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Concepts for Game Weave Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Default
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Play Moves, MovesDecision, SingleSiteMoves, AddDecision, Conditions, SpaceConditions, Connection, Directions, AbsoluteDirections, OrthogonalDirection, DiagonalDirection End End, SpaceEnd, ConnectionEnd, ConnectionWin Behaviour Implementation Visual BoardStyle, GraphStyle, ComponentStyle, BallComponent, Symbols Math Logic, Disjunction Container Shape, SquareShape, RegularShape, PolygonShape, Region, PlayableSites, Vertex, Tiling, SquareTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start Play PassDecisionFrequency(1%), AddDecisionFrequency(99%), NumPlayPhase(1) End ConnectionEndFrequency(64%), ConnectionWinFrequency(64%), DrawFrequency(36%) Behaviour PieceNumberAverage(0), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(93.69), DurationTurnsStdDev(9.11), DurationTurnsNotTimeouts(93.69), DecisionMoves(0.99), BoardCoverageDefault(0.93), AdvantageP1(0.51), Balance(0.98), Completion(0.64), Drawishness(0.36), Timeouts(0), BoardSitesOccupiedAverage(0), BranchingFactorAverage(0), DecisionFactorAverage(0) Implementation PlayoutsPerSecond(8153.71), MovesPerSecond(764563.5) Container NumPlayableSitesOnBoard(100), NumColumns(10), NumRows(10), NumCorners(4), NumDirections(6.84), NumOrthogonalDirections(3.6), NumDiagonalDirections(3.24), NumAdjacentDirections(3.6), NumOffDiagonalDirections(0), NumOuterSites(36), NumInnerSites(64), NumLayers(1), NumEdges(180), NumCells(81), NumVertices(100), NumPerimeterSites(36), NumTopSites(10), NumBottomSites(10), NumRightSites(10), NumLeftSites(10), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(102) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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