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Concepts for Game Ceelkoqyuqkoqiji

Eagle
Properties
Properties, Format, Time, Discrete, Turns, Alternating, Stochastic, Players, NumPlayers(2), TwoPlayer
Equipment
Equipment, Container, Board, NumRows(2), NumCorners(2), NumDirections(4.17), NumOrthogonalDirections(2.83), NumDiagonalDirections(1.33), NumAdjacentDirections(2.83), NumOffDiagonalDirections(0), NumOuterSites(12), NumInnerSites(0), NumLayers(1), NumEdges(17), NumCells(6), NumVertices(12), NumPerimeterSites(12), NumTopSites(5), NumBottomSites(5), NumRightSites(1), NumLeftSites(1), NumCentreSites(2), NumConvexCorners(2), MancalaBoard, MancalaStores, MancalaTwoRows, NumConcaveCorners(0), NumPhasesBoard(3), Track, TrackLoop, Region, PlayableSites, Vertex, Cell, NumPlayableSitesOnBoard(18), NumColumns(7), Hand, NumContainers(3), NumPlayableSites(22), Component, Piece, NumComponentsType(3), NumComponentsTypePerPlayer(1), NumDice(0)
Start
Start, PiecesPlacedOnBoard
Play
Rules, Play, Moves, PassDecisionFrequency(1%), MovesNonDecision, MovesEffects, SetMove, SetNextPlayerFrequency(50%), MoveAgain, MoveAgainFrequency(49%), FromToEffect, Conditions, SpaceConditions, Contains, PieceConditions, NoPiece, IsEmpty, Phase, NumPlayPhase(2), PieceCount, DrawFrequency(100%)
Behaviour
PositionalRepetition(1), SituationalRepetition(1), MoveDistanceAverage(0), MoveDistanceMaxIncrease(0), MoveDistanceMaxDecrease(0), MoveDistanceMedian(0), MoveDistanceMaximum(0), MoveDistanceMinimum(0), MoveDistanceVariance(0), MoveDistanceChangeAverage(0), MoveDistanceChangeSign(0), MoveDistanceChangeLineBestFit(0), MoveDistanceChangeNumTimes(0), PieceNumberAverage(30.42), PieceNumberMaxIncrease(11.42), PieceNumberMaxDecrease(-38.51), PieceNumberMedian(30.7), PieceNumberMaximum(52), PieceNumberMinimum(0), PieceNumberVariance(148.93), PieceNumberChangeAverage(-0.24), PieceNumberChangeSign(0.02), PieceNumberChangeLineBestFit(-0.03), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(0), ScoreDifferenceMaxIncrease(0), ScoreDifferenceMaxDecrease(0), ScoreDifferenceMedian(0), ScoreDifferenceMaximum(0), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(0), ScoreDifferenceChangeAverage(0), ScoreDifferenceChangeSign(0), ScoreDifferenceChangeLineBestFit(0), ScoreDifferenceChangeNumTimes(0), DurationActions(3103.1), DurationMoves(456.55), DurationTurns(278.08), DecisionMoves(0.47), GameTreeComplexity(204.3), StateTreeComplexity(37.93), BoardCoverageDefault(1), BoardCoverageFull(0.34), BoardCoverageUsed(0.67), AdvantageP1(0.5), Balance(1), Completion(0.96), Drawishness(0.01), Timeouts(0.03), Narrowness(0.53), Variance(0), DecisivenessMoves(0.96), DecisivenessThreshold(-0.04), LeadChange(0), Stability(0), DramaAverage(0), DramaMaxIncrease(0), DramaMaxDecrease(0), DramaMedian(0), DramaMaximum(0), DramaMinimum(0), DramaVariance(0), DramaChangeAverage(0), DramaChangeSign(0), DramaChangeLineBestFit(0), DramaChangeNumTimes(0), MoveEvaluationAverage(0), MoveEvaluationMaxIncrease(0.94), MoveEvaluationMaxDecrease(0), MoveEvaluationMedian(0), MoveEvaluationMaximum(0.94), MoveEvaluationMinimum(0), MoveEvaluationVariance(0), MoveEvaluationChangeAverage(0), MoveEvaluationChangeSign(0), MoveEvaluationChangeLineBestFit(0), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(0.01), StateEvaluationDifferenceMaxIncrease(1.92), StateEvaluationDifferenceMaxDecrease(0), StateEvaluationDifferenceMedian(0), StateEvaluationDifferenceMaximum(1.92), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0.02), StateEvaluationDifferenceChangeAverage(0.01), StateEvaluationDifferenceChangeSign(0), StateEvaluationDifferenceChangeLineBestFit(0), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.59), BoardSitesOccupiedMaxIncrease(0.51), BoardSitesOccupiedMaxDecrease(-0.75), BoardSitesOccupiedMedian(0.61), BoardSitesOccupiedMaximum(1), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0.05), BoardSitesOccupiedChangeAverage(-0), BoardSitesOccupiedChangeSign(-0.03), BoardSitesOccupiedChangeLineBestFit(-0), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(3.12), BranchingFactorChangeMaxIncrease(14.05), BranchingFactorChangeMaxDecrease(-14.15), BranchingFactorMedian(1.22), BranchingFactorMaximum(15.38), BranchingFactorMinimum(0), BranchingFactorVariance(10.89), BranchingFactorChangeAverage(-0.02), BranchingFactorChangeSign(0), BranchingFactorChangeLineBestFit(-0), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(5.92), DecisionFactorMaxIncrease(12.54), DecisionFactorMaxDecrease(-12.6), DecisionFactorMedian(5.46), DecisionFactorMaximum(15.38), DecisionFactorMinimum(0), DecisionFactorVariance(10.83), DecisionFactorChangeAverage(-0.03), DecisionFactorChangeSign(-0.02), DecisionFactorChangeLineBestFit(-0.02), DecisionFactorChangeNumTimes(0)
Implementation
Implementation, State, StateType, StackState, Variable, SetVar, RememberValues, ForgetValues, Efficiency, Then, PlayoutsPerSecond(123.66), MovesPerSecond(97733.26)
Visual
Visual, Style, BoardStyle, GraphStyle, MancalaStyle, ComponentStyle, BallComponent, StackType
Math
Math, Arithmetic, Operations, Addition, Subtraction, Multiplication, Division, Comparison, Equal, NotEqual, LesserThan, LesserThanOrEqual, GreaterThanOrEqual, Logic, Conjunction, Disjunction, Negation, Set, Union, Intersection, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement

Fourteen holes
Properties
Properties, Format, Time, Discrete, Turns, Alternating, Stochastic, Players, NumPlayers(2), TwoPlayer
Equipment
Equipment, Container, Board, NumRows(2), NumCorners(2), NumDirections(4.17), NumOrthogonalDirections(2.83), NumDiagonalDirections(1.33), NumAdjacentDirections(2.83), NumOffDiagonalDirections(0), NumOuterSites(12), NumInnerSites(0), NumLayers(1), NumEdges(17), NumCells(6), NumVertices(12), NumPerimeterSites(12), NumTopSites(5), NumBottomSites(5), NumRightSites(1), NumLeftSites(1), NumCentreSites(2), NumConvexCorners(2), MancalaBoard, MancalaStores, MancalaTwoRows, NumConcaveCorners(0), NumPhasesBoard(3), Track, TrackLoop, Region, PlayableSites, Vertex, Cell, NumPlayableSitesOnBoard(18), NumColumns(7), Hand, NumContainers(3), NumPlayableSites(22), Component, Piece, NumComponentsType(3), NumComponentsTypePerPlayer(1), NumDice(0)
Start
Start, PiecesPlacedOnBoard
Play
Rules, Play, Moves, MovesNonDecision, MovesEffects, SetMove, SetNextPlayerFrequency(56%), MoveAgain, MoveAgainFrequency(55%), FromToEffect, Conditions, SpaceConditions, Contains, PieceConditions, NoPiece, IsEmpty, Phase, NumPlayPhase(2), PieceCount, DrawFrequency(100%)
Behaviour
PositionalRepetition(1), SituationalRepetition(1), MoveDistanceAverage(0), MoveDistanceMaxIncrease(0), MoveDistanceMaxDecrease(0), MoveDistanceMedian(0), MoveDistanceMaximum(0), MoveDistanceMinimum(0), MoveDistanceVariance(0), MoveDistanceChangeAverage(0), MoveDistanceChangeSign(0), MoveDistanceChangeLineBestFit(0), MoveDistanceChangeNumTimes(0), PieceNumberAverage(60.6), PieceNumberMaxIncrease(15.87), PieceNumberMaxDecrease(-83.39), PieceNumberMedian(62.23), PieceNumberMaximum(100), PieceNumberMinimum(0), PieceNumberVariance(599.43), PieceNumberChangeAverage(-0.13), PieceNumberChangeSign(0.02), PieceNumberChangeLineBestFit(-0.03), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(0), ScoreDifferenceMaxIncrease(0), ScoreDifferenceMaxDecrease(0), ScoreDifferenceMedian(0), ScoreDifferenceMaximum(0), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(0), ScoreDifferenceChangeAverage(0), ScoreDifferenceChangeSign(0), ScoreDifferenceChangeLineBestFit(0), ScoreDifferenceChangeNumTimes(0), DurationActions(13619.55), DurationMoves(1510.17), DurationTurns(666.31), DecisionMoves(0.43), GameTreeComplexity(902.88), StateTreeComplexity(50.57), BoardCoverageDefault(1), BoardCoverageFull(0.34), BoardCoverageUsed(0.67), AdvantageP1(0.51), Balance(0.99), Completion(0.97), Drawishness(0), Timeouts(0.03), Narrowness(0.57), Variance(0), DecisivenessMoves(0.97), DecisivenessThreshold(-0.03), LeadChange(0), Stability(0), DramaAverage(0), DramaMaxIncrease(0), DramaMaxDecrease(0), DramaMedian(0), DramaMaximum(0), DramaMinimum(0), DramaVariance(0), DramaChangeAverage(0), DramaChangeSign(0), DramaChangeLineBestFit(0), DramaChangeNumTimes(0), MoveEvaluationAverage(0), MoveEvaluationMaxIncrease(0.97), MoveEvaluationMaxDecrease(0), MoveEvaluationMedian(0), MoveEvaluationMaximum(0.97), MoveEvaluationMinimum(0), MoveEvaluationVariance(0), MoveEvaluationChangeAverage(0), MoveEvaluationChangeSign(0), MoveEvaluationChangeLineBestFit(0), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(0), StateEvaluationDifferenceMaxIncrease(1.94), StateEvaluationDifferenceMaxDecrease(0), StateEvaluationDifferenceMedian(0), StateEvaluationDifferenceMaximum(1.94), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0.01), StateEvaluationDifferenceChangeAverage(0), StateEvaluationDifferenceChangeSign(0), StateEvaluationDifferenceChangeLineBestFit(0), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.63), BoardSitesOccupiedMaxIncrease(0.55), BoardSitesOccupiedMaxDecrease(-0.83), BoardSitesOccupiedMedian(0.67), BoardSitesOccupiedMaximum(1), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0.06), BoardSitesOccupiedChangeAverage(-0), BoardSitesOccupiedChangeSign(-0.05), BoardSitesOccupiedChangeLineBestFit(-0), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(3.96), BranchingFactorChangeMaxIncrease(22.97), BranchingFactorChangeMaxDecrease(-23.12), BranchingFactorMedian(1.15), BranchingFactorMaximum(24.3), BranchingFactorMinimum(0), BranchingFactorVariance(24.06), BranchingFactorChangeAverage(-0.01), BranchingFactorChangeSign(0), BranchingFactorChangeLineBestFit(-0), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(8.46), DecisionFactorMaxIncrease(21.18), DecisionFactorMaxDecrease(-21.1), DecisionFactorMedian(7.7), DecisionFactorMaximum(24.3), DecisionFactorMinimum(0), DecisionFactorVariance(25.27), DecisionFactorChangeAverage(-0.01), DecisionFactorChangeSign(-0.01), DecisionFactorChangeLineBestFit(-0.01), DecisionFactorChangeNumTimes(0)
Implementation
Implementation, State, StateType, StackState, Variable, SetVar, RememberValues, ForgetValues, Efficiency, Then, PlayoutsPerSecond(17.03), MovesPerSecond(80754.39)
Visual
Visual, Style, BoardStyle, GraphStyle, MancalaStyle, ComponentStyle, BallComponent, StackType
Math
Math, Arithmetic, Operations, Addition, Subtraction, Multiplication, Division, Comparison, Equal, NotEqual, LesserThan, LesserThanOrEqual, GreaterThanOrEqual, Logic, Conjunction, Disjunction, Negation, Set, Union, Intersection, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement

Equal Cost
Properties
Properties, Format, Time, Discrete, Turns, Alternating, Stochastic, Players, NumPlayers(2), TwoPlayer
Equipment
Equipment, Container, Board, NumRows(2), NumCorners(2), NumDirections(4.17), NumOrthogonalDirections(2.83), NumDiagonalDirections(1.33), NumAdjacentDirections(2.83), NumOffDiagonalDirections(0), NumOuterSites(12), NumInnerSites(0), NumLayers(1), NumEdges(17), NumCells(6), NumVertices(12), NumPerimeterSites(12), NumTopSites(5), NumBottomSites(5), NumRightSites(1), NumLeftSites(1), NumCentreSites(2), NumConvexCorners(2), MancalaBoard, MancalaStores, MancalaTwoRows, NumConcaveCorners(0), NumPhasesBoard(3), Track, TrackLoop, Region, PlayableSites, Vertex, Cell, NumPlayableSitesOnBoard(18), NumColumns(7), Hand, NumContainers(3), NumPlayableSites(22), Component, Piece, NumComponentsType(3), NumComponentsTypePerPlayer(1), NumDice(0)
Start
Start, PiecesPlacedOnBoard
Play
Rules, Play, Moves, PassDecisionFrequency(1%), MovesNonDecision, MovesEffects, SetMove, SetNextPlayerFrequency(50%), MoveAgain, MoveAgainFrequency(49%), FromToEffect, Conditions, SpaceConditions, Contains, PieceConditions, NoPiece, IsEmpty, Phase, NumPlayPhase(2), PieceCount, DrawFrequency(100%)
Behaviour
PositionalRepetition(1), SituationalRepetition(1), MoveDistanceAverage(0), MoveDistanceMaxIncrease(0), MoveDistanceMaxDecrease(0), MoveDistanceMedian(0), MoveDistanceMaximum(0), MoveDistanceMinimum(0), MoveDistanceVariance(0), MoveDistanceChangeAverage(0), MoveDistanceChangeSign(0), MoveDistanceChangeLineBestFit(0), MoveDistanceChangeNumTimes(0), PieceNumberAverage(30.41), PieceNumberMaxIncrease(11.74), PieceNumberMaxDecrease(-39.35), PieceNumberMedian(30.65), PieceNumberMaximum(52), PieceNumberMinimum(0), PieceNumberVariance(146.94), PieceNumberChangeAverage(-0.21), PieceNumberChangeSign(0.02), PieceNumberChangeLineBestFit(-0.03), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(0), ScoreDifferenceMaxIncrease(0), ScoreDifferenceMaxDecrease(0), ScoreDifferenceMedian(0), ScoreDifferenceMaximum(0), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(0), ScoreDifferenceChangeAverage(0), ScoreDifferenceChangeSign(0), ScoreDifferenceChangeLineBestFit(0), ScoreDifferenceChangeNumTimes(0), DurationActions(3397.22), DurationMoves(512.38), DurationTurns(320.85), DecisionMoves(0.47), GameTreeComplexity(225.56), StateTreeComplexity(37.93), BoardCoverageDefault(1), BoardCoverageFull(0.34), BoardCoverageUsed(0.67), AdvantageP1(0.56), Balance(0.87), Completion(0.97), Drawishness(0), Timeouts(0.03), Narrowness(0.53), Variance(0), DecisivenessMoves(0.97), DecisivenessThreshold(-0.03), LeadChange(0), Stability(0), DramaAverage(0), DramaMaxIncrease(0), DramaMaxDecrease(0), DramaMedian(0), DramaMaximum(0), DramaMinimum(0), DramaVariance(0), DramaChangeAverage(0), DramaChangeSign(0), DramaChangeLineBestFit(0), DramaChangeNumTimes(0), MoveEvaluationAverage(0), MoveEvaluationMaxIncrease(0.97), MoveEvaluationMaxDecrease(0), MoveEvaluationMedian(0), MoveEvaluationMaximum(0.97), MoveEvaluationMinimum(0), MoveEvaluationVariance(0), MoveEvaluationChangeAverage(0), MoveEvaluationChangeSign(0), MoveEvaluationChangeLineBestFit(0), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(0.01), StateEvaluationDifferenceMaxIncrease(1.94), StateEvaluationDifferenceMaxDecrease(0), StateEvaluationDifferenceMedian(0), StateEvaluationDifferenceMaximum(1.94), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0.02), StateEvaluationDifferenceChangeAverage(0.01), StateEvaluationDifferenceChangeSign(0), StateEvaluationDifferenceChangeLineBestFit(0), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.59), BoardSitesOccupiedMaxIncrease(0.52), BoardSitesOccupiedMaxDecrease(-0.77), BoardSitesOccupiedMedian(0.61), BoardSitesOccupiedMaximum(1), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0.05), BoardSitesOccupiedChangeAverage(-0), BoardSitesOccupiedChangeSign(-0.03), BoardSitesOccupiedChangeLineBestFit(-0), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(3.11), BranchingFactorChangeMaxIncrease(14.03), BranchingFactorChangeMaxDecrease(-14.35), BranchingFactorMedian(1.21), BranchingFactorMaximum(15.5), BranchingFactorMinimum(0), BranchingFactorVariance(10.39), BranchingFactorChangeAverage(-0.02), BranchingFactorChangeSign(0.01), BranchingFactorChangeLineBestFit(-0), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(5.81), DecisionFactorMaxIncrease(12.58), DecisionFactorMaxDecrease(-12.52), DecisionFactorMedian(5.24), DecisionFactorMaximum(15.5), DecisionFactorMinimum(0), DecisionFactorVariance(10.14), DecisionFactorChangeAverage(-0.03), DecisionFactorChangeSign(-0.01), DecisionFactorChangeLineBestFit(-0.02), DecisionFactorChangeNumTimes(0)
Implementation
Implementation, State, StateType, StackState, Variable, SetVar, RememberValues, ForgetValues, Efficiency, Then, PlayoutsPerSecond(119.02), MovesPerSecond(96891.94)
Visual
Visual, Style, BoardStyle, GraphStyle, MancalaStyle, ComponentStyle, BallComponent, StackType
Math
Math, Arithmetic, Operations, Addition, Subtraction, Multiplication, Division, Comparison, Equal, NotEqual, LesserThan, LesserThanOrEqual, GreaterThanOrEqual, Logic, Conjunction, Disjunction, Negation, Set, Union, Intersection, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement

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     ludii.games@gmail.com
     cameron.browne@maastrichtuniversity.nl

lkjh Maastricht University Data Science and Knowledge Engineering (DKE), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council