|
Concepts for Game Spline+ Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Default
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Play Moves, MovesDecision, SingleSiteMoves, AddDecision, TwoSitesMoves, FromToDecision, Conditions, SpaceConditions, Group, PieceConditions, CountPiecesComparison, Directions, AbsoluteDirections, SameLayerDirection End End, SpaceEnd, GroupEnd, GroupWin, Draw Behaviour Implementation CopyContext Visual BoardStyle, GraphStyle, ShibumiStyle, ComponentStyle, BallComponent Math Arithmetic, Comparison, Equal, Logic, Conjunction, Set, Union Container Shape, SquarePyramidalShape, RegularShape, PolygonShape, PlayableSites, Vertex, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(2) Start Play AddDecisionFrequency(29%), FromToDecisionWithinBoardFrequency(71%), FromToDecisionEmptyFrequency(71%), FromToDecisionEnemyFrequency(3%), FromToDecisionFriendFrequency(2%), NumPlayPhase(1) End GroupEndFrequency(100%), GroupWinFrequency(1%) Behaviour PieceNumberAverage(0), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(46.64), DurationTurnsStdDev(18.49), DurationTurnsNotTimeouts(46.64), DecisionMoves(1), BoardCoverageDefault(0.61), AdvantageP1(0.48), Balance(0.96), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0), BranchingFactorAverage(0), DecisionFactorAverage(0) Implementation PlayoutsPerSecond(83.22), MovesPerSecond(3730.53) Container NumPlayableSitesOnBoard(30), NumColumns(4), NumRows(4), NumCorners(4), NumDirections(8.27), NumOrthogonalDirections(6.4), NumDiagonalDirections(1.87), NumAdjacentDirections(6.4), NumOffDiagonalDirections(0), NumOuterSites(12), NumInnerSites(18), NumLayers(4), NumEdges(96), NumCells(14), NumVertices(30), NumPerimeterSites(12), NumTopSites(4), NumBottomSites(4), NumRightSites(4), NumLeftSites(4), NumCentreSites(2), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(5), NumContainers(1), NumPlayableSites(30) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
|