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Concepts for Game Sowing Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Default
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesNonDecision, MovesEffects, Sow, SowProperties, SowOriginFirst, SowCW, SowCCW, Conditions, MoveConditions, NoMoves, NoMovesNext, PieceCount End End, NoMovesEnd, NoMovesWin Behaviour Implementation State, StateType, StackState, Then Visual BoardStyle, GraphStyle, MancalaStyle, StackType Math Logic, Conjunction Container Shape, RegularShape, PolygonShape, RectangleShape, Track, TrackOwned, Region, PlayableSites, Vertex, Tiling, SquareTiling, MancalaBoard, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(12), NumStartComponentsBoardPerPlayer(6), NumStartComponentsPerPlayer(6), NumStartComponentsBoard(12) Play SowFrequency(100%), NumPlayPhase(1) End NoMovesEndFrequency(100%), NoMovesWinFrequency(100%) Behaviour PieceNumberAverage(0), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(7.97), DurationTurnsStdDev(4.18), DurationTurnsNotTimeouts(7.97), DecisionMoves(0.82), BoardCoverageDefault(1), AdvantageP1(0.45), Balance(0.9), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0), BranchingFactorAverage(0), DecisionFactorAverage(0) Implementation PlayoutsPerSecond(49759.92), MovesPerSecond(980181.83) Container NumPlayableSitesOnBoard(8), NumColumns(8), NumRows(1), NumCorners(2), NumDirections(1.75), NumOrthogonalDirections(1.75), NumDiagonalDirections(0), NumAdjacentDirections(1.75), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(0), NumLayers(1), NumEdges(7), NumCells(0), NumVertices(8), NumPerimeterSites(8), NumTopSites(8), NumBottomSites(8), NumRightSites(1), NumLeftSites(1), NumCentreSites(2), NumConvexCorners(0), NumConcaveCorners(2), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(10) Component NumComponentsType(1), NumComponentsTypePerPlayer(0), NumDice(0)
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