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Concepts for Game Chaupar
Ain-i-Akbari Properties Properties, Format, Time, Discrete, Turns, Alternating, Stochastic, Players, NumPlayers(4), Multiplayer, Cooperation, Team Equipment Equipment, Container, Board, NumRows(19), NumCorners(8), NumDirections(5.77), NumOrthogonalDirections(3.3), NumDiagonalDirections(2.47), NumAdjacentDirections(5.69), NumOuterSites(69), NumInnerSites(28), NumLayers(1), NumEdges(236), NumCells(97), NumVertices(144), NumPerimeterSites(69), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(8), NumPhasesBoard(3), Track, TrackOwned, PlayableSites, Cell, NumPlayableSitesOnBoard(97), NumColumns(19), NumContainers(2), NumPlayableSites(100), Component, Piece, NumComponentsType(7), NumComponentsTypePerPlayer(1), NumDice(3), Dice Start Start, PiecesPlacedOnBoard Play Rules, Play, Moves, MovesDecision, PassDecisionFrequency(2%), SingleSiteMoves, RemoveDecision, RemoveDecisionFrequency(4%), TwoSitesMoves, FromToDecision, FromToDecisionWithinBoardFrequency(94%), FromToDecisionEmptyFrequency(85%), FromToDecisionEnemyFrequency(4%), FromToDecisionFriendFrequency(8%), MovesNonDecision, MovesEffects, SetMove, SetNextPlayerFrequency(66%), MoveAgain, MoveAgainFrequency(66%), FromToEffect, Roll, RollFrequency(34%), MovesOperators, ByDieMove, Conditions, PieceConditions, NoPiece, IsEnemy, CountPiecesComparison, NumPlayPhase(1) Behaviour PositionalRepetition(0.96), SituationalRepetition(0), MoveDistanceAverage(2.97), MoveDistanceMaxIncrease(6.71), MoveDistanceMaxDecrease(-6.64), MoveDistanceMedian(2), MoveDistanceMaximum(8.9), MoveDistanceMinimum(0), MoveDistanceVariance(3.72), MoveDistanceChangeAverage(0), MoveDistanceChangeSign(0), MoveDistanceChangeLineBestFit(0), MoveDistanceChangeNumTimes(0), PieceNumberAverage(13.06), PieceNumberMaxIncrease(0), PieceNumberMaxDecrease(), PieceNumberMedian(14.47), PieceNumberMaximum(16), PieceNumberMinimum(0), PieceNumberVariance(12.05), PieceNumberChangeAverage(-0.04), PieceNumberChangeSign(-0.04), PieceNumberChangeLineBestFit(-0.04), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(0), ScoreDifferenceMaxIncrease(0), ScoreDifferenceMaxDecrease(0), ScoreDifferenceMedian(0), ScoreDifferenceMaximum(0), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(0), ScoreDifferenceChangeAverage(0), ScoreDifferenceChangeSign(0), ScoreDifferenceChangeLineBestFit(0), ScoreDifferenceChangeNumTimes(0), DurationActions(1185.72), DurationMoves(292.95), DurationTurns(99.8), DecisionMoves(0.94), GameTreeComplexity(235.42), StateTreeComplexity(292), BoardCoverageDefault(0.92), BoardCoverageFull(0.19), BoardCoverageUsed(0.92), AdvantageP1(0.56), Balance(0.44), Completion(1), Drawishness(0), Timeouts(0), Narrowness(0.07), Variance(0), DecisivenessMoves(0.99), DecisivenessThreshold(-0.56), LeadChange(0.27), Stability(0.16), DramaAverage(0.07), DramaMaxIncrease(0.48), DramaMaxDecrease(-0.34), DramaMedian(0), DramaMaximum(0.87), DramaMinimum(0), DramaVariance(0.05), DramaChangeAverage(0), DramaChangeSign(-0.16), DramaChangeLineBestFit(0), DramaChangeNumTimes(0), MoveEvaluationAverage(-0.96), MoveEvaluationMaxIncrease(1.87), MoveEvaluationMaxDecrease(-1.18), MoveEvaluationMedian(-1), MoveEvaluationMaximum(1), MoveEvaluationMinimum(-1), MoveEvaluationVariance(0.06), MoveEvaluationChangeAverage(0.01), MoveEvaluationChangeSign(-0.46), MoveEvaluationChangeLineBestFit(0), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(0.13), StateEvaluationDifferenceMaxIncrease(0.81), StateEvaluationDifferenceMaxDecrease(-0.57), StateEvaluationDifferenceMedian(0), StateEvaluationDifferenceMaximum(1.66), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0.15), StateEvaluationDifferenceChangeAverage(0), StateEvaluationDifferenceChangeSign(-0.12), StateEvaluationDifferenceChangeLineBestFit(0), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.13), BoardSitesOccupiedMaxIncrease(0.01), BoardSitesOccupiedMaxDecrease(-0.01), BoardSitesOccupiedMedian(0.14), BoardSitesOccupiedMaximum(0.16), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0), BoardSitesOccupiedChangeAverage(-0), BoardSitesOccupiedChangeSign(-0.04), BoardSitesOccupiedChangeLineBestFit(-0), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(6.38), BranchingFactorChangeMaxIncrease(10.49), BranchingFactorChangeMaxDecrease(-5.65), BranchingFactorMedian(6.02), BranchingFactorMaximum(12), BranchingFactorMinimum(0), BranchingFactorVariance(12.47), BranchingFactorChangeAverage(-0.04), BranchingFactorChangeSign(-0.34), BranchingFactorChangeLineBestFit(-0.02), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(6.74), DecisionFactorMaxIncrease(9.88), DecisionFactorMaxDecrease(-5.65), DecisionFactorMedian(6.57), DecisionFactorMaximum(12), DecisionFactorMinimum(0), DecisionFactorVariance(11.27), DecisionFactorChangeAverage(-0.04), DecisionFactorChangeSign(-0.32), DecisionFactorChangeLineBestFit(-0.02), DecisionFactorChangeNumTimes(0) Implementation Implementation, State, StateType, StackState, PieceState, SiteState, Efficiency, CopyContext, Then, ForEachPiece, DoLudeme, PlayoutsPerSecond(112.69), MovesPerSecond(35249.15) Visual Visual, Style, ComponentStyle, ChessComponent, PawnComponent, StackType Math Math, Arithmetic, Operations, Multiplication, Comparison, Equal, NotEqual, Logic, Conjunction, Disjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement
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