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Concepts for Game Fevga Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Default
Boolean Properties Discrete, Alternating, Stochastic, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, FromToDecisionEmpty, FromToDecisionFriend, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Roll, MovesOperators, ByDieMove, MaxDistance, Conditions, SpaceConditions, Contains, PieceConditions, NoPiece, NoPieceMover, IsFriend, Scoring, PieceCount End End, RaceEnd, NoOwnPiecesEnd, NoOwnPiecesWin, ScoringEnd, ScoringWin Behaviour Implementation State, StateType, StackState, PieceState, SiteState, CopyContext, Then, ForEachPiece, DoLudeme Visual BoardStyle, GraphStyle, BackgammonStyle, ComponentStyle, DiscComponent, StackType, Stack Math Arithmetic, Comparison, Equal, NotEqual, LesserThan, Logic, Conjunction, Disjunction, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, RegularShape, PolygonShape, RectangleShape, Track, TrackOwned, Region, PlayableSites, Vertex, Tiling, SquareTiling Component Piece, Dice, DiceD6
Numerical Properties NumPlayers(2) Start NumStartComponents(30), NumStartComponentsBoardPerPlayer(15), NumStartComponentsPerPlayer(15), NumStartComponentsBoard(30) Play PassDecisionFrequency(6%), RemoveDecisionFrequency(7%), FromToDecisionWithinBoardFrequency(1%), FromToDecisionFriendFrequency(1%), SetNextPlayerFrequency(53%), MoveAgainFrequency(53%), RollFrequency(53%), NumPlayPhase(1) End NoOwnPiecesEndFrequency(100%), NoOwnPiecesWinFrequency(100%), ScoringEndFrequency(100%), ScoringWinFrequency(100%) Behaviour PieceNumberAverage(28.9), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(107.1), DurationTurnsStdDev(8.1), DurationTurnsNotTimeouts(107.1), DecisionMoves(0.84), BoardCoverageDefault(0.92), AdvantageP1(0), Balance(0), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.43), BranchingFactorAverage(4.32), DecisionFactorAverage(4.95) Implementation PlayoutsPerSecond(6.83), MovesPerSecond(1791.07) Container NumPlayableSitesOnBoard(26), NumColumns(13), NumRows(2), NumCorners(4), NumDirections(4.69), NumOrthogonalDirections(2.85), NumDiagonalDirections(1.85), NumAdjacentDirections(2.85), NumOffDiagonalDirections(0), NumOuterSites(26), NumInnerSites(0), NumLayers(1), NumEdges(37), NumCells(12), NumVertices(26), NumPerimeterSites(26), NumTopSites(13), NumBottomSites(13), NumRightSites(2), NumLeftSites(2), NumCentreSites(2), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(28) Component NumComponentsType(4), NumComponentsTypePerPlayer(1), NumDice(2)
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