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Concepts for Game Ashtapada Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Kile
Boolean Properties Discrete, Alternating, Stochastic, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, FromToDecisionEmpty, FromToDecisionFriend, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, Roll, Capture, ReplacementCapture, Conditions, SpaceConditions, Contains, MoveConditions, CanMove, PieceConditions, NoPiece, NoPieceMover, IsEmpty, IsEnemy, IsFriend, PieceCount, SumDice End End, RaceEnd, NoOwnPiecesEnd, NoOwnPiecesWin Behaviour Implementation State, PieceState, SiteState, CopyContext, Then, ForEachPiece, DoLudeme Visual ComponentStyle, DiscComponent, Symbols Math Arithmetic, Comparison, Equal, NotEqual, Logic, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, Track, TrackOwned, Region, PlayableSites, Cell, Tiling, SquareTiling, Hand Component Piece, Dice, DiceD2
Numerical Properties NumPlayers(2) Start NumStartComponents(8), NumStartComponentsHandPerPlayer(4), NumStartComponentsPerPlayer(4), NumStartComponentsHand(8) Play PassDecisionFrequency(11%), RemoveDecisionFrequency(1%), FromToDecisionWithinBoardFrequency(83%), FromToDecisionBetweenContainersFrequency(5%), FromToDecisionEmptyFrequency(81%), FromToDecisionEnemyFrequency(1%), FromToDecisionFriendFrequency(6%), SetNextPlayerFrequency(20%), MoveAgainFrequency(20%), RollFrequency(80%), NumPlayPhase(1) End NoOwnPiecesEndFrequency(100%), NoOwnPiecesWinFrequency(100%) Behaviour PieceNumberAverage(2.96), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(122.1), DurationTurnsStdDev(21.41), DurationTurnsNotTimeouts(122.1), DecisionMoves(0.51), BoardCoverageDefault(0.86), AdvantageP1(0.5), Balance(1), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.05), BranchingFactorAverage(1.51), DecisionFactorAverage(2) Implementation PlayoutsPerSecond(1196.05), MovesPerSecond(189514.94) Container NumPlayableSitesOnBoard(64), NumColumns(8), NumRows(8), NumCorners(4), NumDirections(6.56), NumOrthogonalDirections(3.5), NumDiagonalDirections(3.06), NumAdjacentDirections(6.56), NumOffDiagonalDirections(0), NumOuterSites(28), NumInnerSites(36), NumLayers(1), NumEdges(144), NumCells(64), NumVertices(81), NumPerimeterSites(28), NumTopSites(8), NumBottomSites(8), NumRightSites(8), NumLeftSites(8), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(4), NumPlayableSites(70) Component NumComponentsType(6), NumComponentsTypePerPlayer(1), NumDice(4)
Historical Information
Boolean
Numerical
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