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Concepts for Game Papan Dakon
Bandjermasin Properties Properties, Format, Time, Discrete, Turns, Alternating, Players, NumPlayers(2), TwoPlayer Equipment Equipment, Container, Board, NumRows(2), NumCorners(2), NumDirections(4.38), NumOrthogonalDirections(2.88), NumDiagonalDirections(1.5), NumAdjacentDirections(2.88), NumOuterSites(16), NumLayers(1), NumEdges(23), NumCells(8), NumVertices(16), NumPerimeterSites(16), NumTopSites(7), NumBottomSites(7), NumRightSites(1), NumLeftSites(1), NumCentreSites(2), NumConvexCorners(2), MancalaBoard, MancalaStores, MancalaTwoRows, NumPhasesBoard(3), Track, TrackLoop, TrackOwned, Region, PlayableSites, Vertex, NumPlayableSitesOnBoard(16), NumColumns(9), NumContainers(1), NumPlayableSites(16), Component, Piece, NumComponentsType(1) Start Start, PiecesPlacedOnBoard Play Rules, Play, Moves, MovesDecision, PassDecisionFrequency(7%), TwoSitesMoves, FromToDecision, FromToDecisionWithinBoardFrequency(21%), FromToDecisionEmptyFrequency(14%), FromToDecisionFriendFrequency(7%), MovesNonDecision, MovesEffects, SetMove, SetNextPlayerFrequency(38%), MoveAgain, MoveAgainFrequency(38%), FromToEffect, Sow, SowWithEffect, SowProperties, SowSkip, SowOriginFirst, Conditions, SpaceConditions, Contains, PieceConditions, IsEmpty, Phase, NumPlayPhase(2), PieceCount, DrawFrequency(100%) Behaviour PositionalRepetition(1), SituationalRepetition(1), MoveDistanceAverage(2.56), MoveDistanceMaxIncrease(6), MoveDistanceMaxDecrease(), MoveDistanceMedian(1), MoveDistanceMaximum(7), MoveDistanceMinimum(0), MoveDistanceVariance(4.4), MoveDistanceChangeAverage(0), MoveDistanceChangeSign(-0.19), MoveDistanceChangeLineBestFit(0), MoveDistanceChangeNumTimes(0), PieceNumberAverage(98), PieceNumberMaxIncrease(0), PieceNumberMaxDecrease(0), PieceNumberMedian(98), PieceNumberMaximum(98), PieceNumberMinimum(0), PieceNumberVariance(0), PieceNumberChangeAverage(0), PieceNumberChangeSign(0), PieceNumberChangeLineBestFit(0), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(0), ScoreDifferenceMaxIncrease(0), ScoreDifferenceMaxDecrease(0), ScoreDifferenceMedian(0), ScoreDifferenceMaximum(0), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(0), ScoreDifferenceChangeAverage(0), ScoreDifferenceChangeSign(0), ScoreDifferenceChangeLineBestFit(0), ScoreDifferenceChangeNumTimes(0), DurationActions(17880.8), DurationMoves(4030.56), DurationTurns(2500), DecisionMoves(0.61), GameTreeComplexity(1557.52), StateTreeComplexity(36.68), BoardCoverageDefault(1), BoardCoverageFull(0.34), BoardCoverageUsed(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(0), Timeouts(1), Narrowness(0.54), Variance(0), DecisivenessMoves(0), DecisivenessThreshold(), LeadChange(0.62), Stability(0), DramaAverage(0), DramaMaxIncrease(0.01), DramaMaxDecrease(-0.01), DramaMedian(0), DramaMaximum(0.01), DramaMinimum(0), DramaVariance(0), DramaChangeAverage(0), DramaChangeSign(0.02), DramaChangeLineBestFit(0), DramaChangeNumTimes(0), MoveEvaluationAverage(-0), MoveEvaluationMaxIncrease(0.01), MoveEvaluationMaxDecrease(-0.01), MoveEvaluationMedian(-0), MoveEvaluationMaximum(0), MoveEvaluationMinimum(-0.01), MoveEvaluationVariance(0), MoveEvaluationChangeAverage(0), MoveEvaluationChangeSign(-0.01), MoveEvaluationChangeLineBestFit(0), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(0), StateEvaluationDifferenceMaxIncrease(0.01), StateEvaluationDifferenceMaxDecrease(-0.01), StateEvaluationDifferenceMedian(0), StateEvaluationDifferenceMaximum(0.01), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0), StateEvaluationDifferenceChangeAverage(0), StateEvaluationDifferenceChangeSign(0.02), StateEvaluationDifferenceChangeLineBestFit(0), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.6), BoardSitesOccupiedMaxIncrease(0.52), BoardSitesOccupiedMaxDecrease(-0.06), BoardSitesOccupiedMedian(0.63), BoardSitesOccupiedMaximum(1), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0.05), BoardSitesOccupiedChangeAverage(-0), BoardSitesOccupiedChangeSign(-0.1), BoardSitesOccupiedChangeLineBestFit(0), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(2.43), BranchingFactorChangeMaxIncrease(6), BranchingFactorChangeMaxDecrease(-6), BranchingFactorMedian(2), BranchingFactorMaximum(7), BranchingFactorMinimum(0), BranchingFactorVariance(2.76), BranchingFactorChangeAverage(-0), BranchingFactorChangeSign(0.02), BranchingFactorChangeLineBestFit(-0), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(3.35), DecisionFactorMaxIncrease(5), DecisionFactorMaxDecrease(-5), DecisionFactorMedian(3), DecisionFactorMaximum(7), DecisionFactorMinimum(0), DecisionFactorVariance(2.38), DecisionFactorChangeAverage(-0), DecisionFactorChangeSign(0.03), DecisionFactorChangeLineBestFit(-0), DecisionFactorChangeNumTimes(0) Implementation Implementation, State, Variable, RememberValues, ForgetValues, Efficiency, CopyContext, Then, PlayoutsPerSecond(14.11), MovesPerSecond(57290.28) Visual Visual, Style, BoardStyle, GraphStyle, MancalaStyle Math Math, Arithmetic, Operations, Addition, Subtraction, Comparison, NotEqual, LesserThan, LesserThanOrEqual, GreaterThan, Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement
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