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Concepts for Game Minefield Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Default
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesNonDecision, MovesEffects, Flip, AddEffect End End, Misere Behaviour Implementation State, PieceState, SiteState, Then Visual ComponentStyle, DiscComponent, Symbols Math Arithmetic, Comparison, Equal, NotEqual, Logic, Conjunction, Disjunction, Algorithmics, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Cell, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(64), NumStartComponentsBoardPerPlayer(32), NumStartComponentsPerPlayer(32), NumStartComponentsBoard(64) Play FlipFrequency(100%), AddEffectFrequency(61%), NumPlayPhase(1) End Behaviour PieceNumberAverage(64), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(18.61), DurationTurnsStdDev(7.13), DurationTurnsNotTimeouts(18.61), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.44), Balance(0.88), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(1), BranchingFactorAverage(64), DecisionFactorAverage(64) Implementation PlayoutsPerSecond(3314.81), MovesPerSecond(276098.81) Container NumPlayableSitesOnBoard(64), NumColumns(8), NumRows(8), NumCorners(4), NumDirections(6.56), NumOrthogonalDirections(3.5), NumDiagonalDirections(3.06), NumAdjacentDirections(6.56), NumOffDiagonalDirections(0), NumOuterSites(28), NumInnerSites(36), NumLayers(1), NumEdges(144), NumCells(64), NumVertices(81), NumPerimeterSites(28), NumTopSites(8), NumBottomSites(8), NumRightSites(8), NumLeftSites(8), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(64) Component NumComponentsType(1), NumComponentsTypePerPlayer(0), NumDice(0)
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