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Concepts for Game Pasakakrida (Type 2) Computed with Random playouts

Other concept computations are available: UCT Or Alpha-Beta

Two Four-Sided Dice

Boolean

Numerical

Three Four-Sided Dice

Boolean

Numerical

Two Six-Sided Dice

Boolean

Numerical

Three Six-Sided Dice

Boolean

Numerical

Pasakakrida (Type 2) (Two Four-Sided Dice) (Ludii 1)

Boolean
Properties
Discrete, Alternating, Stochastic, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, FromToDecisionEmpty, FromToDecisionEnemy, FromToDecisionFriend, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, Roll, MovesOperators, ByDieMove, Capture, ReplacementCapture, Conditions, MoveConditions, NoMoves, NoMovesMover, PieceConditions, NoPiece, NoPieceMover, IsEnemy, PieceCount
End
End, RaceEnd, NoOwnPiecesEnd, NoOwnPiecesWin, NoMovesEnd, NoMovesLoss, Misere
Behaviour
Implementation
State, StateType, StackState, PieceState, SiteState, CopyContext, Then, ForEachPiece, DoLudeme
Visual
BoardStyle, GraphStyle, TableStyle, ComponentStyle, DiscComponent, StackType, Stack
Math
Arithmetic, Comparison, Equal, NotEqual, Logic, Conjunction, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Track, TrackOwned, PlayableSites, Vertex
Component
Piece, Dice, DiceD4

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(30), NumStartComponentsBoardPerPlayer(15), NumStartComponentsPerPlayer(15), NumStartComponentsBoard(30)
Play
PassDecisionFrequency(4%), RemoveDecisionFrequency(25%), FromToDecisionWithinBoardFrequency(71%), FromToDecisionEmptyFrequency(45%), FromToDecisionEnemyFrequency(9%), FromToDecisionFriendFrequency(21%), SetNextPlayerFrequency(49%), MoveAgainFrequency(49%), RollFrequency(52%), NumPlayPhase(1)
End
NoOwnPiecesEndFrequency(100%), NoOwnPiecesWinFrequency(100%)
Behaviour
PieceNumberAverage(19.73), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(52.49), DurationTurnsStdDev(7.24), DurationTurnsNotTimeouts(52.49), DecisionMoves(0.91), BoardCoverageDefault(0.92), AdvantageP1(0.87), Balance(0.26), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.39), BranchingFactorAverage(6.18), DecisionFactorAverage(6.68)
Implementation
PlayoutsPerSecond(774.24), MovesPerSecond(103900.67)
Container
NumPlayableSitesOnBoard(24), NumColumns(12), NumRows(2), NumCorners(8), NumDirections(1.67), NumOrthogonalDirections(1.67), NumDiagonalDirections(0), NumAdjacentDirections(1.67), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(0), NumLayers(1), NumEdges(20), NumCells(0), NumVertices(24), NumPerimeterSites(24), NumTopSites(12), NumBottomSites(12), NumRightSites(2), NumLeftSites(2), NumCentreSites(4), NumConvexCorners(0), NumConcaveCorners(8), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(26)
Component
NumComponentsType(4), NumComponentsTypePerPlayer(1), NumDice(2)

Pasakakrida (Type 2) (Two Four-Sided Dice) (Ludii 2)

Boolean
Properties
Discrete, Alternating, Stochastic, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, FromToDecisionEmpty, FromToDecisionEnemy, FromToDecisionFriend, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, Roll, MovesOperators, ByDieMove, Capture, ReplacementCapture, Conditions, PieceConditions, NoPiece, NoPieceMover, IsEnemy, PieceCount
End
End, RaceEnd, NoOwnPiecesEnd, NoOwnPiecesWin
Behaviour
Implementation
State, StateType, StackState, PieceState, SiteState, CopyContext, Then, ForEachPiece, DoLudeme
Visual
BoardStyle, GraphStyle, TableStyle, ComponentStyle, DiscComponent, StackType, Stack
Math
Arithmetic, Comparison, Equal, NotEqual, Logic, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Track, TrackOwned, PlayableSites, Vertex
Component
Piece, Dice, DiceD4

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(30), NumStartComponentsBoardPerPlayer(15), NumStartComponentsPerPlayer(15), NumStartComponentsBoard(30)
Play
PassDecisionFrequency(1%), RemoveDecisionFrequency(21%), FromToDecisionWithinBoardFrequency(79%), FromToDecisionEmptyFrequency(50%), FromToDecisionEnemyFrequency(8%), FromToDecisionFriendFrequency(27%), SetNextPlayerFrequency(50%), MoveAgainFrequency(50%), RollFrequency(50%), NumPlayPhase(1)
End
NoOwnPiecesEndFrequency(100%), NoOwnPiecesWinFrequency(100%)
Behaviour
PieceNumberAverage(20.53), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(64.2), DurationTurnsStdDev(3.84), DurationTurnsNotTimeouts(64.2), DecisionMoves(0.97), BoardCoverageDefault(0.99), AdvantageP1(0.68), Balance(0.64), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.44), BranchingFactorAverage(6.61), DecisionFactorAverage(6.78)
Implementation
PlayoutsPerSecond(745.65), MovesPerSecond(119516.89)
Container
NumPlayableSitesOnBoard(24), NumColumns(12), NumRows(2), NumCorners(8), NumDirections(1.67), NumOrthogonalDirections(1.67), NumDiagonalDirections(0), NumAdjacentDirections(1.67), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(0), NumLayers(1), NumEdges(20), NumCells(0), NumVertices(24), NumPerimeterSites(24), NumTopSites(12), NumBottomSites(12), NumRightSites(2), NumLeftSites(2), NumCentreSites(4), NumConvexCorners(0), NumConcaveCorners(8), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(26)
Component
NumComponentsType(4), NumComponentsTypePerPlayer(1), NumDice(2)

Pasakakrida (Type 2) (Two Four-Sided Dice) (Ludii 3)

Boolean
Properties
Discrete, Alternating, Stochastic, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, FromToDecisionEmpty, FromToDecisionEnemy, FromToDecisionFriend, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, Roll, MovesOperators, ByDieMove, Capture, ReplacementCapture, Conditions, MoveConditions, NoMoves, PieceConditions, NoPiece, NoPieceMover, IsEnemy, PieceCount
End
End, RaceEnd, NoOwnPiecesEnd, NoOwnPiecesWin, NoMovesEnd, NoMovesDraw, Draw
Behaviour
Implementation
State, StateType, StackState, PieceState, SiteState, CopyContext, Then, ForEachPiece, DoLudeme
Visual
BoardStyle, GraphStyle, TableStyle, ComponentStyle, DiscComponent, StackType, Stack
Math
Arithmetic, Comparison, Equal, NotEqual, Logic, Conjunction, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Track, TrackOwned, PlayableSites, Vertex
Component
Piece, Dice, DiceD4

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(30), NumStartComponentsBoardPerPlayer(15), NumStartComponentsPerPlayer(15), NumStartComponentsBoard(30)
Play
PassDecisionFrequency(1%), RemoveDecisionFrequency(24%), FromToDecisionWithinBoardFrequency(75%), FromToDecisionEmptyFrequency(54%), FromToDecisionEnemyFrequency(7%), FromToDecisionFriendFrequency(20%), SetNextPlayerFrequency(50%), MoveAgainFrequency(50%), RollFrequency(50%), NumPlayPhase(1)
End
NoOwnPiecesEndFrequency(100%), NoOwnPiecesWinFrequency(100%)
Behaviour
PieceNumberAverage(16.67), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(56.98), DurationTurnsStdDev(4.41), DurationTurnsNotTimeouts(56.98), DecisionMoves(0.96), BoardCoverageDefault(0.99), AdvantageP1(0.16), Balance(0.32), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.37), BranchingFactorAverage(5.79), DecisionFactorAverage(6)
Implementation
PlayoutsPerSecond(685.94), MovesPerSecond(99800.05)
Container
NumPlayableSitesOnBoard(24), NumColumns(12), NumRows(2), NumCorners(8), NumDirections(1.67), NumOrthogonalDirections(1.67), NumDiagonalDirections(0), NumAdjacentDirections(1.67), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(0), NumLayers(1), NumEdges(20), NumCells(0), NumVertices(24), NumPerimeterSites(24), NumTopSites(12), NumBottomSites(12), NumRightSites(2), NumLeftSites(2), NumCentreSites(4), NumConvexCorners(0), NumConcaveCorners(8), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(26)
Component
NumComponentsType(4), NumComponentsTypePerPlayer(1), NumDice(2)

Pasakakrida (Type 2) (Two Four-Sided Dice) (Ludii 4)

Boolean
Properties
Discrete, Alternating, Stochastic, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, FromToDecisionEmpty, FromToDecisionEnemy, FromToDecisionFriend, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, Roll, MovesOperators, ByDieMove, Capture, ReplacementCapture, Conditions, PieceConditions, NoPiece, NoPieceMover, IsEnemy, PieceCount
End
End, RaceEnd, NoOwnPiecesEnd, NoOwnPiecesWin
Behaviour
Implementation
State, StateType, StackState, PieceState, SiteState, CopyContext, Then, ForEachPiece, DoLudeme
Visual
BoardStyle, GraphStyle, TableStyle, ComponentStyle, DiscComponent, StackType, Stack
Math
Arithmetic, Comparison, Equal, NotEqual, Logic, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Track, TrackOwned, PlayableSites, Vertex
Component
Piece, Dice, DiceD4

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(30), NumStartComponentsBoardPerPlayer(15), NumStartComponentsPerPlayer(15), NumStartComponentsBoard(30)
Play
PassDecisionFrequency(2%), RemoveDecisionFrequency(20%), FromToDecisionWithinBoardFrequency(78%), FromToDecisionEmptyFrequency(52%), FromToDecisionEnemyFrequency(11%), FromToDecisionFriendFrequency(23%), SetNextPlayerFrequency(50%), MoveAgainFrequency(50%), RollFrequency(51%), NumPlayPhase(1)
End
NoOwnPiecesEndFrequency(100%), NoOwnPiecesWinFrequency(100%)
Behaviour
PieceNumberAverage(18.5), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(62.39), DurationTurnsStdDev(8.14), DurationTurnsNotTimeouts(62.39), DecisionMoves(0.94), BoardCoverageDefault(0.95), AdvantageP1(0.99), Balance(0.02), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.41), BranchingFactorAverage(6.4), DecisionFactorAverage(6.75)
Implementation
PlayoutsPerSecond(724.69), MovesPerSecond(112291.66)
Container
NumPlayableSitesOnBoard(24), NumColumns(12), NumRows(2), NumCorners(8), NumDirections(1.67), NumOrthogonalDirections(1.67), NumDiagonalDirections(0), NumAdjacentDirections(1.67), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(0), NumLayers(1), NumEdges(20), NumCells(0), NumVertices(24), NumPerimeterSites(24), NumTopSites(12), NumBottomSites(12), NumRightSites(2), NumLeftSites(2), NumCentreSites(4), NumConvexCorners(0), NumConcaveCorners(8), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(26)
Component
NumComponentsType(4), NumComponentsTypePerPlayer(1), NumDice(2)

Pasakakrida (Type 2) (Two Four-Sided Dice) (Ludii 5)

Boolean
Properties
Discrete, Alternating, Stochastic, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, FromToDecisionEmpty, FromToDecisionEnemy, FromToDecisionFriend, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, Roll, MovesOperators, ByDieMove, Capture, ReplacementCapture, Conditions, MoveConditions, NoMoves, PieceConditions, NoPiece, NoPieceMover, IsEnemy, PieceCount
End
End, RaceEnd, NoOwnPiecesEnd, NoOwnPiecesWin, NoMovesEnd, NoMovesDraw, Draw
Behaviour
Implementation
State, StateType, StackState, PieceState, SiteState, CopyContext, Then, ForEachPiece, DoLudeme
Visual
BoardStyle, GraphStyle, TableStyle, ComponentStyle, DiscComponent, StackType, Stack
Math
Arithmetic, Comparison, Equal, NotEqual, Logic, Conjunction, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Track, TrackOwned, PlayableSites, Vertex
Component
Piece, Dice, DiceD4

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(30), NumStartComponentsBoardPerPlayer(15), NumStartComponentsPerPlayer(15), NumStartComponentsBoard(30)
Play
PassDecisionFrequency(2%), RemoveDecisionFrequency(27%), FromToDecisionWithinBoardFrequency(72%), FromToDecisionEmptyFrequency(47%), FromToDecisionEnemyFrequency(7%), FromToDecisionFriendFrequency(20%), SetNextPlayerFrequency(50%), MoveAgainFrequency(50%), RollFrequency(51%), NumPlayPhase(1)
End
NoOwnPiecesEndFrequency(100%), NoOwnPiecesWinFrequency(100%)
Behaviour
PieceNumberAverage(19.39), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(46.16), DurationTurnsStdDev(5.37), DurationTurnsNotTimeouts(46.16), DecisionMoves(0.95), BoardCoverageDefault(0.97), AdvantageP1(1), Balance(0), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.4), BranchingFactorAverage(6.52), DecisionFactorAverage(6.8)
Implementation
PlayoutsPerSecond(1154.31), MovesPerSecond(144555.94)
Container
NumPlayableSitesOnBoard(24), NumColumns(12), NumRows(2), NumCorners(8), NumDirections(1.67), NumOrthogonalDirections(1.67), NumDiagonalDirections(0), NumAdjacentDirections(1.67), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(0), NumLayers(1), NumEdges(20), NumCells(0), NumVertices(24), NumPerimeterSites(24), NumTopSites(12), NumBottomSites(12), NumRightSites(2), NumLeftSites(2), NumCentreSites(4), NumConvexCorners(0), NumConcaveCorners(8), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(26)
Component
NumComponentsType(4), NumComponentsTypePerPlayer(1), NumDice(2)

Pasakakrida (Type 2) (Two Four-Sided Dice) (Ludii 6)

Boolean
Properties
Discrete, Alternating, Stochastic, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, FromToDecisionEmpty, FromToDecisionEnemy, FromToDecisionFriend, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, Roll, MovesOperators, ByDieMove, Capture, ReplacementCapture, Conditions, MoveConditions, NoMoves, PieceConditions, NoPiece, NoPieceMover, IsEnemy, PieceCount
End
End, RaceEnd, NoOwnPiecesEnd, NoOwnPiecesWin, NoMovesEnd, NoMovesDraw, Draw
Behaviour
Implementation
State, StateType, StackState, PieceState, SiteState, CopyContext, Then, ForEachPiece, DoLudeme
Visual
BoardStyle, GraphStyle, TableStyle, ComponentStyle, DiscComponent, StackType, Stack
Math
Arithmetic, Comparison, Equal, NotEqual, Logic, Conjunction, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Track, TrackOwned, PlayableSites, Vertex
Component
Piece, Dice, DiceD4

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(30), NumStartComponentsBoardPerPlayer(15), NumStartComponentsPerPlayer(15), NumStartComponentsBoard(30)
Play
RemoveDecisionFrequency(11%), FromToDecisionWithinBoardFrequency(88%), FromToDecisionEmptyFrequency(61%), FromToDecisionEnemyFrequency(13%), FromToDecisionFriendFrequency(26%), SetNextPlayerFrequency(50%), MoveAgainFrequency(50%), RollFrequency(50%), NumPlayPhase(1)
End
NoOwnPiecesEndFrequency(100%), NoOwnPiecesWinFrequency(100%)
Behaviour
PieceNumberAverage(17.28), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(116), DurationTurnsStdDev(18.05), DurationTurnsNotTimeouts(116), DecisionMoves(0.98), BoardCoverageDefault(1), AdvantageP1(0.54), Balance(0.92), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.42), BranchingFactorAverage(6.6), DecisionFactorAverage(6.72)
Implementation
PlayoutsPerSecond(540), MovesPerSecond(140304.93)
Container
NumPlayableSitesOnBoard(24), NumColumns(12), NumRows(2), NumCorners(8), NumDirections(1.67), NumOrthogonalDirections(1.67), NumDiagonalDirections(0), NumAdjacentDirections(1.67), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(0), NumLayers(1), NumEdges(20), NumCells(0), NumVertices(24), NumPerimeterSites(24), NumTopSites(12), NumBottomSites(12), NumRightSites(2), NumLeftSites(2), NumCentreSites(4), NumConvexCorners(0), NumConcaveCorners(8), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(26)
Component
NumComponentsType(4), NumComponentsTypePerPlayer(1), NumDice(2)

Pasakakrida (Type 2) (Two Four-Sided Dice) (Ludii 7)

Boolean
Properties
Discrete, Alternating, Stochastic, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, FromToDecisionEmpty, FromToDecisionEnemy, FromToDecisionFriend, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, Roll, MovesOperators, ByDieMove, Capture, ReplacementCapture, Conditions, MoveConditions, NoMoves, PieceConditions, NoPiece, NoPieceMover, IsEnemy, PieceCount
End
End, RaceEnd, NoOwnPiecesEnd, NoOwnPiecesWin, NoMovesEnd, NoMovesDraw, Draw
Behaviour
Implementation
State, StateType, StackState, PieceState, SiteState, CopyContext, Then, ForEachPiece, DoLudeme
Visual
BoardStyle, GraphStyle, TableStyle, ComponentStyle, DiscComponent, StackType, Stack
Math
Arithmetic, Comparison, Equal, NotEqual, Logic, Conjunction, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Track, TrackOwned, PlayableSites, Vertex
Component
Piece, Dice, DiceD4

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(30), NumStartComponentsBoardPerPlayer(15), NumStartComponentsPerPlayer(15), NumStartComponentsBoard(30)
Play
PassDecisionFrequency(4%), RemoveDecisionFrequency(17%), FromToDecisionWithinBoardFrequency(79%), FromToDecisionEmptyFrequency(51%), FromToDecisionEnemyFrequency(12%), FromToDecisionFriendFrequency(22%), SetNextPlayerFrequency(48%), MoveAgainFrequency(48%), RollFrequency(52%), NumPlayPhase(1)
End
NoOwnPiecesEndFrequency(100%), NoOwnPiecesWinFrequency(100%)
Behaviour
PieceNumberAverage(17.77), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(80.87), DurationTurnsStdDev(9.39), DurationTurnsNotTimeouts(80.87), DecisionMoves(0.9), BoardCoverageDefault(0.93), AdvantageP1(0.93), Balance(0.14), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.37), BranchingFactorAverage(5.89), DecisionFactorAverage(6.42)
Implementation
PlayoutsPerSecond(813.06), MovesPerSecond(150884.59)
Container
NumPlayableSitesOnBoard(24), NumColumns(12), NumRows(2), NumCorners(8), NumDirections(1.67), NumOrthogonalDirections(1.67), NumDiagonalDirections(0), NumAdjacentDirections(1.67), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(0), NumLayers(1), NumEdges(20), NumCells(0), NumVertices(24), NumPerimeterSites(24), NumTopSites(12), NumBottomSites(12), NumRightSites(2), NumLeftSites(2), NumCentreSites(4), NumConvexCorners(0), NumConcaveCorners(8), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(26)
Component
NumComponentsType(4), NumComponentsTypePerPlayer(1), NumDice(2)

Pasakakrida (Type 2) (Two Four-Sided Dice) (Ludii 8)

Boolean
Properties
Discrete, Alternating, Stochastic, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, FromToDecisionEmpty, FromToDecisionEnemy, FromToDecisionFriend, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, Roll, MovesOperators, ByDieMove, Capture, ReplacementCapture, Conditions, PieceConditions, NoPiece, NoPieceMover, IsEnemy, PieceCount
End
End, RaceEnd, NoOwnPiecesEnd, NoOwnPiecesWin
Behaviour
Implementation
State, StateType, StackState, PieceState, SiteState, CopyContext, Then, ForEachPiece, DoLudeme
Visual
BoardStyle, GraphStyle, TableStyle, ComponentStyle, DiscComponent, StackType, Stack
Math
Arithmetic, Comparison, Equal, NotEqual, Logic, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Track, TrackOwned, PlayableSites, Vertex
Component
Piece, Dice, DiceD4

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(30), NumStartComponentsBoardPerPlayer(15), NumStartComponentsPerPlayer(15), NumStartComponentsBoard(30)
Play
PassDecisionFrequency(2%), RemoveDecisionFrequency(23%), FromToDecisionWithinBoardFrequency(75%), FromToDecisionEmptyFrequency(49%), FromToDecisionEnemyFrequency(8%), FromToDecisionFriendFrequency(23%), SetNextPlayerFrequency(50%), MoveAgainFrequency(50%), RollFrequency(51%), NumPlayPhase(1)
End
NoOwnPiecesEndFrequency(100%), NoOwnPiecesWinFrequency(100%)
Behaviour
PieceNumberAverage(20.28), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(55.46), DurationTurnsStdDev(6.7), DurationTurnsNotTimeouts(55.46), DecisionMoves(0.95), BoardCoverageDefault(0.98), AdvantageP1(0.96), Balance(0.08), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.4), BranchingFactorAverage(6.23), DecisionFactorAverage(6.48)
Implementation
PlayoutsPerSecond(759.38), MovesPerSecond(106494.66)
Container
NumPlayableSitesOnBoard(24), NumColumns(12), NumRows(2), NumCorners(8), NumDirections(1.67), NumOrthogonalDirections(1.67), NumDiagonalDirections(0), NumAdjacentDirections(1.67), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(0), NumLayers(1), NumEdges(20), NumCells(0), NumVertices(24), NumPerimeterSites(24), NumTopSites(12), NumBottomSites(12), NumRightSites(2), NumLeftSites(2), NumCentreSites(4), NumConvexCorners(0), NumConcaveCorners(8), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(26)
Component
NumComponentsType(4), NumComponentsTypePerPlayer(1), NumDice(2)

Pasakakrida (Type 2) (Two Four-Sided Dice) (Ludii 9)

Boolean
Properties
Discrete, Alternating, Stochastic, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, FromToDecisionEmpty, FromToDecisionEnemy, FromToDecisionFriend, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, Roll, MovesOperators, ByDieMove, Capture, ReplacementCapture, Conditions, PieceConditions, NoPiece, NoPieceMover, IsEnemy, PieceCount
End
End, RaceEnd, NoOwnPiecesEnd, NoOwnPiecesWin
Behaviour
Implementation
State, StateType, StackState, PieceState, SiteState, CopyContext, Then, ForEachPiece, DoLudeme
Visual
BoardStyle, GraphStyle, TableStyle, ComponentStyle, DiscComponent, StackType, Stack
Math
Arithmetic, Comparison, Equal, NotEqual, Logic, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Track, TrackOwned, PlayableSites, Vertex
Component
Piece, Dice, DiceD4

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(30), NumStartComponentsBoardPerPlayer(15), NumStartComponentsPerPlayer(15), NumStartComponentsBoard(30)
Play
PassDecisionFrequency(1%), RemoveDecisionFrequency(28%), FromToDecisionWithinBoardFrequency(71%), FromToDecisionEmptyFrequency(50%), FromToDecisionEnemyFrequency(5%), FromToDecisionFriendFrequency(20%), SetNextPlayerFrequency(50%), MoveAgainFrequency(50%), RollFrequency(51%), NumPlayPhase(1)
End
NoOwnPiecesEndFrequency(100%), NoOwnPiecesWinFrequency(100%)
Behaviour
PieceNumberAverage(17.16), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(47.14), DurationTurnsStdDev(4.74), DurationTurnsNotTimeouts(47.14), DecisionMoves(0.94), BoardCoverageDefault(0.97), AdvantageP1(0.86), Balance(0.28), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.35), BranchingFactorAverage(5.62), DecisionFactorAverage(5.89)
Implementation
PlayoutsPerSecond(858.15), MovesPerSecond(106368.69)
Container
NumPlayableSitesOnBoard(24), NumColumns(12), NumRows(2), NumCorners(8), NumDirections(1.67), NumOrthogonalDirections(1.67), NumDiagonalDirections(0), NumAdjacentDirections(1.67), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(0), NumLayers(1), NumEdges(20), NumCells(0), NumVertices(24), NumPerimeterSites(24), NumTopSites(12), NumBottomSites(12), NumRightSites(2), NumLeftSites(2), NumCentreSites(4), NumConvexCorners(0), NumConcaveCorners(8), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(26)
Component
NumComponentsType(4), NumComponentsTypePerPlayer(1), NumDice(2)

Pasakakrida (Type 2) (Two Four-Sided Dice) (Ludii 10)

Boolean
Properties
Discrete, Alternating, Stochastic, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, FromToDecisionEmpty, FromToDecisionEnemy, FromToDecisionFriend, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, Roll, MovesOperators, ByDieMove, Capture, ReplacementCapture, Conditions, PieceConditions, NoPiece, NoPieceMover, IsEnemy, PieceCount
End
End, RaceEnd, NoOwnPiecesEnd, NoOwnPiecesWin
Behaviour
Implementation
State, StateType, StackState, PieceState, SiteState, CopyContext, Then, ForEachPiece, DoLudeme
Visual
BoardStyle, GraphStyle, TableStyle, ComponentStyle, DiscComponent, StackType, Stack
Math
Arithmetic, Comparison, Equal, NotEqual, Logic, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Track, TrackOwned, PlayableSites, Vertex
Component
Piece, Dice, DiceD4

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(30), NumStartComponentsBoardPerPlayer(15), NumStartComponentsPerPlayer(15), NumStartComponentsBoard(30)
Play
PassDecisionFrequency(1%), RemoveDecisionFrequency(21%), FromToDecisionWithinBoardFrequency(79%), FromToDecisionEmptyFrequency(49%), FromToDecisionEnemyFrequency(8%), FromToDecisionFriendFrequency(26%), SetNextPlayerFrequency(50%), MoveAgainFrequency(50%), RollFrequency(50%), NumPlayPhase(1)
End
NoOwnPiecesEndFrequency(100%), NoOwnPiecesWinFrequency(100%)
Behaviour
PieceNumberAverage(20.61), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(67.42), DurationTurnsStdDev(3.81), DurationTurnsNotTimeouts(67.42), DecisionMoves(0.96), BoardCoverageDefault(0.99), AdvantageP1(0.54), Balance(0.92), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.44), BranchingFactorAverage(6.85), DecisionFactorAverage(7.06)
Implementation
PlayoutsPerSecond(885.38), MovesPerSecond(146270.6)
Container
NumPlayableSitesOnBoard(24), NumColumns(12), NumRows(2), NumCorners(8), NumDirections(1.67), NumOrthogonalDirections(1.67), NumDiagonalDirections(0), NumAdjacentDirections(1.67), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(0), NumLayers(1), NumEdges(20), NumCells(0), NumVertices(24), NumPerimeterSites(24), NumTopSites(12), NumBottomSites(12), NumRightSites(2), NumLeftSites(2), NumCentreSites(4), NumConvexCorners(0), NumConcaveCorners(8), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(26)
Component
NumComponentsType(4), NumComponentsTypePerPlayer(1), NumDice(2)

Pasakakrida (Type 2) (Three Four-Sided Dice) (Ludii 1)

Boolean
Properties
Discrete, Alternating, Stochastic, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, FromToDecisionEmpty, FromToDecisionEnemy, FromToDecisionFriend, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, Roll, MovesOperators, ByDieMove, Capture, ReplacementCapture, Conditions, MoveConditions, NoMoves, PieceConditions, NoPiece, IsEnemy, PieceCount
End
End, CaptureEnd, EliminatePiecesEnd, NoMovesEnd
Behaviour
Implementation
State, StateType, StackState, PieceState, SiteState, CopyContext, Then, ForEachPiece, DoLudeme
Visual
BoardStyle, GraphStyle, TableStyle, ComponentStyle, DiscComponent, StackType, Stack
Math
Arithmetic, Comparison, Equal, NotEqual, Logic, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Track, TrackOwned, PlayableSites, Vertex
Component
Piece, Dice, DiceD4

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(30), NumStartComponentsBoardPerPlayer(15), NumStartComponentsPerPlayer(15), NumStartComponentsBoard(30)
Play
PassDecisionFrequency(8%), RemoveDecisionFrequency(20%), FromToDecisionWithinBoardFrequency(72%), FromToDecisionEmptyFrequency(48%), FromToDecisionEnemyFrequency(7%), FromToDecisionFriendFrequency(19%), SetNextPlayerFrequency(62%), MoveAgainFrequency(62%), RollFrequency(38%), NumPlayPhase(1)
End
EliminatePiecesEndFrequency(100%)
Behaviour
PieceNumberAverage(17.94), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(58.22), DurationTurnsStdDev(5.39), DurationTurnsNotTimeouts(58.22), DecisionMoves(0.89), BoardCoverageDefault(1), AdvantageP1(1), Balance(0), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.37), BranchingFactorAverage(8.22), DecisionFactorAverage(9.14)
Implementation
PlayoutsPerSecond(720.45), MovesPerSecond(132975.4)
Container
NumPlayableSitesOnBoard(24), NumColumns(12), NumRows(2), NumCorners(8), NumDirections(1.67), NumOrthogonalDirections(1.67), NumDiagonalDirections(0), NumAdjacentDirections(1.67), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(0), NumLayers(1), NumEdges(20), NumCells(0), NumVertices(24), NumPerimeterSites(24), NumTopSites(12), NumBottomSites(12), NumRightSites(2), NumLeftSites(2), NumCentreSites(4), NumConvexCorners(0), NumConcaveCorners(8), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(27)
Component
NumComponentsType(5), NumComponentsTypePerPlayer(1), NumDice(3)

Pasakakrida (Type 2) (Three Four-Sided Dice) (Ludii 2)

Boolean
Properties
Discrete, Alternating, Stochastic, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, FromToDecisionEmpty, FromToDecisionEnemy, FromToDecisionFriend, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, Roll, MovesOperators, ByDieMove, Capture, ReplacementCapture, Conditions, MoveConditions, NoMoves, PieceConditions, IsEnemy, CountPiecesComparison, PieceCount
End
End, NoMovesEnd
Behaviour
Implementation
State, StateType, StackState, PieceState, SiteState, CopyContext, Then, ForEachPiece, DoLudeme
Visual
BoardStyle, GraphStyle, TableStyle, ComponentStyle, DiscComponent, StackType, Stack
Math
Arithmetic, Comparison, Equal, NotEqual, LesserThan, Logic, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Track, TrackOwned, PlayableSites, Vertex
Component
Piece, Dice, DiceD4

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(30), NumStartComponentsBoardPerPlayer(15), NumStartComponentsPerPlayer(15), NumStartComponentsBoard(30)
Play
PassDecisionFrequency(3%), RemoveDecisionFrequency(23%), FromToDecisionWithinBoardFrequency(74%), FromToDecisionEmptyFrequency(48%), FromToDecisionEnemyFrequency(7%), FromToDecisionFriendFrequency(24%), SetNextPlayerFrequency(66%), MoveAgainFrequency(66%), RollFrequency(35%), NumPlayPhase(1)
End
Behaviour
PieceNumberAverage(19.85), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(39.84), DurationTurnsStdDev(5.33), DurationTurnsNotTimeouts(39.84), DecisionMoves(0.96), BoardCoverageDefault(0.99), AdvantageP1(0), Balance(0), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.4), BranchingFactorAverage(8.32), DecisionFactorAverage(8.65)
Implementation
PlayoutsPerSecond(788.52), MovesPerSecond(115252.17)
Container
NumPlayableSitesOnBoard(24), NumColumns(12), NumRows(2), NumCorners(8), NumDirections(1.67), NumOrthogonalDirections(1.67), NumDiagonalDirections(0), NumAdjacentDirections(1.67), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(0), NumLayers(1), NumEdges(20), NumCells(0), NumVertices(24), NumPerimeterSites(24), NumTopSites(12), NumBottomSites(12), NumRightSites(2), NumLeftSites(2), NumCentreSites(4), NumConvexCorners(0), NumConcaveCorners(8), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(27)
Component
NumComponentsType(5), NumComponentsTypePerPlayer(1), NumDice(3)

Pasakakrida (Type 2) (Three Four-Sided Dice) (Ludii 3)

Boolean
Properties
Discrete, Alternating, Stochastic, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, FromToDecisionEmpty, FromToDecisionEnemy, FromToDecisionFriend, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, Roll, MovesOperators, ByDieMove, Capture, ReplacementCapture, Conditions, PieceConditions, IsEnemy, CountPiecesComparison, CountPiecesMoverComparison, Scoring, PieceCount
End
End, ScoringEnd, ScoringWin
Behaviour
Implementation
State, StateType, StackState, PieceState, SiteState, CopyContext, Then, ForEachPiece, DoLudeme
Visual
BoardStyle, GraphStyle, TableStyle, ComponentStyle, DiscComponent, StackType, Stack
Math
Arithmetic, Operations, Subtraction, Comparison, Equal, NotEqual, Logic, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Track, TrackOwned, PlayableSites, Vertex
Component
Piece, Dice, DiceD4

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(30), NumStartComponentsBoardPerPlayer(15), NumStartComponentsPerPlayer(15), NumStartComponentsBoard(30)
Play
PassDecisionFrequency(93%), RemoveDecisionFrequency(1%), FromToDecisionWithinBoardFrequency(5%), FromToDecisionEmptyFrequency(4%), FromToDecisionEnemyFrequency(1%), FromToDecisionFriendFrequency(2%), SetNextPlayerFrequency(4%), MoveAgainFrequency(4%), RollFrequency(96%), NumPlayPhase(1)
End
DrawFrequency(100%)
Behaviour
PieceNumberAverage(1.14), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2500), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(2500), DecisionMoves(0.06), BoardCoverageDefault(0.95), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(1), BoardSitesOccupiedAverage(0.03), BranchingFactorAverage(1.54), DecisionFactorAverage(9.45)
Implementation
PlayoutsPerSecond(36.25), MovesPerSecond(96048.12)
Container
NumPlayableSitesOnBoard(24), NumColumns(12), NumRows(2), NumCorners(8), NumDirections(1.67), NumOrthogonalDirections(1.67), NumDiagonalDirections(0), NumAdjacentDirections(1.67), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(0), NumLayers(1), NumEdges(20), NumCells(0), NumVertices(24), NumPerimeterSites(24), NumTopSites(12), NumBottomSites(12), NumRightSites(2), NumLeftSites(2), NumCentreSites(4), NumConvexCorners(0), NumConcaveCorners(8), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(27)
Component
NumComponentsType(5), NumComponentsTypePerPlayer(1), NumDice(3)

Pasakakrida (Type 2) (Three Four-Sided Dice) (Ludii 4)

Boolean
Properties
Discrete, Alternating, Stochastic, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, FromToDecisionEmpty, FromToDecisionEnemy, FromToDecisionFriend, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, Roll, MovesOperators, ByDieMove, Capture, ReplacementCapture, Conditions, MoveConditions, NoMoves, NoMovesMover, PieceConditions, NoPiece, NoPieceMover, IsEnemy, PieceCount
End
End, RaceEnd, NoOwnPiecesEnd, NoOwnPiecesWin, NoMovesEnd, NoMovesLoss, Misere
Behaviour
Implementation
State, StateType, StackState, PieceState, SiteState, CopyContext, Then, ForEachPiece, DoLudeme
Visual
BoardStyle, GraphStyle, TableStyle, ComponentStyle, DiscComponent, StackType, Stack
Math
Arithmetic, Comparison, Equal, NotEqual, Logic, Conjunction, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Track, TrackOwned, PlayableSites, Vertex
Component
Piece, Dice, DiceD4

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(30), NumStartComponentsBoardPerPlayer(15), NumStartComponentsPerPlayer(15), NumStartComponentsBoard(30)
Play
PassDecisionFrequency(1%), RemoveDecisionFrequency(23%), FromToDecisionWithinBoardFrequency(76%), FromToDecisionEmptyFrequency(50%), FromToDecisionEnemyFrequency(8%), FromToDecisionFriendFrequency(23%), SetNextPlayerFrequency(67%), MoveAgainFrequency(67%), RollFrequency(34%), NumPlayPhase(1)
End
NoOwnPiecesEndFrequency(100%), NoOwnPiecesWinFrequency(100%)
Behaviour
PieceNumberAverage(20.56), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(36.62), DurationTurnsStdDev(3.62), DurationTurnsNotTimeouts(36.62), DecisionMoves(0.97), BoardCoverageDefault(0.98), AdvantageP1(1), Balance(0), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.41), BranchingFactorAverage(8.49), DecisionFactorAverage(8.71)
Implementation
PlayoutsPerSecond(800.81), MovesPerSecond(110554.51)
Container
NumPlayableSitesOnBoard(24), NumColumns(12), NumRows(2), NumCorners(8), NumDirections(1.67), NumOrthogonalDirections(1.67), NumDiagonalDirections(0), NumAdjacentDirections(1.67), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(0), NumLayers(1), NumEdges(20), NumCells(0), NumVertices(24), NumPerimeterSites(24), NumTopSites(12), NumBottomSites(12), NumRightSites(2), NumLeftSites(2), NumCentreSites(4), NumConvexCorners(0), NumConcaveCorners(8), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(27)
Component
NumComponentsType(5), NumComponentsTypePerPlayer(1), NumDice(3)

Pasakakrida (Type 2) (Three Four-Sided Dice) (Ludii 5)

Boolean
Properties
Discrete, Alternating, Stochastic, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, FromToDecisionEmpty, FromToDecisionEnemy, FromToDecisionFriend, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, Roll, MovesOperators, ByDieMove, Capture, ReplacementCapture, Conditions, PieceConditions, NoPiece, NoPieceMover, IsEnemy, PieceCount
End
End, RaceEnd, NoOwnPiecesEnd, NoOwnPiecesWin
Behaviour
Implementation
State, StateType, StackState, PieceState, SiteState, CopyContext, Then, ForEachPiece, DoLudeme
Visual
BoardStyle, GraphStyle, TableStyle, ComponentStyle, DiscComponent, StackType, Stack
Math
Arithmetic, Comparison, Equal, NotEqual, Logic, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Track, TrackOwned, PlayableSites, Vertex
Component
Piece, Dice, DiceD4

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(30), NumStartComponentsBoardPerPlayer(15), NumStartComponentsPerPlayer(15), NumStartComponentsBoard(30)
Play
PassDecisionFrequency(1%), RemoveDecisionFrequency(29%), FromToDecisionWithinBoardFrequency(70%), FromToDecisionEmptyFrequency(50%), FromToDecisionEnemyFrequency(5%), FromToDecisionFriendFrequency(19%), SetNextPlayerFrequency(67%), MoveAgainFrequency(67%), RollFrequency(34%), NumPlayPhase(1)
End
NoOwnPiecesEndFrequency(100%), NoOwnPiecesWinFrequency(100%)
Behaviour
PieceNumberAverage(17.11), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(32.63), DurationTurnsStdDev(2.86), DurationTurnsNotTimeouts(32.63), DecisionMoves(0.96), BoardCoverageDefault(0.98), AdvantageP1(0.27), Balance(0.54), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.36), BranchingFactorAverage(7.57), DecisionFactorAverage(7.82)
Implementation
PlayoutsPerSecond(1268.63), MovesPerSecond(161922.45)
Container
NumPlayableSitesOnBoard(24), NumColumns(12), NumRows(2), NumCorners(8), NumDirections(1.67), NumOrthogonalDirections(1.67), NumDiagonalDirections(0), NumAdjacentDirections(1.67), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(0), NumLayers(1), NumEdges(20), NumCells(0), NumVertices(24), NumPerimeterSites(24), NumTopSites(12), NumBottomSites(12), NumRightSites(2), NumLeftSites(2), NumCentreSites(4), NumConvexCorners(0), NumConcaveCorners(8), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(27)
Component
NumComponentsType(5), NumComponentsTypePerPlayer(1), NumDice(3)

Pasakakrida (Type 2) (Three Four-Sided Dice) (Ludii 6)

Boolean
Properties
Discrete, Alternating, Stochastic, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, FromToDecisionEmpty, FromToDecisionEnemy, FromToDecisionFriend, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, Roll, MovesOperators, ByDieMove, Capture, ReplacementCapture, Conditions, PieceConditions, NoPiece, NoPieceMover, IsEnemy, PieceCount
End
End, RaceEnd, NoOwnPiecesEnd, NoOwnPiecesWin
Behaviour
Implementation
State, StateType, StackState, PieceState, SiteState, CopyContext, Then, ForEachPiece, DoLudeme
Visual
BoardStyle, GraphStyle, TableStyle, ComponentStyle, DiscComponent, StackType, Stack
Math
Arithmetic, Comparison, Equal, NotEqual, Logic, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Track, TrackOwned, PlayableSites, Vertex
Component
Piece, Dice, DiceD4

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(30), NumStartComponentsBoardPerPlayer(15), NumStartComponentsPerPlayer(15), NumStartComponentsBoard(30)
Play
PassDecisionFrequency(1%), RemoveDecisionFrequency(14%), FromToDecisionWithinBoardFrequency(85%), FromToDecisionEmptyFrequency(60%), FromToDecisionEnemyFrequency(11%), FromToDecisionFriendFrequency(19%), SetNextPlayerFrequency(66%), MoveAgainFrequency(66%), RollFrequency(34%), NumPlayPhase(1)
End
NoOwnPiecesEndFrequency(100%), NoOwnPiecesWinFrequency(100%)
Behaviour
PieceNumberAverage(17.13), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(60.79), DurationTurnsStdDev(9.34), DurationTurnsNotTimeouts(60.79), DecisionMoves(0.96), BoardCoverageDefault(0.96), AdvantageP1(0.17), Balance(0.34), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.37), BranchingFactorAverage(7.93), DecisionFactorAverage(8.22)
Implementation
PlayoutsPerSecond(637.83), MovesPerSecond(136754.93)
Container
NumPlayableSitesOnBoard(24), NumColumns(12), NumRows(2), NumCorners(8), NumDirections(1.67), NumOrthogonalDirections(1.67), NumDiagonalDirections(0), NumAdjacentDirections(1.67), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(0), NumLayers(1), NumEdges(20), NumCells(0), NumVertices(24), NumPerimeterSites(24), NumTopSites(12), NumBottomSites(12), NumRightSites(2), NumLeftSites(2), NumCentreSites(4), NumConvexCorners(0), NumConcaveCorners(8), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(27)
Component
NumComponentsType(5), NumComponentsTypePerPlayer(1), NumDice(3)

Pasakakrida (Type 2) (Three Four-Sided Dice) (Ludii 7)

Boolean
Properties
Discrete, Alternating, Stochastic, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, FromToDecisionEmpty, FromToDecisionEnemy, FromToDecisionFriend, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, Roll, MovesOperators, ByDieMove, Capture, ReplacementCapture, Conditions, PieceConditions, NoPiece, NoPieceMover, IsEnemy, PieceCount
End
End, RaceEnd, NoOwnPiecesEnd, NoOwnPiecesWin
Behaviour
Implementation
State, StateType, StackState, PieceState, SiteState, CopyContext, Then, ForEachPiece, DoLudeme
Visual
BoardStyle, GraphStyle, TableStyle, ComponentStyle, DiscComponent, StackType, Stack
Math
Arithmetic, Comparison, Equal, NotEqual, Logic, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Track, TrackOwned, PlayableSites, Vertex
Component
Piece, Dice, DiceD4

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(30), NumStartComponentsBoardPerPlayer(15), NumStartComponentsPerPlayer(15), NumStartComponentsBoard(30)
Play
RemoveDecisionFrequency(17%), FromToDecisionWithinBoardFrequency(82%), FromToDecisionEmptyFrequency(58%), FromToDecisionEnemyFrequency(11%), FromToDecisionFriendFrequency(21%), SetNextPlayerFrequency(67%), MoveAgainFrequency(67%), RollFrequency(34%), NumPlayPhase(1)
End
NoOwnPiecesEndFrequency(100%), NoOwnPiecesWinFrequency(100%)
Behaviour
PieceNumberAverage(17.2), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(53.91), DurationTurnsStdDev(11.02), DurationTurnsNotTimeouts(53.91), DecisionMoves(0.98), BoardCoverageDefault(1), AdvantageP1(0.57), Balance(0.86), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.39), BranchingFactorAverage(8.26), DecisionFactorAverage(8.42)
Implementation
PlayoutsPerSecond(708.11), MovesPerSecond(138458.54)
Container
NumPlayableSitesOnBoard(24), NumColumns(12), NumRows(2), NumCorners(8), NumDirections(1.67), NumOrthogonalDirections(1.67), NumDiagonalDirections(0), NumAdjacentDirections(1.67), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(0), NumLayers(1), NumEdges(20), NumCells(0), NumVertices(24), NumPerimeterSites(24), NumTopSites(12), NumBottomSites(12), NumRightSites(2), NumLeftSites(2), NumCentreSites(4), NumConvexCorners(0), NumConcaveCorners(8), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(27)
Component
NumComponentsType(5), NumComponentsTypePerPlayer(1), NumDice(3)

Pasakakrida (Type 2) (Three Four-Sided Dice) (Ludii 8)

Boolean
Properties
Discrete, Alternating, Stochastic, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, FromToDecisionEmpty, FromToDecisionEnemy, FromToDecisionFriend, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, Roll, MovesOperators, ByDieMove, Capture, ReplacementCapture, Conditions, MoveConditions, NoMoves, PieceConditions, NoPiece, NoPieceMover, IsEnemy, PieceCount
End
End, RaceEnd, NoOwnPiecesEnd, NoOwnPiecesWin, NoMovesEnd, NoMovesDraw, Draw
Behaviour
Implementation
State, StateType, StackState, PieceState, SiteState, CopyContext, Then, ForEachPiece, DoLudeme
Visual
BoardStyle, GraphStyle, TableStyle, ComponentStyle, DiscComponent, StackType, Stack
Math
Arithmetic, Comparison, Equal, NotEqual, Logic, Conjunction, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Track, TrackOwned, PlayableSites, Vertex
Component
Piece, Dice, DiceD4

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(30), NumStartComponentsBoardPerPlayer(15), NumStartComponentsPerPlayer(15), NumStartComponentsBoard(30)
Play
PassDecisionFrequency(1%), RemoveDecisionFrequency(23%), FromToDecisionWithinBoardFrequency(76%), FromToDecisionEmptyFrequency(48%), FromToDecisionEnemyFrequency(8%), FromToDecisionFriendFrequency(26%), SetNextPlayerFrequency(67%), MoveAgainFrequency(67%), RollFrequency(34%), NumPlayPhase(1)
End
NoOwnPiecesEndFrequency(100%), NoOwnPiecesWinFrequency(100%)
Behaviour
PieceNumberAverage(21.12), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(36.75), DurationTurnsStdDev(3.84), DurationTurnsNotTimeouts(36.75), DecisionMoves(0.97), BoardCoverageDefault(0.99), AdvantageP1(0.03), Balance(0.06), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.44), BranchingFactorAverage(9.19), DecisionFactorAverage(9.4)
Implementation
PlayoutsPerSecond(991.84), MovesPerSecond(140574.69)
Container
NumPlayableSitesOnBoard(24), NumColumns(12), NumRows(2), NumCorners(8), NumDirections(1.67), NumOrthogonalDirections(1.67), NumDiagonalDirections(0), NumAdjacentDirections(1.67), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(0), NumLayers(1), NumEdges(20), NumCells(0), NumVertices(24), NumPerimeterSites(24), NumTopSites(12), NumBottomSites(12), NumRightSites(2), NumLeftSites(2), NumCentreSites(4), NumConvexCorners(0), NumConcaveCorners(8), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(27)
Component
NumComponentsType(5), NumComponentsTypePerPlayer(1), NumDice(3)

Pasakakrida (Type 2) (Three Four-Sided Dice) (Ludii 9)

Boolean
Properties
Discrete, Alternating, Stochastic, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, FromToDecisionEmpty, FromToDecisionEnemy, FromToDecisionFriend, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, Roll, MovesOperators, ByDieMove, Capture, ReplacementCapture, Conditions, PieceConditions, NoPiece, NoPieceNext, IsEnemy, PieceCount
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
State, StateType, StackState, PieceState, SiteState, CopyContext, Then, ForEachPiece, DoLudeme
Visual
BoardStyle, GraphStyle, TableStyle, ComponentStyle, DiscComponent, StackType, Stack
Math
Arithmetic, Comparison, Equal, NotEqual, Logic, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Track, TrackOwned, PlayableSites, Vertex
Component
Piece, Dice, DiceD4

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(30), NumStartComponentsBoardPerPlayer(15), NumStartComponentsPerPlayer(15), NumStartComponentsBoard(30)
Play
PassDecisionFrequency(1%), RemoveDecisionFrequency(23%), FromToDecisionWithinBoardFrequency(77%), FromToDecisionEmptyFrequency(52%), FromToDecisionEnemyFrequency(8%), FromToDecisionFriendFrequency(23%), SetNextPlayerFrequency(67%), MoveAgainFrequency(67%), RollFrequency(34%), NumPlayPhase(1)
End
EliminatePiecesEndFrequency(100%), EliminatePiecesWinFrequency(100%)
Behaviour
PieceNumberAverage(17.69), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(38.39), DurationTurnsStdDev(3.04), DurationTurnsNotTimeouts(38.39), DecisionMoves(0.98), BoardCoverageDefault(0.99), AdvantageP1(0.05), Balance(0.1), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.39), BranchingFactorAverage(8.3), DecisionFactorAverage(8.48)
Implementation
PlayoutsPerSecond(931.33), MovesPerSecond(136864.75)
Container
NumPlayableSitesOnBoard(24), NumColumns(12), NumRows(2), NumCorners(8), NumDirections(1.67), NumOrthogonalDirections(1.67), NumDiagonalDirections(0), NumAdjacentDirections(1.67), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(0), NumLayers(1), NumEdges(20), NumCells(0), NumVertices(24), NumPerimeterSites(24), NumTopSites(12), NumBottomSites(12), NumRightSites(2), NumLeftSites(2), NumCentreSites(4), NumConvexCorners(0), NumConcaveCorners(8), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(27)
Component
NumComponentsType(5), NumComponentsTypePerPlayer(1), NumDice(3)

Pasakakrida (Type 2) (Three Four-Sided Dice) (Ludii 10)

Boolean
Properties
Discrete, Alternating, Stochastic, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, FromToDecisionEmpty, FromToDecisionEnemy, FromToDecisionFriend, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, Roll, MovesOperators, ByDieMove, Capture, ReplacementCapture, Conditions, PieceConditions, NoPiece, NoPieceMover, IsEnemy, PieceCount
End
End, RaceEnd, NoOwnPiecesEnd, NoOwnPiecesWin
Behaviour
Implementation
State, StateType, StackState, PieceState, SiteState, CopyContext, Then, ForEachPiece, DoLudeme
Visual
BoardStyle, GraphStyle, TableStyle, ComponentStyle, DiscComponent, StackType, Stack
Math
Arithmetic, Comparison, Equal, NotEqual, Logic, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Track, TrackOwned, PlayableSites, Vertex
Component
Piece, Dice, DiceD4

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(30), NumStartComponentsBoardPerPlayer(15), NumStartComponentsPerPlayer(15), NumStartComponentsBoard(30)
Play
RemoveDecisionFrequency(16%), FromToDecisionWithinBoardFrequency(84%), FromToDecisionEmptyFrequency(55%), FromToDecisionEnemyFrequency(12%), FromToDecisionFriendFrequency(28%), SetNextPlayerFrequency(67%), MoveAgainFrequency(67%), RollFrequency(34%), NumPlayPhase(1)
End
NoOwnPiecesEndFrequency(100%), NoOwnPiecesWinFrequency(100%)
Behaviour
PieceNumberAverage(19.42), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(53.85), DurationTurnsStdDev(4.67), DurationTurnsNotTimeouts(53.85), DecisionMoves(0.98), BoardCoverageDefault(1), AdvantageP1(0.91), Balance(0.18), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.43), BranchingFactorAverage(8.79), DecisionFactorAverage(8.93)
Implementation
PlayoutsPerSecond(669.88), MovesPerSecond(128980.35)
Container
NumPlayableSitesOnBoard(24), NumColumns(12), NumRows(2), NumCorners(8), NumDirections(1.67), NumOrthogonalDirections(1.67), NumDiagonalDirections(0), NumAdjacentDirections(1.67), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(0), NumLayers(1), NumEdges(20), NumCells(0), NumVertices(24), NumPerimeterSites(24), NumTopSites(12), NumBottomSites(12), NumRightSites(2), NumLeftSites(2), NumCentreSites(4), NumConvexCorners(0), NumConcaveCorners(8), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(27)
Component
NumComponentsType(5), NumComponentsTypePerPlayer(1), NumDice(3)

Pasakakrida (Type 2) (Two Cubic Dice) (Ludii 1)

Boolean
Properties
Discrete, Alternating, Stochastic, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, FromToDecisionEmpty, FromToDecisionEnemy, FromToDecisionFriend, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, Roll, MovesOperators, ByDieMove, Capture, ReplacementCapture, Conditions, MoveConditions, NoMoves, PieceConditions, IsEnemy, CountPiecesComparison, PieceCount
End
End, NoMovesEnd
Behaviour
Implementation
State, StateType, StackState, PieceState, SiteState, CopyContext, Then, ForEachPiece, DoLudeme
Visual
BoardStyle, GraphStyle, TableStyle, ComponentStyle, DiscComponent, StackType, Stack
Math
Arithmetic, Comparison, Equal, NotEqual, LesserThan, Logic, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Track, TrackOwned, PlayableSites, Vertex
Component
Piece, Dice, DiceD6

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(30), NumStartComponentsBoardPerPlayer(15), NumStartComponentsPerPlayer(15), NumStartComponentsBoard(30)
Play
PassDecisionFrequency(2%), RemoveDecisionFrequency(15%), FromToDecisionWithinBoardFrequency(83%), FromToDecisionEmptyFrequency(56%), FromToDecisionEnemyFrequency(11%), FromToDecisionFriendFrequency(26%), SetNextPlayerFrequency(49%), MoveAgainFrequency(49%), RollFrequency(51%), NumPlayPhase(1)
End
Behaviour
PieceNumberAverage(18.84), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(83.72), DurationTurnsStdDev(11.58), DurationTurnsNotTimeouts(83.72), DecisionMoves(0.96), BoardCoverageDefault(1), AdvantageP1(0), Balance(0), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.41), BranchingFactorAverage(6.31), DecisionFactorAverage(6.51)
Implementation
PlayoutsPerSecond(715.73), MovesPerSecond(139525.82)
Container
NumPlayableSitesOnBoard(24), NumColumns(12), NumRows(2), NumCorners(8), NumDirections(1.67), NumOrthogonalDirections(1.67), NumDiagonalDirections(0), NumAdjacentDirections(1.67), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(0), NumLayers(1), NumEdges(20), NumCells(0), NumVertices(24), NumPerimeterSites(24), NumTopSites(12), NumBottomSites(12), NumRightSites(2), NumLeftSites(2), NumCentreSites(4), NumConvexCorners(0), NumConcaveCorners(8), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(26)
Component
NumComponentsType(4), NumComponentsTypePerPlayer(1), NumDice(2)

Pasakakrida (Type 2) (Two Cubic Dice) (Ludii 2)

Boolean
Properties
Discrete, Alternating, Stochastic, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, FromToDecisionEmpty, FromToDecisionEnemy, FromToDecisionFriend, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, Roll, MovesOperators, ByDieMove, Capture, ReplacementCapture, Conditions, MoveConditions, NoMoves, PieceConditions, NoPiece, IsEnemy, PieceCount
End
End, CaptureEnd, EliminatePiecesEnd, NoMovesEnd
Behaviour
Implementation
State, StateType, StackState, PieceState, SiteState, CopyContext, Then, ForEachPiece, DoLudeme
Visual
BoardStyle, GraphStyle, TableStyle, ComponentStyle, DiscComponent, StackType, Stack
Math
Arithmetic, Comparison, Equal, NotEqual, Logic, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Track, TrackOwned, PlayableSites, Vertex
Component
Piece, Dice, DiceD6

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(30), NumStartComponentsBoardPerPlayer(15), NumStartComponentsPerPlayer(15), NumStartComponentsBoard(30)
Play
PassDecisionFrequency(1%), RemoveDecisionFrequency(21%), FromToDecisionWithinBoardFrequency(78%), FromToDecisionEmptyFrequency(48%), FromToDecisionEnemyFrequency(11%), FromToDecisionFriendFrequency(29%), SetNextPlayerFrequency(50%), MoveAgainFrequency(50%), RollFrequency(51%), NumPlayPhase(1)
End
EliminatePiecesEndFrequency(100%)
Behaviour
PieceNumberAverage(21.22), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(50.4), DurationTurnsStdDev(8.67), DurationTurnsNotTimeouts(50.4), DecisionMoves(0.95), BoardCoverageDefault(0.94), AdvantageP1(1), Balance(0), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.42), BranchingFactorAverage(6.43), DecisionFactorAverage(6.7)
Implementation
PlayoutsPerSecond(887.99), MovesPerSecond(115844.38)
Container
NumPlayableSitesOnBoard(24), NumColumns(12), NumRows(2), NumCorners(8), NumDirections(1.67), NumOrthogonalDirections(1.67), NumDiagonalDirections(0), NumAdjacentDirections(1.67), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(0), NumLayers(1), NumEdges(20), NumCells(0), NumVertices(24), NumPerimeterSites(24), NumTopSites(12), NumBottomSites(12), NumRightSites(2), NumLeftSites(2), NumCentreSites(4), NumConvexCorners(0), NumConcaveCorners(8), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(26)
Component
NumComponentsType(4), NumComponentsTypePerPlayer(1), NumDice(2)

Pasakakrida (Type 2) (Two Cubic Dice) (Ludii 3)

Boolean
Properties
Discrete, Alternating, Stochastic, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, FromToDecisionEmpty, FromToDecisionEnemy, FromToDecisionFriend, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, Roll, MovesOperators, ByDieMove, Capture, ReplacementCapture, Conditions, PieceConditions, IsEnemy, CountPiecesComparison, CountPiecesMoverComparison, Scoring, PieceCount
End
End, ScoringEnd, ScoringWin
Behaviour
Implementation
State, StateType, StackState, PieceState, SiteState, CopyContext, Then, ForEachPiece, DoLudeme
Visual
BoardStyle, GraphStyle, TableStyle, ComponentStyle, DiscComponent, StackType, Stack
Math
Arithmetic, Operations, Subtraction, Comparison, Equal, NotEqual, Logic, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Track, TrackOwned, PlayableSites, Vertex
Component
Piece, Dice, DiceD6

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(30), NumStartComponentsBoardPerPlayer(15), NumStartComponentsPerPlayer(15), NumStartComponentsBoard(30)
Play
PassDecisionFrequency(2%), RemoveDecisionFrequency(26%), FromToDecisionWithinBoardFrequency(72%), FromToDecisionEmptyFrequency(49%), FromToDecisionEnemyFrequency(7%), FromToDecisionFriendFrequency(19%), SetNextPlayerFrequency(50%), MoveAgainFrequency(50%), RollFrequency(51%), NumPlayPhase(1)
End
ScoringEndFrequency(100%), ScoringWinFrequency(100%)
Behaviour
PieceNumberAverage(18.67), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(49.67), DurationTurnsStdDev(4.98), DurationTurnsNotTimeouts(49.67), DecisionMoves(0.94), BoardCoverageDefault(0.98), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(0), BoardSitesOccupiedAverage(0.38), BranchingFactorAverage(5.96), DecisionFactorAverage(6.3)
Implementation
PlayoutsPerSecond(871.13), MovesPerSecond(112172.53)
Container
NumPlayableSitesOnBoard(24), NumColumns(12), NumRows(2), NumCorners(8), NumDirections(1.67), NumOrthogonalDirections(1.67), NumDiagonalDirections(0), NumAdjacentDirections(1.67), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(0), NumLayers(1), NumEdges(20), NumCells(0), NumVertices(24), NumPerimeterSites(24), NumTopSites(12), NumBottomSites(12), NumRightSites(2), NumLeftSites(2), NumCentreSites(4), NumConvexCorners(0), NumConcaveCorners(8), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(26)
Component
NumComponentsType(4), NumComponentsTypePerPlayer(1), NumDice(2)

Pasakakrida (Type 2) (Two Cubic Dice) (Ludii 4)

Boolean
Properties
Discrete, Alternating, Stochastic, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, FromToDecisionEmpty, FromToDecisionEnemy, FromToDecisionFriend, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, Roll, MovesOperators, ByDieMove, Capture, ReplacementCapture, Conditions, MoveConditions, NoMoves, NoMovesNext, PieceConditions, IsEnemy, PieceCount
End
End, NoMovesEnd, NoMovesWin
Behaviour
Implementation
State, StateType, StackState, PieceState, SiteState, CopyContext, Then, ForEachPiece, DoLudeme
Visual
BoardStyle, GraphStyle, TableStyle, ComponentStyle, DiscComponent, StackType, Stack
Math
Arithmetic, Comparison, Equal, NotEqual, Logic, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Track, TrackOwned, PlayableSites, Vertex
Component
Piece, Dice, DiceD6

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(30), NumStartComponentsBoardPerPlayer(15), NumStartComponentsPerPlayer(15), NumStartComponentsBoard(30)
Play
PassDecisionFrequency(95%), RemoveDecisionFrequency(1%), FromToDecisionWithinBoardFrequency(4%), FromToDecisionEmptyFrequency(2%), FromToDecisionEnemyFrequency(1%), FromToDecisionFriendFrequency(1%), SetNextPlayerFrequency(3%), MoveAgainFrequency(3%), RollFrequency(97%), NumPlayPhase(1)
End
DrawFrequency(100%)
Behaviour
PieceNumberAverage(0.93), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2500), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(2500), DecisionMoves(0.05), BoardCoverageDefault(0.96), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(1), BoardSitesOccupiedAverage(0.02), BranchingFactorAverage(1.23), DecisionFactorAverage(5.98)
Implementation
PlayoutsPerSecond(27.54), MovesPerSecond(71524.91)
Container
NumPlayableSitesOnBoard(24), NumColumns(12), NumRows(2), NumCorners(8), NumDirections(1.67), NumOrthogonalDirections(1.67), NumDiagonalDirections(0), NumAdjacentDirections(1.67), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(0), NumLayers(1), NumEdges(20), NumCells(0), NumVertices(24), NumPerimeterSites(24), NumTopSites(12), NumBottomSites(12), NumRightSites(2), NumLeftSites(2), NumCentreSites(4), NumConvexCorners(0), NumConcaveCorners(8), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(26)
Component
NumComponentsType(4), NumComponentsTypePerPlayer(1), NumDice(2)

Pasakakrida (Type 2) (Two Cubic Dice) (Ludii 5)

Boolean
Properties
Discrete, Alternating, Stochastic, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, FromToDecisionEmpty, FromToDecisionEnemy, FromToDecisionFriend, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, Roll, MovesOperators, ByDieMove, Capture, ReplacementCapture, Conditions, MoveConditions, NoMoves, NoMovesNext, PieceConditions, IsEnemy, CountPiecesComparison, PieceCount
End
End, NoMovesEnd, NoMovesWin
Behaviour
Implementation
State, StateType, StackState, PieceState, SiteState, CopyContext, Then, ForEachPiece, DoLudeme
Visual
BoardStyle, GraphStyle, TableStyle, ComponentStyle, DiscComponent, StackType, Stack
Math
Arithmetic, Comparison, Equal, NotEqual, LesserThanOrEqual, Logic, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Track, TrackOwned, PlayableSites, Vertex
Component
Piece, Dice, DiceD6

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(30), NumStartComponentsBoardPerPlayer(15), NumStartComponentsPerPlayer(15), NumStartComponentsBoard(30)
Play
PassDecisionFrequency(4%), RemoveDecisionFrequency(16%), FromToDecisionWithinBoardFrequency(79%), FromToDecisionEmptyFrequency(50%), FromToDecisionEnemyFrequency(10%), FromToDecisionFriendFrequency(23%), SetNextPlayerFrequency(49%), MoveAgainFrequency(49%), RollFrequency(52%), NumPlayPhase(1)
End
Behaviour
PieceNumberAverage(22.37), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(49.66), DurationTurnsStdDev(9.92), DurationTurnsNotTimeouts(49.66), DecisionMoves(0.92), BoardCoverageDefault(0.93), AdvantageP1(0), Balance(0), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.4), BranchingFactorAverage(6.52), DecisionFactorAverage(7.04)
Implementation
PlayoutsPerSecond(505.75), MovesPerSecond(66895)
Container
NumPlayableSitesOnBoard(24), NumColumns(12), NumRows(2), NumCorners(8), NumDirections(1.67), NumOrthogonalDirections(1.67), NumDiagonalDirections(0), NumAdjacentDirections(1.67), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(0), NumLayers(1), NumEdges(20), NumCells(0), NumVertices(24), NumPerimeterSites(24), NumTopSites(12), NumBottomSites(12), NumRightSites(2), NumLeftSites(2), NumCentreSites(4), NumConvexCorners(0), NumConcaveCorners(8), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(26)
Component
NumComponentsType(4), NumComponentsTypePerPlayer(1), NumDice(2)

Pasakakrida (Type 2) (Two Cubic Dice) (Ludii 6)

Boolean
Properties
Discrete, Alternating, Stochastic, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, FromToDecisionEmpty, FromToDecisionEnemy, FromToDecisionFriend, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, Roll, MovesOperators, ByDieMove, Capture, ReplacementCapture, Conditions, PieceConditions, NoPiece, NoPieceMover, IsEnemy, PieceCount
End
End, RaceEnd, NoOwnPiecesEnd, NoOwnPiecesWin
Behaviour
Implementation
State, StateType, StackState, PieceState, SiteState, CopyContext, Then, ForEachPiece, DoLudeme
Visual
BoardStyle, GraphStyle, TableStyle, ComponentStyle, DiscComponent, StackType, Stack
Math
Arithmetic, Comparison, Equal, NotEqual, Logic, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Track, TrackOwned, PlayableSites, Vertex
Component
Piece, Dice, DiceD6

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(30), NumStartComponentsBoardPerPlayer(15), NumStartComponentsPerPlayer(15), NumStartComponentsBoard(30)
Play
PassDecisionFrequency(2%), RemoveDecisionFrequency(21%), FromToDecisionWithinBoardFrequency(77%), FromToDecisionEmptyFrequency(50%), FromToDecisionEnemyFrequency(8%), FromToDecisionFriendFrequency(23%), SetNextPlayerFrequency(49%), MoveAgainFrequency(49%), RollFrequency(51%), NumPlayPhase(1)
End
NoOwnPiecesEndFrequency(100%), NoOwnPiecesWinFrequency(100%)
Behaviour
PieceNumberAverage(19.91), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(61.71), DurationTurnsStdDev(7.98), DurationTurnsNotTimeouts(61.71), DecisionMoves(0.94), BoardCoverageDefault(0.99), AdvantageP1(0.15), Balance(0.3), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.4), BranchingFactorAverage(6.32), DecisionFactorAverage(6.67)
Implementation
PlayoutsPerSecond(733.05), MovesPerSecond(112220.26)
Container
NumPlayableSitesOnBoard(24), NumColumns(12), NumRows(2), NumCorners(8), NumDirections(1.67), NumOrthogonalDirections(1.67), NumDiagonalDirections(0), NumAdjacentDirections(1.67), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(0), NumLayers(1), NumEdges(20), NumCells(0), NumVertices(24), NumPerimeterSites(24), NumTopSites(12), NumBottomSites(12), NumRightSites(2), NumLeftSites(2), NumCentreSites(4), NumConvexCorners(0), NumConcaveCorners(8), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(26)
Component
NumComponentsType(4), NumComponentsTypePerPlayer(1), NumDice(2)

Pasakakrida (Type 2) (Two Cubic Dice) (Ludii 7)

Boolean
Properties
Discrete, Alternating, Stochastic, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, FromToDecisionEmpty, FromToDecisionEnemy, FromToDecisionFriend, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, Roll, MovesOperators, ByDieMove, Capture, ReplacementCapture, Conditions, MoveConditions, NoMoves, NoMovesMover, PieceConditions, NoPiece, NoPieceMover, IsEnemy, PieceCount
End
End, RaceEnd, NoOwnPiecesEnd, NoOwnPiecesWin, NoMovesEnd, NoMovesLoss, Misere
Behaviour
Implementation
State, StateType, StackState, PieceState, SiteState, CopyContext, Then, ForEachPiece, DoLudeme
Visual
BoardStyle, GraphStyle, TableStyle, ComponentStyle, DiscComponent, StackType, Stack
Math
Arithmetic, Comparison, Equal, NotEqual, Logic, Conjunction, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Track, TrackOwned, PlayableSites, Vertex
Component
Piece, Dice, DiceD6

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(30), NumStartComponentsBoardPerPlayer(15), NumStartComponentsPerPlayer(15), NumStartComponentsBoard(30)
Play
PassDecisionFrequency(1%), RemoveDecisionFrequency(20%), FromToDecisionWithinBoardFrequency(79%), FromToDecisionEmptyFrequency(52%), FromToDecisionEnemyFrequency(8%), FromToDecisionFriendFrequency(24%), SetNextPlayerFrequency(50%), MoveAgainFrequency(50%), RollFrequency(50%), NumPlayPhase(1)
End
NoOwnPiecesEndFrequency(100%), NoOwnPiecesWinFrequency(100%)
Behaviour
PieceNumberAverage(19.54), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(68.57), DurationTurnsStdDev(4.95), DurationTurnsNotTimeouts(68.57), DecisionMoves(0.96), BoardCoverageDefault(1), AdvantageP1(0.53), Balance(0.94), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.42), BranchingFactorAverage(6.47), DecisionFactorAverage(6.71)
Implementation
PlayoutsPerSecond(642.17), MovesPerSecond(107388.92)
Container
NumPlayableSitesOnBoard(24), NumColumns(12), NumRows(2), NumCorners(8), NumDirections(1.67), NumOrthogonalDirections(1.67), NumDiagonalDirections(0), NumAdjacentDirections(1.67), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(0), NumLayers(1), NumEdges(20), NumCells(0), NumVertices(24), NumPerimeterSites(24), NumTopSites(12), NumBottomSites(12), NumRightSites(2), NumLeftSites(2), NumCentreSites(4), NumConvexCorners(0), NumConcaveCorners(8), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(26)
Component
NumComponentsType(4), NumComponentsTypePerPlayer(1), NumDice(2)

Pasakakrida (Type 2) (Two Cubic Dice) (Ludii 8)

Boolean
Properties
Discrete, Alternating, Stochastic, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, FromToDecisionEmpty, FromToDecisionEnemy, FromToDecisionFriend, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, Roll, MovesOperators, ByDieMove, Capture, ReplacementCapture, Conditions, MoveConditions, NoMoves, PieceConditions, NoPiece, NoPieceMover, IsEnemy, PieceCount
End
End, RaceEnd, NoOwnPiecesEnd, NoOwnPiecesWin, NoMovesEnd, NoMovesDraw, Draw
Behaviour
Implementation
State, StateType, StackState, PieceState, SiteState, CopyContext, Then, ForEachPiece, DoLudeme
Visual
BoardStyle, GraphStyle, TableStyle, ComponentStyle, DiscComponent, StackType, Stack
Math
Arithmetic, Comparison, Equal, NotEqual, Logic, Conjunction, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Track, TrackOwned, PlayableSites, Vertex
Component
Piece, Dice, DiceD6

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(30), NumStartComponentsBoardPerPlayer(15), NumStartComponentsPerPlayer(15), NumStartComponentsBoard(30)
Play
PassDecisionFrequency(1%), RemoveDecisionFrequency(16%), FromToDecisionWithinBoardFrequency(83%), FromToDecisionEmptyFrequency(60%), FromToDecisionEnemyFrequency(12%), FromToDecisionFriendFrequency(20%), SetNextPlayerFrequency(50%), MoveAgainFrequency(50%), RollFrequency(50%), NumPlayPhase(1)
End
NoOwnPiecesEndFrequency(100%), NoOwnPiecesWinFrequency(100%)
Behaviour
PieceNumberAverage(16.68), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(86.56), DurationTurnsStdDev(18.85), DurationTurnsNotTimeouts(86.56), DecisionMoves(0.97), BoardCoverageDefault(1), AdvantageP1(0.54), Balance(0.92), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.38), BranchingFactorAverage(6), DecisionFactorAverage(6.18)
Implementation
PlayoutsPerSecond(580.94), MovesPerSecond(122253.15)
Container
NumPlayableSitesOnBoard(24), NumColumns(12), NumRows(2), NumCorners(8), NumDirections(1.67), NumOrthogonalDirections(1.67), NumDiagonalDirections(0), NumAdjacentDirections(1.67), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(0), NumLayers(1), NumEdges(20), NumCells(0), NumVertices(24), NumPerimeterSites(24), NumTopSites(12), NumBottomSites(12), NumRightSites(2), NumLeftSites(2), NumCentreSites(4), NumConvexCorners(0), NumConcaveCorners(8), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(26)
Component
NumComponentsType(4), NumComponentsTypePerPlayer(1), NumDice(2)

Pasakakrida (Type 2) (Two Cubic Dice) (Ludii 9)

Boolean
Properties
Discrete, Alternating, Stochastic, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, FromToDecisionEmpty, FromToDecisionEnemy, FromToDecisionFriend, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, Roll, MovesOperators, ByDieMove, Capture, ReplacementCapture, Conditions, PieceConditions, NoPiece, IsEnemy, PieceCount
End
End, CaptureEnd, EliminatePiecesEnd
Behaviour
Implementation
State, StateType, StackState, PieceState, SiteState, CopyContext, Then, ForEachPiece, DoLudeme
Visual
BoardStyle, GraphStyle, TableStyle, ComponentStyle, DiscComponent, StackType, Stack
Math
Arithmetic, Comparison, Equal, NotEqual, Logic, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Track, TrackOwned, PlayableSites, Vertex
Component
Piece, Dice, DiceD6

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(30), NumStartComponentsBoardPerPlayer(15), NumStartComponentsPerPlayer(15), NumStartComponentsBoard(30)
Play
PassDecisionFrequency(2%), RemoveDecisionFrequency(26%), FromToDecisionWithinBoardFrequency(72%), FromToDecisionEmptyFrequency(50%), FromToDecisionEnemyFrequency(5%), FromToDecisionFriendFrequency(20%), SetNextPlayerFrequency(50%), MoveAgainFrequency(50%), RollFrequency(51%), NumPlayPhase(1)
End
Behaviour
PieceNumberAverage(16.88), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(54.6), DurationTurnsStdDev(3.27), DurationTurnsNotTimeouts(54.6), DecisionMoves(0.94), BoardCoverageDefault(0.99), AdvantageP1(0.44), Balance(0.88), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.35), BranchingFactorAverage(5.56), DecisionFactorAverage(5.83)
Implementation
PlayoutsPerSecond(786.33), MovesPerSecond(109518.85)
Container
NumPlayableSitesOnBoard(24), NumColumns(12), NumRows(2), NumCorners(8), NumDirections(1.67), NumOrthogonalDirections(1.67), NumDiagonalDirections(0), NumAdjacentDirections(1.67), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(0), NumLayers(1), NumEdges(20), NumCells(0), NumVertices(24), NumPerimeterSites(24), NumTopSites(12), NumBottomSites(12), NumRightSites(2), NumLeftSites(2), NumCentreSites(4), NumConvexCorners(0), NumConcaveCorners(8), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(26)
Component
NumComponentsType(4), NumComponentsTypePerPlayer(1), NumDice(2)

Pasakakrida (Type 2) (Two Cubic Dice) (Ludii 10)

Boolean
Properties
Discrete, Alternating, Stochastic, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, FromToDecisionEmpty, FromToDecisionEnemy, FromToDecisionFriend, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, Roll, MovesOperators, ByDieMove, Capture, ReplacementCapture, Conditions, PieceConditions, NoPiece, NoPieceMover, IsEnemy, PieceCount
End
End, RaceEnd, NoOwnPiecesEnd, NoOwnPiecesWin
Behaviour
Implementation
State, StateType, StackState, PieceState, SiteState, CopyContext, Then, ForEachPiece, DoLudeme
Visual
BoardStyle, GraphStyle, TableStyle, ComponentStyle, DiscComponent, StackType, Stack
Math
Arithmetic, Comparison, Equal, NotEqual, Logic, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Track, TrackOwned, PlayableSites, Vertex
Component
Piece, Dice, DiceD6

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(30), NumStartComponentsBoardPerPlayer(15), NumStartComponentsPerPlayer(15), NumStartComponentsBoard(30)
Play
PassDecisionFrequency(1%), RemoveDecisionFrequency(28%), FromToDecisionWithinBoardFrequency(71%), FromToDecisionEmptyFrequency(49%), FromToDecisionEnemyFrequency(5%), FromToDecisionFriendFrequency(20%), SetNextPlayerFrequency(50%), MoveAgainFrequency(50%), RollFrequency(51%), NumPlayPhase(1)
End
NoOwnPiecesEndFrequency(100%), NoOwnPiecesWinFrequency(100%)
Behaviour
PieceNumberAverage(17.84), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(49.62), DurationTurnsStdDev(4.59), DurationTurnsNotTimeouts(49.62), DecisionMoves(0.95), BoardCoverageDefault(0.98), AdvantageP1(0.22), Balance(0.44), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.37), BranchingFactorAverage(5.83), DecisionFactorAverage(6.07)
Implementation
PlayoutsPerSecond(938.68), MovesPerSecond(120577.65)
Container
NumPlayableSitesOnBoard(24), NumColumns(12), NumRows(2), NumCorners(8), NumDirections(1.67), NumOrthogonalDirections(1.67), NumDiagonalDirections(0), NumAdjacentDirections(1.67), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(0), NumLayers(1), NumEdges(20), NumCells(0), NumVertices(24), NumPerimeterSites(24), NumTopSites(12), NumBottomSites(12), NumRightSites(2), NumLeftSites(2), NumCentreSites(4), NumConvexCorners(0), NumConcaveCorners(8), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(26)
Component
NumComponentsType(4), NumComponentsTypePerPlayer(1), NumDice(2)

Pasakakrida (Type 2) (Three Six-Sided Dice) (Ludii 1)

Boolean
Properties
Discrete, Alternating, Stochastic, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, FromToDecisionEmpty, FromToDecisionEnemy, FromToDecisionFriend, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, Roll, MovesOperators, ByDieMove, Capture, ReplacementCapture, Conditions, MoveConditions, NoMoves, PieceConditions, IsEnemy, CountPiecesComparison, PieceCount
End
End, NoMovesEnd
Behaviour
Implementation
State, StateType, StackState, PieceState, SiteState, CopyContext, Then, ForEachPiece, DoLudeme
Visual
BoardStyle, GraphStyle, TableStyle, ComponentStyle, DiscComponent, StackType, Stack
Math
Arithmetic, Comparison, Equal, NotEqual, LesserThan, Logic, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Track, TrackOwned, PlayableSites, Vertex
Component
Piece, Dice, DiceD6

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(30), NumStartComponentsBoardPerPlayer(15), NumStartComponentsPerPlayer(15), NumStartComponentsBoard(30)
Play
PassDecisionFrequency(1%), RemoveDecisionFrequency(18%), FromToDecisionWithinBoardFrequency(82%), FromToDecisionEmptyFrequency(52%), FromToDecisionEnemyFrequency(9%), FromToDecisionFriendFrequency(26%), SetNextPlayerFrequency(67%), MoveAgainFrequency(67%), RollFrequency(34%), NumPlayPhase(1)
End
Behaviour
PieceNumberAverage(21.1), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(43.62), DurationTurnsStdDev(4.37), DurationTurnsNotTimeouts(43.62), DecisionMoves(0.98), BoardCoverageDefault(1), AdvantageP1(0), Balance(0), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.44), BranchingFactorAverage(9.22), DecisionFactorAverage(9.34)
Implementation
PlayoutsPerSecond(797.15), MovesPerSecond(128511.83)
Container
NumPlayableSitesOnBoard(24), NumColumns(12), NumRows(2), NumCorners(8), NumDirections(1.67), NumOrthogonalDirections(1.67), NumDiagonalDirections(0), NumAdjacentDirections(1.67), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(0), NumLayers(1), NumEdges(20), NumCells(0), NumVertices(24), NumPerimeterSites(24), NumTopSites(12), NumBottomSites(12), NumRightSites(2), NumLeftSites(2), NumCentreSites(4), NumConvexCorners(0), NumConcaveCorners(8), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(27)
Component
NumComponentsType(5), NumComponentsTypePerPlayer(1), NumDice(3)

Pasakakrida (Type 2) (Three Six-Sided Dice) (Ludii 2)

Boolean
Properties
Discrete, Alternating, Stochastic, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, FromToDecisionEmpty, FromToDecisionEnemy, FromToDecisionFriend, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, Roll, MovesOperators, ByDieMove, Capture, ReplacementCapture, Conditions, MoveConditions, NoMoves, PieceConditions, NoPiece, IsEnemy, PieceCount
End
End, CaptureEnd, EliminatePiecesEnd, NoMovesEnd
Behaviour
Implementation
State, StateType, StackState, PieceState, SiteState, CopyContext, Then, ForEachPiece, DoLudeme
Visual
BoardStyle, GraphStyle, TableStyle, ComponentStyle, DiscComponent, StackType, Stack
Math
Arithmetic, Comparison, Equal, NotEqual, Logic, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Track, TrackOwned, PlayableSites, Vertex
Component
Piece, Dice, DiceD6

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(30), NumStartComponentsBoardPerPlayer(15), NumStartComponentsPerPlayer(15), NumStartComponentsBoard(30)
Play
PassDecisionFrequency(1%), RemoveDecisionFrequency(19%), FromToDecisionWithinBoardFrequency(80%), FromToDecisionEmptyFrequency(52%), FromToDecisionEnemyFrequency(12%), FromToDecisionFriendFrequency(26%), SetNextPlayerFrequency(67%), MoveAgainFrequency(67%), RollFrequency(34%), NumPlayPhase(1)
End
EliminatePiecesEndFrequency(100%)
Behaviour
PieceNumberAverage(20.52), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(40.82), DurationTurnsStdDev(4.45), DurationTurnsNotTimeouts(40.82), DecisionMoves(0.97), BoardCoverageDefault(0.99), AdvantageP1(1), Balance(0), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.43), BranchingFactorAverage(8.74), DecisionFactorAverage(8.95)
Implementation
PlayoutsPerSecond(777.26), MovesPerSecond(119124.6)
Container
NumPlayableSitesOnBoard(24), NumColumns(12), NumRows(2), NumCorners(8), NumDirections(1.67), NumOrthogonalDirections(1.67), NumDiagonalDirections(0), NumAdjacentDirections(1.67), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(0), NumLayers(1), NumEdges(20), NumCells(0), NumVertices(24), NumPerimeterSites(24), NumTopSites(12), NumBottomSites(12), NumRightSites(2), NumLeftSites(2), NumCentreSites(4), NumConvexCorners(0), NumConcaveCorners(8), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(27)
Component
NumComponentsType(5), NumComponentsTypePerPlayer(1), NumDice(3)

Pasakakrida (Type 2) (Three Six-Sided Dice) (Ludii 3)

Boolean
Properties
Discrete, Alternating, Stochastic, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, FromToDecisionEmpty, FromToDecisionEnemy, FromToDecisionFriend, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, Roll, MovesOperators, ByDieMove, Capture, ReplacementCapture, Conditions, PieceConditions, IsEnemy, CountPiecesComparison, CountPiecesMoverComparison, Scoring, PieceCount
End
End, ScoringEnd, ScoringWin
Behaviour
Implementation
State, StateType, StackState, PieceState, SiteState, CopyContext, Then, ForEachPiece, DoLudeme
Visual
BoardStyle, GraphStyle, TableStyle, ComponentStyle, DiscComponent, StackType, Stack
Math
Arithmetic, Operations, Subtraction, Comparison, Equal, NotEqual, Logic, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Track, TrackOwned, PlayableSites, Vertex
Component
Piece, Dice, DiceD6

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(30), NumStartComponentsBoardPerPlayer(15), NumStartComponentsPerPlayer(15), NumStartComponentsBoard(30)
Play
PassDecisionFrequency(96%), RemoveDecisionFrequency(1%), FromToDecisionWithinBoardFrequency(3%), FromToDecisionEmptyFrequency(2%), FromToDecisionFriendFrequency(1%), SetNextPlayerFrequency(3%), MoveAgainFrequency(3%), RollFrequency(97%), NumPlayPhase(1)
End
DrawFrequency(100%)
Behaviour
PieceNumberAverage(0.72), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2500), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(2500), DecisionMoves(0.04), BoardCoverageDefault(0.98), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(1), BoardSitesOccupiedAverage(0.01), BranchingFactorAverage(1.27), DecisionFactorAverage(7.54)
Implementation
PlayoutsPerSecond(36.26), MovesPerSecond(94551.74)
Container
NumPlayableSitesOnBoard(24), NumColumns(12), NumRows(2), NumCorners(8), NumDirections(1.67), NumOrthogonalDirections(1.67), NumDiagonalDirections(0), NumAdjacentDirections(1.67), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(0), NumLayers(1), NumEdges(20), NumCells(0), NumVertices(24), NumPerimeterSites(24), NumTopSites(12), NumBottomSites(12), NumRightSites(2), NumLeftSites(2), NumCentreSites(4), NumConvexCorners(0), NumConcaveCorners(8), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(27)
Component
NumComponentsType(5), NumComponentsTypePerPlayer(1), NumDice(3)

Pasakakrida (Type 2) (Three Six-Sided Dice) (Ludii 4)

Boolean
Properties
Discrete, Alternating, Stochastic, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, FromToDecisionEmpty, FromToDecisionEnemy, FromToDecisionFriend, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, Roll, MovesOperators, ByDieMove, Capture, ReplacementCapture, Conditions, MoveConditions, NoMoves, NoMovesNext, PieceConditions, IsEnemy, PieceCount
End
End, NoMovesEnd, NoMovesWin
Behaviour
Implementation
State, StateType, StackState, PieceState, SiteState, CopyContext, Then, ForEachPiece, DoLudeme
Visual
BoardStyle, GraphStyle, TableStyle, ComponentStyle, DiscComponent, StackType, Stack
Math
Arithmetic, Comparison, Equal, NotEqual, Logic, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Track, TrackOwned, PlayableSites, Vertex
Component
Piece, Dice, DiceD6

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(30), NumStartComponentsBoardPerPlayer(15), NumStartComponentsPerPlayer(15), NumStartComponentsBoard(30)
Play
PassDecisionFrequency(94%), RemoveDecisionFrequency(1%), FromToDecisionWithinBoardFrequency(4%), FromToDecisionEmptyFrequency(3%), FromToDecisionFriendFrequency(1%), SetNextPlayerFrequency(4%), MoveAgainFrequency(4%), RollFrequency(96%), NumPlayPhase(1)
End
DrawFrequency(100%)
Behaviour
PieceNumberAverage(1.04), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2500), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(2500), DecisionMoves(0.05), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(1), BoardSitesOccupiedAverage(0.02), BranchingFactorAverage(1.44), DecisionFactorAverage(9.03)
Implementation
PlayoutsPerSecond(25.55), MovesPerSecond(67258.22)
Container
NumPlayableSitesOnBoard(24), NumColumns(12), NumRows(2), NumCorners(8), NumDirections(1.67), NumOrthogonalDirections(1.67), NumDiagonalDirections(0), NumAdjacentDirections(1.67), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(0), NumLayers(1), NumEdges(20), NumCells(0), NumVertices(24), NumPerimeterSites(24), NumTopSites(12), NumBottomSites(12), NumRightSites(2), NumLeftSites(2), NumCentreSites(4), NumConvexCorners(0), NumConcaveCorners(8), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(27)
Component
NumComponentsType(5), NumComponentsTypePerPlayer(1), NumDice(3)

Pasakakrida (Type 2) (Three Six-Sided Dice) (Ludii 5)

Boolean
Properties
Discrete, Alternating, Stochastic, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, FromToDecisionEmpty, FromToDecisionEnemy, FromToDecisionFriend, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, Roll, MovesOperators, ByDieMove, Capture, ReplacementCapture, Conditions, MoveConditions, NoMoves, NoMovesMover, PieceConditions, NoPiece, NoPieceMover, IsEnemy, PieceCount
End
End, RaceEnd, NoOwnPiecesEnd, NoOwnPiecesWin, NoMovesEnd, NoMovesLoss, Misere
Behaviour
Implementation
State, StateType, StackState, PieceState, SiteState, CopyContext, Then, ForEachPiece, DoLudeme
Visual
BoardStyle, GraphStyle, TableStyle, ComponentStyle, DiscComponent, StackType, Stack
Math
Arithmetic, Comparison, Equal, NotEqual, Logic, Conjunction, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Track, TrackOwned, PlayableSites, Vertex
Component
Piece, Dice, DiceD6

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(30), NumStartComponentsBoardPerPlayer(15), NumStartComponentsPerPlayer(15), NumStartComponentsBoard(30)
Play
PassDecisionFrequency(1%), RemoveDecisionFrequency(22%), FromToDecisionWithinBoardFrequency(77%), FromToDecisionEmptyFrequency(49%), FromToDecisionEnemyFrequency(11%), FromToDecisionFriendFrequency(28%), SetNextPlayerFrequency(67%), MoveAgainFrequency(67%), RollFrequency(34%), NumPlayPhase(1)
End
NoOwnPiecesEndFrequency(100%), NoOwnPiecesWinFrequency(100%)
Behaviour
PieceNumberAverage(21.54), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(32.51), DurationTurnsStdDev(4.22), DurationTurnsNotTimeouts(32.51), DecisionMoves(0.97), BoardCoverageDefault(0.95), AdvantageP1(0.01), Balance(0.02), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.42), BranchingFactorAverage(8.31), DecisionFactorAverage(8.57)
Implementation
PlayoutsPerSecond(923.65), MovesPerSecond(120494.11)
Container
NumPlayableSitesOnBoard(24), NumColumns(12), NumRows(2), NumCorners(8), NumDirections(1.67), NumOrthogonalDirections(1.67), NumDiagonalDirections(0), NumAdjacentDirections(1.67), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(0), NumLayers(1), NumEdges(20), NumCells(0), NumVertices(24), NumPerimeterSites(24), NumTopSites(12), NumBottomSites(12), NumRightSites(2), NumLeftSites(2), NumCentreSites(4), NumConvexCorners(0), NumConcaveCorners(8), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(27)
Component
NumComponentsType(5), NumComponentsTypePerPlayer(1), NumDice(3)

Pasakakrida (Type 2) (Three Six-Sided Dice) (Ludii 6)

Boolean
Properties
Discrete, Alternating, Stochastic, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, FromToDecisionEmpty, FromToDecisionEnemy, FromToDecisionFriend, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, Roll, MovesOperators, ByDieMove, Capture, ReplacementCapture, Conditions, PieceConditions, NoPiece, NoPieceMover, IsEnemy, PieceCount
End
End, RaceEnd, NoOwnPiecesEnd, NoOwnPiecesWin
Behaviour
Implementation
State, StateType, StackState, PieceState, SiteState, CopyContext, Then, ForEachPiece, DoLudeme
Visual
BoardStyle, GraphStyle, TableStyle, ComponentStyle, DiscComponent, StackType, Stack
Math
Arithmetic, Comparison, Equal, NotEqual, Logic, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Track, TrackOwned, PlayableSites, Vertex
Component
Piece, Dice, DiceD6

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(30), NumStartComponentsBoardPerPlayer(15), NumStartComponentsPerPlayer(15), NumStartComponentsBoard(30)
Play
PassDecisionFrequency(1%), RemoveDecisionFrequency(23%), FromToDecisionWithinBoardFrequency(77%), FromToDecisionEmptyFrequency(48%), FromToDecisionEnemyFrequency(12%), FromToDecisionFriendFrequency(28%), SetNextPlayerFrequency(67%), MoveAgainFrequency(67%), RollFrequency(34%), NumPlayPhase(1)
End
NoOwnPiecesEndFrequency(100%), NoOwnPiecesWinFrequency(100%)
Behaviour
PieceNumberAverage(19.12), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(40.76), DurationTurnsStdDev(2.63), DurationTurnsNotTimeouts(40.76), DecisionMoves(0.96), BoardCoverageDefault(0.95), AdvantageP1(0.62), Balance(0.76), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.39), BranchingFactorAverage(7.68), DecisionFactorAverage(7.94)
Implementation
PlayoutsPerSecond(849.06), MovesPerSecond(131294.07)
Container
NumPlayableSitesOnBoard(24), NumColumns(12), NumRows(2), NumCorners(8), NumDirections(1.67), NumOrthogonalDirections(1.67), NumDiagonalDirections(0), NumAdjacentDirections(1.67), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(0), NumLayers(1), NumEdges(20), NumCells(0), NumVertices(24), NumPerimeterSites(24), NumTopSites(12), NumBottomSites(12), NumRightSites(2), NumLeftSites(2), NumCentreSites(4), NumConvexCorners(0), NumConcaveCorners(8), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(27)
Component
NumComponentsType(5), NumComponentsTypePerPlayer(1), NumDice(3)

Pasakakrida (Type 2) (Three Six-Sided Dice) (Ludii 7)

Boolean
Properties
Discrete, Alternating, Stochastic, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, FromToDecisionEmpty, FromToDecisionEnemy, FromToDecisionFriend, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, Roll, MovesOperators, ByDieMove, Capture, ReplacementCapture, Conditions, SpaceConditions, Line, PieceConditions, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection, PieceCount
End
End, SpaceEnd, LineEnd, LineWin
Behaviour
Implementation
State, StateType, StackState, PieceState, SiteState, CopyContext, Then, ForEachPiece, DoLudeme
Visual
BoardStyle, GraphStyle, TableStyle, ComponentStyle, DiscComponent, StackType, Stack
Math
Arithmetic, Comparison, Equal, NotEqual, Logic, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Track, TrackOwned, PlayableSites, Vertex
Component
Piece, Dice, DiceD6

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(30), NumStartComponentsBoardPerPlayer(15), NumStartComponentsPerPlayer(15), NumStartComponentsBoard(30)
Play
RemoveDecisionFrequency(6%), FromToDecisionWithinBoardFrequency(94%), FromToDecisionEmptyFrequency(71%), FromToDecisionEnemyFrequency(10%), FromToDecisionFriendFrequency(23%), SetNextPlayerFrequency(69%), MoveAgainFrequency(69%), RollFrequency(35%), NumPlayPhase(1)
End
LineEndFrequency(100%), LineWinFrequency(100%)
Behaviour
PieceNumberAverage(29.09), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(8.91), DurationTurnsStdDev(6.31), DurationTurnsNotTimeouts(8.91), DecisionMoves(1), BoardCoverageDefault(0.73), AdvantageP1(0.59), Balance(0.82), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.43), BranchingFactorAverage(7.81), DecisionFactorAverage(7.83)
Implementation
PlayoutsPerSecond(2975.14), MovesPerSecond(178064.38)
Container
NumPlayableSitesOnBoard(24), NumColumns(12), NumRows(2), NumCorners(8), NumDirections(1.67), NumOrthogonalDirections(1.67), NumDiagonalDirections(0), NumAdjacentDirections(1.67), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(0), NumLayers(1), NumEdges(20), NumCells(0), NumVertices(24), NumPerimeterSites(24), NumTopSites(12), NumBottomSites(12), NumRightSites(2), NumLeftSites(2), NumCentreSites(4), NumConvexCorners(0), NumConcaveCorners(8), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(27)
Component
NumComponentsType(5), NumComponentsTypePerPlayer(1), NumDice(3)

Pasakakrida (Type 2) (Three Six-Sided Dice) (Ludii 8)

Boolean
Properties
Discrete, Alternating, Stochastic, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, FromToDecisionEmpty, FromToDecisionEnemy, FromToDecisionFriend, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, Roll, MovesOperators, ByDieMove, Capture, ReplacementCapture, Conditions, PieceConditions, NoPiece, NoPieceMover, IsEnemy, PieceCount
End
End, RaceEnd, NoOwnPiecesEnd, NoOwnPiecesWin
Behaviour
Implementation
State, StateType, StackState, PieceState, SiteState, CopyContext, Then, ForEachPiece, DoLudeme
Visual
BoardStyle, GraphStyle, TableStyle, ComponentStyle, DiscComponent, StackType, Stack
Math
Arithmetic, Comparison, Equal, NotEqual, Logic, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Track, TrackOwned, PlayableSites, Vertex
Component
Piece, Dice, DiceD6

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(30), NumStartComponentsBoardPerPlayer(15), NumStartComponentsPerPlayer(15), NumStartComponentsBoard(30)
Play
RemoveDecisionFrequency(18%), FromToDecisionWithinBoardFrequency(82%), FromToDecisionEmptyFrequency(59%), FromToDecisionEnemyFrequency(11%), FromToDecisionFriendFrequency(20%), SetNextPlayerFrequency(67%), MoveAgainFrequency(67%), RollFrequency(34%), NumPlayPhase(1)
End
NoOwnPiecesEndFrequency(100%), NoOwnPiecesWinFrequency(100%)
Behaviour
PieceNumberAverage(16.36), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(52.67), DurationTurnsStdDev(11.28), DurationTurnsNotTimeouts(52.67), DecisionMoves(0.97), BoardCoverageDefault(1), AdvantageP1(0.57), Balance(0.86), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.38), BranchingFactorAverage(7.97), DecisionFactorAverage(8.15)
Implementation
PlayoutsPerSecond(752.41), MovesPerSecond(141576.78)
Container
NumPlayableSitesOnBoard(24), NumColumns(12), NumRows(2), NumCorners(8), NumDirections(1.67), NumOrthogonalDirections(1.67), NumDiagonalDirections(0), NumAdjacentDirections(1.67), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(0), NumLayers(1), NumEdges(20), NumCells(0), NumVertices(24), NumPerimeterSites(24), NumTopSites(12), NumBottomSites(12), NumRightSites(2), NumLeftSites(2), NumCentreSites(4), NumConvexCorners(0), NumConcaveCorners(8), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(27)
Component
NumComponentsType(5), NumComponentsTypePerPlayer(1), NumDice(3)

Pasakakrida (Type 2) (Three Six-Sided Dice) (Ludii 9)

Boolean
Properties
Discrete, Alternating, Stochastic, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, FromToDecisionEmpty, FromToDecisionEnemy, FromToDecisionFriend, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, Roll, MovesOperators, ByDieMove, Capture, ReplacementCapture, Conditions, MoveConditions, NoMoves, PieceConditions, NoPiece, NoPieceMover, IsEnemy, PieceCount
End
End, RaceEnd, NoOwnPiecesEnd, NoOwnPiecesWin, NoMovesEnd, NoMovesDraw, Draw
Behaviour
Implementation
State, StateType, StackState, PieceState, SiteState, CopyContext, Then, ForEachPiece, DoLudeme
Visual
BoardStyle, GraphStyle, TableStyle, ComponentStyle, DiscComponent, StackType, Stack
Math
Arithmetic, Comparison, Equal, NotEqual, Logic, Conjunction, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Track, TrackOwned, PlayableSites, Vertex
Component
Piece, Dice, DiceD6

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(30), NumStartComponentsBoardPerPlayer(15), NumStartComponentsPerPlayer(15), NumStartComponentsBoard(30)
Play
PassDecisionFrequency(1%), RemoveDecisionFrequency(20%), FromToDecisionWithinBoardFrequency(78%), FromToDecisionEmptyFrequency(51%), FromToDecisionEnemyFrequency(9%), FromToDecisionFriendFrequency(25%), SetNextPlayerFrequency(66%), MoveAgainFrequency(66%), RollFrequency(34%), NumPlayPhase(1)
End
NoOwnPiecesEndFrequency(100%), NoOwnPiecesWinFrequency(100%)
Behaviour
PieceNumberAverage(20.49), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(41.44), DurationTurnsStdDev(4.74), DurationTurnsNotTimeouts(41.44), DecisionMoves(0.96), BoardCoverageDefault(0.99), AdvantageP1(0.88), Balance(0.24), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.43), BranchingFactorAverage(8.88), DecisionFactorAverage(9.21)
Implementation
PlayoutsPerSecond(856.14), MovesPerSecond(131700.51)
Container
NumPlayableSitesOnBoard(24), NumColumns(12), NumRows(2), NumCorners(8), NumDirections(1.67), NumOrthogonalDirections(1.67), NumDiagonalDirections(0), NumAdjacentDirections(1.67), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(0), NumLayers(1), NumEdges(20), NumCells(0), NumVertices(24), NumPerimeterSites(24), NumTopSites(12), NumBottomSites(12), NumRightSites(2), NumLeftSites(2), NumCentreSites(4), NumConvexCorners(0), NumConcaveCorners(8), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(27)
Component
NumComponentsType(5), NumComponentsTypePerPlayer(1), NumDice(3)

Pasakakrida (Type 2) (Three Six-Sided Dice) (Ludii 10)

Boolean
Properties
Discrete, Alternating, Stochastic, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, FromToDecisionEmpty, FromToDecisionEnemy, FromToDecisionFriend, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, Roll, MovesOperators, ByDieMove, Capture, ReplacementCapture, Conditions, PieceConditions, NoPiece, NoPieceMover, IsEnemy, PieceCount
End
End, RaceEnd, NoOwnPiecesEnd, NoOwnPiecesWin
Behaviour
Implementation
State, StateType, StackState, PieceState, SiteState, CopyContext, Then, ForEachPiece, DoLudeme
Visual
BoardStyle, GraphStyle, TableStyle, ComponentStyle, DiscComponent, StackType, Stack
Math
Arithmetic, Comparison, Equal, NotEqual, Logic, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Track, TrackOwned, PlayableSites, Vertex
Component
Piece, Dice, DiceD6

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(30), NumStartComponentsBoardPerPlayer(15), NumStartComponentsPerPlayer(15), NumStartComponentsBoard(30)
Play
PassDecisionFrequency(1%), RemoveDecisionFrequency(20%), FromToDecisionWithinBoardFrequency(79%), FromToDecisionEmptyFrequency(53%), FromToDecisionEnemyFrequency(11%), FromToDecisionFriendFrequency(24%), SetNextPlayerFrequency(67%), MoveAgainFrequency(67%), RollFrequency(34%), NumPlayPhase(1)
End
NoOwnPiecesEndFrequency(100%), NoOwnPiecesWinFrequency(100%)
Behaviour
PieceNumberAverage(21.36), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(37.76), DurationTurnsStdDev(4.4), DurationTurnsNotTimeouts(37.76), DecisionMoves(0.98), BoardCoverageDefault(0.99), AdvantageP1(1), Balance(0), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.44), BranchingFactorAverage(8.82), DecisionFactorAverage(9.01)
Implementation
PlayoutsPerSecond(762.66), MovesPerSecond(110058.67)
Container
NumPlayableSitesOnBoard(24), NumColumns(12), NumRows(2), NumCorners(8), NumDirections(1.67), NumOrthogonalDirections(1.67), NumDiagonalDirections(0), NumAdjacentDirections(1.67), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(0), NumLayers(1), NumEdges(20), NumCells(0), NumVertices(24), NumPerimeterSites(24), NumTopSites(12), NumBottomSites(12), NumRightSites(2), NumLeftSites(2), NumCentreSites(4), NumConvexCorners(0), NumConcaveCorners(8), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(27)
Component
NumComponentsType(5), NumComponentsTypePerPlayer(1), NumDice(3)

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     ludii.games@gmail.com
     cameron.browne@maastrichtuniversity.nl

lkjh Maastricht University Department of Advanced Computing Sciences (DACS), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council