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Concepts for Game Mangola
Zaire Properties Properties, Format, Time, Discrete, Turns, Alternating, Players, NumPlayers(2), TwoPlayer Equipment Equipment, Container, Board, NumRows(4), NumCorners(4), NumDirections(5.88), NumOrthogonalDirections(3.25), NumDiagonalDirections(2.62), NumAdjacentDirections(3.25), NumOuterSites(20), NumInnerSites(12), NumLayers(1), NumEdges(52), NumCells(21), NumVertices(32), NumPerimeterSites(20), NumTopSites(8), NumBottomSites(8), NumRightSites(4), NumLeftSites(4), NumCentreSites(4), NumConvexCorners(4), MancalaBoard, MancalaFourRows, NumPhasesBoard(2), Track, TrackLoop, TrackOwned, Region, PlayableSites, Vertex, NumPlayableSitesOnBoard(32), NumColumns(8), Hand, NumContainers(3), NumPlayableSites(34), Component, Piece, NumComponentsType(1) Start Start, PiecesPlacedOnBoard Play Rules, Play, Moves, PassDecisionFrequency(1%), MovesNonDecision, MovesEffects, SetMove, SetNextPlayerFrequency(72%), MoveAgain, MoveAgainFrequency(72%), FromToEffect, Sow, SowWithEffect, SowCapture, SowCaptureFrequency(86%), SowProperties, SowOriginFirst, SowCW, SowCCW, Conditions, MoveConditions, NoMoves, PieceConditions, IsEmpty, Phase, NumPlayPhase(3), PieceCount, DrawFrequency(100%) End End, NoMovesEnd Behaviour PositionalRepetition(1), SituationalRepetition(0), MoveDistanceAverage(0), MoveDistanceMaxIncrease(0), MoveDistanceMaxDecrease(0), MoveDistanceMedian(0), MoveDistanceMaximum(0), MoveDistanceMinimum(0), MoveDistanceVariance(0), MoveDistanceChangeAverage(0), MoveDistanceChangeSign(0), MoveDistanceChangeLineBestFit(0), MoveDistanceChangeNumTimes(0), PieceNumberAverage(64), PieceNumberMaxIncrease(0), PieceNumberMaxDecrease(0), PieceNumberMedian(64), PieceNumberMaximum(64), PieceNumberMinimum(0), PieceNumberVariance(0), PieceNumberChangeAverage(0), PieceNumberChangeSign(0), PieceNumberChangeLineBestFit(0), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(0), ScoreDifferenceMaxIncrease(0), ScoreDifferenceMaxDecrease(0), ScoreDifferenceMedian(0), ScoreDifferenceMaximum(0), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(0), ScoreDifferenceChangeAverage(0), ScoreDifferenceChangeSign(0), ScoreDifferenceChangeLineBestFit(0), ScoreDifferenceChangeNumTimes(0), DurationActions(1391.75), DurationMoves(186.54), DurationTurns(54.45), DecisionMoves(0.27), GameTreeComplexity(73.9), StateTreeComplexity(67.43), BoardCoverageDefault(1), BoardCoverageFull(0.3), BoardCoverageUsed(1), AdvantageP1(0.49), Balance(0.98), Completion(1), Drawishness(0), Timeouts(0), Narrowness(0.74), Variance(0), DecisivenessMoves(0.84), DecisivenessThreshold(0.01), LeadChange(0.29), Stability(0), DramaAverage(0), DramaMaxIncrease(0.02), DramaMaxDecrease(-0.02), DramaMedian(0), DramaMaximum(0.02), DramaMinimum(0), DramaVariance(0), DramaChangeAverage(-0), DramaChangeSign(-0.1), DramaChangeLineBestFit(0), DramaChangeNumTimes(0), MoveEvaluationAverage(-0.01), MoveEvaluationMaxIncrease(0.01), MoveEvaluationMaxDecrease(-1), MoveEvaluationMedian(0), MoveEvaluationMaximum(0), MoveEvaluationMinimum(), MoveEvaluationVariance(0.01), MoveEvaluationChangeAverage(-0.01), MoveEvaluationChangeSign(-0.05), MoveEvaluationChangeLineBestFit(-0), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(0.02), StateEvaluationDifferenceMaxIncrease(2), StateEvaluationDifferenceMaxDecrease(-0.02), StateEvaluationDifferenceMedian(0), StateEvaluationDifferenceMaximum(2), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0.03), StateEvaluationDifferenceChangeAverage(0.02), StateEvaluationDifferenceChangeSign(0.03), StateEvaluationDifferenceChangeLineBestFit(0), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.65), BoardSitesOccupiedMaxIncrease(0.17), BoardSitesOccupiedMaxDecrease(-0.09), BoardSitesOccupiedMedian(0.63), BoardSitesOccupiedMaximum(1), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0.01), BoardSitesOccupiedChangeAverage(-0), BoardSitesOccupiedChangeSign(-0.2), BoardSitesOccupiedChangeLineBestFit(-0), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(2.4), BranchingFactorChangeMaxIncrease(10.47), BranchingFactorChangeMaxDecrease(-11.01), BranchingFactorMedian(1), BranchingFactorMaximum(12.08), BranchingFactorMinimum(0), BranchingFactorVariance(7.88), BranchingFactorChangeAverage(-0.01), BranchingFactorChangeSign(0.02), BranchingFactorChangeLineBestFit(0.01), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(6.24), DecisionFactorMaxIncrease(8.84), DecisionFactorMaxDecrease(-8.58), DecisionFactorMedian(6.19), DecisionFactorMaximum(12.08), DecisionFactorMinimum(0), DecisionFactorVariance(9.56), DecisionFactorChangeAverage(0.3), DecisionFactorChangeSign(0.06), DecisionFactorChangeLineBestFit(0.2), DecisionFactorChangeNumTimes(0) Implementation Implementation, State, Variable, SetVar, Efficiency, CopyContext, Then, PlayoutsPerSecond(154.09), MovesPerSecond(37090.52) Visual Visual, Style, BoardStyle, GraphStyle, MancalaStyle Math Math, Arithmetic, Operations, Addition, Subtraction, Multiplication, Comparison, LesserThan, GreaterThan, Logic, Conjunction, Negation, Set, Union, Intersection, Complement, Algorithmics, ConditionalStatement
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