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Concepts for Game Canadian Draughts
Standard Properties Properties, Format, Time, Discrete, Turns, Alternating, Players, NumPlayers(2), TwoPlayer Equipment Equipment, Container, Board, Shape, SquareShape, NumRows(12), NumCorners(4), NumDirections(7.03), NumOrthogonalDirections(3.67), NumDiagonalDirections(3.36), NumAdjacentDirections(7.03), NumOffDiagonalDirections(0), NumOuterSites(44), NumInnerSites(100), NumLayers(1), Tiling, SquareTiling, NumEdges(312), NumCells(144), NumVertices(169), NumPerimeterSites(44), NumTopSites(12), NumBottomSites(12), NumRightSites(12), NumLeftSites(12), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), Region, PlayableSites, Cell, NumPlayableSitesOnBoard(144), NumColumns(12), NumContainers(1), NumPlayableSites(144), Component, Piece, NumComponentsType(4), NumComponentsTypePerPlayer(2), NumDice(0) Start Start, PiecesPlacedOnBoard Play Rules, Play, Moves, MovesDecision, SingleSiteMoves, PromotionDecision, TwoSitesMoves, StepDecision, StepDecisionFrequency(70%), StepDecisionToEmpty, StepDecisionToEmptyFrequency(70%), SlideDecision, SlideDecisionFrequency(70%), SlideDecisionToEmptyFrequency(70%), HopDecision, HopDecisionFrequency(22%), HopDecisionMoreThanOne, HopDecisionEnemyToEmpty, HopDecisionEnemyToEmptyFrequency(22%), MovesNonDecision, MovesEffects, RemoveEffect, RemoveEffectFrequency(30%), SetMove, SetNextPlayerFrequency(8%), MoveAgain, MoveAgainFrequency(8%), HopEffect, MovesOperators, Priority, MaxMovesInTurn, Capture, HopCapture, HopCaptureFrequency(22%), CaptureSequence, CaptureSequenceFrequency(22%), Conditions, SpaceConditions, Contains, MoveConditions, NoMoves, NoMovesNext, CanMove, PieceConditions, IsEmpty, IsEnemy, LineOfSight, Directions, AbsoluteDirections, DiagonalDirection, RelativeDirections, ForwardRightDirection, ForwardLeftDirection, NumPlayPhase(1), NoMovesEndFrequency(100%), NoMovesWinFrequency(100%) End End, NoMovesEnd, NoMovesWin Behaviour PositionalRepetition(0), SituationalRepetition(0), MoveDistanceAverage(1.38), MoveDistanceMaxIncrease(4.24), MoveDistanceMaxDecrease(-3.79), MoveDistanceMedian(1), MoveDistanceMaximum(5.4), MoveDistanceMinimum(0), MoveDistanceVariance(0.52), MoveDistanceChangeAverage(0.01), MoveDistanceChangeSign(0), MoveDistanceChangeLineBestFit(0), MoveDistanceChangeNumTimes(0), PieceNumberAverage(34.54), PieceNumberMaxIncrease(0), PieceNumberMaxDecrease(-3.83), PieceNumberMedian(33.94), PieceNumberMaximum(60), PieceNumberMinimum(0), PieceNumberVariance(185.99), PieceNumberChangeAverage(-0.3), PieceNumberChangeSign(-0.22), PieceNumberChangeLineBestFit(-0.29), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(0), ScoreDifferenceMaxIncrease(0), ScoreDifferenceMaxDecrease(0), ScoreDifferenceMedian(0), ScoreDifferenceMaximum(0), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(0), ScoreDifferenceChangeAverage(0), ScoreDifferenceChangeSign(0), ScoreDifferenceChangeLineBestFit(0), ScoreDifferenceChangeNumTimes(0), DurationActions(274.79), DurationMoves(163.61), DurationTurns(150.95), DecisionMoves(0.75), GameTreeComplexity(168.44), StateTreeComplexity(100.65), BoardCoverageDefault(0.5), BoardCoverageFull(0.12), BoardCoverageUsed(0.5), AdvantageP1(0.55), Balance(0.9), Completion(1), Drawishness(0), Timeouts(0), Narrowness(0.26), Variance(0.01), DecisivenessMoves(0.79), DecisivenessThreshold(0.98), LeadChange(0.01), Stability(0.51), DramaAverage(1.03), DramaMaxIncrease(1.14), DramaMaxDecrease(-0.62), DramaMedian(0.9), DramaMaximum(1.98), DramaMinimum(0), DramaVariance(0.25), DramaChangeAverage(0.01), DramaChangeSign(0.01), DramaChangeLineBestFit(0), DramaChangeNumTimes(0), MoveEvaluationAverage(0), MoveEvaluationMaxIncrease(2), MoveEvaluationMaxDecrease(-2), MoveEvaluationMedian(0.07), MoveEvaluationMaximum(1), MoveEvaluationMinimum(-1), MoveEvaluationVariance(0.99), MoveEvaluationChangeAverage(0.01), MoveEvaluationChangeSign(0.02), MoveEvaluationChangeLineBestFit(0), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(1.99), StateEvaluationDifferenceMaxIncrease(0.5), StateEvaluationDifferenceMaxDecrease(-0.49), StateEvaluationDifferenceMedian(2), StateEvaluationDifferenceMaximum(2), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0.01), StateEvaluationDifferenceChangeAverage(0), StateEvaluationDifferenceChangeSign(-0), StateEvaluationDifferenceChangeLineBestFit(-0), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.24), BoardSitesOccupiedMaxIncrease(0), BoardSitesOccupiedMaxDecrease(-0.03), BoardSitesOccupiedMedian(0.24), BoardSitesOccupiedMaximum(0.42), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0.01), BoardSitesOccupiedChangeAverage(-0), BoardSitesOccupiedChangeSign(-0.22), BoardSitesOccupiedChangeLineBestFit(-0), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(10.75), BranchingFactorChangeMaxIncrease(22.96), BranchingFactorChangeMaxDecrease(-23.65), BranchingFactorMedian(12.74), BranchingFactorMaximum(26.58), BranchingFactorMinimum(0), BranchingFactorVariance(57.38), BranchingFactorChangeAverage(-0.06), BranchingFactorChangeSign(0.04), BranchingFactorChangeLineBestFit(-0.01), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(14.04), DecisionFactorMaxIncrease(21.71), DecisionFactorMaxDecrease(-21.78), DecisionFactorMedian(14.93), DecisionFactorMaximum(26.58), DecisionFactorMinimum(0), DecisionFactorVariance(33.76), DecisionFactorChangeAverage(-0.05), DecisionFactorChangeSign(-0.05), DecisionFactorChangeLineBestFit(-0.01), DecisionFactorChangeNumTimes(0) Implementation Implementation, Efficiency, CopyContext, Then, ForEachPiece, PlayoutsPerSecond(213.75), MovesPerSecond(49325.54) Visual Visual, Style, ChessStyle, ComponentStyle, CheckersComponent Math Math, Arithmetic, Comparison, Equal, Logic, Conjunction, Negation, Set, Union, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement
Huff Rule
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