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Concepts for Game Li'b al-Ghashim Computed with Random playouts

Other concept computations are available: UCT Or Alpha-Beta

Li'b al-Ghashim

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, NoSiteMoves, SwapPlayersDecision, PassDecision, TwoSitesMoves, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, Sow, SowWithEffect, SowCapture, SowBacktracking, SowProperties, SowOriginFirst, SowCW, SowCCW, Conditions, SpaceConditions, Contains, PieceConditions, NoPiece, IsEmpty, Phase, Scoring, PieceCount
End
End, ScoringEnd
Behaviour
Implementation
State, Variable, SetVar, SetPending, CopyContext, Then
Visual
BoardStyle, GraphStyle, MancalaStyle
Math
Arithmetic, Operations, Addition, Subtraction, Comparison, Equal, LesserThan, LesserThanOrEqual, Parity, Even, Odd, Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Track, TrackLoop, Region, PlayableSites, Vertex, Cell, MancalaBoard, MancalaTwoRows, Hand
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(72), NumStartComponentsHandPerPlayer(36), NumStartComponentsPerPlayer(36), NumStartComponentsHand(72)
Play
FromToDecisionWithinBoardFrequency(100%), FromToDecisionEmptyFrequency(16%), FromToDecisionFriendFrequency(84%), SetNextPlayerFrequency(100%), MoveAgainFrequency(100%), NumPlayPhase(3)
End
Behaviour
PieceNumberAverage(71.97), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(1), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(2500), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(1), BoardSitesOccupiedAverage(0.86), BranchingFactorAverage(113.19), DecisionFactorAverage(113.19)
Implementation
PlayoutsPerSecond(15.73), MovesPerSecond(78656.84)
Container
NumPlayableSitesOnBoard(17), NumColumns(6), NumRows(2), NumCorners(4), NumDirections(4.33), NumOrthogonalDirections(2.67), NumDiagonalDirections(1.67), NumAdjacentDirections(2.67), NumOffDiagonalDirections(0), NumOuterSites(12), NumInnerSites(0), NumLayers(1), NumEdges(16), NumCells(5), NumVertices(12), NumPerimeterSites(12), NumTopSites(6), NumBottomSites(6), NumRightSites(2), NumLeftSites(2), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(19)
Component
NumComponentsType(1), NumComponentsTypePerPlayer(0), NumDice(0)

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lkjh Maastricht University Department of Advanced Computing Sciences (DACS), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council