| Concepts for Game Guettal Computed with Random playouts
 
 
                 
                           
						Other concept computations are available:   UCT   Or   Alpha-Beta  						   
 Historical Information
 
 Boolean
 
 Numerical
 
 Guettal (Ludii 1)
 
 Boolean
 Properties
 Discrete, Alternating, TwoPlayer, PlayersWithDirections
 Meta
 Start
 Start, PiecesPlacedOnBoard
 Play
 Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, Capture, HopCapture, Conditions, MoveConditions, NoMoves, CanMove, PieceConditions, IsEmpty, IsEnemy, CountPiecesComparison, Directions, AbsoluteDirections, AdjacentDirection
 End
 End, NoMovesEnd, Draw
 Behaviour
 Implementation
 State, Variable, SetPending, PlayerValue, CopyContext, Then, ForEachPiece, DoLudeme
 Visual
 BoardStyle, GraphStyle, ComponentStyle, CheckersComponent
 Math
 Arithmetic, Comparison, Equal, LesserThan, Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement
 Container
 Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Tiling, AlquerqueTiling
 Component
 Piece, PieceDirection
 
 Numerical
 Properties
 NumPlayers(2)
 Start
 NumStartComponents(24), NumStartComponentsBoardPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsBoard(24)
 Play
 PassDecisionFrequency(47%), StepDecisionFrequency(52%), StepDecisionToEmptyFrequency(52%), HopDecisionFrequency(1%), HopDecisionMoreThanOneFrequency(1%), HopDecisionEnemyToEmptyFrequency(1%), RemoveEffectFrequency(1%), HopCaptureFrequency(1%), HopCaptureMoreThanOneFrequency(1%), NumPlayPhase(1)
 End
 DrawFrequency(100%)
 Behaviour
 PieceNumberAverage(0), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2500), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(2500), DecisionMoves(0.53), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(1), BoardSitesOccupiedAverage(0), BranchingFactorAverage(0), DecisionFactorAverage(0)
 Implementation
 PlayoutsPerSecond(65.36), MovesPerSecond(165605.61)
 Container
 NumPlayableSitesOnBoard(25), NumColumns(5), NumRows(5), NumCorners(4), NumDirections(4.48), NumOrthogonalDirections(4.48), NumDiagonalDirections(0), NumAdjacentDirections(4.48), NumOffDiagonalDirections(0), NumOuterSites(16), NumInnerSites(9), NumLayers(1), NumEdges(56), NumCells(32), NumVertices(25), NumPerimeterSites(16), NumTopSites(5), NumBottomSites(5), NumRightSites(5), NumLeftSites(5), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(25)
 Component
 NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
 
 Guettal (Ludii 2)
 
 Boolean
 Properties
 Discrete, Alternating, TwoPlayer, PlayersWithDirections
 Meta
 Start
 Start, PiecesPlacedOnBoard
 Play
 Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, Capture, HopCapture, Conditions, MoveConditions, NoMoves, CanMove, PieceConditions, IsEmpty, IsEnemy, CountPiecesComparison, Directions, AbsoluteDirections, AdjacentDirection
 End
 End, NoMovesEnd, Draw
 Behaviour
 Implementation
 State, Variable, SetPending, PlayerValue, CopyContext, Then, ForEachPiece, DoLudeme
 Visual
 BoardStyle, GraphStyle, ComponentStyle, CheckersComponent
 Math
 Arithmetic, Comparison, Equal, LesserThan, Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement
 Container
 Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Tiling, AlquerqueTiling
 Component
 Piece, PieceDirection
 
 Numerical
 Properties
 NumPlayers(2)
 Start
 NumStartComponents(24), NumStartComponentsBoardPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsBoard(24)
 Play
 PassDecisionFrequency(47%), StepDecisionFrequency(52%), StepDecisionToEmptyFrequency(52%), HopDecisionFrequency(1%), HopDecisionMoreThanOneFrequency(1%), HopDecisionEnemyToEmptyFrequency(1%), RemoveEffectFrequency(1%), HopCaptureFrequency(1%), HopCaptureMoreThanOneFrequency(1%), NumPlayPhase(1)
 End
 DrawFrequency(100%)
 Behaviour
 PieceNumberAverage(0), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2476.07), DurationTurnsStdDev(238.1), DurationTurnsNotTimeouts(107), DecisionMoves(0.53), BoardCoverageDefault(1), AdvantageP1(0.49), Balance(0.99), Completion(0.01), Drawishness(0.99), Timeouts(0.99), BoardSitesOccupiedAverage(0), BranchingFactorAverage(0), DecisionFactorAverage(0)
 Implementation
 PlayoutsPerSecond(81.46), MovesPerSecond(206398.72)
 Container
 NumPlayableSitesOnBoard(25), NumColumns(5), NumRows(5), NumCorners(4), NumDirections(4.48), NumOrthogonalDirections(4.48), NumDiagonalDirections(0), NumAdjacentDirections(4.48), NumOffDiagonalDirections(0), NumOuterSites(16), NumInnerSites(9), NumLayers(1), NumEdges(56), NumCells(32), NumVertices(25), NumPerimeterSites(16), NumTopSites(5), NumBottomSites(5), NumRightSites(5), NumLeftSites(5), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(25)
 Component
 NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
 
 Guettal (Ludii 3)
 
 Boolean
 Properties
 Discrete, Alternating, TwoPlayer, PlayersWithDirections
 Meta
 Start
 Start, PiecesPlacedOnBoard
 Play
 Moves, MovesDecision, SingleSiteMoves, AddDecision, MovesNonDecision, MovesEffects, RemoveEffect, Capture, EncloseCapture, Conditions, MoveConditions, NoMoves, PieceConditions, IsEmpty, IsEnemy, CountPiecesComparison, Directions, AbsoluteDirections, OrthogonalDirection
 End
 End, NoMovesEnd, Draw
 Behaviour
 Implementation
 State, PieceState, SiteState, SetSiteState, Then
 Visual
 BoardStyle, GraphStyle, ComponentStyle, CheckersComponent
 Math
 Arithmetic, Comparison, Equal, NotEqual, LesserThan, Logic, Conjunction, Disjunction, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement
 Container
 Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Tiling, AlquerqueTiling
 Component
 Piece, PieceDirection
 
 Numerical
 Properties
 NumPlayers(2)
 Start
 NumStartComponents(24), NumStartComponentsBoardPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsBoard(24)
 Play
 PassDecisionFrequency(67%), AddDecisionFrequency(33%), NumPlayPhase(1)
 End
 DrawFrequency(100%)
 Behaviour
 PieceNumberAverage(0), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(3), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(3), DecisionMoves(0), BoardCoverageDefault(1), AdvantageP1(1), Balance(0), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0), BranchingFactorAverage(0), DecisionFactorAverage(0)
 Implementation
 PlayoutsPerSecond(229663.01), MovesPerSecond(6200901.32)
 Container
 NumPlayableSitesOnBoard(25), NumColumns(5), NumRows(5), NumCorners(4), NumDirections(4.48), NumOrthogonalDirections(4.48), NumDiagonalDirections(0), NumAdjacentDirections(4.48), NumOffDiagonalDirections(0), NumOuterSites(16), NumInnerSites(9), NumLayers(1), NumEdges(56), NumCells(32), NumVertices(25), NumPerimeterSites(16), NumTopSites(5), NumBottomSites(5), NumRightSites(5), NumLeftSites(5), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(25)
 Component
 NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
 
 Guettal (Ludii 4)
 
 Boolean
 Properties
 Discrete, Alternating, TwoPlayer, PlayersWithDirections
 Meta
 Start
 Start, PiecesPlacedOnBoard
 Play
 Moves, MovesDecision, SingleSiteMoves, AddDecision, MovesNonDecision, MovesEffects, RemoveEffect, Capture, EncloseCapture, Conditions, MoveConditions, NoMoves, PieceConditions, IsEmpty, IsEnemy, CountPiecesComparison, Directions, AbsoluteDirections, OrthogonalDirection
 End
 End, NoMovesEnd, Draw
 Behaviour
 Implementation
 State, PieceState, SiteState, SetSiteState, Then
 Visual
 BoardStyle, GraphStyle, ComponentStyle, CheckersComponent
 Math
 Arithmetic, Comparison, Equal, NotEqual, LesserThan, Logic, Conjunction, Disjunction, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement
 Container
 Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Tiling, AlquerqueTiling
 Component
 Piece, PieceDirection
 
 Numerical
 Properties
 NumPlayers(2)
 Start
 NumStartComponents(24), NumStartComponentsBoardPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsBoard(24)
 Play
 PassDecisionFrequency(67%), AddDecisionFrequency(33%), NumPlayPhase(1)
 End
 DrawFrequency(100%)
 Behaviour
 PieceNumberAverage(0), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(3), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(3), DecisionMoves(0), BoardCoverageDefault(1), AdvantageP1(1), Balance(0), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0), BranchingFactorAverage(0), DecisionFactorAverage(0)
 Implementation
 PlayoutsPerSecond(232894.45), MovesPerSecond(6288150.24)
 Container
 NumPlayableSitesOnBoard(25), NumColumns(5), NumRows(5), NumCorners(4), NumDirections(4.48), NumOrthogonalDirections(4.48), NumDiagonalDirections(0), NumAdjacentDirections(4.48), NumOffDiagonalDirections(0), NumOuterSites(16), NumInnerSites(9), NumLayers(1), NumEdges(56), NumCells(32), NumVertices(25), NumPerimeterSites(16), NumTopSites(5), NumBottomSites(5), NumRightSites(5), NumLeftSites(5), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(25)
 Component
 NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
 
 Guettal (Ludii 5)
 
 Boolean
 Properties
 Discrete, Alternating, TwoPlayer, PlayersWithDirections
 Meta
 Start
 Start, PiecesPlacedOnBoard
 Play
 Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, FromToEffect, MovesOperators, Priority, Capture, DirectionCapture, Conditions, MoveConditions, NoMoves, PieceConditions, IsEmpty, IsEnemy, CountPiecesComparison, Directions, AbsoluteDirections, AdjacentDirection, RelativeDirections, SameDirection, OppositeDirection
 End
 End, NoMovesEnd, Draw
 Behaviour
 Implementation
 Then, ForEachPiece
 Visual
 BoardStyle, GraphStyle, ComponentStyle, CheckersComponent
 Math
 Arithmetic, Comparison, Equal, LesserThan, Logic, Conjunction, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement
 Container
 Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Tiling, AlquerqueTiling
 Component
 Piece, PieceDirection
 
 Numerical
 Properties
 NumPlayers(2)
 Start
 NumStartComponents(24), NumStartComponentsBoardPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsBoard(24)
 Play
 PassDecisionFrequency(50%), StepDecisionFrequency(50%), StepDecisionToEmptyFrequency(50%), NumPlayPhase(1)
 End
 DrawFrequency(100%)
 Behaviour
 PieceNumberAverage(0), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2500), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(2500), DecisionMoves(0.5), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(1), BoardSitesOccupiedAverage(0), BranchingFactorAverage(0), DecisionFactorAverage(0)
 Implementation
 PlayoutsPerSecond(36.12), MovesPerSecond(91169.81)
 Container
 NumPlayableSitesOnBoard(25), NumColumns(5), NumRows(5), NumCorners(4), NumDirections(4.48), NumOrthogonalDirections(4.48), NumDiagonalDirections(0), NumAdjacentDirections(4.48), NumOffDiagonalDirections(0), NumOuterSites(16), NumInnerSites(9), NumLayers(1), NumEdges(56), NumCells(32), NumVertices(25), NumPerimeterSites(16), NumTopSites(5), NumBottomSites(5), NumRightSites(5), NumLeftSites(5), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(25)
 Component
 NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
 
 Guettal (Ludii 6)
 
 Boolean
 Properties
 Discrete, Alternating, TwoPlayer, PlayersWithDirections
 Meta
 Start
 Start, PiecesPlacedOnBoard
 Play
 Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, FromToEffect, MovesOperators, Priority, Capture, DirectionCapture, Conditions, MoveConditions, NoMoves, PieceConditions, IsEmpty, IsEnemy, CountPiecesComparison, Directions, AbsoluteDirections, AdjacentDirection, RelativeDirections, SameDirection, OppositeDirection
 End
 End, NoMovesEnd, Draw
 Behaviour
 Implementation
 Then, ForEachPiece
 Visual
 BoardStyle, GraphStyle, ComponentStyle, CheckersComponent
 Math
 Arithmetic, Comparison, Equal, LesserThan, Logic, Conjunction, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement
 Container
 Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Tiling, AlquerqueTiling
 Component
 Piece, PieceDirection
 
 Numerical
 Properties
 NumPlayers(2)
 Start
 NumStartComponents(24), NumStartComponentsBoardPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsBoard(24)
 Play
 PassDecisionFrequency(49%), StepDecisionFrequency(50%), StepDecisionToEmptyFrequency(50%), RemoveEffectFrequency(1%), DirectionCaptureFrequency(1%), NumPlayPhase(1)
 End
 DrawFrequency(100%)
 Behaviour
 PieceNumberAverage(0), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2475.22), DurationTurnsStdDev(246.56), DurationTurnsNotTimeouts(22), DecisionMoves(0.51), BoardCoverageDefault(1), AdvantageP1(0.51), Balance(0.99), Completion(0.01), Drawishness(0.99), Timeouts(0.99), BoardSitesOccupiedAverage(0), BranchingFactorAverage(0), DecisionFactorAverage(0)
 Implementation
 PlayoutsPerSecond(35.48), MovesPerSecond(89555.13)
 Container
 NumPlayableSitesOnBoard(25), NumColumns(5), NumRows(5), NumCorners(4), NumDirections(4.48), NumOrthogonalDirections(4.48), NumDiagonalDirections(0), NumAdjacentDirections(4.48), NumOffDiagonalDirections(0), NumOuterSites(16), NumInnerSites(9), NumLayers(1), NumEdges(56), NumCells(32), NumVertices(25), NumPerimeterSites(16), NumTopSites(5), NumBottomSites(5), NumRightSites(5), NumLeftSites(5), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(25)
 Component
 NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
 
 Guettal (Ludii 7)
 
 Boolean
 Properties
 Discrete, Alternating, TwoPlayer, PlayersWithDirections
 Meta
 Start
 Start, PiecesPlacedOnBoard
 Play
 Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, Capture, HopCapture, Conditions, MoveConditions, NoMoves, CanMove, PieceConditions, IsEmpty, IsEnemy, CountPiecesComparison, Directions, AbsoluteDirections, AdjacentDirection
 End
 End, NoMovesEnd, Draw
 Behaviour
 Implementation
 State, Variable, SetPending, PlayerValue, CopyContext, Then, ForEachPiece, DoLudeme
 Visual
 BoardStyle, GraphStyle, ComponentStyle, CheckersComponent
 Math
 Arithmetic, Comparison, Equal, LesserThan, Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement
 Container
 Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Tiling, AlquerqueTiling
 Component
 Piece, PieceDirection
 
 Numerical
 Properties
 NumPlayers(2)
 Start
 NumStartComponents(24), NumStartComponentsBoardPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsBoard(24)
 Play
 PassDecisionFrequency(47%), StepDecisionFrequency(52%), StepDecisionToEmptyFrequency(52%), HopDecisionFrequency(1%), HopDecisionMoreThanOneFrequency(1%), HopDecisionEnemyToEmptyFrequency(1%), RemoveEffectFrequency(1%), HopCaptureFrequency(1%), HopCaptureMoreThanOneFrequency(1%), NumPlayPhase(1)
 End
 DrawFrequency(100%)
 Behaviour
 PieceNumberAverage(0), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2500), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(2500), DecisionMoves(0.53), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(1), BoardSitesOccupiedAverage(0), BranchingFactorAverage(0), DecisionFactorAverage(0)
 Implementation
 PlayoutsPerSecond(88.51), MovesPerSecond(224251.36)
 Container
 NumPlayableSitesOnBoard(25), NumColumns(5), NumRows(5), NumCorners(4), NumDirections(4.48), NumOrthogonalDirections(4.48), NumDiagonalDirections(0), NumAdjacentDirections(4.48), NumOffDiagonalDirections(0), NumOuterSites(16), NumInnerSites(9), NumLayers(1), NumEdges(56), NumCells(32), NumVertices(25), NumPerimeterSites(16), NumTopSites(5), NumBottomSites(5), NumRightSites(5), NumLeftSites(5), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(25)
 Component
 NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
 
 Guettal (Ludii 8)
 
 Boolean
 Properties
 Discrete, Alternating, TwoPlayer, PlayersWithDirections
 Meta
 Start
 Start, PiecesPlacedOnBoard
 Play
 Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, Capture, HopCapture, Conditions, MoveConditions, NoMoves, CanMove, PieceConditions, IsEmpty, IsEnemy, CountPiecesComparison, Directions, AbsoluteDirections, AdjacentDirection
 End
 End, NoMovesEnd, Draw
 Behaviour
 Implementation
 State, Variable, SetPending, PlayerValue, CopyContext, Then, ForEachPiece, DoLudeme
 Visual
 BoardStyle, GraphStyle, ComponentStyle, CheckersComponent
 Math
 Arithmetic, Comparison, Equal, LesserThan, Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement
 Container
 Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Tiling, AlquerqueTiling
 Component
 Piece, PieceDirection
 
 Numerical
 Properties
 NumPlayers(2)
 Start
 NumStartComponents(24), NumStartComponentsBoardPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsBoard(24)
 Play
 PassDecisionFrequency(47%), StepDecisionFrequency(52%), StepDecisionToEmptyFrequency(52%), HopDecisionFrequency(1%), HopDecisionMoreThanOneFrequency(1%), HopDecisionEnemyToEmptyFrequency(1%), RemoveEffectFrequency(1%), HopCaptureFrequency(1%), HopCaptureMoreThanOneFrequency(1%), NumPlayPhase(1)
 End
 DrawFrequency(100%)
 Behaviour
 PieceNumberAverage(0), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2500), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(2500), DecisionMoves(0.53), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(1), BoardSitesOccupiedAverage(0), BranchingFactorAverage(0), DecisionFactorAverage(0)
 Implementation
 PlayoutsPerSecond(79.12), MovesPerSecond(200471.37)
 Container
 NumPlayableSitesOnBoard(25), NumColumns(5), NumRows(5), NumCorners(4), NumDirections(4.48), NumOrthogonalDirections(4.48), NumDiagonalDirections(0), NumAdjacentDirections(4.48), NumOffDiagonalDirections(0), NumOuterSites(16), NumInnerSites(9), NumLayers(1), NumEdges(56), NumCells(32), NumVertices(25), NumPerimeterSites(16), NumTopSites(5), NumBottomSites(5), NumRightSites(5), NumLeftSites(5), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(25)
 Component
 NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
 
 Guettal (Ludii 9)
 
 Boolean
 Properties
 Discrete, Alternating, TwoPlayer, PlayersWithDirections
 Meta
 Start
 Start, PiecesPlacedOnBoard
 Play
 Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, Capture, HopCapture, Conditions, MoveConditions, NoMoves, CanMove, PieceConditions, IsEmpty, IsEnemy, CountPiecesComparison, Directions, AbsoluteDirections, AdjacentDirection
 End
 End, NoMovesEnd, Draw
 Behaviour
 Implementation
 State, Variable, SetPending, PlayerValue, CopyContext, Then, ForEachPiece, DoLudeme
 Visual
 BoardStyle, GraphStyle, ComponentStyle, CheckersComponent
 Math
 Arithmetic, Comparison, Equal, LesserThan, Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement
 Container
 Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Tiling, AlquerqueTiling
 Component
 Piece, PieceDirection
 
 Numerical
 Properties
 NumPlayers(2)
 Start
 NumStartComponents(24), NumStartComponentsBoardPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsBoard(24)
 Play
 PassDecisionFrequency(47%), StepDecisionFrequency(52%), StepDecisionToEmptyFrequency(52%), HopDecisionFrequency(1%), HopDecisionMoreThanOneFrequency(1%), HopDecisionEnemyToEmptyFrequency(1%), RemoveEffectFrequency(1%), HopCaptureFrequency(1%), HopCaptureMoreThanOneFrequency(1%), NumPlayPhase(1)
 End
 DrawFrequency(100%)
 Behaviour
 PieceNumberAverage(0), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2476.77), DurationTurnsStdDev(231.14), DurationTurnsNotTimeouts(177), DecisionMoves(0.53), BoardCoverageDefault(1), AdvantageP1(0.49), Balance(0.99), Completion(0.01), Drawishness(0.99), Timeouts(0.99), BoardSitesOccupiedAverage(0), BranchingFactorAverage(0), DecisionFactorAverage(0)
 Implementation
 PlayoutsPerSecond(71.51), MovesPerSecond(181196.78)
 Container
 NumPlayableSitesOnBoard(25), NumColumns(5), NumRows(5), NumCorners(4), NumDirections(4.48), NumOrthogonalDirections(4.48), NumDiagonalDirections(0), NumAdjacentDirections(4.48), NumOffDiagonalDirections(0), NumOuterSites(16), NumInnerSites(9), NumLayers(1), NumEdges(56), NumCells(32), NumVertices(25), NumPerimeterSites(16), NumTopSites(5), NumBottomSites(5), NumRightSites(5), NumLeftSites(5), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(25)
 Component
 NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
 
 Guettal (Ludii 10)
 
 Boolean
 Properties
 Discrete, Alternating, TwoPlayer, PlayersWithDirections
 Meta
 Start
 Start, PiecesPlacedOnBoard
 Play
 Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, HopEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, CanMove, PieceConditions, IsEmpty, IsEnemy, CountPiecesComparison, Directions, AbsoluteDirections, AdjacentDirection, RelativeDirections, ForwardRightDirection, ForwardLeftDirection
 End
 End, NoMovesEnd, Draw
 Behaviour
 Implementation
 State, StateType, StackState, Then, ForEachPiece
 Visual
 BoardStyle, GraphStyle, ComponentStyle, CheckersComponent, StackType
 Math
 Arithmetic, Comparison, Equal, LesserThan, Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement
 Container
 Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Tiling, AlquerqueTiling
 Component
 Piece, PieceDirection
 
 Numerical
 Properties
 NumPlayers(2)
 Start
 NumStartComponents(24), NumStartComponentsBoardPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsBoard(24)
 Play
 PassDecisionFrequency(46%), StepDecisionFrequency(54%), StepDecisionToEmptyFrequency(54%), NumPlayPhase(1)
 End
 DrawFrequency(100%)
 Behaviour
 PieceNumberAverage(0), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(6.2), DurationTurnsStdDev(1.47), DurationTurnsNotTimeouts(6.2), DecisionMoves(0.29), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(0), BoardSitesOccupiedAverage(0), BranchingFactorAverage(0), DecisionFactorAverage(0)
 Implementation
 PlayoutsPerSecond(41458.39), MovesPerSecond(1347595.4)
 Container
 NumPlayableSitesOnBoard(25), NumColumns(5), NumRows(5), NumCorners(4), NumDirections(4.48), NumOrthogonalDirections(4.48), NumDiagonalDirections(0), NumAdjacentDirections(4.48), NumOffDiagonalDirections(0), NumOuterSites(16), NumInnerSites(9), NumLayers(1), NumEdges(56), NumCells(32), NumVertices(25), NumPerimeterSites(16), NumTopSites(5), NumBottomSites(5), NumRightSites(5), NumLeftSites(5), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(25)
 Component
 NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
 
 Guettal (Ludii 11)
 
 Boolean
 Properties
 Discrete, Alternating, TwoPlayer, PlayersWithDirections
 Meta
 Start
 Start, PiecesPlacedOnBoard
 Play
 Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, Capture, HopCapture, Conditions, MoveConditions, NoMoves, CanMove, PieceConditions, IsEmpty, IsEnemy, CountPiecesComparison, Directions, AbsoluteDirections, AdjacentDirection
 End
 End, NoMovesEnd, Draw
 Behaviour
 Implementation
 State, Variable, SetPending, PlayerValue, CopyContext, Then, ForEachPiece, DoLudeme
 Visual
 ComponentStyle, CheckersComponent
 Math
 Arithmetic, Comparison, Equal, LesserThan, Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement
 Container
 Shape, RegularShape, PolygonShape, RectangleShape, PlayableSites, Cell, Tiling, SquareTiling
 Component
 Piece, PieceDirection
 
 Numerical
 Properties
 NumPlayers(2)
 Start
 NumStartComponents(24), NumStartComponentsBoardPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsBoard(24)
 Play
 PassDecisionFrequency(46%), StepDecisionFrequency(54%), StepDecisionToEmptyFrequency(54%), HopDecisionFrequency(1%), HopDecisionMoreThanOneFrequency(1%), HopDecisionEnemyToEmptyFrequency(1%), RemoveEffectFrequency(1%), HopCaptureFrequency(1%), HopCaptureMoreThanOneFrequency(1%), NumPlayPhase(1)
 End
 DrawFrequency(100%)
 Behaviour
 PieceNumberAverage(0), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2500), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(2500), DecisionMoves(0.54), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(1), BoardSitesOccupiedAverage(0), BranchingFactorAverage(0), DecisionFactorAverage(0)
 Implementation
 PlayoutsPerSecond(77.19), MovesPerSecond(195678.69)
 Container
 NumPlayableSitesOnBoard(36), NumColumns(9), NumRows(4), NumCorners(4), NumDirections(5.94), NumOrthogonalDirections(3.28), NumDiagonalDirections(2.67), NumAdjacentDirections(5.94), NumOffDiagonalDirections(0), NumOuterSites(22), NumInnerSites(14), NumLayers(1), NumEdges(85), NumCells(36), NumVertices(50), NumPerimeterSites(22), NumTopSites(9), NumBottomSites(9), NumRightSites(4), NumLeftSites(4), NumCentreSites(2), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(36)
 Component
 NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
 
 Guettal (Ludii 12)
 
 Boolean
 Properties
 Discrete, Alternating, TwoPlayer, PlayersWithDirections
 Meta
 Start
 Start, PiecesPlacedOnBoard
 Play
 Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, Capture, HopCapture, Conditions, MoveConditions, NoMoves, CanMove, PieceConditions, IsEmpty, IsEnemy, CountPiecesComparison, Directions, AbsoluteDirections, AdjacentDirection
 End
 End, NoMovesEnd, Draw
 Behaviour
 Implementation
 State, Variable, SetPending, PlayerValue, CopyContext, Then, ForEachPiece, DoLudeme
 Visual
 ComponentStyle, CheckersComponent
 Math
 Arithmetic, Comparison, Equal, LesserThan, Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement
 Container
 Shape, RegularShape, PolygonShape, RectangleShape, PlayableSites, Cell, Tiling, SquareTiling
 Component
 Piece, PieceDirection
 
 Numerical
 Properties
 NumPlayers(2)
 Start
 NumStartComponents(24), NumStartComponentsBoardPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsBoard(24)
 Play
 PassDecisionFrequency(45%), StepDecisionFrequency(54%), StepDecisionToEmptyFrequency(54%), HopDecisionFrequency(1%), HopDecisionMoreThanOneFrequency(1%), HopDecisionEnemyToEmptyFrequency(1%), RemoveEffectFrequency(1%), HopCaptureFrequency(1%), HopCaptureMoreThanOneFrequency(1%), NumPlayPhase(1)
 End
 DrawFrequency(100%)
 Behaviour
 PieceNumberAverage(0), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2500), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(2500), DecisionMoves(0.54), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(1), BoardSitesOccupiedAverage(0), BranchingFactorAverage(0), DecisionFactorAverage(0)
 Implementation
 PlayoutsPerSecond(46.88), MovesPerSecond(118849.01)
 Container
 NumPlayableSitesOnBoard(36), NumColumns(9), NumRows(4), NumCorners(4), NumDirections(5.94), NumOrthogonalDirections(3.28), NumDiagonalDirections(2.67), NumAdjacentDirections(5.94), NumOffDiagonalDirections(0), NumOuterSites(22), NumInnerSites(14), NumLayers(1), NumEdges(85), NumCells(36), NumVertices(50), NumPerimeterSites(22), NumTopSites(9), NumBottomSites(9), NumRightSites(4), NumLeftSites(4), NumCentreSites(2), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(36)
 Component
 NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
 
 Guettal (Ludii 13)
 
 Boolean
 Properties
 Discrete, Alternating, TwoPlayer, PlayersWithDirections
 Meta
 Start
 Start, PiecesPlacedOnBoard
 Play
 Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, PieceConditions, IsEmpty, IsEnemy, CountPiecesComparison, Directions, AbsoluteDirections, DiagonalDirection
 End
 End, NoMovesEnd, Draw
 Behaviour
 Implementation
 State, PieceState, SiteState, SetSiteState, Then, ForEachPiece
 Visual
 ComponentStyle, CheckersComponent
 Math
 Arithmetic, Comparison, Equal, LesserThan, Logic, Conjunction, Set, Union, Algorithmics, ControlFlowStatement
 Container
 Shape, RegularShape, PolygonShape, RectangleShape, PlayableSites, Cell, Tiling, SquareTiling
 Component
 Piece, PieceDirection
 
 Numerical
 Properties
 NumPlayers(2)
 Start
 NumStartComponents(24), NumStartComponentsBoardPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsBoard(24)
 Play
 PassDecisionFrequency(12%), StepDecisionFrequency(87%), StepDecisionToEmptyFrequency(87%), HopDecisionFrequency(1%), HopDecisionMoreThanOneFrequency(1%), HopDecisionEnemyToEmptyFrequency(1%), RemoveEffectFrequency(1%), HopCaptureFrequency(1%), HopCaptureMoreThanOneFrequency(1%), NumPlayPhase(1)
 End
 DrawFrequency(100%)
 Behaviour
 PieceNumberAverage(0), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2500), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(2500), DecisionMoves(0.87), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(1), BoardSitesOccupiedAverage(0), BranchingFactorAverage(0), DecisionFactorAverage(0)
 Implementation
 PlayoutsPerSecond(215.46), MovesPerSecond(543809.27)
 Container
 NumPlayableSitesOnBoard(36), NumColumns(9), NumRows(4), NumCorners(4), NumDirections(5.94), NumOrthogonalDirections(3.28), NumDiagonalDirections(2.67), NumAdjacentDirections(5.94), NumOffDiagonalDirections(0), NumOuterSites(22), NumInnerSites(14), NumLayers(1), NumEdges(85), NumCells(36), NumVertices(50), NumPerimeterSites(22), NumTopSites(9), NumBottomSites(9), NumRightSites(4), NumLeftSites(4), NumCentreSites(2), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(36)
 Component
 NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
 
 Guettal (Ludii 14)
 
 Boolean
 Properties
 Discrete, Alternating, TwoPlayer, PlayersWithDirections
 Meta
 Start
 Start, PiecesPlacedOnBoard
 Play
 Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, PieceConditions, IsEmpty, IsEnemy, CountPiecesComparison, Directions, AbsoluteDirections, DiagonalDirection
 End
 End, NoMovesEnd, Draw
 Behaviour
 Implementation
 State, PieceState, SiteState, SetSiteState, Then, ForEachPiece
 Visual
 ComponentStyle, CheckersComponent
 Math
 Arithmetic, Comparison, Equal, LesserThan, Logic, Conjunction, Set, Union, Algorithmics, ControlFlowStatement
 Container
 Shape, RegularShape, PolygonShape, RectangleShape, PlayableSites, Cell, Tiling, SquareTiling
 Component
 Piece, PieceDirection
 
 Numerical
 Properties
 NumPlayers(2)
 Start
 NumStartComponents(24), NumStartComponentsBoardPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsBoard(24)
 Play
 PassDecisionFrequency(11%), StepDecisionFrequency(88%), StepDecisionToEmptyFrequency(88%), HopDecisionFrequency(1%), HopDecisionMoreThanOneFrequency(1%), HopDecisionEnemyToEmptyFrequency(1%), RemoveEffectFrequency(1%), HopCaptureFrequency(1%), HopCaptureMoreThanOneFrequency(1%), NumPlayPhase(1)
 End
 DrawFrequency(100%)
 Behaviour
 PieceNumberAverage(0), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2500), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(2500), DecisionMoves(0.88), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(1), BoardSitesOccupiedAverage(0), BranchingFactorAverage(0), DecisionFactorAverage(0)
 Implementation
 PlayoutsPerSecond(163.85), MovesPerSecond(413569.84)
 Container
 NumPlayableSitesOnBoard(36), NumColumns(9), NumRows(4), NumCorners(4), NumDirections(5.94), NumOrthogonalDirections(3.28), NumDiagonalDirections(2.67), NumAdjacentDirections(5.94), NumOffDiagonalDirections(0), NumOuterSites(22), NumInnerSites(14), NumLayers(1), NumEdges(85), NumCells(36), NumVertices(50), NumPerimeterSites(22), NumTopSites(9), NumBottomSites(9), NumRightSites(4), NumLeftSites(4), NumCentreSites(2), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(36)
 Component
 NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
 
 Guettal (Ludii 15)
 
 Boolean
 Properties
 Discrete, Alternating, TwoPlayer, PlayersWithDirections
 Meta
 Start
 Start, PiecesPlacedOnBoard
 Play
 Moves, MovesDecision, SingleSiteMoves, AddDecision, MovesNonDecision, MovesEffects, RemoveEffect, Capture, EncloseCapture, Conditions, MoveConditions, NoMoves, PieceConditions, IsEmpty, IsEnemy, CountPiecesComparison, Directions, AbsoluteDirections, OrthogonalDirection
 End
 End, NoMovesEnd, Draw
 Behaviour
 Implementation
 State, PieceState, SiteState, SetSiteState, Then
 Visual
 ComponentStyle, CheckersComponent
 Math
 Arithmetic, Comparison, Equal, NotEqual, LesserThan, Logic, Conjunction, Disjunction, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement
 Container
 Shape, RegularShape, PolygonShape, RectangleShape, PlayableSites, Cell, Tiling, SquareTiling
 Component
 Piece, PieceDirection
 
 Numerical
 Properties
 NumPlayers(2)
 Start
 NumStartComponents(24), NumStartComponentsBoardPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsBoard(24)
 Play
 PassDecisionFrequency(35%), AddDecisionFrequency(65%), RemoveEffectFrequency(10%), EncloseCaptureFrequency(10%), NumPlayPhase(1)
 End
 DrawFrequency(100%)
 Behaviour
 PieceNumberAverage(0), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(8.27), DurationTurnsStdDev(4.66), DurationTurnsNotTimeouts(8.27), DecisionMoves(0.63), BoardCoverageDefault(0.84), AdvantageP1(0.51), Balance(0.99), Completion(0.85), Drawishness(0.15), Timeouts(0), BoardSitesOccupiedAverage(0), BranchingFactorAverage(0), DecisionFactorAverage(0)
 Implementation
 PlayoutsPerSecond(26348.7), MovesPerSecond(846577.67)
 Container
 NumPlayableSitesOnBoard(36), NumColumns(9), NumRows(4), NumCorners(4), NumDirections(5.94), NumOrthogonalDirections(3.28), NumDiagonalDirections(2.67), NumAdjacentDirections(5.94), NumOffDiagonalDirections(0), NumOuterSites(22), NumInnerSites(14), NumLayers(1), NumEdges(85), NumCells(36), NumVertices(50), NumPerimeterSites(22), NumTopSites(9), NumBottomSites(9), NumRightSites(4), NumLeftSites(4), NumCentreSites(2), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(36)
 Component
 NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
 
 Guettal (Ludii 16)
 
 Boolean
 Properties
 Discrete, Alternating, TwoPlayer, PlayersWithDirections
 Meta
 Start
 Start, PiecesPlacedOnBoard
 Play
 Moves, MovesDecision, SingleSiteMoves, AddDecision, MovesNonDecision, MovesEffects, RemoveEffect, Capture, EncloseCapture, Conditions, MoveConditions, NoMoves, PieceConditions, IsEmpty, IsEnemy, CountPiecesComparison, Directions, AbsoluteDirections, OrthogonalDirection
 End
 End, NoMovesEnd, Draw
 Behaviour
 Implementation
 State, PieceState, SiteState, SetSiteState, Then
 Visual
 ComponentStyle, CheckersComponent
 Math
 Arithmetic, Comparison, Equal, NotEqual, LesserThan, Logic, Conjunction, Disjunction, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement
 Container
 Shape, RegularShape, PolygonShape, RectangleShape, PlayableSites, Cell, Tiling, SquareTiling
 Component
 Piece, PieceDirection
 
 Numerical
 Properties
 NumPlayers(2)
 Start
 NumStartComponents(24), NumStartComponentsBoardPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsBoard(24)
 Play
 PassDecisionFrequency(31%), AddDecisionFrequency(69%), RemoveEffectFrequency(12%), EncloseCaptureFrequency(12%), NumPlayPhase(1)
 End
 DrawFrequency(100%)
 Behaviour
 PieceNumberAverage(0), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(8.59), DurationTurnsStdDev(4.27), DurationTurnsNotTimeouts(8.59), DecisionMoves(0.67), BoardCoverageDefault(0.85), AdvantageP1(0.41), Balance(0.83), Completion(0.87), Drawishness(0.13), Timeouts(0), BoardSitesOccupiedAverage(0), BranchingFactorAverage(0), DecisionFactorAverage(0)
 Implementation
 PlayoutsPerSecond(26385.6), MovesPerSecond(847766.24)
 Container
 NumPlayableSitesOnBoard(36), NumColumns(9), NumRows(4), NumCorners(4), NumDirections(5.94), NumOrthogonalDirections(3.28), NumDiagonalDirections(2.67), NumAdjacentDirections(5.94), NumOffDiagonalDirections(0), NumOuterSites(22), NumInnerSites(14), NumLayers(1), NumEdges(85), NumCells(36), NumVertices(50), NumPerimeterSites(22), NumTopSites(9), NumBottomSites(9), NumRightSites(4), NumLeftSites(4), NumCentreSites(2), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(36)
 Component
 NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
 
 Guettal (Ludii 17)
 
 Boolean
 Properties
 Discrete, Alternating, TwoPlayer, PlayersWithDirections
 Meta
 Start
 Start, PiecesPlacedOnBoard
 Play
 Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, Capture, HopCapture, Conditions, MoveConditions, NoMoves, CanMove, PieceConditions, IsEmpty, IsEnemy, CountPiecesComparison, Directions, AbsoluteDirections, AdjacentDirection
 End
 End, NoMovesEnd, Draw
 Behaviour
 Implementation
 State, Variable, SetPending, PlayerValue, CopyContext, Then, ForEachPiece, DoLudeme
 Visual
 ComponentStyle, CheckersComponent
 Math
 Arithmetic, Comparison, Equal, LesserThan, Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement
 Container
 Shape, RegularShape, PolygonShape, RectangleShape, PlayableSites, Cell, Tiling, SquareTiling
 Component
 Piece, PieceDirection
 
 Numerical
 Properties
 NumPlayers(2)
 Start
 NumStartComponents(24), NumStartComponentsBoardPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsBoard(24)
 Play
 PassDecisionFrequency(45%), StepDecisionFrequency(54%), StepDecisionToEmptyFrequency(54%), HopDecisionFrequency(1%), HopDecisionMoreThanOneFrequency(1%), HopDecisionEnemyToEmptyFrequency(1%), RemoveEffectFrequency(1%), HopCaptureFrequency(1%), HopCaptureMoreThanOneFrequency(1%), NumPlayPhase(1)
 End
 DrawFrequency(100%)
 Behaviour
 PieceNumberAverage(0), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2500), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(2500), DecisionMoves(0.54), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(1), BoardSitesOccupiedAverage(0), BranchingFactorAverage(0), DecisionFactorAverage(0)
 Implementation
 PlayoutsPerSecond(61.65), MovesPerSecond(156281.75)
 Container
 NumPlayableSitesOnBoard(36), NumColumns(9), NumRows(4), NumCorners(4), NumDirections(5.94), NumOrthogonalDirections(3.28), NumDiagonalDirections(2.67), NumAdjacentDirections(5.94), NumOffDiagonalDirections(0), NumOuterSites(22), NumInnerSites(14), NumLayers(1), NumEdges(85), NumCells(36), NumVertices(50), NumPerimeterSites(22), NumTopSites(9), NumBottomSites(9), NumRightSites(4), NumLeftSites(4), NumCentreSites(2), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(36)
 Component
 NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
 
 Guettal (Ludii 18)
 
 Boolean
 Properties
 Discrete, Alternating, TwoPlayer, PlayersWithDirections
 Meta
 Start
 Start, PiecesPlacedOnBoard
 Play
 Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, PieceConditions, IsEmpty, IsEnemy, CountPiecesComparison, Directions, AbsoluteDirections, DiagonalDirection
 End
 End, NoMovesEnd, Draw
 Behaviour
 Implementation
 State, PieceState, SiteState, SetSiteState, Then, ForEachPiece
 Visual
 ComponentStyle, CheckersComponent
 Math
 Arithmetic, Comparison, Equal, LesserThan, Logic, Conjunction, Set, Union, Algorithmics, ControlFlowStatement
 Container
 Shape, RegularShape, PolygonShape, RectangleShape, PlayableSites, Cell, Tiling, SquareTiling
 Component
 Piece, PieceDirection
 
 Numerical
 Properties
 NumPlayers(2)
 Start
 NumStartComponents(24), NumStartComponentsBoardPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsBoard(24)
 Play
 PassDecisionFrequency(8%), StepDecisionFrequency(91%), StepDecisionToEmptyFrequency(91%), HopDecisionFrequency(1%), HopDecisionMoreThanOneFrequency(1%), HopDecisionEnemyToEmptyFrequency(1%), RemoveEffectFrequency(1%), HopCaptureFrequency(1%), HopCaptureMoreThanOneFrequency(1%), NumPlayPhase(1)
 End
 DrawFrequency(100%)
 Behaviour
 PieceNumberAverage(0), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2500), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(2500), DecisionMoves(0.91), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(1), BoardSitesOccupiedAverage(0), BranchingFactorAverage(0), DecisionFactorAverage(0)
 Implementation
 PlayoutsPerSecond(220.12), MovesPerSecond(555593.68)
 Container
 NumPlayableSitesOnBoard(36), NumColumns(9), NumRows(4), NumCorners(4), NumDirections(5.94), NumOrthogonalDirections(3.28), NumDiagonalDirections(2.67), NumAdjacentDirections(5.94), NumOffDiagonalDirections(0), NumOuterSites(22), NumInnerSites(14), NumLayers(1), NumEdges(85), NumCells(36), NumVertices(50), NumPerimeterSites(22), NumTopSites(9), NumBottomSites(9), NumRightSites(4), NumLeftSites(4), NumCentreSites(2), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(36)
 Component
 NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
 
 Guettal (Ludii 19)
 
 Boolean
 Properties
 Discrete, Alternating, TwoPlayer, PlayersWithDirections
 Meta
 Start
 Start, PiecesPlacedOnBoard
 Play
 Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, Capture, HopCapture, Conditions, MoveConditions, NoMoves, CanMove, PieceConditions, IsEmpty, IsEnemy, CountPiecesComparison, Directions, AbsoluteDirections, AdjacentDirection
 End
 End, NoMovesEnd, Draw
 Behaviour
 Implementation
 State, Variable, SetPending, PlayerValue, CopyContext, Then, ForEachPiece, DoLudeme
 Visual
 ComponentStyle, CheckersComponent
 Math
 Arithmetic, Comparison, Equal, LesserThan, Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement
 Container
 Shape, RegularShape, PolygonShape, RectangleShape, PlayableSites, Cell, Tiling, SquareTiling
 Component
 Piece, PieceDirection
 
 Numerical
 Properties
 NumPlayers(2)
 Start
 NumStartComponents(24), NumStartComponentsBoardPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsBoard(24)
 Play
 PassDecisionFrequency(45%), StepDecisionFrequency(54%), StepDecisionToEmptyFrequency(54%), HopDecisionFrequency(1%), HopDecisionMoreThanOneFrequency(1%), HopDecisionEnemyToEmptyFrequency(1%), RemoveEffectFrequency(1%), HopCaptureFrequency(1%), HopCaptureMoreThanOneFrequency(1%), NumPlayPhase(1)
 End
 DrawFrequency(100%)
 Behaviour
 PieceNumberAverage(0), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2500), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(2500), DecisionMoves(0.55), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(1), BoardSitesOccupiedAverage(0), BranchingFactorAverage(0), DecisionFactorAverage(0)
 Implementation
 PlayoutsPerSecond(75.39), MovesPerSecond(191117.91)
 Container
 NumPlayableSitesOnBoard(36), NumColumns(9), NumRows(4), NumCorners(4), NumDirections(5.94), NumOrthogonalDirections(3.28), NumDiagonalDirections(2.67), NumAdjacentDirections(5.94), NumOffDiagonalDirections(0), NumOuterSites(22), NumInnerSites(14), NumLayers(1), NumEdges(85), NumCells(36), NumVertices(50), NumPerimeterSites(22), NumTopSites(9), NumBottomSites(9), NumRightSites(4), NumLeftSites(4), NumCentreSites(2), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(36)
 Component
 NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
 
 Guettal (Ludii 20)
 
 Boolean
 Properties
 Discrete, Alternating, TwoPlayer, PlayersWithDirections
 Meta
 Start
 Start, PiecesPlacedOnBoard
 Play
 Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, PieceConditions, IsEmpty, IsEnemy, CountPiecesComparison, Directions, AbsoluteDirections, DiagonalDirection
 End
 End, NoMovesEnd, Draw
 Behaviour
 Implementation
 State, PieceState, SiteState, SetSiteState, Then, ForEachPiece
 Visual
 ComponentStyle, CheckersComponent
 Math
 Arithmetic, Comparison, Equal, LesserThan, Logic, Conjunction, Set, Union, Algorithmics, ControlFlowStatement
 Container
 Shape, RegularShape, PolygonShape, RectangleShape, PlayableSites, Cell, Tiling, SquareTiling
 Component
 Piece, PieceDirection
 
 Numerical
 Properties
 NumPlayers(2)
 Start
 NumStartComponents(24), NumStartComponentsBoardPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsBoard(24)
 Play
 PassDecisionFrequency(12%), StepDecisionFrequency(88%), StepDecisionToEmptyFrequency(88%), HopDecisionFrequency(1%), HopDecisionMoreThanOneFrequency(1%), HopDecisionEnemyToEmptyFrequency(1%), RemoveEffectFrequency(1%), HopCaptureFrequency(1%), HopCaptureMoreThanOneFrequency(1%), NumPlayPhase(1)
 End
 DrawFrequency(100%)
 Behaviour
 PieceNumberAverage(0), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2500), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(2500), DecisionMoves(0.87), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(1), BoardSitesOccupiedAverage(0), BranchingFactorAverage(0), DecisionFactorAverage(0)
 Implementation
 PlayoutsPerSecond(217.06), MovesPerSecond(547871.28)
 Container
 NumPlayableSitesOnBoard(36), NumColumns(9), NumRows(4), NumCorners(4), NumDirections(5.94), NumOrthogonalDirections(3.28), NumDiagonalDirections(2.67), NumAdjacentDirections(5.94), NumOffDiagonalDirections(0), NumOuterSites(22), NumInnerSites(14), NumLayers(1), NumEdges(85), NumCells(36), NumVertices(50), NumPerimeterSites(22), NumTopSites(9), NumBottomSites(9), NumRightSites(4), NumLeftSites(4), NumCentreSites(2), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(36)
 Component
 NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
 
 
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