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Concepts for Game Grand Trictrac Computed with Random playouts

Other concept computations are available: UCT Or Alpha-Beta

Soumille

Boolean
Properties
Properties, Format, Time, Discrete, Turns, Alternating, Stochastic, Match, Players, TwoPlayer
Equipment
Equipment
Meta
Start
Start, PiecesPlacedOnBoard
Play
Rules, Play, Moves, MovesDecision, TwoSitesMoves, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Roll, MovesOperators, ByDieMove, Conditions, SpaceConditions, Contains, PieceConditions, NoPiece, NoPieceMover, IsEnemy, IsFriend, CountPiecesComparison, CountPiecesMoverComparison, Scoring, PieceCount
End
End, ScoringEnd, ScoringWin
Behaviour
Implementation
Implementation, State, StateType, StackState, PieceState, SiteState, Variable, SetVar, Efficiency, CopyContext, Then, ForEachPiece, DoLudeme
Visual
Visual, Style, BoardStyle, GraphStyle, ComponentStyle, DiscComponent, StackType
Math
Math, Arithmetic, Comparison, Equal, NotEqual, LesserThan, LesserThanOrEqual, GreaterThanOrEqual, Logic, Conjunction, Disjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Container, Board, Shape, RegularShape, PolygonShape, RectangleShape, Track, TrackOwned, Region, PlayableSites, Vertex, Tiling, SquareTiling
Component
Component, Piece, Dice, DiceD6

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(30), NumStartComponentsBoardPerPlayer(15), NumStartComponentsPerPlayer(15), NumStartComponentsBoard(30)
Play
FromToDecisionWithinBoardFrequency(97%), FromToDecisionEmptyFrequency(71%), FromToDecisionFriendFrequency(26%), SetNextPlayerFrequency(52%), MoveAgainFrequency(52%), RollFrequency(52%), NumPlayPhase(1)
End
DrawFrequency(100%)
Behaviour
DurationTurns(317.63), DurationTurnsStdDev(41.97), DurationTurnsNotTimeouts(317.63), DecisionMoves(0.91), BoardCoverageDefault(0.92), AdvantageP1(0.67), Balance(0.66), Completion(1), Drawishness(0), Timeouts(0)
Implementation
PlayoutsPerSecond(132519.44), MovesPerSecond(-40860503.7)
Container
NumPlayableSitesOnBoard(26), NumColumns(13), NumRows(2), NumCorners(4), NumDirections(4.69), NumOrthogonalDirections(2.85), NumDiagonalDirections(1.85), NumAdjacentDirections(2.85), NumOffDiagonalDirections(0), NumOuterSites(26), NumInnerSites(0), NumLayers(1), NumEdges(37), NumCells(12), NumVertices(26), NumPerimeterSites(26), NumTopSites(13), NumBottomSites(13), NumRightSites(2), NumLeftSites(2), NumCentreSites(2), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(28)
Component
NumComponentsType(4), NumComponentsTypePerPlayer(1), NumDice(2)

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lkjh Maastricht University Data Science and Knowledge Engineering (DKE), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council