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Concepts for Game Kotu Baendum
Parker Properties Properties, Format, Time, Discrete, Turns, Alternating, Players, NumPlayers(2), TwoPlayer Equipment Equipment, Container, Board, NumRows(2), NumCorners(2), NumDirections(4.38), NumOrthogonalDirections(2.88), NumDiagonalDirections(1.5), NumAdjacentDirections(2.88), NumOuterSites(16), NumLayers(1), NumEdges(23), NumCells(8), NumVertices(16), NumPerimeterSites(16), NumTopSites(7), NumBottomSites(7), NumRightSites(1), NumLeftSites(1), NumCentreSites(2), NumConvexCorners(2), MancalaBoard, MancalaStores, MancalaTwoRows, NumPhasesBoard(3), Track, TrackLoop, Region, PlayableSites, Vertex, NumPlayableSitesOnBoard(16), NumColumns(9), NumContainers(1), NumPlayableSites(16), Component, Piece, NumComponentsType(1) Start Start, PiecesPlacedOnBoard Play Rules, Play, Moves, MovesDecision, TwoSitesMoves, FromToDecision, FromToDecisionWithinBoardFrequency(30%), FromToDecisionEmptyFrequency(30%), MovesNonDecision, MovesEffects, SetMove, SetNextPlayerFrequency(75%), MoveAgain, MoveAgainFrequency(75%), FromToEffect, Sow, SowWithEffect, SowCapture, SowCaptureFrequency(70%), SowProperties, SowSkip, SowOriginFirst, SowCW, SowCCW, Conditions, SpaceConditions, Contains, MoveConditions, NoMoves, NoMovesNext, Phase, NumPlayPhase(4), PieceCount, DrawFrequency(100%) End End, NoMovesEnd Behaviour PositionalRepetition(0.82), SituationalRepetition(0.77), MoveDistanceAverage(3.99), MoveDistanceMaxIncrease(5.86), MoveDistanceMaxDecrease(-5.91), MoveDistanceMedian(4.01), MoveDistanceMaximum(7), MoveDistanceMinimum(0), MoveDistanceVariance(3.9), MoveDistanceChangeAverage(-0), MoveDistanceChangeSign(0.01), MoveDistanceChangeLineBestFit(-0), MoveDistanceChangeNumTimes(0), PieceNumberAverage(56), PieceNumberMaxIncrease(0), PieceNumberMaxDecrease(0), PieceNumberMedian(56), PieceNumberMaximum(56), PieceNumberMinimum(0), PieceNumberVariance(0), PieceNumberChangeAverage(0), PieceNumberChangeSign(0), PieceNumberChangeLineBestFit(0), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(0), ScoreDifferenceMaxIncrease(0), ScoreDifferenceMaxDecrease(0), ScoreDifferenceMedian(0), ScoreDifferenceMaximum(0), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(0), ScoreDifferenceChangeAverage(0), ScoreDifferenceChangeSign(0), ScoreDifferenceChangeLineBestFit(0), ScoreDifferenceChangeNumTimes(0), DurationActions(5090.52), DurationMoves(813.5), DurationTurns(206.13), DecisionMoves(0.41), GameTreeComplexity(258.87), StateTreeComplexity(32.79), BoardCoverageDefault(1), BoardCoverageFull(0.34), BoardCoverageUsed(1), AdvantageP1(0.48), Balance(0.96), Completion(0.98), Drawishness(0.01), Timeouts(0.01), Narrowness(0.6), Variance(0), DecisivenessMoves(0.98), DecisivenessThreshold(-0.01), LeadChange(0.26), Stability(0), DramaAverage(0), DramaMaxIncrease(0.01), DramaMaxDecrease(-0.01), DramaMedian(0), DramaMaximum(0.01), DramaMinimum(0), DramaVariance(0), DramaChangeAverage(0), DramaChangeSign(-0.19), DramaChangeLineBestFit(0), DramaChangeNumTimes(0), MoveEvaluationAverage(-0), MoveEvaluationMaxIncrease(0.07), MoveEvaluationMaxDecrease(-0.92), MoveEvaluationMedian(0), MoveEvaluationMaximum(0.07), MoveEvaluationMinimum(-0.92), MoveEvaluationVariance(0), MoveEvaluationChangeAverage(-0), MoveEvaluationChangeSign(-0.15), MoveEvaluationChangeLineBestFit(-0), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(0.01), StateEvaluationDifferenceMaxIncrease(1.96), StateEvaluationDifferenceMaxDecrease(-0.01), StateEvaluationDifferenceMedian(0), StateEvaluationDifferenceMaximum(1.96), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0.01), StateEvaluationDifferenceChangeAverage(0.01), StateEvaluationDifferenceChangeSign(-0.13), StateEvaluationDifferenceChangeLineBestFit(0), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.64), BoardSitesOccupiedMaxIncrease(0.33), BoardSitesOccupiedMaxDecrease(-0.76), BoardSitesOccupiedMedian(0.68), BoardSitesOccupiedMaximum(0.99), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0.04), BoardSitesOccupiedChangeAverage(-0), BoardSitesOccupiedChangeSign(0.14), BoardSitesOccupiedChangeLineBestFit(-0), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(2.25), BranchingFactorChangeMaxIncrease(6), BranchingFactorChangeMaxDecrease(-5.85), BranchingFactorMedian(1.02), BranchingFactorMaximum(7), BranchingFactorMinimum(0), BranchingFactorVariance(3.29), BranchingFactorChangeAverage(-0.01), BranchingFactorChangeSign(-0.13), BranchingFactorChangeLineBestFit(0), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(4.07), DecisionFactorMaxIncrease(4.93), DecisionFactorMaxDecrease(-3.99), DecisionFactorMedian(4), DecisionFactorMaximum(7), DecisionFactorMinimum(0), DecisionFactorVariance(2.56), DecisionFactorChangeAverage(-0), DecisionFactorChangeSign(-0.25), DecisionFactorChangeLineBestFit(-0), DecisionFactorChangeNumTimes(0) Implementation Implementation, State, Variable, SetVar, RememberValues, ForgetValues, SetPending, Efficiency, CopyContext, Then, PlayoutsPerSecond(39.88), MovesPerSecond(33870.74) Visual Visual, Style, BoardStyle, GraphStyle, MancalaStyle Math Math, Arithmetic, Operations, Addition, Minimum, Subtraction, Comparison, Equal, NotEqual, LesserThan, GreaterThan, GreaterThanOrEqual, Logic, Conjunction, Disjunction, Negation, Set, Union, Intersection, Algorithmics, ConditionalStatement, ControlFlowStatement
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