBestFit(-0.01), DecisionFactorChangeNumTimes(0)
Implementation
Implementation, State, PieceState, SiteState, SetSiteState, PlayerValue, Efficiency, CopyContext, Then, ForEachPiece, DoLudeme, PlayoutsPerSecond(376.37), MovesPerSecond(82107.45)
Visual
Symbols
Math
Math, Arithmetic, Comparison, Equal, NotEqual, Logic, Conjunction, Disjunction, Negation, Set, Union, Intersection, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement

Kendall Starting Throw Trap Home Row
Properties
Properties, Format, Time, Discrete, Turns, Alternating, Stochastic, Players, NumPlayers(2), TwoPlayer
Equipment
Equipment, Container, Board, Shape, RectangleShape, NumRows(3), NumCorners(4), NumDirections(5.53), NumOrthogonalDirections(3.13), NumDiagonalDirections(2.4), NumAdjacentDirections(5.53), NumOffDiagonalDirections(0), NumOuterSites(22), NumInnerSites(8), NumLayers(1), Tiling, SquareTiling, NumEdges(73), NumCells(30), NumVertices(44), NumPerimeterSites(22), NumTopSites(10), NumBottomSites(10), NumRightSites(3), NumLeftSites(3), NumCentreSites(2), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), Track, TrackOwned, Region, PlayableSites, Cell, NumPlayableSitesOnBoard(30), NumColumns(10), Hand, NumContainers(4), NumPlayableSites(36), Component, Piece, NumComponentsType(6), NumComponentsTypePerPlayer(1), NumDice(4), Dice
Start
Start, PiecesPlacedOnBoard
Play
Rules, Play, Moves, MovesDecision, NoSiteMoves, PassDecision, PassDecisionFrequency(22%), SingleSiteMoves, RemoveDecision, RemoveDecisionFrequency(3%), TwoSitesMoves, FromToDecision, FromToDecisionWithinBoardFrequency(75%), FromToDecisionEmptyFrequency(65%), FromToDecisionEnemyFrequency(10%), SwapPiecesDecision, SwapPiecesDecisionFrequency(73%), MovesNonDecision, MovesEffects, SetMove, SetNextPlayerFrequency(33%), MoveAgain, MoveAgainFrequency(33%), FromToEffect, SwapPlayersEffect, Roll, RollFrequency(100%), AddEffectFrequency(10%), MovesOperators, Priority, Conditions, SpaceConditions, Line, Contains, MoveConditions, CanMove, PieceConditions, NoPiece, IsEmpty, IsEnemy, Phase, NumPlayPhase(2), PieceCount, SumDice, DrawFrequency(7%)
Behaviour
PositionalRepetition(0.99), SituationalRepetition(0.56), MoveDistanceAverage(1.96), MoveDistanceMaxIncrease(3.91), MoveDistanceMaxDecrease(-3.93), MoveDistanceMedian(1.98), MoveDistanceMaximum(4.99), MoveDistanceMinimum(0), MoveDistanceVariance(0.98), MoveDistanceChangeAverage(-0), MoveDistanceChangeSign(0), MoveDistanceChangeLineBestFit(-0), MoveDistanceChangeNumTimes(0), PieceNumberAverage(11.3), PieceNumberMaxIncrease(0), PieceNumberMaxDecrease(-1), PieceNumberMedian(12.39), PieceNumberMaximum(14), PieceNumberMinimum(0), PieceNumberVariance(9.35), PieceNumberChangeAverage(-0.04), PieceNumberChangeSign(-0.04), PieceNumberChangeLineBestFit(-0.03), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(0), ScoreDifferenceMaxIncrease(0), ScoreDifferenceMaxDecrease(0), ScoreDifferenceMedian(0), ScoreDifferenceMaximum(0), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(0), ScoreDifferenceChangeAverage(0), ScoreDifferenceChangeSign(0), ScoreDifferenceChangeLineBestFit(0), ScoreDifferenceChangeNumTimes(0), DurationActions(3244.81), DurationMoves(509.34), DurationTurns(368.03), DecisionMoves(0.6), GameTreeComplexity(132.31), StateTreeComplexity(93.01), BoardCoverageDefault(0.99), BoardCoverageFull(0.2), BoardCoverageUsed(0.99), AdvantageP1(0.51), Balance(0.99), Completion(0.93), Drawishness(0), Timeouts(0.07), Narrowness(0.44), Variance(0), DecisivenessMoves(0.65), DecisivenessThreshold(0.09), LeadChange(0.7), Stability(0.01), DramaAverage(0.06), DramaMaxIncrease(0.33), DramaMaxDecrease(-0.32), DramaMedian(0.01), DramaMaximum(0.34), DramaMinimum(0), DramaVariance(0.01), DramaChangeAverage(0), DramaChangeSign(-0.01), DramaChangeLineBestFit(-0), DramaChangeNumTimes(0), MoveEvaluationAverage(-0), MoveEvaluationMaxIncrease(0.67), MoveEvaluationMaxDecrease(-0.58), MoveEvaluationMedian(-0), MoveEvaluationMaximum(0.61), MoveEvaluationMinimum(-0.52), MoveEvaluationVariance(0.01), MoveEvaluationChangeAverage(0), MoveEvaluationChangeSign(-0.01), MoveEvaluationChangeLineBestFit(0), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(0.13), StateEvaluationDifferenceMaxIncrease(1.85), StateEvaluationDifferenceMaxDecrease(-0.32), StateEvaluationDifferenceMedian(0.12), StateEvaluationDifferenceMaximum(1.89), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0.02), StateEvaluationDifferenceChangeAverage(0.01), StateEvaluationDifferenceChangeSign(0), StateEvaluationDifferenceChangeLineBestFit(-0), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.38), BoardSitesOccupiedMaxIncrease(0), BoardSitesOccupiedMaxDecrease(-0.03), BoardSitesOccupiedMedian(0.41), BoardSitesOccupiedMaximum(0.47), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0.01), BoardSitesOccupiedChangeAverage(-0), BoardSitesOccupiedChangeSign(-0.04), BoardSitesOccupiedChangeLineBestFit(-0), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(2.44), BranchingFactorChangeMaxIncrease(5.44), BranchingFactorChangeMaxDecrease(-5.2), BranchingFactorMedian(2.1), BranchingFactorMaximum(6.78), BranchingFactorMinimum(0), BranchingFactorVariance(2.15), BranchingFactorChangeAverage(0), BranchingFactorChangeSign(-0), BranchingFactorChangeLineBestFit(-0.01), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(3.4), DecisionFactorMaxIncrease(3.96), DecisionFactorMaxDecrease(-3.92), DecisionFactorMedian(3.2), DecisionFactorMaximum(6.78), DecisionFactorMinimum(0), DecisionFactorVariance(1.49), DecisionFactorChangeAverage(-0.02), DecisionFactorChangeSign(-0.01), DecisionFactorChangeLineBestFit(-0.01), DecisionFactorChangeNumTimes(0)
Implementation
Implementation, State, PieceState, SiteState, SetSiteState, PlayerValue, Efficiency, CopyContext, Then, ForEachPiece, DoLudeme, PlayoutsPerSecond(121.91), MovesPerSecond(62083.59)
Visual
Symbols
Math
Math, Arithmetic, Comparison, Equal, NotEqual, Logic, Conjunction, Disjunction, Negation, Set, Union, Intersection, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement

Kendall Five Pieces Trap Home Row
Properties
Properties, Format, Time, Discrete, Turns, Alternating, Stochastic, Players, NumPlayers(2), TwoPlayer
Equipment
Equipment, Container, Board, Shape, RectangleShape, NumRows(3), NumCorners(4), NumDirections(5.53), NumOrthogonalDirections(3.13), NumDiagonalDirections(2.4), NumAdjacentDirections(5.53), NumOffDiagonalDirections(0), NumOuterSites(22), NumInnerSites(8), NumLayers(1), Tiling, SquareTiling, NumEdges(73), NumCells(30), NumVertices(44), NumPerimeterSites(22), NumTopSites(10), NumBottomSites(10), NumRightSites(3), NumLeftSites(3), NumCentreSites(2), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), Track, TrackOwned, Region, PlayableSites, Cell, NumPlayableSitesOnBoard(30), NumColumns(10), Hand, NumContainers(4), NumPlayableSites(36), Component, Piece, NumComponentsType(6), NumComponentsTypePerPlayer(1), NumDice(4), Dice
Start
Start, PiecesPlacedOnBoard
Play
Rules, Play, Moves, MovesDecision, NoSiteMoves, PassDecision, PassDecisionFrequency(11%), SingleSiteMoves, RemoveDecision, RemoveDecisionFrequency(4%), TwoSitesMoves, FromToDecision, FromToDecisionWithinBoardFrequency(85%), FromToDecisionEmptyFrequency(74%), FromToDecisionEnemyFrequency(11%), SwapPiecesDecision, SwapPiecesDecisionFrequency(83%), MovesNonDecision, MovesEffects, SetMove, SetNextPlayerFrequency(34%), MoveAgain, MoveAgainFrequency(34%), FromToEffect, SwapPlayersEffect, Roll, RollFrequency(100%), AddEffectFrequency(11%), MovesOperators, Priority, Conditions, SpaceConditions, Line, Contains, MoveConditions, CanMove, PieceConditions, NoPiece, IsEmpty, IsEnemy, Phase, NumPlayPhase(2), PieceCount, SumDice, DrawFrequency(2%)
Behaviour
PositionalRepetition(0.81), SituationalRepetition(0.34), MoveDistanceAverage(1.99), MoveDistanceMaxIncrease(3.75), MoveDistanceMaxDecrease(-3.79), MoveDistanceMedian(2), MoveDistanceMaximum(4.98), MoveDistanceMinimum(0), MoveDistanceVariance(0.97), MoveDistanceChangeAverage(0), MoveDistanceChangeSign(0), MoveDistanceChangeLineBestFit(-0), MoveDistanceChangeNumTimes(0), PieceNumberAverage(7.9), PieceNumberMaxIncrease(0), PieceNumberMaxDecrease(-1), PieceNumberMedian(8.89), PieceNumberMaximum(10), PieceNumberMinimum(0), PieceNumberVariance(5.88), PieceNumberChangeAverage(-0.04), PieceNumberChangeSign(-0.04), PieceNumberChangeLineBestFit(-0.04), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(0), ScoreDifferenceMaxIncrease(0), ScoreDifferenceMaxDecrease(0), ScoreDifferenceMedian(0), ScoreDifferenceMaximum(0), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(0), ScoreDifferenceChangeAverage(0), ScoreDifferenceChangeSign(0), ScoreDifferenceChangeLineBestFit(0), ScoreDifferenceChangeNumTimes(0), DurationActions(1570.23), DurationMoves(244.08), DurationTurns(169.66), DecisionMoves(0.71), GameTreeComplexity(75.35), StateTreeComplexity(93.01), BoardCoverageDefault(0.99), BoardCoverageFull(0.2), BoardCoverageUsed(0.99), AdvantageP1(0.53), Balance(0.94), Completion(0.98), Drawishness(0), Timeouts(0.02), Narrowness(0.46), Variance(0.01), DecisivenessMoves(0.49), DecisivenessThreshold(0.47), LeadChange(0.07), Stability(0.1), DramaAverage(0.31), DramaMaxIncrease(0.51), DramaMaxDecrease(-0.5), DramaMedian(0.3), DramaMaximum(0.99), DramaMinimum(0), DramaVariance(0.07), DramaChangeAverage(0), DramaChangeSign(0.02), DramaChangeLineBestFit(0), DramaChangeNumTimes(0), MoveEvaluationAverage(0), MoveEvaluationMaxIncrease(1.3), MoveEvaluationMaxDecrease(-1.29), MoveEvaluationMedian(0), MoveEvaluationMaximum(0.85), MoveEvaluationMinimum(-0.81), MoveEvaluationVariance(0.13), MoveEvaluationChangeAverage(0), MoveEvaluationChangeSign(0.01), MoveEvaluationChangeLineBestFit(0), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(0.62), StateEvaluationDifferenceMaxIncrease(1.58), StateEvaluationDifferenceMaxDecrease(-0.59), StateEvaluationDifferenceMedian(0.6), StateEvaluationDifferenceMaximum(1.99), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0.12), StateEvaluationDifferenceChangeAverage(0.01), StateEvaluationDifferenceChangeSign(0.04), StateEvaluationDifferenceChangeLineBestFit(0), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.26), BoardSitesOccupiedMaxIncrease(0), BoardSitesOccupiedMaxDecrease(-0.03), BoardSitesOccupiedMedian(0.3), BoardSitesOccupiedMaximum(0.33), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0.01), BoardSitesOccupiedChangeAverage(-0), BoardSitesOccupiedChangeSign(-0.04), BoardSitesOccupiedChangeLineBestFit(-0), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(2.46), BranchingFactorChangeMaxIncrease(3.53), BranchingFactorChangeMaxDecrease(-3.39), BranchingFactorMedian(2.35), BranchingFactorMaximum(5), BranchingFactorMinimum(0), BranchingFactorVariance(1.4), BranchingFactorChangeAverage(0), BranchingFactorChangeSign(-0), BranchingFactorChangeLineBestFit(-0.01), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(3.04), DecisionFactorMaxIncrease(2.72), DecisionFactorMaxDecrease(-2.74), DecisionFactorMedian(2.96), DecisionFactorMaximum(5), DecisionFactorMinimum(0), DecisionFactorVariance(0.84), DecisionFactorChangeAverage(-0.01), DecisionFactorChangeSign(-0.01), DecisionFactorChangeLineBestFit(-0.01), DecisionFactorChangeNumTimes(0)
Implementation
Implementation, State, PieceState, SiteState, SetSiteState, Efficiency, CopyContext, Then, ForEachPiece, DoLudeme, PlayoutsPerSecond(326.48), MovesPerSecond(81646.54)
Visual
Symbols
Math
Math, Arithmetic, Comparison, Equal, NotEqual, Logic, Conjunction, Disjunction, Negation, Set, Union, Intersection, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement

Kendall Five Pieces Starting Throw Home Row
Properties
Properties, Format, Time, Discrete, Turns, Alternating, Stochastic, Players, NumPlayers(2), TwoPlayer
Equipment
Equipment, Container, Board, Shape, RectangleShape, NumRows(3), NumCorners(4), NumDirections(5.53), NumOrthogonalDirections(3.13), NumDiagonalDirections(2.4), NumAdjacentDirections(5.53), NumOffDiagonalDirections(0), NumOuterSites(22), NumInnerSites(8), NumLayers(1), Tiling, SquareTiling, NumEdges(73), NumCells(30), NumVertices(44), NumPerimeterSites(22), NumTopSites(10), NumBottomSites(10), NumRightSites(3), NumLeftSites(3), NumCentreSites(2), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), Track, TrackOwned, Region, PlayableSites, Cell, NumPlayableSitesOnBoard(30), NumColumns(10), Hand, NumContainers(4), NumPlayableSites(36), Component, Piece, NumComponentsType(6), NumComponentsTypePerPlayer(1), NumDice(4), Dice
Start
Start, PiecesPlacedOnBoard
Play
Rules, Play, Moves, MovesDecision, NoSiteMoves, PassDecision, PassDecisionFrequency(6%), SingleSiteMoves, RemoveDecision, RemoveDecisionFrequency(5%), TwoSitesMoves, FromToDecision, FromToDecisionWithinBoardFrequency(89%), FromToDecisionEmptyFrequency(75%), FromToDecisionEnemyFrequency(14%), SwapPiecesDecision, SwapPiecesDecisionFrequency(88%), MovesNonDecision, MovesEffects, SetMove, SetNextPlayerFrequency(37%), MoveAgain, MoveAgainFrequency(37%), FromToEffect, SwapPlayersEffect, Roll, RollFrequency(100%), AddEffectFrequency(14%), MovesOperators, Priority, Conditions, SpaceConditions, Line, Contains, MoveConditions, CanMove, PieceConditions, NoPiece, IsEmpty, IsEnemy, Phase, NumPlayPhase(2), PieceCount, SumDice
Behaviour
PositionalRepetition(0.73), SituationalRepetition(0.22), MoveDistanceAverage(2), MoveDistanceMaxIncrease(3.75), MoveDistanceMaxDecrease(-3.75), MoveDistanceMedian(2), MoveDistanceMaximum(4.98), MoveDistanceMinimum(0), MoveDistanceVariance(1), MoveDistanceChangeAverage(0), MoveDistanceChangeSign(-0), MoveDistanceChangeLineBestFit(-0), MoveDistanceChangeNumTimes(0), PieceNumberAverage(7.82), PieceNumberMaxIncrease(0), PieceNumberMaxDecrease(-1), PieceNumberMedian(8.95), PieceNumberMaximum(10), PieceNumberMinimum(0), PieceNumberVariance(6.67), PieceNumberChangeAverage(-0.05), PieceNumberChangeSign(-0.05), PieceNumberChangeLineBestFit(-0.04), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(0), ScoreDifferenceMaxIncrease(0), ScoreDifferenceMaxDecrease(0), ScoreDifferenceMedian(0), ScoreDifferenceMaximum(0), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(0), ScoreDifferenceChangeAverage(0), ScoreDifferenceChangeSign(0), ScoreDifferenceChangeLineBestFit(0), ScoreDifferenceChangeNumTimes(0), DurationActions(1163.47), DurationMoves(177.67), DurationTurns(113.6), DecisionMoves(0.67), GameTreeComplexity(64.77), StateTreeComplexity(93.01), BoardCoverageDefault(0.98), BoardCoverageFull(0.2), BoardCoverageUsed(0.98), AdvantageP1(0.52), Balance(0.96), Completion(1), Drawishness(0), Timeouts(0), Narrowness(0.46), Variance(0.05), DecisivenessMoves(0.47), DecisivenessThreshold(0.95), LeadChange(0.19), Stability(0.7), DramaAverage(0.55), DramaMaxIncrease(1.34), DramaMaxDecrease(-1.32), DramaMedian(0.29), DramaMaximum(1.91), DramaMinimum(0), DramaVariance(0.43), DramaChangeAverage(0), DramaChangeSign(0), DramaChangeLineBestFit(0), DramaChangeNumTimes(0), MoveEvaluationAverage(-0), MoveEvaluationMaxIncrease(1.95), MoveEvaluationMaxDecrease(-1.95), MoveEvaluationMedian(-0.01), MoveEvaluationMaximum(0.99), MoveEvaluationMinimum(-0.99), MoveEvaluationVariance(0.41), MoveEvaluationChangeAverage(0), MoveEvaluationChangeSign(0), MoveEvaluationChangeLineBestFit(0), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(1.12), StateEvaluationDifferenceMaxIncrease(1.51), StateEvaluationDifferenceMaxDecrease(-1.36), StateEvaluationDifferenceMedian(1.19), StateEvaluationDifferenceMaximum(2), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0.36), StateEvaluationDifferenceChangeAverage(0.01), StateEvaluationDifferenceChangeSign(0.01), StateEvaluationDifferenceChangeLineBestFit(0), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.26), BoardSitesOccupiedMaxIncrease(0), BoardSitesOccupiedMaxDecrease(-0.03), BoardSitesOccupiedMedian(0.3), BoardSitesOccupiedMaximum(0.33), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0.01), BoardSitesOccupiedChangeAverage(-0), BoardSitesOccupiedChangeSign(-0.05), BoardSitesOccupiedChangeLineBestFit(-0), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(2.37), BranchingFactorChangeMaxIncrease(3.64), BranchingFactorChangeMaxDecrease(-3.58), BranchingFactorMedian(2.14), BranchingFactorMaximum(5), BranchingFactorMinimum(0), BranchingFactorVariance(1.49), BranchingFactorChangeAverage(0), BranchingFactorChangeSign(0), BranchingFactorChangeLineBestFit(-0.01), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(3.05), DecisionFactorMaxIncrease(2.77), DecisionFactorMaxDecrease(-2.83), DecisionFactorMedian(3), DecisionFactorMaximum(5), DecisionFactorMinimum(0), DecisionFactorVariance(0.89), DecisionFactorChangeAverage(-0.01), DecisionFactorChangeSign(-0), DecisionFactorChangeLineBestFit(-0.01), DecisionFactorChangeNumTimes(0)
Implementation
Implementation, State, PieceState, SiteState, SetSiteState, PlayerValue, Efficiency, CopyContext, Then, ForEachPiece, DoLudeme, PlayoutsPerSecond(449.89), MovesPerSecond(88915.41)
Visual
Symbols
Math
Math, Arithmetic, Comparison, Equal, NotEqual, Logic, Conjunction, Disjunction, Negation, Set, Union, Intersection, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement

Kendall All Options
Properties
Properties, Format, Time, Discrete, Turns, Alternating, Stochastic, Players, NumPlayers(2), TwoPlayer
Equipment
Equipment, Container, Board, Shape, RectangleShape, NumRows(3), NumCorners(4), NumDirections(5.53), NumOrthogonalDirections(3.13), NumDiagonalDirections(2.4), NumAdjacentDirections(5.53), NumOffDiagonalDirections(0), NumOuterSites(22), NumInnerSites(8), NumLayers(1), Tiling, SquareTiling, NumEdges(73), NumCells(30), NumVertices(44), NumPerimeterSites(22), NumTopSites(10), NumBottomSites(10), NumRightSites(3), NumLeftSites(3), NumCentreSites(2), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), Track, TrackOwned, Region, PlayableSites, Cell, NumPlayableSitesOnBoard(30), NumColumns(10), Hand, NumContainers(4), NumPlayableSites(36), Component, Piece, NumComponentsType(6), NumComponentsTypePerPlayer(1), NumDice(4), Dice
Start
Start, PiecesPlacedOnBoard
Play
Rules, Play, Moves, MovesDecision, NoSiteMoves, PassDecision, PassDecisionFrequency(13%), SingleSiteMoves, RemoveDecision, RemoveDecisionFrequency(4%), TwoSitesMoves, FromToDecision, FromToDecisionWithinBoardFrequency(82%), FromToDecisionEmptyFrequency(71%), FromToDecisionEnemyFrequency(11%), SwapPiecesDecision, SwapPiecesDecisionFrequency(80%), MovesNonDecision, MovesEffects, SetMove, SetNextPlayerFrequency(34%), MoveAgain, MoveAgainFrequency(34%), FromToEffect, SwapPlayersEffect, Roll, RollFrequency(100%), AddEffectFrequency(11%), MovesOperators, Priority, Conditions, SpaceConditions, Line, Contains, MoveConditions, CanMove, PieceConditions, NoPiece, IsEmpty, IsEnemy, Phase, NumPlayPhase(2), PieceCount, SumDice
Behaviour
PositionalRepetition(0.9), SituationalRepetition(0.31), MoveDistanceAverage(1.98), MoveDistanceMaxIncrease(3.77), MoveDistanceMaxDecrease(-3.78), MoveDistanceMedian(2), MoveDistanceMaximum(4.98), MoveDistanceMinimum(0), MoveDistanceVariance(0.98), MoveDistanceChangeAverage(0), MoveDistanceChangeSign(0), MoveDistanceChangeLineBestFit(-0), MoveDistanceChangeNumTimes(0), PieceNumberAverage(8.04), PieceNumberMaxIncrease(0), PieceNumberMaxDecrease(-1), PieceNumberMedian(9.05), PieceNumberMaximum(10), PieceNumberMinimum(0), PieceNumberVariance(5.53), PieceNumberChangeAverage(-0.04), PieceNumberChangeSign(-0.04), PieceNumberChangeLineBestFit(-0.04), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(0), ScoreDifferenceMaxIncrease(0), ScoreDifferenceMaxDecrease(0), ScoreDifferenceMedian(0), ScoreDifferenceMaximum(0), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(0), ScoreDifferenceChangeAverage(0), ScoreDifferenceChangeSign(0), ScoreDifferenceChangeLineBestFit(0), ScoreDifferenceChangeNumTimes(0), DurationActions(1199.07), DurationMoves(184.51), DurationTurns(125.21), DecisionMoves(0.7), GameTreeComplexity(70.67), StateTreeComplexity(93.01), BoardCoverageDefault(0.99), BoardCoverageFull(0.2), BoardCoverageUsed(0.99), AdvantageP1(0.53), Balance(0.94), Completion(1), Drawishness(0), Timeouts(0), Narrowness(0.46), Variance(0.01), DecisivenessMoves(0.51), DecisivenessThreshold(0.54), LeadChange(0.1), Stability(0.15), DramaAverage(0.27), DramaMaxIncrease(0.47), DramaMaxDecrease(-0.47), DramaMedian(0.17), DramaMaximum(1.09), DramaMinimum(0), DramaVariance(0.11), DramaChangeAverage(0), DramaChangeSign(0), DramaChangeLineBestFit(0), DramaChangeNumTimes(0), MoveEvaluationAverage(0), MoveEvaluationMaxIncrease(1.39), MoveEvaluationMaxDecrease(-1.39), MoveEvaluationMedian(0.01), MoveEvaluationMaximum(0.86), MoveEvaluationMinimum(-0.84), MoveEvaluationVariance(0.13), MoveEvaluationChangeAverage(0), MoveEvaluationChangeSign(0.01), MoveEvaluationChangeLineBestFit(-0), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(0.58), StateEvaluationDifferenceMaxIncrease(1.36), StateEvaluationDifferenceMaxDecrease(-0.54), StateEvaluationDifferenceMedian(0.52), StateEvaluationDifferenceMaximum(2), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0.16), StateEvaluationDifferenceChangeAverage(0.01), StateEvaluationDifferenceChangeSign(0.01), StateEvaluationDifferenceChangeLineBestFit(0), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.27), BoardSitesOccupiedMaxIncrease(0), BoardSitesOccupiedMaxDecrease(-0.03), BoardSitesOccupiedMedian(0.3), BoardSitesOccupiedMaximum(0.33), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0.01), BoardSitesOccupiedChangeAverage(-0), BoardSitesOccupiedChangeSign(-0.04), BoardSitesOccupiedChangeLineBestFit(-0), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(2.49), BranchingFactorChangeMaxIncrease(3.81), BranchingFactorChangeMaxDecrease(-3.65), BranchingFactorMedian(2.34), BranchingFactorMaximum(5), BranchingFactorMinimum(0), BranchingFactorVariance(1.53), BranchingFactorChangeAverage(0), BranchingFactorChangeSign(-0), BranchingFactorChangeLineBestFit(-0.01), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(3.12), DecisionFactorMaxIncrease(2.78), DecisionFactorMaxDecrease(-2.79), DecisionFactorMedian(3.04), DecisionFactorMaximum(5), DecisionFactorMinimum(0), DecisionFactorVariance(0.89), DecisionFactorChangeAverage(-0.01), DecisionFactorChangeSign(-0.01), DecisionFactorChangeLineBestFit(-0.01), DecisionFactorChangeNumTimes(0)
Implementation
Implementation, State, PieceState, SiteState, SetSiteState, PlayerValue, Efficiency, CopyContext, Then, ForEachPiece, DoLudeme, PlayoutsPerSecond(324.39), MovesPerSecond(80811.15)
Visual
Symbols
Math
Math, Arithmetic, Comparison, Equal, NotEqual, Logic, Conjunction, Disjunction, Negation, Set, Union, Intersection, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement

Piccione
Properties
Properties, Format, Time, Discrete, Turns, Alternating, Stochastic, Players, NumPlayers(2), TwoPlayer
Equipment
Equipment, Container, Board, Shape, RectangleShape, NumRows(3), NumCorners(4), NumDirections(5.53), NumOrthogonalDirections(3.13), NumDiagonalDirections(2.4), NumAdjacentDirections(5.53), NumOffDiagonalDirections(0), NumOuterSites(22), NumInnerSites(8), NumLayers(1), Tiling, SquareTiling, NumEdges(73), NumCells(30), NumVertices(44), NumPerimeterSites(22), NumTopSites(10), NumBottomSites(10), NumRightSites(3), NumLeftSites(3), NumCentreSites(2), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), Track, TrackOwned, Region, PlayableSites, Cell, NumPlayableSitesOnBoard(30), NumColumns(10), Hand, NumContainers(4), NumPlayableSites(36), Component, Piece, NumComponentsType(6), NumComponentsTypePerPlayer(1), NumDice(4), Dice
Start
Start, PiecesPlacedOutsideBoard
Play
Rules, Play, Moves, MovesDecision, PassDecisionFrequency(9%), SingleSiteMoves, RemoveDecision, RemoveDecisionFrequency(4%), TwoSitesMoves, FromToDecision, FromToDecisionWithinBoardFrequency(83%), FromToDecisionBetweenContainersFrequency(7%), FromToDecisionEmptyFrequency(88%), MovesNonDecision, MovesEffects, SetMove, SetNextPlayerFrequency(43%), MoveAgain, MoveAgainFrequency(43%), Roll, RollFrequency(69%), MovesOperators, Priority, Conditions, SpaceConditions, Contains, PieceConditions, NoPiece, IsEmpty, NumPlayPhase(2), PieceCount, SumDice
Behaviour
PositionalRepetition(0.98), SituationalRepetition(0.02), MoveDistanceAverage(1.47), MoveDistanceMaxIncrease(3.51), MoveDistanceMaxDecrease(-3.52), MoveDistanceMedian(1), MoveDistanceMaximum(4.78), MoveDistanceMinimum(0), MoveDistanceVariance(0.59), MoveDistanceChangeAverage(-0), MoveDistanceChangeSign(-0), MoveDistanceChangeLineBestFit(-0), MoveDistanceChangeNumTimes(0), PieceNumberAverage(4.35), PieceNumberMaxIncrease(1), PieceNumberMaxDecrease(-1), PieceNumberMedian(4.62), PieceNumberMaximum(7.11), PieceNumberMinimum(0), PieceNumberVariance(3.41), PieceNumberChangeAverage(0.01), PieceNumberChangeSign(0.01), PieceNumberChangeLineBestFit(0.01), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(0), ScoreDifferenceMaxIncrease(0), ScoreDifferenceMaxDecrease(0), ScoreDifferenceMedian(0), ScoreDifferenceMaximum(0), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(0), ScoreDifferenceChangeAverage(0), ScoreDifferenceChangeSign(0), ScoreDifferenceChangeLineBestFit(0), ScoreDifferenceChangeNumTimes(0), DurationActions(1568.92), DurationMoves(243.31), DurationTurns(139.33), DecisionMoves(0.81), GameTreeComplexity(139.5), StateTreeComplexity(86.36), BoardCoverageDefault(0.97), BoardCoverageFull(0.2), BoardCoverageUsed(0.97), AdvantageP1(0.47), Balance(0.94), Completion(1), Drawishness(0), Timeouts(0), Narrowness(0.36), Variance(0.02), DecisivenessMoves(0.51), DecisivenessThreshold(0.9), LeadChange(0.06), Stability(0.49), DramaAverage(0.67), DramaMaxIncrease(1.09), DramaMaxDecrease(-1), DramaMedian(0.6), DramaMaximum(1.81), DramaMinimum(0), DramaVariance(0.32), DramaChangeAverage(0), DramaChangeSign(0.03), DramaChangeLineBestFit(0), DramaChangeNumTimes(0), MoveEvaluationAverage(0.02), MoveEvaluationMaxIncrease(1.97), MoveEvaluationMaxDecrease(-1.96), MoveEvaluationMedian(0.04), MoveEvaluationMaximum(1), MoveEvaluationMinimum(-0.99), MoveEvaluationVariance(0.49), MoveEvaluationChangeAverage(0), MoveEvaluationChangeSign(-0.06), MoveEvaluationChangeLineBestFit(0), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(1.27), StateEvaluationDifferenceMaxIncrease(1.35), StateEvaluationDifferenceMaxDecrease(-1.12), StateEvaluationDifferenceMedian(1.39), StateEvaluationDifferenceMaximum(2), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0.31), StateEvaluationDifferenceChangeAverage(0.01), StateEvaluationDifferenceChangeSign(0.06), StateEvaluationDifferenceChangeLineBestFit(0), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.15), BoardSitesOccupiedMaxIncrease(0.03), BoardSitesOccupiedMaxDecrease(-0.03), BoardSitesOccupiedMedian(0.15), BoardSitesOccupiedMaximum(0.24), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0), BoardSitesOccupiedChangeAverage(0), BoardSitesOccupiedChangeSign(0.01), BoardSitesOccupiedChangeLineBestFit(0), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(3.76), BranchingFactorChangeMaxIncrease(14.1), BranchingFactorChangeMaxDecrease(-11.63), BranchingFactorMedian(2.9), BranchingFactorMaximum(16.11), BranchingFactorMinimum(0), BranchingFactorVariance(7.99), BranchingFactorChangeAverage(0), BranchingFactorChangeSign(-0.11), BranchingFactorChangeLineBestFit(0), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(4.41), DecisionFactorMaxIncrease(13.14), DecisionFactorMaxDecrease(-11.28), DecisionFactorMedian(3.46), DecisionFactorMaximum(16.11), DecisionFactorMinimum(0), DecisionFactorVariance(7.7), DecisionFactorChangeAverage(0), DecisionFactorChangeSign(-0.07), DecisionFactorChangeLineBestFit(0), DecisionFactorChangeNumTimes(0)
Implementation
Implementation, State, PieceState, SiteState, Variable, SetVar, PlayerValue, Efficiency, CopyContext, Then, ForEachPiece, DoLudeme, PlayoutsPerSecond(200.77), MovesPerSecond(110293.19)
Visual
Symbols
Math
Math, Arithmetic, Operations, Addition, Subtraction, Comparison, Equal, NotEqual, LesserThan, Logic, Conjunction, Disjunction, Negation, Set, Union, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement

Jequier
Properties
Properties, Format, Time, Discrete, Turns, Alternating, Stochastic, Players, NumPlayers(2), TwoPlayer
Equipment
Equipment, Container, Board, Shape, RectangleShape, NumRows(3), NumCorners(4), NumDirections(5.53), NumOrthogonalDirections(3.13), NumDiagonalDirections(2.4), NumAdjacentDirections(5.53), NumOffDiagonalDirections(0), NumOuterSites(22), NumInnerSites(8), NumLayers(1), Tiling, SquareTiling, NumEdges(73), NumCells(30), NumVertices(44), NumPerimeterSites(22), NumTopSites(10), NumBottomSites(10), NumRightSites(3), NumLeftSites(3), NumCentreSites(2), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), Track, TrackOwned, Region, PlayableSites, Cell, NumPlayableSitesOnBoard(30), NumColumns(10), Hand, NumContainers(4), NumPlayableSites(36), Component, Piece, NumComponentsType(6), NumComponentsTypePerPlayer(1), NumDice(4), Dice
Start
Start, PiecesPlacedOnBoard
Play
Rules, Play, Moves, MovesDecision, NoSiteMoves, PassDecision, PassDecisionFrequency(7%), SingleSiteMoves, RemoveDecision, RemoveDecisionFrequency(2%), TwoSitesMoves, FromToDecision, FromToDecisionWithinBoardFrequency(91%), FromToDecisionEmptyFrequency(91%), FromToDecisionEnemyFrequency(4%), MovesNonDecision, MovesEffects, SetMove, SetNextPlayerFrequency(37%), MoveAgain, MoveAgainFrequency(37%), FromToEffect, SwapPlayersEffect, Roll, RollFrequency(100%), MovesOperators, Priority, Capture, ReplacementCapture, ReplacementCaptureFrequency(2%), Conditions, SpaceConditions, Line, Contains, MoveConditions, CanMove, PieceConditions, NoPiece, IsEmpty, IsEnemy, Phase, NumPlayPhase(2), Scoring, SumDice, ScoringEndFrequency(100%)
End
End, ScoringEnd, ScoringWin
Behaviour
PositionalRepetition(0.82), SituationalRepetition(0.06), MoveDistanceAverage(2.07), MoveDistanceMaxIncrease(4.91), MoveDistanceMaxDecrease(-4.96), MoveDistanceMedian(2), MoveDistanceMaximum(6), MoveDistanceMinimum(0), MoveDistanceVariance(1.25), MoveDistanceChangeAverage(0), MoveDistanceChangeSign(0), MoveDistanceChangeLineBestFit(0), MoveDistanceChangeNumTimes(0), PieceNumberAverage(8.98), PieceNumberMaxIncrease(0), PieceNumberMaxDecrease(-1), PieceNumberMedian(9.64), PieceNumberMaximum(10), PieceNumberMinimum(0), PieceNumberVariance(2.81), PieceNumberChangeAverage(-0.02), PieceNumberChangeSign(-0.02), PieceNumberChangeLineBestFit(-0.01), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(0.01), ScoreDifferenceMaxIncrease(3.23), ScoreDifferenceMaxDecrease(0), ScoreDifferenceMedian(0), ScoreDifferenceMaximum(3.23), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(0.07), ScoreDifferenceChangeAverage(0.01), ScoreDifferenceChangeSign(0), ScoreDifferenceChangeLineBestFit(0), ScoreDifferenceChangeNumTimes(0), DurationActions(2792.04), DurationMoves(430.77), DurationTurns(270.53), DecisionMoves(0.7), GameTreeComplexity(141.71), StateTreeComplexity(93.01), BoardCoverageDefault(0.97), BoardCoverageFull(0.2), BoardCoverageUsed(0.97), AdvantageP1(0.49), Balance(0.99), Completion(0.69), Drawishness(0.31), Timeouts(0), Narrowness(0.38), Variance(0.03), DecisivenessMoves(0.37), DecisivenessThreshold(0.32), LeadChange(0.08), Stability(0.66), DramaAverage(0.62), DramaMaxIncrease(1.18), DramaMaxDecrease(-1.16), DramaMedian(0.56), DramaMaximum(1.58), DramaMinimum(0), DramaVariance(0.33), DramaChangeAverage(0), DramaChangeSign(0), DramaChangeLineBestFit(0), DramaChangeNumTimes(0), MoveEvaluationAverage(-0.01), MoveEvaluationMaxIncrease(1.99), MoveEvaluationMaxDecrease(-1.99), MoveEvaluationMedian(-0.01), MoveEvaluationMaximum(1), MoveEvaluationMinimum(-1), MoveEvaluationVariance(0.52), MoveEvaluationChangeAverage(-0), MoveEvaluationChangeSign(-0.02), MoveEvaluationChangeLineBestFit(0), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(1.28), StateEvaluationDifferenceMaxIncrease(1.62), StateEvaluationDifferenceMaxDecrease(-1.59), StateEvaluationDifferenceMedian(1.45), StateEvaluationDifferenceMaximum(2), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0.41), StateEvaluationDifferenceChangeAverage(0), StateEvaluationDifferenceChangeSign(0.01), StateEvaluationDifferenceChangeLineBestFit(0), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.3), BoardSitesOccupiedMaxIncrease(0), BoardSitesOccupiedMaxDecrease(-0.03), BoardSitesOccupiedMedian(0.32), BoardSitesOccupiedMaximum(0.33), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0), BoardSitesOccupiedChangeAverage(-0), BoardSitesOccupiedChangeSign(-0.02), BoardSitesOccupiedChangeLineBestFit(-0), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(2.17), BranchingFactorChangeMaxIncrease(3.62), BranchingFactorChangeMaxDecrease(-3.62), BranchingFactorMedian(2.01), BranchingFactorMaximum(4.91), BranchingFactorMinimum(0), BranchingFactorVariance(1.01), BranchingFactorChangeAverage(0), BranchingFactorChangeSign(0), BranchingFactorChangeLineBestFit(-0), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(2.69), DecisionFactorMaxIncrease(2.61), DecisionFactorMaxDecrease(-2.65), DecisionFactorMedian(2.54), DecisionFactorMaximum(4.91), DecisionFactorMinimum(0), DecisionFactorVariance(0.6), DecisionFactorChangeAverage(0), DecisionFactorChangeSign(0), DecisionFactorChangeLineBestFit(0), DecisionFactorChangeNumTimes(0)
Implementation
Implementation, State, PieceState, SiteState, Efficiency, CopyContext, Then, ForEachPiece, DoLudeme, PlayoutsPerSecond(138.77), MovesPerSecond(96284.22)
Visual
Symbols
Math
Math, Arithmetic, Operations, Addition, Multiplication, Division, Comparison, Equal, LesserThan, GreaterThanOrEqual, Logic, Conjunction, Disjunction, Negation, Set, Union, Intersection, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement

     Contact Us
     ludii.games@gmail.com
     cameron.browne@maastrichtuniversity.nl

lkjh Maastricht University Data Science and Knowledge Engineering (DKE), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council