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Concepts for Game Rabbit Warrens Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Default
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard, PiecesPlacedOutsideBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, HopDecision, HopDecisionMoreThanOne, MovesNonDecision, MovesEffects, SetMove, MoveAgain, SetValue, StepEffect, Conditions, SpaceConditions, Distance, PieceConditions, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Scoring End End, ScoringEnd, ScoringWin Behaviour Implementation State, Variable, SetVar, CopyContext, Then, ForEachPiece, DoLudeme Visual ComponentStyle, BallComponent, ShowPieceValue Math Arithmetic, Operations, Multiplication, Comparison, Equal, LesserThan, GreaterThan, Logic, Conjunction, Disjunction, Negation, Set, Union, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, PolygonShape, PlayableSites, Cell, Tiling, HexTiling, Hand Component Piece, PieceValue
Numerical Properties NumPlayers(2) Start NumStartComponents(68), NumStartComponentsBoardPerPlayer(32), NumStartComponentsHandPerPlayer(2), NumStartComponentsPerPlayer(34), NumStartComponentsBoard(64), NumStartComponentsHand(4) Play PassDecisionFrequency(6%), HopDecisionFrequency(94%), HopDecisionMoreThanOneFrequency(57%), HopDecisionEnemyToEmptyFrequency(33%), HopDecisionFriendToEmptyFrequency(43%), SetNextPlayerFrequency(48%), MoveAgainFrequency(48%), SetValueFrequency(94%), HopCaptureMoreThanOneFrequency(33%), NumPlayPhase(1) End ScoringEndFrequency(100%), ScoringWinFrequency(100%) Behaviour PieceNumberAverage(0), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(70.6), DurationTurnsStdDev(8.01), DurationTurnsNotTimeouts(70.6), DecisionMoves(0.98), BoardCoverageDefault(0.93), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(0), BoardSitesOccupiedAverage(0), BranchingFactorAverage(0), DecisionFactorAverage(0) Implementation PlayoutsPerSecond(2.39), MovesPerSecond(477.43) Container NumPlayableSitesOnBoard(126), NumColumns(13), NumRows(13), NumCorners(6), NumDirections(10.19), NumOrthogonalDirections(5.38), NumDiagonalDirections(4.81), NumAdjacentDirections(5.38), NumOffDiagonalDirections(0), NumOuterSites(36), NumInnerSites(90), NumLayers(1), NumEdges(417), NumCells(126), NumVertices(292), NumPerimeterSites(36), NumTopSites(6), NumBottomSites(8), NumRightSites(1), NumLeftSites(1), NumCentreSites(3), NumConvexCorners(6), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(3), NumPlayableSites(130) Component NumComponentsType(5), NumComponentsTypePerPlayer(2), NumDice(0)
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