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Concepts for Game Gadis Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Default
Boolean Properties Properties, Format, Time, Discrete, Turns, Alternating, Players, TwoPlayer Equipment Equipment Meta Start Start, PiecesPlacedOnBoard Play Rules, Play, Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, StepDecisionToEnemy, FromToDecision, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, AddEffect, MovesOperators, Priority, Capture, ReplacementCapture, Conditions, SpaceConditions, Contains, MoveConditions, NoMoves, NoMovesNext, PieceConditions, IsEmpty, IsEnemy, Directions, AbsoluteDirections, OrthogonalDirection, Scoring End End, ScoringEnd, ScoringWin, NoMovesEnd Behaviour Implementation Implementation, State, Variable, SetVar, Efficiency, CopyContext, Then, ForEachPiece, DoLudeme Visual Visual, Style, ComponentStyle, ChessComponent, PawnComponent Math Math, Arithmetic, Comparison, Equal, NotEqual, Logic, Conjunction, Disjunction, Negation, Set, Union, Intersection, Algorithmics, ConditionalStatement, ControlFlowStatement Container Container, Board, Region, PlayableSites, Cell Component Component, Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(24), NumStartComponentsBoardPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsBoard(24) Play StepDecisionFrequency(66%), StepDecisionToEmptyFrequency(54%), StepDecisionToEnemyFrequency(12%), FromToDecisionWithinBoardFrequency(34%), FromToDecisionEmptyFrequency(34%), FromToDecisionEnemyFrequency(3%), FromToDecisionFriendFrequency(13%), RemoveEffectFrequency(20%), SetNextPlayerFrequency(34%), MoveAgainFrequency(34%), AddEffectFrequency(8%), ReplacementCaptureFrequency(12%), NumPlayPhase(1) End ScoringEndFrequency(100%), ScoringWinFrequency(100%), NoMovesEndFrequency(100%) Behaviour PieceNumberAverage(13.25), DurationTurns(107.01), DurationTurnsStdDev(33.12), DurationTurnsNotTimeouts(107.01), DecisionMoves(0.91), BoardCoverageDefault(0.95), AdvantageP1(0.53), Balance(0.95), Completion(0.69), Drawishness(0.31), Timeouts(0), BoardSitesOccupiedAverage(0.22), BranchingFactorAverage(6.15), DecisionFactorAverage(6.64) Implementation PlayoutsPerSecond(850.19), MovesPerSecond(153643.33) Container NumPlayableSitesOnBoard(60), NumColumns(30), NumRows(30), NumCorners(24), NumDirections(6), NumOrthogonalDirections(3.6), NumDiagonalDirections(2.4), NumAdjacentDirections(6), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(36), NumLayers(1), NumEdges(144), NumCells(60), NumVertices(85), NumPerimeterSites(24), NumTopSites(2), NumBottomSites(2), NumRightSites(2), NumLeftSites(2), NumCentreSites(12), NumConvexCorners(24), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(60) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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