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Concepts for Game Cascades
Default Properties Properties, Format, Time, Discrete, Turns, Alternating, Players, NumPlayers(2), TwoPlayer Equipment Equipment, Container, Board, NumRows(8), NumCorners(4), NumDirections(9.59), NumOrthogonalDirections(5.17), NumDiagonalDirections(4.41), NumAdjacentDirections(5.17), NumOffDiagonalDirections(0), NumOuterSites(35), NumInnerSites(57), NumLayers(1), NumEdges(314), NumCells(92), NumVertices(223), NumPerimeterSites(35), NumTopSites(8), NumBottomSites(15), NumRightSites(1), NumLeftSites(1), NumCentreSites(2), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), PlayableSites, Cell, NumPlayableSitesOnBoard(92), NumColumns(15), Hand, NumContainers(3), NumPlayableSites(94), Component, Piece, NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0) Meta Start Start, PiecesPlacedOnBoard, NumStartComponents(8), NumStartComponentsBoard(8) Play Rules, Play, Moves, MovesDecision, NoSiteMoves, PassDecision, PassDecisionFrequency(15%), SingleSiteMoves, AddDecision, AddDecisionFrequency(85%), MovesNonDecision, MovesEffects, SetMove, SetNextPlayerFrequency(46%), MoveAgain, MoveAgainFrequency(46%), Conditions, MoveConditions, NoMoves, PieceConditions, IsEmpty, Phase, NumPlayPhase(2), Scoring, DrawFrequency(100%) End End, ScoringEnd, ScoringWin, NoMovesEnd Behaviour PositionalRepetition(1), SituationalRepetition(0), MoveDistanceAverage(0), MoveDistanceMaxIncrease(0), MoveDistanceMaxDecrease(0), MoveDistanceMedian(0), MoveDistanceMaximum(0), MoveDistanceMinimum(0), MoveDistanceVariance(0), MoveDistanceChangeAverage(0), MoveDistanceChangeSign(0), MoveDistanceChangeLineBestFit(0), MoveDistanceChangeNumTimes(0), PieceNumberAverage(51.98), PieceNumberMaxIncrease(1), PieceNumberMaxDecrease(0), PieceNumberMedian(51), PieceNumberMaximum(92), PieceNumberMinimum(0), PieceNumberVariance(683.92), PieceNumberChangeAverage(0.82), PieceNumberChangeSign(0.82), PieceNumberChangeLineBestFit(0.87), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(0.03), ScoreDifferenceMaxIncrease(3), ScoreDifferenceMaxDecrease(0), ScoreDifferenceMedian(0), ScoreDifferenceMaximum(3), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(0.09), ScoreDifferenceChangeAverage(0.03), ScoreDifferenceChangeSign(0.01), ScoreDifferenceChangeLineBestFit(0), ScoreDifferenceChangeNumTimes(0), DurationActions(150), DurationMoves(103), DurationTurns(56), DecisionMoves(0.9), GameTreeComplexity(96.82), StateTreeComplexity(252.26), BoardCoverageDefault(1), BoardCoverageFull(0.15), BoardCoverageUsed(1), AdvantageP1(0), Balance(0), Completion(1), Drawishness(0), Timeouts(0), Narrowness(0.13), Variance(0.02), DecisivenessMoves(0), DecisivenessThreshold(), LeadChange(0.16), Stability(0.51), DramaAverage(0.63), DramaMaxIncrease(0.76), DramaMaxDecrease(-0.75), DramaMedian(0.76), DramaMaximum(1), DramaMinimum(0), DramaVariance(0.15), DramaChangeAverage(0.01), DramaChangeSign(0.16), DramaChangeLineBestFit(0.01), DramaChangeNumTimes(0), MoveEvaluationAverage(0.29), MoveEvaluationMaxIncrease(2), MoveEvaluationMaxDecrease(-2), MoveEvaluationMedian(0.76), MoveEvaluationMaximum(1), MoveEvaluationMinimum(-1), MoveEvaluationVariance(0.47), MoveEvaluationChangeAverage(0), MoveEvaluationChangeSign(0.18), MoveEvaluationChangeLineBestFit(-0), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(1.27), StateEvaluationDifferenceMaxIncrease(1.52), StateEvaluationDifferenceMaxDecrease(-1.51), StateEvaluationDifferenceMedian(1.53), StateEvaluationDifferenceMaximum(2), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0.61), StateEvaluationDifferenceChangeAverage(0.02), StateEvaluationDifferenceChangeSign(0.17), StateEvaluationDifferenceChangeLineBestFit(0.01), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.57), BoardSitesOccupiedMaxIncrease(0.01), BoardSitesOccupiedMaxDecrease(0), BoardSitesOccupiedMedian(0.55), BoardSitesOccupiedMaximum(1), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0.08), BoardSitesOccupiedChangeAverage(0.01), BoardSitesOccupiedChangeSign(0.82), BoardSitesOccupiedChangeLineBestFit(0.01), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(8.71), BranchingFactorChangeMaxIncrease(11), BranchingFactorChangeMaxDecrease(-13), BranchingFactorMedian(8), BranchingFactorMaximum(18), BranchingFactorMinimum(0), BranchingFactorVariance(20.75), BranchingFactorChangeAverage(-0.07), BranchingFactorChangeSign(0.21), BranchingFactorChangeLineBestFit(-0.06), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(9.54), DecisionFactorMaxIncrease(11), DecisionFactorMaxDecrease(-13), DecisionFactorMedian(8), DecisionFactorMaximum(18), DecisionFactorMinimum(0), DecisionFactorVariance(15.9), DecisionFactorChangeAverage(-0.07), DecisionFactorChangeSign(0.18), DecisionFactorChangeLineBestFit(-0.03), DecisionFactorChangeNumTimes(0) Implementation Implementation, Efficiency, Then, PlayoutsPerSecond(272.92), MovesPerSecond(28570.52) Visual Visual, Style, ComponentStyle, BallComponent Math Math, Arithmetic, Comparison, Equal, Parity, Even, Odd, Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement
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