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Concepts for Game Sibling Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Default
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Play Moves, MovesDecision, SingleSiteMoves, AddDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Group, MoveConditions, NoMoves, NoMovesMover, Directions, AbsoluteDirections, AdjacentDirection, Phase, Scoring End End, ScoringEnd, ScoringWin, NoMovesEnd Behaviour Implementation Then Visual ComponentStyle, DiscComponent Math Arithmetic, Operations, Maximum, Comparison, Equal, NotEqual, Set, Intersection, Complement, Algorithmics, ConditionalStatement Container Shape, RegularShape, PolygonShape, HexShape, PlayableSites, Cell, Tiling, HexTiling Component Piece
Numerical Properties NumPlayers(2) Start Play PassDecisionFrequency(2%), AddDecisionFrequency(98%), SetNextPlayerFrequency(48%), MoveAgainFrequency(48%), NumPlayPhase(2) End DrawFrequency(100%) Behaviour PieceNumberAverage(0), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(30.63), DurationTurnsStdDev(0.67), DurationTurnsNotTimeouts(30.63), DecisionMoves(0.95), BoardCoverageDefault(0.96), AdvantageP1(0.48), Balance(0.96), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0), BranchingFactorAverage(0), DecisionFactorAverage(0) Implementation PlayoutsPerSecond(1410.79), MovesPerSecond(83840.25) Container NumPlayableSitesOnBoard(61), NumColumns(9), NumRows(9), NumCorners(6), NumDirections(9.44), NumOrthogonalDirections(5.11), NumDiagonalDirections(4.33), NumAdjacentDirections(5.11), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(37), NumLayers(1), NumEdges(210), NumCells(61), NumVertices(150), NumPerimeterSites(24), NumTopSites(5), NumBottomSites(5), NumRightSites(1), NumLeftSites(1), NumCentreSites(1), NumConvexCorners(6), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(61) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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