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Concepts for Game Acedrex de los Cuatros Tiempos Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Acedrex de los Cuatros Tiempos
Boolean Properties Discrete, Alternating, Multiplayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, NoSiteMoves, BetDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, SlideDecision, LeapDecision, LeapDecisionToEmpty, HopDecision, MovesNonDecision, MovesEffects, PromotionEffect, RemoveEffect, Capture, ReplacementCapture, Conditions, SpaceConditions, Contains, MoveConditions, CanNotMove, PieceConditions, NoPiece, NoPieceNext, Threat, IsEmpty, IsEnemy, IsFriend, LineOfSight, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, DiagonalDirection, RelativeDirections, ForwardDirection, ForwardRightDirection, ForwardLeftDirection, Phase End End, CaptureEnd, EliminatePiecesEnd Behaviour Implementation CopyContext, Then, ForEachPiece, DoLudeme Visual ChessStyle, ComponentStyle, ChessComponent, KingComponent, QueenComponent, KnightComponent, RookComponent, BishopComponent, PawnComponent Math Arithmetic, Operations, Addition, Comparison, Equal, Logic, Disjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Cell, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(4) Start NumStartComponents(32), NumStartComponentsBoardPerPlayer(8), NumStartComponentsPerPlayer(8), NumStartComponentsBoard(32) Play StepDecisionFrequency(96%), StepDecisionToEmptyFrequency(96%), SlideDecisionFrequency(2%), SlideDecisionToEmptyFrequency(2%), LeapDecisionFrequency(1%), LeapDecisionToEmptyFrequency(1%), HopDecisionFrequency(1%), RemoveEffectFrequency(1%), ReplacementCaptureFrequency(1%), NumPlayPhase(2) End DrawFrequency(100%) Behaviour PieceNumberAverage(3.38), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(5000), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(5000), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.54), Balance(1), Completion(0), Drawishness(0), Timeouts(1), BoardSitesOccupiedAverage(0.05), BranchingFactorAverage(7.2), DecisionFactorAverage(7.21) Implementation PlayoutsPerSecond(10.28), MovesPerSecond(51305.59) Container NumPlayableSitesOnBoard(64), NumColumns(8), NumRows(8), NumCorners(4), NumDirections(6.56), NumOrthogonalDirections(3.5), NumDiagonalDirections(3.06), NumAdjacentDirections(6.56), NumOffDiagonalDirections(0), NumOuterSites(28), NumInnerSites(36), NumLayers(1), NumEdges(144), NumCells(64), NumVertices(81), NumPerimeterSites(28), NumTopSites(8), NumBottomSites(8), NumRightSites(8), NumLeftSites(8), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(64) Component NumComponentsType(28), NumComponentsTypePerPlayer(7), NumDice(0)
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